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  • fsafranek's Avatar
    May 23rd, 2013, 21:36
    Got it. http://aussiex.org/forum/index.php?/files/file/3768-restauravia-mirage-iiib-raaf-a3-116/ Thank you! :ernae:
    58 replies | 5268 view(s)
  • fsafranek's Avatar
    May 23rd, 2013, 11:27
    For anyone wanting external camera views cut and paste the following to the bottom of the aircraft.cfg file. No dramatic viewing angles here and I can't claim credit. I found them in a French language forum discussing the IIIB. :ernae: Title = tail GUID = {4E126668-33A6-4b2f-A8CE-7E2924D8EEB3} Description = view of the rear of the aircraft Origin = Center SnapPbhAdjust = Swivel SnapPbhReturn = FALSE
    58 replies | 5268 view(s)
  • fsafranek's Avatar
    May 23rd, 2013, 10:58
    Looking forward to it! :ernae:
    58 replies | 5268 view(s)
  • fsafranek's Avatar
    May 23rd, 2013, 10:56
    The v2.2 Update corrected some texture mapping issues. In particular the rudder was now mapped correctly with left and right sides rather than one side mirrored to the other. This led to several updated repaints. http://www.mirage4fs.com/rafale_all.html :ernae:
    8 replies | 483 view(s)
  • fsafranek's Avatar
    May 23rd, 2013, 08:33
    Do you by chance have AI traffic files for the RAAF Mirage III at Butterworth? :ernae:
    8 replies | 259 view(s)
  • fsafranek's Avatar
    May 23rd, 2013, 08:26
    That looks great Dave. Way back in January 2008 J.E. Narcizo released a IIIBE (or IIID like you need) as part of a IIIE package. It was for FS2004 though. But it is the correct engine and nose. :ernae:
    58 replies | 5268 view(s)
  • fsafranek's Avatar
    May 21st, 2013, 22:24
    Keep 'em coming and please make them available for download. I'd be happy to include them on my website. :ernae:
    313 replies | 49530 view(s)
  • fsafranek's Avatar
    May 21st, 2013, 22:19
    You must be missing a file. Check the Effects folder for a file named "fx_CVN65_wake.fx". It is one of 15 effects files installed that begins with the name "fx_CVN65_". If it isn't there, reinstall. If that doesn't fix it download again and reinstall. :ernae:
    2 replies | 273 view(s)
  • fsafranek's Avatar
    May 21st, 2013, 22:11
    No one else has mentioned a black scheme in the four and a half years since release. Pictures? :ernae:
    6 replies | 466 view(s)
  • fsafranek's Avatar
    May 20th, 2013, 21:48
    :kilroy: He is saying that the French have always done a nice job on their special occasion paint schemes. It does sound a bit like a description of bottle of wine or an Impressionist painting. And I have to agree. :icon_lol: And that their squadron insignia (SPA badges) have origins going back to WWI units.
    7 replies | 362 view(s)
  • fsafranek's Avatar
    May 19th, 2013, 21:56
    I think non-moving barber poles may indicate no electricity. Interesting in your images also the different coloring of the cockpit. Different ADI as well. The top one doesn't indicate heading.
    147 replies | 6938 view(s)
  • fsafranek's Avatar
    May 19th, 2013, 16:16
    I couldn't tell from the sales page images but are there any weapons or pylons on the Armée de l'Air "Fennec" version? :ernae:
    224 replies | 15386 view(s)
  • fsafranek's Avatar
    May 19th, 2013, 16:04
    It looks great. Please considering making it available to others. I'm sure I'll fly it as well. :icon_lol:
    58 replies | 5268 view(s)
  • fsafranek's Avatar
    May 19th, 2013, 14:26
    Sorry I haven't read the entire thread but does anyone have any information on how the gear position indicators (set of three on left side of the panel) should look at various times? I know they say "UP" when the gear is retracted and they show stripes (barberpole?) other times. But is there a definite indication when the gear is in transition and when it is down and locked? Also when there is no electricity as in dark and cold startup? I'm talking about the real aircraft not so much what Alphasim might have done with their model although applying this info is the end goal. I don't have a copy of a pilot manual for the F-8 otherwise I'd dig in there. Any help is appreciated. :ernae:
    147 replies | 6938 view(s)
  • fsafranek's Avatar
    May 19th, 2013, 14:11
    I like to see the repaints but for some the purist anal rivet counter in me cringes. :icon_lol: But please keep them coming. The Mirage shape looks great in any skin. :ernae:
    58 replies | 5268 view(s)
  • fsafranek's Avatar
    May 19th, 2013, 14:02
    The ATC entries are one of the first things I check for and anytime a developer lets me preview or beta test for them I always make it work right on my copy, test it, and then give them the info on how to fix it along with examples of why they would want to do it. So far they all seem to appreciate the feedback and I smile when I find my changes incorporated in the released product. It's really quite simple to get it right. And of course my repaints get the full treatment. I may not get the right textures in the right package (M3B_CEAM for example, twice) but the right ATC bits get in there. :icon_lol: :ernae:
    14 replies | 370 view(s)
  • fsafranek's Avatar
    May 19th, 2013, 08:44
    The top one looks to be the Mirage IIIC by Isra. The ones below are the IIIS (and backdated IIIS), again by Isra. The two-seaters are the AI models by Mike Pearson. :ernae:
    8 replies | 311 view(s)
  • fsafranek's Avatar
    May 19th, 2013, 07:35
    A new entry has been added to Add-Ons Library, category FSX Skins Description: I was apparently too tired to be packaging and uploading files when I zipped up this set of textures last night. The M3B_CIFAS file set was ok but the M3B_CEAM set ended up with CIFAS texture files. So this fix will correct that. Sorry for the confusion and inconvenience. These textures are intended for use with the Mirage IIIB by Restauravia. They represent a Mirage IIIB assigned to the Centre d'Experiences Aeriennes Militaires at Mont de Marsan in July 1974. Created using paintkit by Philippe Penot. Repaint by Frank Safranek. To check it out, rate it or add comments, visit Mirage IIIB CEAM - Fix.zip The comments you make there will appear in the posts below.
    0 replies | 34 view(s)
  • fsafranek's Avatar
    May 18th, 2013, 16:25
    I don't know if you can. As you said in your question it is an MDL file. That means it is a sim object, not a scenery object. Scenery, static things, are BGL format. But maybe there is a way? :ernae:
    4 replies | 190 view(s)
  • fsafranek's Avatar
    May 18th, 2013, 11:42
    A new entry has been added to Add-Ons Library, category FSX Skins Description: These textures are intended for use with the Mirage IIIB by Restauravia. They represent a Mirage IIIB assigned to the Centre d’Experiences Aeriennes Militaires (CEAM) at Mont de Marsan (BA 118) in July 1974. Created using paintkit by Philippe Penot. Repaint by Frank Safranek. To check it out, rate it or add comments, visit Mirage IIIB - CEAM, 1974.zip The comments you make there will appear in the posts below.
    0 replies | 34 view(s)
  • fsafranek's Avatar
    May 18th, 2013, 11:42
    A new entry has been added to Add-Ons Library, category FSX Skins Description: These textures are intended for use with the Mirage IIIB by Restauravia. They represent a Mirage IIIB assigned to the Centre d'Instruction des Forces Aeriennes Strategiques 328 at Bordeaux-Merignac in the Spring of 1978. Created using paintkit by Philippe Penot. Repaint by Frank Safranek. To check it out, rate it or add comments, visit Mirage IIIB - CIFAS 328, 1978.zip The comments you make there will appear in the posts below.
    0 replies | 40 view(s)
  • fsafranek's Avatar
    May 18th, 2013, 10:29
    Excellent work as always. Thanks for sharing! :ernae:
    14 replies | 847 view(s)
  • fsafranek's Avatar
    May 16th, 2013, 08:15
    Thanks for the new schemes! :ernae:
    6 replies | 689 view(s)
  • fsafranek's Avatar
    May 16th, 2013, 00:05
    If you are talking about the effect of the AB then make sure the fuel pumps switches are on. (Item 3 on page 11). Look in the exhaust pipe at idle and then in AB. There is a lot of flame in there. Then look at the airspeed and fuel quantity gauges. The AB is working." If you are talking about a visual effect then there is an issue. I asked Restauravia about this. So there you have it. In the meantime perhaps try adopting the AB from the Skysim Mirage IIIE for night time.
    77 replies | 4621 view(s)
  • fsafranek's Avatar
    May 15th, 2013, 14:24
    I finally have the answer for you. The video by BeeGee is performed on the French Alps near the Mont Blanc, with a payware photo-realistic scenery of France VFR (Rhone-Alpes PhotoHD). I think someone else suggested that but it is now confirmed. Sorry that took so long. :ernae:
    77 replies | 4621 view(s)
  • fsafranek's Avatar
    May 15th, 2013, 07:39
    That was quick. I got an email from Andre in the middle of the night telling me it was now available to the public. I'm still downloading the paint kit and you've already got one finished. Oh wait, you're in the same time zone; eight hours jump. :applause: Looks geat in that lineup. ... After looking at the image some more let me change my comment. The Restauravia version is the camouflaged bird. The three bare metal IIIB's are the AI model by Mike Pearson. I can tell by the ladder he used in the front position. :ernae:
    77 replies | 4621 view(s)
  • ColoKent's Avatar
    May 14th, 2013, 19:15
    ....are you going to release it? I've always wondered if the RoNAF SHU-16Bs were blue or grey (seems ALL of the pics are B&W!!!). Beautiful repaint.... Kent
    3 replies | 398 view(s)
  • fsafranek's Avatar
    May 14th, 2013, 15:43
    Sadly it isn't. A rework based on canard equipped versions was started but got sidetracked when he was hired by Aerosoft to do some work for them. That will be finished in a couple months so hopefully he will get back on the Mirage and other projects. Restauravia have plans to make a IIIC and IIIE following the IIIB. :ernae:
    77 replies | 4621 view(s)
  • fsafranek's Avatar
    May 14th, 2013, 11:59
    Very soon. I've been given permission to say a few words on my website. http://www.mirage4fs.com/preview30.html :ernae:
    77 replies | 4621 view(s)
  • fsafranek's Avatar
    May 14th, 2013, 11:45
    My system is an Intel "Bayfield" motherboard with a "Intel Pentium 4, 3.06 GHz Processor with Hyper Threading Technology". I'm not sure what that equates to anymore because I got it about nine years ago when working for a company that had software that was being bring bundled with the Intel motherboard boxes. They gave us a few complete systems to test with and this one somehow ended up at my home when we were bought out. Weirdest thing. I also have 3GB RAM onboard and an NVIDIA GeForce 7600 SE. Still running WinXP Sp2 with FSX Acceleration. Bottom line it is nowadays a low end system for FSX that is challenged by some of the more recent aircraft releases. But it handles the Virtavia A-4 with no problems.
    6 replies | 689 view(s)
  • fsafranek's Avatar
    May 14th, 2013, 07:27
    Yes they will -- I painted this one for Alphasim/Virtavia and can vouch that the texture mapping was identical in both FS9 and FSX. However, you will probably get better performance by converting them from BMP to DDS format unless the repainter did so already. My post-release Thud repaints include both FS9 and FSX format textures. http://www.mirage4fs.com/Alphasim/index.html#F-105 :ernae:
    7 replies | 651 view(s)
  • fsafranek's Avatar
    May 11th, 2013, 09:23
    That looks great. Looking forward to it. :ernae:
    16 replies | 934 view(s)
  • fsafranek's Avatar
    May 11th, 2013, 09:11
    fsafranek replied to a thread Rafale in FSX General Discussion
    After giving us the beta exterior back in 2011, Bruno (Thor's Hammer) started work on a DR400. From reading his blog I don't see that he has gone back to the Rafale. Has anyone combined it with any other cockpits besides the default F/A-18? If so please share. :ernae:
    5 replies | 638 view(s)
  • fsafranek's Avatar
    May 10th, 2013, 14:46
    I think that the only thing that was changed that also effected the manual. Low lying fruit I guess. :ernae:
    431 replies | 36043 view(s)
  • fsafranek's Avatar
    May 10th, 2013, 14:41
    Installing direct to P3D is not an option with the installer. So yes, just copy over all the folders and files for the A-4 in FSX to their counterparts in P3D. That said, it should work in P3D but that was never the intent and you'll be hard pressed to find the text "P3D" or "Prepar3D" on the Virtavia website. So there may not be any tech support either. But if you have any questions, please ask. If you have any solutions, please share. :ernae:
    431 replies | 36043 view(s)
  • fsafranek's Avatar
    May 10th, 2013, 14:34
    Virtavia puts all of their paint kits here for download. Some paint kits end up being larger than the final aircraft package. http://www.virtavia.com/Freeware/index.php?dir=/Paint%20Kits :ernae:
    431 replies | 36043 view(s)
  • fsafranek's Avatar
    May 10th, 2013, 10:29
    Hopefully the sale is at other places as well? v1.1 was sent to all resellers this week. The .msi file you download will say ‘v1_1’. If yours doesn't try downloading again. There is no way to control how quickly the resellers freshen their files. :ernae:
    431 replies | 36043 view(s)
  • fsafranek's Avatar
    May 10th, 2013, 08:05
    I'll ask Phil. But anyone considering buying this or any other Virtavia title needs to buy it from FS Pilot Shop at flightsim.com because it is curently half off for another week (about $22 for the A-4). You can't go wrong with this model for that price. :ernae:
    431 replies | 36043 view(s)
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