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  • gecko's Avatar
    Today, 20:55
    I'm pretty sure you'll have to buy it, amazon, eBay, etc I still occasionally see it in the store. The good news is it's usually pretty cheap.
    1 replies | 20 view(s)
  • HouseHobbit's Avatar
    Today, 17:05
    Bump :bump:
    273 replies | 18719 view(s)
  • HouseHobbit's Avatar
    Today, 17:04
    Bump.. :bump:
    9 replies | 281 view(s)
  • HouseHobbit's Avatar
    Today, 17:03
    Thanks Ted, this will be fun. Merry Christmas to you also. :santahat: :santahat: :santahat:
    7 replies | 134 view(s)
  • HouseHobbit's Avatar
    Today, 08:33
    Getting the formations set and working out the different shine/shader for my machine. ETO 1.50 Win 7
    943 replies | 69493 view(s)
  • HouseHobbit's Avatar
    Today, 07:47
    Oh Yea! Got the formations sorted. A pretty red Bird. ETO 1.50 Win 7 machine Much rejoicing!!
    78 replies | 3572 view(s)
  • mvg3d's Avatar
    Today, 04:12
    Hi Beepee, The knobs are animated in GMax, but they are textured with a 2D gauge : These are the enters in '506's panel.cfg (NOT in post-war version): gauge17=Z506B_MVG!pcmeneg_rpm1, 924,284,100,100 gauge18=Z506B_MVG!pcmeneg_rpm2, 924,389,100,100 gauge19=Z506B_MVG!pcmeneg_rpm3, 924,494,100,100 The pointers aren't 2D gauges, but ONLY GMax animations (the same used in '1007's VC) '1007 hasn't pitch knobs.
    24 replies | 716 view(s)
  • gecko's Avatar
    Today, 01:46
    I know your pain with setting up big formations. I've made a few and that was always the hardest part, but also the most rewarding to get right. We are still a ways off from a finished model yet, it will probably be after the new year, so hang in there, it will be worth it.
    78 replies | 3572 view(s)
  • HouseHobbit's Avatar
    Yesterday, 22:02
    Yes, I am getting the missions polished up, I have several with box formations and the V formations also. Tis, a chore to get it all correct with the way the CFS3 game engine and mission builder are. But I think that you will be inpressed once I have these finished, 100-200 aircraft formations. Takes a extra effort to get this to work needless to say. Many hours of testing for the formations to look right. And as many Know the game engine does not like when bombers get too close, they like to evade, and avoid each other. I have set up several square box formations as close as the game engine will allow, and finishing the V formations A first for us in CFS3 and I hope worthy of the efforts of the Masters developing the Me 163b. Master Borek send me the final on the bird so...
    78 replies | 3572 view(s)
  • gecko's Avatar
    Yesterday, 20:12
    Nice skin Borek! Very sharp. Owen, I wonder if you could set up one of these kinds of formations in your missions? http://en.m.wikipedia.org/wiki/Combat_box They were organized this way for better defense, and they would look awe inspiring in CFS3.
    78 replies | 3572 view(s)
  • mvg3d's Avatar
    Yesterday, 14:57
    Hi Beepee, Please, where are the pitch contol knobs and the pointers on the pitch gauges (EP/MP/LP/S/S_LW) ? Without them You cannot control the Prop pitch and the engines RPM......
    24 replies | 716 view(s)
  • HouseHobbit's Avatar
    Yesterday, 01:46
    Here is the Direct link to ALL ETO/PTO/Rising Sun downloads for those who need it. http://aussiex.org/forum/index.php?/files/category/10-eto-pto-sim-outhouse/
    0 replies | 92 view(s)
  • HouseHobbit's Avatar
    Yesterday, 01:45
    Direct Link to ALL ETO/PTO/Rising Sun Downloads. http://aussiex.org/forum/index.php?/files/category/10-eto-pto-sim-outhouse/
    15 replies | 378 view(s)
  • HouseHobbit's Avatar
    December 15th, 2014, 18:43
    I just built a mission to show off a few of the new vehicles in ETO 1.50 along with Airfighters new vehicles. You can download this mission for ETO 1.50 from here, for all to enjoy. More Rejoicing!! :santahat: :santahat: :santahat:
    15 replies | 378 view(s)
  • HouseHobbit's Avatar
    December 15th, 2014, 18:40
    The water animation is on, looks really nice as the waves roll by.. Yea a beautiful Bird , indeed! Thanks for this set for ETO 1.50 Much rejoicing!! :applause: :applause: :applause:
    943 replies | 69493 view(s)
  • HouseHobbit's Avatar
    December 15th, 2014, 16:22
    MUCH Rejoicing!! Too Cool It is freed ready to Fly!! More rejoicing!! time for a Hobbit to wreck it all!! :applause: :applause: :applause:
    15 replies | 378 view(s)
  • HouseHobbit's Avatar
    December 15th, 2014, 16:15
    Been experimenting here Discovered that I can change the Hue on the water effects with paint.net program in my Win 7 computer So I reloaded Ankors files and went to work, the water was too green before for me and adjusted the shine level in My win 7 machine. looks much better now, I will continue to experiment with all of this. Learning..
    943 replies | 69493 view(s)
  • gecko's Avatar
    December 15th, 2014, 15:24
    It goes in the effects/weather folder. EDIT: Make sure you back up your original files as well.
    7 replies | 282 view(s)
  • gecko's Avatar
    December 15th, 2014, 12:38
    You found a way to do the gunner station sights! Cool! I think we would still need permission from the original modelers to upload the changes to their models, but hopefully they will all be on board with this. We should also compile a list of aircraft that have gunner positions equipped with reflector sights so we can go about contacting the authors. Here's a start: Beaufort Blenheim IV (only certain versions) Defiant Hudson Sunderland Wellington A-26 B-17 B-24
    3 replies | 181 view(s)
  • HouseHobbit's Avatar
    December 15th, 2014, 03:37
    Experimenting here with your Files Master Wiekniera Very interesting to say the least.
    943 replies | 69493 view(s)
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