May 6th, 2016, 15:43
this is where someone like Househobbit could really help. He is a guru on missions.
Where the _mission.xml file says " Type="mission_target_facility" Spawns="railtraffic.spawns" " , that tells you that the dummy spawning facility controls the distance at which the rail traffic spawns.
I am guessing that if that distance is relatively short, the trains might not at first be moving when you appear on the scene.
To test this, you could open the mission_target_facility in the Facilities folder, and edit the distance at which spawning events occur. I don't have the stuff in front of me but the number will be something like 8000, which is presumably the distance you are away from the facility when the rail traffic spawns. So you could try editing the distance to...