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  • Rami's Avatar
    Today, 14:28
    Devildog, Congratulations, and I also pass along my thanks for your service. Godspeed on your new journey. :wavey:
    5 replies | 80 view(s)
  • Devildog73's Avatar
    Today, 12:51
    Well guys, This is the first day of retirement for the last Vietnam combat Marine vet still on active duty: me. I got a very nice letter from the Commandant of the Marine Corps congratulating me on my retirement. I got a very nice ceremony from Major General Kee, USAF, my boss in Stuttgart, Germany before I returned to the States. I got a very nice NCO Sword from my Directorate.
    5 replies | 80 view(s)
  • Devildog73's Avatar
    Today, 12:37
    What about using the AF_Arty aircraft as the attacker?
    12 replies | 305 view(s)
  • Devildog73's Avatar
    Today, 12:07
    I try to fly 2D cockpit view as much as possible until I lose track of my target a/c, then I switch to HUD with tactical display like Shadow Wolf. When flying ground attack, I leave myself in the cockpit and sometimes even go 3D cockpit.
    7 replies | 69 view(s)
  • Devildog73's Avatar
    Today, 11:58
    Captain Kurt, I echo Kelti on these! Once I get my big PC again I will work on updating the Tuskegee Airmen with appropriate models. DD73
    20 replies | 330 view(s)
  • norab's Avatar
    Today, 06:42
    add me to the list:jump:
    10 replies | 393 view(s)
  • Rami's Avatar
    Yesterday, 16:25
    Gius, That would involve one of two paths... 1) Break down the model to its original source files, and recompile it without the pilot, then add it in the .dp 2) "Alpha Out" the pilot by painting him invisible, then adding the .dp German pilots in its place. Either way, that's a lot of work.
    20 replies | 330 view(s)
  • Rami's Avatar
    Yesterday, 13:34
    Kurt, Many thanks! Here is the link for all of you: http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=52&id=18805
    2 replies | 168 view(s)
  • Rami's Avatar
    August 30th, 2014, 15:34
    Kurt, I kept the PR "jabo" .dp files, but now with these new models, they look a little goofy. It looks like some .dp editing lies in my future... P.S. - Kudos on the new flight models....you can make a banked turn with full-up elevator without feeling like you're riding a porpoise! :encouragement:
    10 replies | 204 view(s)
  • Rami's Avatar
    August 30th, 2014, 15:34
    Kurt, I kept the PR "jabo" .dp files, but now with these new models, they look a little goofy. It looks like some .dp editing lies in my future... P.S. - Kudos on the new flight models....you can make a banked turn with full-up elevator without feeling like you're riding a porpoise! :encouragement:
    20 replies | 330 view(s)
  • WarHorse47's Avatar
    August 30th, 2014, 14:46
    Hope you have a quick recovery, Ed. :very_drunk:
    42 replies | 1048 view(s)
  • Rami's Avatar
    August 30th, 2014, 13:38
    Kurt, Wow...where to begin!? :jawdrop: Many thanks for your efforts on this. Like the Team Daedalus Fw-190s, I will make sure to include these new models in all my Late ETO and Mediterranean projects. :triumphant: :medals: I'm thrilled that you chose to upgrade these models. The favorite "experten" ride was long overdue for an overhaul. :very_drunk:
    20 replies | 330 view(s)
  • Rami's Avatar
    August 30th, 2014, 13:38
    Kurt, Wow...where to begin!? :jawdrop: Many thanks for your efforts on this. Like the Team Daedalus Fw-190s, I will make sure to include these new models in all my Late ETO and Mediterranean projects. :triumphant: :medals: I'm thrilled that you chose to upgrade these models. The favorite "experten" ride was long overdue for an overhaul. :very_drunk:
    10 replies | 204 view(s)
  • Rami's Avatar
    August 30th, 2014, 13:38
    Kurt, Wow...where to begin!? :jawdrop: Many thanks for your efforts on this. Like the Team Daedalus Fw-190s, I will make sure to include these new models in all my Late ETO and Mediterranean projects. :triumphant: :medals: I'm thrilled that you chose to upgrade these models. The favorite "experten" ride was long overdue for an overhaul. :very_drunk:
    8 replies | 373 view(s)
  • mksystem's Avatar
    August 30th, 2014, 13:31
    AWESOME!! lol! Thank You guys again for bringing these German workhorses up to the absolute top level.:encouragement:
    20 replies | 330 view(s)
  • mksystem's Avatar
    August 30th, 2014, 13:31
    AWESOME!! lol! Thank You guys again for bringing these German workhorses up to the absolute top level.:encouragement:
    10 replies | 204 view(s)
  • Rami's Avatar
    August 30th, 2014, 12:36
    Kurt, This is why I loathe naming names for projects, because I always forget someone! :very_drunk:
    5 replies | 217 view(s)
  • Rami's Avatar
    August 30th, 2014, 10:29
    Skylane, This is how my Dakar looks in Mission Builder... And I do have coastlines further north. Let me look into why....I think I have all the stock coastlines beginning with "de" and "dw," and this seemed to fix the issue between Dakar and Morocco. All I can tell you right now is that something you have installed is interfering with Dakar somehow.
    11 replies | 265 view(s)
  • Rami's Avatar
    August 30th, 2014, 09:21
    Wolfgang, Good afternoon! I was a little puzzled on this one, until I went back and looked at the files in the upload compared to what I had. It turns out there was a BIG error in the library package: the land class was not included! :banghead: I have attached the required file in this post. Please put it into the TB_Dakar\Scenery folder, and then report back if this does not fix it. I also moved the scenery package back to the front of the library, because I updated the package.
    11 replies | 265 view(s)
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About OBIO

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April 22, 1969 (45)
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