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  • fsafranek's Avatar
    Today, 07:48
    The .NET version works well with FSX-Steam Edition. I couldn't get the original to work with it but still use that one for FSX and P3D. :ernaehrung004:
    16 replies | 672 view(s)
  • fsafranek's Avatar
    Today, 07:44
    Very nice. Time to take this beauty back into the skys. :ernaehrung004:
    9 replies | 419 view(s)
  • manfredc3's Avatar
    Yesterday, 21:54
    Here someone else who would appreciate those VC textures Duh, after posting this I saw that the VC textures were made available:banghead:
    51 replies | 3443 view(s)
  • manfredc3's Avatar
    Yesterday, 21:16
    Even though I don't have this aircraft, the textures look amazing.
    9 replies | 419 view(s)
  • fsafranek's Avatar
    Yesterday, 15:33
    Sorry, real world has been a distraction lately. And yea, I use MCX the same way. Much quicker than relaunching the sim over and over. When I first typed I had forgotten that Mark made the deck candy as separate MDLs. I thought someone had chipped away at the carrier to get the deck candy for use elsewhere. Took my chill pill so all is good now. :running: I saw some discussion on the SeaSprite. Alphasim, er Virtavia, made a nice one. We're also going to include the type on one of the Vietnam era Enterprise's as parked/folded on deck and as flying plane guard. Basic overall blue so not very interesting but will make a nice change from the SeaKing for one of the versions. :ernaehrung004:
    163 replies | 9246 view(s)
  • fsafranek's Avatar
    September 2nd, 2015, 12:05
    Keep in mind that just because something is now freeware doesn't mean it is wide open for reverse engineering when the end results will be made public. I (via Team SDB) have permission to do things with the Iris MiG-29 because I asked. I would encourage you do the same; get permission and then give credit. :ernaehrung004:
    6 replies | 343 view(s)
  • manfredc3's Avatar
    September 1st, 2015, 19:53
    It is good that we are all entitled to our own opinion. :untroubled: I have been using a multi-screen setup for the past 8 years and would not want to go back to a single screen, no matter how big. Again each their own. Thank goodness we are not all the same :encouragement:
    13 replies | 480 view(s)
  • manfredc3's Avatar
    September 1st, 2015, 19:28
    Doesn't it sound like a push "back"? Ah, I don't feel pushed at all :biggrin-new:
    301 replies | 20650 view(s)
  • manfredc3's Avatar
    September 1st, 2015, 09:56
    Thanks for the feedback. Now I am really starting to get the urge to just go ahead and upgrade. Might wait two more weeks though, as I got a long weekend all by myself coming up, and I want to spend it flying, not tweaking after upgrading. I am sure I will run into some unexpected glitches getting everything work over the network again.
    301 replies | 20650 view(s)
  • manfredc3's Avatar
    September 1st, 2015, 08:48
    And realism is what makes developments stand out from the pack. Even with things as simple as the direction of the levers. It would take away a lot of the fun flying different aircraft if they would all work the same. You could always add a little "Note" in the readme file relating to the mixture lever. Oh sorry, how dumb of me...who ever RTFM, or even a readme file. Us men always think we already know it all :mixed-smiley-027:
    2219 replies | 199415 view(s)
  • manfredc3's Avatar
    August 31st, 2015, 21:11
    Why not add two more 22" monitors, and create a wideview setup. Your graphics card can handle it easily. Even 3 monitors in wideview, and one below it for the gauges is no problem for that card,
    13 replies | 480 view(s)
  • manfredc3's Avatar
    August 29th, 2015, 05:48
    Thanks Milton, I downoaded the AI file, Now I have to figure out how I van implement them. :mixed-smiley-027:
    2219 replies | 199415 view(s)
  • fsafranek's Avatar
    August 27th, 2015, 18:36
    Nope sorry. I don't have that one. You might have better luck asking in the FS2004 section. Not sure it made it out in FSX. :ernaehrung004:
    3 replies | 260 view(s)
  • fsafranek's Avatar
    August 27th, 2015, 18:30
    I'll see if I have one. I may have made it back in the day. :ernaehrung004:
    3 replies | 260 view(s)
  • manfredc3's Avatar
    August 26th, 2015, 21:40
    Thanks for the heads-up.
    4 replies | 578 view(s)
  • manfredc3's Avatar
    August 24th, 2015, 19:00
    Maybe articles/books from Captain Mike Ray are of interest to you. All his work is written with a sense of humor, making it fun to read. (be aware, thy can become addictive, :victorious:) I have all his articles, and several book, and I keep coming back to them frequently. Look here: http://utem.com/ Specially the $1 download section has some very interesting articles,
    9 replies | 417 view(s)
  • fsafranek's Avatar
    August 24th, 2015, 07:08
    I really like that top image. You've done a really nice job of conveying that it wasn't just skinned with one piece of aluminum. You've got slight variations in adjacent panels which is spot on. A little less reflection though as you mentioned. That's not easy to do with metal in FS and not make it just look like shades of gray paint. People like the special schemes (so do I sometimes) and I did several for the original FS9 release with David adding even more for the FSX remake, but there's something really nice about a plain jane "let's-get-the-job-done-and-try-to-make-it-home" scheme. Very pleased to see this bird getting continued attention. :ernaehrung004:
    36 replies | 1697 view(s)
  • manfredc3's Avatar
    August 23rd, 2015, 17:53
    TankerGuy, I like that WIP Reno texture
    209 replies | 12584 view(s)
  • manfredc3's Avatar
    August 22nd, 2015, 15:26
    Thanks for the feedback Larry, I used to use FSCoPilot for multiplayer sessions, but the server we used has recently been taken down. That's why I have started doing the direct connect. I will certainly have a look into FS Host.
    2 replies | 92 view(s)
  • manfredc3's Avatar
    August 22nd, 2015, 15:14
    Overclocking a 970 ore above for FSX?? That somehow doesn't make sense to me. For FSX scenery the amount of memory on the graphics card is more important. A 970 or 980 is already so fast, that I would not bother overclocking those cards. And I must say that the factory overclocked versions can not be beat.
    14 replies | 594 view(s)
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    Hi Kent, Didn't you have a MCAS El Toro in the works back in Nov 2008? Any status? Regards, Bill
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Iris Raptor Available at Flightsim Store

by ColoKent on July 21st, 2011 at 19:28
Quote Originally Posted by Smoothie View Post
off the top of my head Noddy... i think you have to turn the APU switch back to off but i'll test that now for you and report back... :salute:
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