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  • HouseHobbit's Avatar
    Yesterday, 09:28
    I shall try to help here, with ETO the pathways in the various .Bat files are very sensitive, what must be entered there. There are several very good videos for this in the Sticky Thread. And once you mis-load ETO, things can get very confusing.. Inside the global_layer folder.. ETOGLSwapper, Bat file, (first) you Must have the pathways set to something like this , in Win 7-8 machines: :PRESENT IF NOT EXIST "C:\Program Files (x86)\Microsoft Games\CFS3 ETO Expansion\1945_qclocations.xml" GOTO :1945_ERA
    11 replies | 348 view(s)
  • HouseHobbit's Avatar
    October 7th, 2015, 19:28
    Thanks very much for the videos. Starbage1, really like those.. Bravo! :applause: :applause: :applause:
    1300 replies | 127774 view(s)
  • HouseHobbit's Avatar
    October 7th, 2015, 19:22
    Hi Weik, I am just dancing blind here. I am learning from all those that have been posting on this. I have managed to have much higher reflections and much less BRIGHT Shine on these aircraft, by dancing with the various Texture .DDS files. I sent you the Files ( e-mail) I am using in the ETO (virgin) experiment. And With a more detailed explanation. I actually changed the aircraft .DDS files somewhat for this to work as I wanted.. As I am learning here. To dance with the DDS files, and M3d files.
    1300 replies | 127774 view(s)
  • HouseHobbit's Avatar
    October 7th, 2015, 16:08
    Even have this "Bright" P-38 looking much better, Using Master Ankor's shader set up with the EBN program install active. Still experimenting, and wrecking things.
    1300 replies | 127774 view(s)
  • HouseHobbit's Avatar
    October 7th, 2015, 16:04
    Getting the ETO (virgin) install set up. I have Learned to enrich colors and modify the shine with/ This Opens DDS files nicely. I have much more reflection, and far less shine. Thanks to the Masters for helping a hobbit learn to sort out some of this. With the new clouds, and scenery this is really quite amazing to me. :ernaehrung004: Thanks all..
    1300 replies | 127774 view(s)
  • HouseHobbit's Avatar
    October 7th, 2015, 01:40
    COOL!! I like the Ki 44. Thanks.. :applause: :applause: :applause:
    67 replies | 3671 view(s)
  • HouseHobbit's Avatar
    October 7th, 2015, 01:38
    This does require a relatively new Machine with plenty of ram and a Descent video card, My Older XP machine can not run this.. But the newer win 7 machine has no problem with this.. with 16 gigs of ram and a 2 gig video card installed, the Win 7 machine and a 3.5 gig AMD (6 core) processor.
    9 replies | 383 view(s)
  • gosd's Avatar
    October 6th, 2015, 22:57
    Really takes a lot of FPS, my game is much slower.
    9 replies | 383 view(s)
  • HouseHobbit's Avatar
    October 6th, 2015, 18:56
    Len, check your CFS3 config set up, make sure the Dual render pass is disabled.
    1 replies | 124 view(s)
  • HouseHobbit's Avatar
    October 6th, 2015, 12:57
    A bumping we will go. :bump:
    110 replies | 11348 view(s)
  • gosd's Avatar
    October 4th, 2015, 14:30
    I must have some corrupted files. How do I go about fixing corrupted files in MAW without doing a complete reinstall?
    8 replies | 400 view(s)
  • HouseHobbit's Avatar
    October 4th, 2015, 07:58
    This was a busy day during the SCW, I am trying to build this in two parts to cover the events, since we have several of these aircraft to use it will be interesting to see how these missions turn out. 10 December 1937 In order to camouflage a planned Nationalist offensive towards Madrid on the Guadalajara, the Republican air forces were to be destroyed on their airfields east of Zaragoza. A Nationalist force of 88 bombers and 56 fighters took part in the operation. The slower bombers (SM.81s and Ju 52/3ms) were to attack the nearby airfields in the Barbastro zone; the faster bombers (SM.79s, Breguet 20s, He 111s and Do 17s) those at Sariñena, Bujaraloz, Candasnos, Puebla de Híjar, Selgua, Pomar, Lérida and Balaguer. The Condor Legion’s bombers, which had to operate from more...
    7 replies | 412 view(s)
  • HouseHobbit's Avatar
    October 3rd, 2015, 13:39
    Thank God for ALL here at SOH, very grateful for this site. A Great bunch of folks. :applause: :applause: :applause:
    13 replies | 767 view(s)
  • HouseHobbit's Avatar
    October 3rd, 2015, 12:40
    With the addition of these new "Beta" models for the SCW I have all but one aircraft needed to finish the SCW package. Many Thanks to Masters Corrado, and Major Magee for this work. Without their efforts none of this would have been possible.
    7 replies | 412 view(s)
  • HouseHobbit's Avatar
    October 3rd, 2015, 12:17
    The new scenery is amazing!! Thanks Wiek. With addition of red roofs(tiles) and lines on the road (Martian Wright work ) it really helps the overall look.
    1300 replies | 127774 view(s)
  • HouseHobbit's Avatar
    October 3rd, 2015, 12:13
    Testing the missions, and truly like the new scenery, red roofs and lines on the roads now. MW's scenery and the work By Wiek, has truly improved this look. Thanks very much..
    7 replies | 412 view(s)
  • HouseHobbit's Avatar
    October 3rd, 2015, 11:41
    ETO 1.50 is a Great improvement over the past ETO expansions. Many new items, aircraft effects, missions. you will be impressed. :applause: :applause: :applause:
    10 replies | 453 view(s)
  • HouseHobbit's Avatar
    October 3rd, 2015, 11:40
    Bravo!! Too Cool!! :applause: :applause: :applause:
    30 replies | 1780 view(s)
  • HouseHobbit's Avatar
    October 2nd, 2015, 22:17
    Looking forward to getting the finals on the birds, this is too Much fun. Will have a nice historical set for all then. Oh yea! :mixed-smiley-010: :encouragement: :mixed-smiley-010:
    67 replies | 3671 view(s)
  • gosd's Avatar
    October 2nd, 2015, 16:46
    The version you posted does not have any markings: also in my game the cockpit is greenish.
    5 replies | 311 view(s)
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About vonOben

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About vonOben



“Wer den Tod fürchtet, hat das Leben verloren.” /Johann Gottfried Seume

vonOben's Flight Sim Mods
7 Season Scenery for CFS3 ETO Expansion


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streams in texture June 3rd, 2015 07:20
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