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  • txnetcop's Avatar
    Today, 04:39
    Gordon, all I can say is that you must be a very patient man to go into all that detail. The model is spectacular... Ted
    17 replies | 1006 view(s)
  • txnetcop's Avatar
    Yesterday, 17:20
    I learned to navigate with fs9 and even though the charts don't work exactly with FSX and GPS it's pretty close. X-Plane too. X-plane professional is very expensive but it is a closer match to real world navigation. FSX A2A is more accurate if you want to learn how to care for an aircraft to keep it serviceable. I am so very impressed with the A2A GA aircraft and the T-6 Texan. You'll see what I mean and you must eat, sleep, and drink your manual to properly learn your aircraft. Ted
    3 replies | 97 view(s)
  • txnetcop's Avatar
    Yesterday, 17:16
    Awesome Ed thank you sir!
    8 replies | 337 view(s)
  • txnetcop's Avatar
    Yesterday, 13:33
    The real nice thing about being the developer is that you get to decide when a product is just right... Ted
    337 replies | 68874 view(s)
  • Panther_99FS's Avatar
    August 22nd, 2016, 18:36
    Obviously, I need to be more obvious and deliberate when I'm being sarcastic and joking....
    7 replies | 173 view(s)
  • jmig's Avatar
    August 22nd, 2016, 12:50
    I can't tell you how many times in pilot training I heard, "The other right." I have know instructors who claimed to have made a student hold something in their free hand to help remember Right from Left.
    18 replies | 377 view(s)
  • jmig's Avatar
    August 22nd, 2016, 06:18
    I am involved with a organization called Virtual Flight Academy. VFA is a non-profit organization that is working with the Navy and Air Force to try and help pre-pilot training students. VFA has enlisted the services of retired pilots to help the young pilot students. As such, I have had the opportunity to talk to several current USAF flight instructors, and twice fly the T-6 simulator. We have been developing a list of what we believe we can do with these students to help prepare them for the real aircraft flights. The consensus is that we can make them more comfortable in the cockpit by helping them learn the checklists, controls, and general flow of flying. In test cases we have taken a student up in Prepar3D and the T-6 via multiplayer. The VIP takes the student through the...
    18 replies | 377 view(s)
  • Panther_99FS's Avatar
    August 21st, 2016, 15:46
    I'm still wondering how that older Tyrrell/Elf passed him & kept on going.....:dizzy:
    7 replies | 173 view(s)
  • txnetcop's Avatar
    August 21st, 2016, 13:21
    I used X-Plane Professional at one of the Cessna Training Centers in San Antonio and FS9 at home. It, of course, does not replace hands on training with an instructor but useful for many other functions. Be careful of learning bad habits and using shortcuts. I thing I wish I had when I was learning were the A2A Simulation AccuFeel Piper and Cessna aircraft...very realistic training tools. http://aviation.stackexchange.com/qu...a-better-pilot https://disciplesofflight.com/flight...loting-skills/ Ted
    3 replies | 97 view(s)
  • txnetcop's Avatar
    August 21st, 2016, 13:10
    She is a BEAUTY!!! Ted
    324 replies | 35652 view(s)
  • Panther_99FS's Avatar
    August 20th, 2016, 13:13
    7 replies | 173 view(s)
  • txnetcop's Avatar
    August 20th, 2016, 09:26
    http://store.x-plane.org/727-Series-Study-v2_p_496.html Ted
    0 replies | 81 view(s)
  • txnetcop's Avatar
    August 20th, 2016, 07:30
    We are using the same PC with the exception of the GTX 285...I think I gave you my GTX 260....almost the same GPU. I just haven't found a reason to go any higher even though I am still building i7 and i5 units, it runs FSX, FS9 and X-Plane 10.5 perfectly. Thanks for props Milton...now back to that A-20 Havoc beauty you are working on... Ted
    324 replies | 35652 view(s)
  • txnetcop's Avatar
    August 20th, 2016, 07:20
    Thanks Ed...always enjoy your airport sceneries! Ted
    3 replies | 252 view(s)
  • txnetcop's Avatar
    August 20th, 2016, 07:19
    She's gonna be a beauty Gordon...safe move for ya! Ted
    17 replies | 1006 view(s)
  • warchild's Avatar
    August 19th, 2016, 15:41
    warchild replied to a thread A new guy on this blok in X-Plane
    Welcome too the mysterious dark and smokey world of X-Plane ::lol:: I love this damned sim.. Sadly my main graphics card blew up last month so i'm hobbling along on an antique AMD till the first when i order my neew gtx-1060 ( cant afford the higher ones ).. Was talking with Wizard from Naval Engagement and apparently theres a way to do multiplayer without being in the same house.. I'll be looking into that.. Big empty worlds made me depressed..
    2 replies | 146 view(s)
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2 Visitor Messages

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    Hey John~ Thanks for helping me out with the "friendship request" issue. I did not get any notification at all.
    Gigabyte was able to help me with the Blog thing. So we are all set!
    Great teamwork there!
  2. Cool pic of you and the tweet!! I'm very envious. Maybe if I had better eyesight I wouldn't have failed my flight physical and toiled as a crew chief for so many years. Renting planes gets expensive!!

    You're kinda reserved, but I'd sure love to hear some good flying stories of your sometimes. What years were you active and what ypes did you fly?
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About jmig

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December 25, 1947 (68)
About jmig
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John

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My first SIM was a Link Trainer. My last was a T-6 II


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View jmig's Blog

Recent Entries

Inside Beta Testing

by jmig on January 2nd, 2012 at 18:23
Over the last ten years or so, we have all seen MSFS models go from $5.00 each to $50.00 and more. With the increase in pricing, have come increased systems integration and model complexity. Interior and exterior visual acuity rivals today real aircraft. As the realism of flight sim models have increased, so too have the expectations of the consumer.

Developers are caught between the customers’ desire for ever better and more exact models, and the increased costs in man hours to program

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Categories
Flight Simulator X

T-38 Blog: End Devices for I/O Cards

by jmig on September 25th, 2010 at 14:22
T-38 Blog

9/25/10

End Devices for I/O Cards

Real world pilots control aircraft functions with switches, potentiometers, encoders, etc. We virtual pilots can also control our virtual aircraft with switches, potentiometers, encoders and more…through the I/O card.

Remember the I/O card is nothing more than a middle man between us and the flight simulator. By twisting a knob, or moving a control we send information through the I/O card to our virtual

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T-38 Blog: I/O Cards

by jmig on September 13th, 2010 at 16:22
T-38 Blog

9/13/10

Using I/O Cards

In an earlier entry I mentioned Input/Output (I/O) cards. Today we will look more closely at them and what they can do to enhance your flight sim experience. We will also look at some different I/O cards and later start building a simple switch panel which will control some of the MSFS basic functions.

Perhaps the most common I/O card available is the one in that old used joystick you have sitting up in the

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T-38 Blog: The Cockpit

by jmig on August 28th, 2010 at 17:53
T-38 Blog

8/29/10

The Cockpit


I have had several requests for pictures of the cockpit. So I am posting here a few pictures of what the cockpit looks like. Please remember this is the acumination of six or seven years of research and work.

As we continue this blog, I will show you how I made many of the components and panels you see here.
This blog will go through the basic building blocks which together make up the simulator. Also, what

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T-38 Blog: First-Sim & I/O Cards -

by jmig on August 26th, 2010 at 17:10
Attachment 16880T-38 Blog

8-25-10
First-Sim & I/O Cards

Here are pictures of my first sim “cockpit”. It consisted of two Go-Flight Modules and three parts I made myself.
Attachment 16881Attachment 16882
I also used two monitors, One for the outside view and another for the instruments. Holding everything was a simple plywood frame I constructed to support the monitors and components.
The Go-Flight models

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