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  • HouseHobbit's Avatar
    May 20th, 2013, 18:41
    Things have slowed down here a bit. A death of a friend will be taking my attention the next week.. So as I can I will address all of this.. Thanks for the patience all
    2 replies | 93 view(s)
  • HouseHobbit's Avatar
    May 20th, 2013, 18:38
    Sent via hobbit mail..:applause: I hope this helps..
    10 replies | 246 view(s)
  • HouseHobbit's Avatar
    May 20th, 2013, 15:13
    If I remember correctly this was by Master Phillip M.. I have the files if anyone needs them..
    10 replies | 246 view(s)
  • Pat Pattle's Avatar
    May 20th, 2013, 12:26
    You lucky man Loic, I'm jealous!
    6 replies | 145 view(s)
  • gosd's Avatar
    May 20th, 2013, 05:27
    These are great!:applause: When do you plan on releasing them?:icon_lol:
    16 replies | 588 view(s)
  • vonOben's Avatar
    May 20th, 2013, 03:51
    Hi Thanks, that seems very likely to be the cause! :salute: But what puzzles me is that I haven't changed the units in AirWrench and when I open other air files the numbers match.... :isadizzy: Cheers
    6 replies | 162 view(s)
  • Pat Pattle's Avatar
    May 19th, 2013, 12:27
    Wow! You have a real talent Joost :), she looks wonderful. Excuse my ignorance but what's the make/history?
    10 replies | 246 view(s)
  • vonOben's Avatar
    May 19th, 2013, 09:58
    Hi When I open the ETO_Hs129_230.air file (or any of the ETO_Hs129 air files) in Airwrench the weight values displayed doesn't match the values in aircraft.cfg. From aircraft.cfg: //Empty Weight: 8600 lbs Max Power: 740 Hp max_gross_weight =11265.6 empty_weight =8399.61363
    6 replies | 162 view(s)
  • gosd's Avatar
    May 17th, 2013, 20:15
    The mission is called:Operation Chastise and the mission pack holds everything wich is required
    11 replies | 278 view(s)
  • gosd's Avatar
    May 17th, 2013, 18:55
    the plane is the:ETO_Lanc_M3_Dam,it carries a weapon called:AvHistory_gb_DepthBomb_Upkeep it is equiped with a special range finder and leigh lights that converge at 30ft. Still looking for the mission in ETO 1943.:kilroy:
    11 replies | 278 view(s)
  • gosd's Avatar
    May 17th, 2013, 18:10
    I seem to remember there is a Dam Buster mission arround, with the especially fitted lancaster with the range finder , bouncing bomb and lights to adjust the heigth, but i cannot seem to find it at the present time.:kilroy:
    11 replies | 278 view(s)
  • Pat Pattle's Avatar
    May 16th, 2013, 13:17
    There's been a few proggys on the TV about it and a radio2 broadcast tommorow night which sounds very good. Have managed to miss all of it so far and am out tommorow! :( Thank goodness for Iplayer and catchup tv! I wanted to get the Dambusters cfs3 pack improved but ran out of time this year. With the coming of the Alphasim CFS2 source model we have something to work on for a future anniversary.... (the current one has incorrect lamps etc.) We need more bods willing to get their hands dirty! :)
    11 replies | 278 view(s)
  • HouseHobbit's Avatar
    May 16th, 2013, 09:14
    I am working on a mission that will allow the bombers to show up on a take off.. Experimenting today on this.. Thanks for this wonderful addition .. :applause: :applause: :applause:
    41 replies | 1176 view(s)
  • HouseHobbit's Avatar
    May 16th, 2013, 09:12
    Beautiful!! And there is much rejoicing!! :applause: :applause: :applause:
    22 replies | 763 view(s)
  • Pat Pattle's Avatar
    May 16th, 2013, 04:21
    Yes I think you're right Pete now I come to think about it, definatley have seen Mathias' Walrus model and someone had a nearly finished Fury/Hart. The Bulldog is coming along quite quickly, it's great being able to start with an almost complete fully textured model! am working on the 'pit at present then need to add damageboxes, emmiters, end caps and Lods. Shouldn't be more than a few weeks. :) I want to get their set of pre war RAF types up and flying.
    24 replies | 926 view(s)
  • Pat Pattle's Avatar
    May 15th, 2013, 22:27
    This is the beastie, would make a good ai model once the animation and props are sorted. Anyone care to take it on? :)
    24 replies | 926 view(s)
  • gosd's Avatar
    May 15th, 2013, 15:25
    Looks great from the air too bad we cannot get a ground version in QC. Tried attacking the airfield with the BF109e2 from JG77 got a great shot! COOL!!
    41 replies | 1176 view(s)
  • Pat Pattle's Avatar
    May 15th, 2013, 14:03
    Do we have an HE115 in cfs3? I can't find one and there's a useable CFS1 Alphasim model which I have. At present working on the Bulldog, then there's a Hart, Hind, Felixstowe and Heyford ripe for conversion too. :)
    24 replies | 926 view(s)
  • Pat Pattle's Avatar
    May 15th, 2013, 13:59
    No, there's something coded into cfs3 methinks. If you start in the air in qc you'll see the animation but not from a runway start. Would love to be shown differently!
    41 replies | 1176 view(s)
  • gosd's Avatar
    May 15th, 2013, 13:24
    I must have missed something,but is it possible to have tis working in QC?
    41 replies | 1176 view(s)
  • Pat Pattle's Avatar
    May 15th, 2013, 06:56
    Hi Ted, Would be a pleasure, will get them over to you in the next day or so. Anything else there take your fancy? Clive
    24 replies | 926 view(s)
  • Pat Pattle's Avatar
    May 14th, 2013, 23:58
    Ah, beat me to it David, I couldn't find the file on this mess of a HD! Looking forward to seeing this Joost. :)
    10 replies | 246 view(s)
  • Pat Pattle's Avatar
    May 14th, 2013, 23:50
    Great work, as always, Daniel! Thanks for that, works a treat. :applause:
    41 replies | 1176 view(s)
  • gosd's Avatar
    May 14th, 2013, 21:30
    Thanks got it,works fine!:applause:
    41 replies | 1176 view(s)
  • gosd's Avatar
    May 14th, 2013, 20:05
    In wich part of the sounds.xml file do you add the required lines?
    41 replies | 1176 view(s)
  • HouseHobbit's Avatar
    May 14th, 2013, 19:53
    I should re state this..I will have a XDP that will correspond with ETO 1.40.. This way it will limit the need for additional files to be installed. That is My hope at this point for the Hampden.. I can include a Modded XDP for those who have a advanced ETO 1.40 set up.. Trying to make this as "Stock" to what a Hampden would carry, inline with our ETO 1.40 expansion. With a Honest Airfile also inline with what a Hampden would fly like in our beloved CFS3 set ups..
    16 replies | 615 view(s)
  • Pat Pattle's Avatar
    May 14th, 2013, 12:58
    Yes!!! :jump::jump::jump: Thank you Alphasim!
    24 replies | 926 view(s)
  • Pat Pattle's Avatar
    May 14th, 2013, 12:54
    Very cool Ted! :applause:
    16 replies | 588 view(s)
  • Pat Pattle's Avatar
    May 14th, 2013, 11:47
    Yes that ones converted ok, too many models and too little time at the moment! :( Maybe one we can come back to sometime if someone was prepared to do all the files required.
    24 replies | 926 view(s)
  • Pat Pattle's Avatar
    May 14th, 2013, 11:45
    It's a stock one. Yes that ones eluding me too at the moment, I think its a coded thing. Yes I had a go at getting some Spits taking off and buzzing around Biggin Hill. Have been sidetracked by all those lovely Alphasim models at the moment but some attacking bombers would be good, Lympne and Manston and Hawkinge all got plastered but then again all the southern bases did!
    41 replies | 1176 view(s)
  • HouseHobbit's Avatar
    May 14th, 2013, 09:58
    That is the EMC Sea Mines weapon used.. I will be changing this to the Mine Round in ETO 1.40 Once I get this all sorted out..
    16 replies | 615 view(s)
  • gosd's Avatar
    May 14th, 2013, 08:41
    On the Hampden picture .003 the plane drops a mine.Where can I get this weapon with the required files?
    16 replies | 615 view(s)
  • HouseHobbit's Avatar
    May 13th, 2013, 21:03
    Grandfather mountain area.. Avery county, Newland/Linville.. I many years ago traveled here often.. I was blessed to return with the chance to earn a few dollars and help a friend.. The Blue Ridge Parkway is a Road I have traveled many times in the past..:applause: Rather unexpectedly I again got to be there once more..
    16 replies | 615 view(s)
  • HouseHobbit's Avatar
    May 13th, 2013, 20:53
    Hi all, Hobbit has been rather busy of late.. The list of work is becoming interesting.. I recently received a Newer computer from one of our kind Brothers here. and are setting this up, transferring to this machine.. I have received a massive amount of files of late from developers and Masters. I have all of one of our Masters works for 12 years to sort
    2 replies | 93 view(s)
  • HouseHobbit's Avatar
    May 13th, 2013, 20:03
    Beautiful!! :applause: :applause: :applause:
    16 replies | 588 view(s)
  • HouseHobbit's Avatar
    May 13th, 2013, 20:01
    Hi all, Been on the loose here.. In North Carolina, helping a friend.. I had a chance to earn some money and also see a place I truly love again.. I am getting back to all of this .. In the next few days I will be sending what I have to another Master to look at.. Several of our talented and kind Masters are all working on different parts and needs for this.. That way no one person has to do many many hours..
    16 replies | 615 view(s)
  • gosd's Avatar
    May 13th, 2013, 16:03
    What is the lates progress on this bird?
    16 replies | 615 view(s)
  • airfighter55's Avatar
    May 12th, 2013, 22:02
    Hi O., Thank you much, but what about the other aircrafts (enemies) ? How can I make them attack ground targets, that I can see them attacking??! Bests, R.
    2 replies | 153 view(s)
  • HouseHobbit's Avatar
    May 12th, 2013, 20:02
    BRAVO!! Glad to see your our mod.. Does this mean I have to fly "upright' Now?? Oh well.. I will not wreck any aircraft before its time, on your watch Sir... Congrats, and Thanks for working with SOH.. :salute: :salute: And there is Much rejoicing! :applause: :applause:
    9 replies | 281 view(s)
  • HouseHobbit's Avatar
    May 12th, 2013, 19:49
    In the Mission builder. When you chose your aircraft, you can also chose the load out.. Bombs, Rockets or whatever you need. Also in the mission builder you can chose the type of mission Strike, Intercept, or whatever you need. Open with note pad/or word. The information for the mission parameters look like this: <Params Version="3.0" Directive="search_destroy" Country="Britain" Aircraft="eto_pby_cat_1" This is a search _destroy mission
    2 replies | 153 view(s)
  • gosd's Avatar
    May 12th, 2013, 10:29
    Thanks for the info I'l keep them as they are.:salute:
    3 replies | 133 view(s)
  • airfighter55's Avatar
    May 12th, 2013, 03:13
    Help Please ! What I have to do that the enemy aircrafts in the mission have rockets or bombs and attack targets on the ground ? :mixedsmi: Which number I have to add for the Payload? Which number I have to add for the Skill? Which kind of Directive I have to add? Would be grateful for your advice !
    2 replies | 153 view(s)
  • gosd's Avatar
    May 11th, 2013, 21:58
    How can one modify the flaps adjustment on a A/C? When you hit the flap button on the BoB_Spit_54 they open 100% on other planes this is done by increments.
    3 replies | 133 view(s)
  • Pat Pattle's Avatar
    May 11th, 2013, 03:00
    yes that's true, trouble is the number of modellers active in cfs3 can be counted on one hand I think. :( Here's the Alphasim B17G in gmax. Took about an hour to get this far, this will become one of the taxiing a/c models. Some convert better than others, this one's not bad, just missing the props. These models also come with crews which could be used elsewhere in cfs3.
    24 replies | 926 view(s)
  • Pat Pattle's Avatar
    May 10th, 2013, 23:08
    Hi Craig, yes just a few of us left now! I agree with Daniel, the W40 stuff is in regular use on my installs and they would be much poorer without them. Was thinking of you the other day actually, did you make the animated troops? Cheers!
    5 replies | 168 view(s)
  • Pat Pattle's Avatar
    May 10th, 2013, 09:49
    Excellent! I think that seals t then. :) There's not a lot that we don't have already and what we do have is pretty bloomin' fantastic, especally the Wellington and Halifaxes - albeit the Halifax is a little wrong around the starboard cockpit side. Not easy to convert but do-able. I wish I'd seen their Tiggie before embarking on my model, it's much better!
    24 replies | 926 view(s)
  • Pat Pattle's Avatar
    May 10th, 2013, 04:33
    This is from the readme of the Gypsy Moth but I think it applies to all models (will check): COPYRIGHT INFORMATION These files are freeware. Please amend/distribute as you see fit. They are unsupported, so please do not e-mail us if you have problems. Under no circumstances may these files be sold or uploaded to a payware site or any kind of illegal warez site. I would think that means that we can convert them and distribute as freeware.
    24 replies | 926 view(s)
  • Pat Pattle's Avatar
    May 10th, 2013, 00:09
    There was no file gosd, it was a dead link to their site. I've found all the old fs02/cfs2/fs9 models which are now freeware: http://www.virtavia.com/Freeware/index.php I've converted some of the mdl's from these to 3ds using modelconverterx (for my own future use), there's some useful stuff here such as the Lockheed Harpoon which could become a Hudson with a bit of work and also a mk47 Seafire :) The list also contains a lot of paintkits too.
    24 replies | 926 view(s)
  • Pat Pattle's Avatar
    May 9th, 2013, 21:36
    Hi panzer, I'm afraid gosd is right, it's down to the readme.txt file :) . That package only contains missions so you can safely remove them from the install without adverse affects. Or....if you want to use them in the ETO install open the missions in notepad and edit all of the aircraft for types you do have. For example; change <Unit ID="9429" Type="bob_spit_54" Skill="1" Payload="0"/> to: <Unit ID="9429" Type="spit_MkIa" Skill="1" Payload="0"/>
    4 replies | 202 view(s)
  • gosd's Avatar
    May 9th, 2013, 18:18
    readme.txt:icon_lol:
    4 replies | 202 view(s)
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