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  • big-mike's Avatar
    April 17th, 2014, 06:38
    Thank you very much,Tom. Mike
    1 replies | 87 view(s)
  • big-mike's Avatar
    April 11th, 2014, 07:14
    big-mike replied to a thread Cloud shadows? in DX10
    Yupp---i`ve read that P3DV2 has this cloud shadow feature,but this is really nothing what i must Have---it`s probably nice,that`s it. As far as i find that P3d is a solid and stable plattform for me,i will head over for sure. Mike
    4 replies | 156 view(s)
  • big-mike's Avatar
    April 10th, 2014, 07:56
    ""Dear Customer, The Last Frontier. Yakutat Airport (PAYA) is the fourth Orbx airport for the FTX Southern Alaska region and is the second solo project from Alex Goff. Yakutat is located northwest of Juneau and southeast of Anchorage on the beautiful Monti Bay, the only sheltered deep water port in the gulf of Alaska. The airport offers regular scheduled 737 service to Juneau and Cordova with air taxi service to surrounding smaller communities. The scenery features extensive photoreal coverage of the area covering almost the entire Yakutat peninsula. Made with advanced modelling and ambient occlusion baking, Yakutat has been optimized for the NGX and other airline operations. Be sure to explore the remote FTX Alaskan wilderness here, from the glaciers at Disenchantment Bay to...
    0 replies | 280 view(s)
  • big-mike's Avatar
    April 10th, 2014, 07:47
    big-mike replied to a thread Cloud shadows? in DX10
    Thank you,Paul. Mike
    4 replies | 156 view(s)
  • big-mike's Avatar
    April 10th, 2014, 07:21
    big-mike started a thread Cloud shadows? in DX10
    Paul,will we see cloud shadows some day? Do you know,if Steve is working on this? Mike
    4 replies | 156 view(s)
  • big-mike's Avatar
    April 9th, 2014, 09:33
    +1----thank you,Craig. Mike
    9 replies | 571 view(s)
  • big-mike's Avatar
    April 5th, 2014, 06:38
    ""Dear flight simmer! Our database indicates, you recently have either purchased or registered FS Global 2010 DVD version with us at www.fsim.net. You may have read in the past months, that we have released a newer version of FS Global 2010 especially made for use with ORBX FTX Global and FSG/FTX Vector.
    30 replies | 3989 view(s)
  • big-mike's Avatar
    April 4th, 2014, 13:38
    big-mike replied to a thread Another water question in DX10
    Thank you very much for the explantation,Paul. Will try that tomorrow,it`s late here. Mike
    2 replies | 116 view(s)
  • big-mike's Avatar
    April 4th, 2014, 10:23
    big-mike started a thread Another water question in DX10
    I have REX4 installed with water,clouds and sky textures. There was no backup made and now i have installed AS2012 with only water textures ticked and Paul`s recommended Frequenzy animation. Previously i couldn´t remove the choosen textures from REX4,so the water textures from AS2012 are lying over them. In Steve`s Fixer the water shader is unticked----is this correct? My question now is---is this correct what i`ve done or should i perhaps delete the Shaders HSLS in FSX and replace them with a fresh set and afterwards install REX4 and AS2012 textures? Mike
    2 replies | 116 view(s)
  • big-mike's Avatar
    April 4th, 2014, 09:46
    big-mike replied to a thread V2.1 coming shortly.. in DX10
    Thanks Dave. Mike
    4 replies | 288 view(s)
  • big-mike's Avatar
    April 3rd, 2014, 08:42
    big-mike replied to a thread 580GTX vs 780GTX in DX10
    Thank you Paul. Money saved.:redfire: Mike
    6 replies | 162 view(s)
  • big-mike's Avatar
    April 3rd, 2014, 07:25
    big-mike started a thread 580GTX vs 780GTX in DX10
    I can`t remember if i have asked this before. Would i have any benefits from a 780GTX over my 580GTX espacially with DX10? The other specs are in my sign. Mike
    6 replies | 162 view(s)
  • big-mike's Avatar
    March 31st, 2014, 08:02
    Great to have you here around,Paul.:applause: Welcome at your new home. Mike
    12 replies | 589 view(s)
  • big-mike's Avatar
    March 30th, 2014, 12:48
    big-mike replied to a thread DX10 and Steves Fixer in DX10
    Thank you for your kind words,Paul----much appreciated! I really enjoy it now a lot more than before. Mike
    17 replies | 500 view(s)
  • big-mike's Avatar
    March 30th, 2014, 09:58
    big-mike replied to a thread DX10 and Steves Fixer in DX10
    Thank you so much for posting this,Paul! Yesterday---after reading this---i understood,how to get the VC shadows to work(my poor english!). I am using Steve`s Fixer for a while now,but i allways wondered,why the shadows didn`t work for me.:banghead: Oh man---that looks so stunning,i`m still blown away. Now you can laugh!:orange: Mike
    17 replies | 500 view(s)
  • big-mike's Avatar
    March 29th, 2014, 13:09
    big-mike replied to a thread DX10 and Steves Fixer in DX10
    https://www.dropbox.com/s/4c5ege3jcqsrwgw/DX10%20Notes.pdf Mike
    17 replies | 500 view(s)
  • big-mike's Avatar
    March 29th, 2014, 08:43
    big-mike replied to a thread DX10 and Steves Fixer in DX10
    Paul, i want to change my water textures to FSX vanilla textures. I restored the textures from REX4 to default,unticked the water shader in Steve`s Fixer and restored the textures from FSWC Lite to normal. The water still looks horrible. Now i want to restore the stock Shaders HSL----how do i do this? Thank you Mike PS. Got it!
    17 replies | 500 view(s)
  • big-mike's Avatar
    March 28th, 2014, 09:41
    big-mike replied to a poll Dx10 do you use it? in DX10
    DX10 with Steve`s Fixer. Mike
    26 replies | 882 view(s)
  • big-mike's Avatar
    March 28th, 2014, 09:41
    DX10 with Steve`s Fixer. Mike
    26 replies | 1047 view(s)
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About big-mike

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Age
58
About big-mike
Biography:
severely disabled
Location:
Germany
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FSX and FSX

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WIN7 Ult.64bit,FSX+ACC,i7 975oc 3,8GHz,3x2GB DDR3-1600RAM Mushkin RedLine(6-7-6-18),3x300GB VC-Raptor,Asus P6T Deluxe V2,Gainward GTX580 Phantom ,Tagan PipeRock 800W.,Watercooled-CPU,2x29"Asus PB298Q UltraWide 21:9,TM Warthog

English is not my native language, I ask your indulgence.
Correct me, if you will.


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