• MaskRider's Avatar
  • MaskRider's Avatar
    Today, 01:58
  • Rami's Avatar
    Yesterday, 16:14
    Cazzie, Sorry. I have been battling a severe cold and have been virtually useless the last 24 hours or so. At any rate, try uploading the package without the picture, and I can raid this thread and make the edit manually. If this fails, we'll have to do some troubleshooting.
    5 replies | 139 view(s)
  • Shadow Wolf 07's Avatar
    Yesterday, 12:33
    It is sad news. Rest in peace Akemi. Thanks for all your good work.
    47 replies | 2536 view(s)
  • CrisGer's Avatar
    Yesterday, 10:37
    Akemi san was a wonderful part of this community and always will be. His work was very good, and accurate and he helped share the amazing work done in Japan for the furthering of flight. I just finished reading a book about the development of the Zero by its creator and it was a fascinating story. It is clear that there was a deep love of flight in Japan and the highest standards of development and design, and they were much to be admired. I am glad we had Akemo's models while we did, and it is still sad to think of him passing, i lit a candle for him and said prayers on Bon. Will always be grateful for his work. I am working quite a lot these days with people from and in Japan in various areas and have great admiration and respect for the culture, and I plan to move there at some...
    47 replies | 2536 view(s)
  • CrisGer's Avatar
    Yesterday, 10:29
    Thank you for the four piper..very nicely done!
    5 replies | 258 view(s)
  • CrisGer's Avatar
    Yesterday, 10:27
    Wonderful to see the fleet expanding again ..these are very important ships to have in our arsenal and I really appreciate the great work you have done. Colin would approve as do I thank you !!! :medals::medals:
    5 replies | 221 view(s)
  • kelticheart's Avatar
    Yesterday, 03:59
    Much obliged, MR! :wavey: Thank you! KH :ernaehrung004:
    6 replies | 185 view(s)
  • MaskRider's Avatar
    Yesterday, 03:52
    Hiya KH, Here is the link to Martin' website. http://www.mwgfx.co.uk/ Click on the "developer's corner" link. Read the note under "Other Development tools....." then click the "EMAIL" link. MR
    6 replies | 185 view(s)
  • kelticheart's Avatar
    Yesterday, 01:01
    Hi Rami, is Martin's e-mail address still the same or does he have a new one? Cheers! KH :ernaehrung004:
    6 replies | 185 view(s)
  • kelticheart's Avatar
    Yesterday, 00:49
    WOW! WOW! WOW! WOW! THANK YOU, STUART! :applause: :applause: :applause: Cheers! KH :ernaehrung004:
    5 replies | 221 view(s)
  • kelticheart's Avatar
    Yesterday, 00:45
    Thank you lads for all of your explanations. :encouragement: I will use your suggestions next time I'll need to dig out of the library something. It's amazing, everytime I am sure I downloaded everything I could from SOH, something I missed pops out! It's the case of UncleTgt recent stunning C-47/R4D repaints. When I read they were for "Allen's R4D enhancement of The B24Guy stock C-47 overhaul" I jumped, I was not aware it existed! Knowing the top-notch quality of Allen's work, I downloaded UncleTgt's new skins and went looking for Allen's R4D right away! :running: Now I have both and going backward to adapt other C-47 skins to this model. :jump:
    7 replies | 239 view(s)
  • kelticheart's Avatar
    Yesterday, 00:27
    OK, I got you! Thanks for your assistance, now I understand. When I first saw a VC ghost in place of the bombardier, I did not take off, just exited FF. So you are correct, I took the shot at 0 altitude standing in the water. As you said, I saw this happen with other models, not specifically with the VC but often, prop blurred disc and exhaust effects are displayed below 100' of altitude. Once the aircraft climbs above 100' they disappear. The Fiat Cr.32 project Gius and I are working on behaves the same way. Prop and exhaust flames are visible at about the gunsight level in 2D mode and they disappear above 100'. It's another one of those CFS2 unsolved mysteries.......:rolleyes-new:
    36 replies | 2082 view(s)
  • MaskRider's Avatar
    March 2nd, 2015, 20:14
    Happy trails Akemi san. Thank you so much for all of the time, skill, and good heart you put in enhancing the CFS2 experience for all of us. It was always like Christmas when you released a new plane. RIP. MR
    47 replies | 2536 view(s)
  • kelticheart's Avatar
    March 2nd, 2015, 01:07
    Thanks for your explanation, Mario! Then I have a problem in my He115.....:dejection:....it figures! I don't understand why, with the model and aircraft.cfg you attached here, in my CFS2 I see a piece of the VC while in 2d panel mode. As you can see the screenie I attached above, this partial VC view shows up in the glazed nose portion of the aircraft. When I switch to VC mode, it does look like yours, but in 2d mode somehow the VC intrudes and shows up......:confused: Cheers! KH :ernaehrung004:
    36 replies | 2082 view(s)
  • MaskRider's Avatar
    March 2nd, 2015, 01:02
    One more of MR Sagan- canted over with N at a 45 degree slant. I actually just starting upgrading this airfield earlier tonight. MR
    46 replies | 1347 view(s)
  • MaskRider's Avatar
    March 2nd, 2015, 00:50
    Alright, Dave! Thanks for the pic of Babo. Good work on those dps! I had a look around my archives but wasn't able to spot them. Another airfield not too far from Babo- about 35 mile WSW was Sagan. If you look close bomb craters are still visible there, too, along with quite a bit of detail of the taxiway, hardstands and dispersal areas. There even a few revetments still visible as well as what appear to have been gun emplacements or some such thing. It was a bit difficult to find in Google Earth because there is no modern day airfield at the location. But it is still possible to glean a pretty accurate layout from the Googfle Earth picture. I also had a photo from Pacific Wrecks to work from. FYI Am making good progress and having fun reworking the DEI pack. Sometime in the next...
    46 replies | 1347 view(s)
  • Rami's Avatar
    March 1st, 2015, 16:07
    Roxanne-21, Yes, it is the fixed one. :wavey:
    7 replies | 175 view(s)
  • Shadow Wolf 07's Avatar
    March 1st, 2015, 12:04
    That did it... I got it. Thanks
    7 replies | 175 view(s)
  • Rami's Avatar
    March 1st, 2015, 11:34
    Greg, DEM and LOD mesh is the exact same thing. The LOD is "level of detail." In case you didn't notice, each .bgl file in that set has the prefix "DEM," hence the name. And yes, that those windows opening is exactly what is supposed to happen. Each one of those is a .bgl file from that map square downloading. Edit: The primary site may not be linking properly. Try this one: http://www.ludowise.x10host.com/CFS2_DEM/CFS2_DEM_8_Alt.html
    7 replies | 175 view(s)
More Activity

7 Visitor Messages

  1. View Conversation
    GR;
    How are things down there in Beaufort land? Been awhile since I have been there to see "Jerry" at Discovery Diving.
    I have installed your Forts and just have to comment that they are FANTASTIC! Now, not to sound like a dolt, which is why this isn't a Public message, but where do you put the "US PILOT" that is part of the Forts D/L? I have put it in the "models" section and met with negative results. I keep getting "Pilot not found" Do you want it in the "aircraft section" just like TL's crewmen?
    Inquiring minds want to know.
  2. View Conversation
    No GR. I threw only in HS.

    My choice for Discus came from Symphiosidon Discus, a tropical fish, and one of my "pets" that my kids and wife like a lot. Unfortunately I donīt have enough space for a german shepperd, my favorite dog.

    I think itīs important for you to know that until last week, before asking and getting from Talon the link to Caleb Flerkīs dp tutorial, a dp file for me was like reading a chinesse document.

    But fortunately there is always something new to learn every day.
  3. View Conversation
    you must add the 8 AAA on top of the new gsl i just sent you to get them firing as part of the mission.
    dog1
  4. View Conversation
    How are you? How's the project going?
  5. View Conversation
    Ghostrider I tried your operation Hailstone mission ( Truk strike 1E ) and my computer just handled it as far as the frame rate goes. I am using a e6400 dual core with a evga 8800gt video card. I think that was the most intense mission I have flown with cfs2 so far. A fantastic looking mission. olaf
  6. View Conversation
    How are you this rainy but fine day?
  7. Check the cfs2 sticky threads (from yesterday and/or latest cfs uploads.
Showing Visitor Messages 1 to 7 of 7
About Ghostrider

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About Ghostrider
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Things are not always as they seem - the humans on Planet earth had always assumed that they were the most intelligent creatures because they had accomplished so much - the wheel, New York, wars, and so on, while all the dolphins ever did was muck around in the water having a good time. The dolphins, on the other hand, always assumed that they were the most intelligent creatures on earth - for precisely the same reasons. - Douglas Adams - "Hitchiker's Guide to the Galaxy"
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