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  • HouseHobbit's Avatar
    Yesterday, 20:18
    Thanks Clive, for the update.. :applause: Setting up the BOB anniversary install, with the various shader, and effects, cloud and texture updates. Will get this sorted to my tastes, and start some new historical missions for this. Large formation types of historical missions. Oh Yea!! More rejoicing!! :biggrin-new:
    26 replies | 705 view(s)
  • HouseHobbit's Avatar
    Yesterday, 19:17
    I have all the older Aircraft and ships still loaded into my advanced CFS3 install. Several of the Italian aircraft/items are now here at SOH also in the CFS3 downloads. Grizzly, has much of this also. He was working on restoring the files .
    5 replies | 174 view(s)
  • Daiwilletti's Avatar
    July 26th, 2015, 19:33
    I was inspired by the photo of a Warhawk on a book I recently bought entitled Encyclopedia of Aircraft of WWII. It provided the performance figures which I based my tweaks to air.cfgs on. However I still haven't made it very far myself - I keep getting shot down or otherwise taken out :dizzy:. I really haven't made it more than 3 months. I hope my beta testers are doing better...
    7 replies | 366 view(s)
  • Daiwilletti's Avatar
    July 26th, 2015, 12:46
    This fills a bit of a hole :applause:. It will look great dotted around harbours in the ETO
    1 replies | 120 view(s)
  • HouseHobbit's Avatar
    July 26th, 2015, 01:16
    The BOB Anniversary set is wonderful, It's free, and updated too. Thanks Clive for the update.. Need to upload this to SOH as a Zip file. I will add more Historical missions for this, since you have released this update. With the various effects add-ons this really Rocks. Off to enjoy Time to wreck ..
    26 replies | 705 view(s)
  • Daiwilletti's Avatar
    July 25th, 2015, 18:05
    @ Bob, thanks for volunteering, package emailed @ Kasey, also emailed thanks @ HH, updated a couple of things and sent through cheers David
    7 replies | 366 view(s)
  • Daiwilletti's Avatar
    July 25th, 2015, 16:03
    Thanks! :applause: love the flag
    5 replies | 217 view(s)
  • Daiwilletti's Avatar
    July 25th, 2015, 16:02
    Woah, seem to have hit a nerve here Johan! :wavey: There are plenty of reasons why the BoB addon for CFS3 is pretty good. The big ones for me are: 1 its free! 2 its flexible. So many amzing addons! 3 its got a dynamic campaign engine so if you are any good with spawns you have a fresh mission every time! 4 Ankors d3d mods make it the match of DX10 in terms of eye candy. Even the dodgy fishbowl effect has been addressed. 5 no matter what you say about M$, they were inspired with some aspects of the game architecture - like dds textures. This sim is far better now than it was 10 years ago. I wonder if CoD will be seen so kindly after 10 years? (Sorry I couldn't resist it was too tempting :icon37:)
    26 replies | 705 view(s)
  • grizzly50's Avatar
    July 25th, 2015, 05:44
    Hey, David, PM me, too, while you're at it. :D
    7 replies | 366 view(s)
  • Daiwilletti's Avatar
    July 22nd, 2015, 17:47
    Take a look at the text file found at this link. It contains a bit more information about setting up animations but I don't know if its for Aircraft or vehicles. Probably vehicles but it may halp. The mission and facility editor was from the KTCS site originally. I provided it to Hobbit to upload.
    16 replies | 506 view(s)
  • HouseHobbit's Avatar
    July 22nd, 2015, 14:30
    Barry, Thread 292 and these by Major Magee help with this .
    317 replies | 28222 view(s)
  • HouseHobbit's Avatar
    July 22nd, 2015, 14:21
    Hey Barry, Here is my Pearl, I have adjusted the wave height, and changed the water color a bit, Major Magee, knows all the various adjustment for wave height, etc. In my missions I have all the ships loaded ,and my Win 7 machine has No problem with FPS. I haven't danced much with this lately, been busy with other projects to do much with RS and the shader program from Ankor. Spend much of my time getting ETO 1.50 and MAW and my advanced CFS3 adjusted for the shaders program. I know from past experimenting that this will work beautifully in Rising Sun, just haven't the time to do it right now.
    317 replies | 28222 view(s)
  • HouseHobbit's Avatar
    July 20th, 2015, 10:13
    Wonderful~~ Too Cool!! :applause: :applause: :applause:
    4 replies | 307 view(s)
  • HouseHobbit's Avatar
    July 20th, 2015, 10:12
    Send it.. Oh yea! :applause: :applause: :applause:
    7 replies | 366 view(s)
  • HouseHobbit's Avatar
    July 20th, 2015, 10:11
    Too Cool!! Thanks for this work. :applause: :applause: :applause:
    3 replies | 289 view(s)
  • Daiwilletti's Avatar
    July 19th, 2015, 19:09
    Folks I have put together a campaign package for ETO 1.50. It provides the opportunity to fly p40s between 1941 and 1944 as British or American. Are there any beta testers out there? Here is the text from the campaign parameters: <Title>Warhawks 1941 - 1944</Title> <Description>The RAF inherited a French order for early Tomahawks in 1941. 239 Sqn flew out of Gatwick. If you fly for Britain you get the opportunity to fly Tomahawks and Kittyhawks from early 1941. If you fly for USA you fly a little surprise before the first P-40fs to arrive for the USAAF in Britain in early 1942. As a German pilot, you will take what the random spawns provide as far as opposition goes. Fly in ETO Era 3, stock spawns enabled.</Description> <StartDate Day="1" Month="6" Year="1941"/>
    7 replies | 366 view(s)
  • Daiwilletti's Avatar
    July 19th, 2015, 12:52
    wow, what an interesting bird!! :applause:
    3 replies | 289 view(s)
  • Daiwilletti's Avatar
    July 18th, 2015, 23:29
    Hi Rob, thats all good. No idea what difference missing pilot countries would make it might even be a redundant artifact. I seem to recall some old discussions about the maximum number of countries possible to have in the NEK file, and I wondered if it was something to do with that. But it seems not. Is there a list being compiled for the next ETO update, I have a number of modified files? David
    2 replies | 185 view(s)
  • Daiwilletti's Avatar
    July 17th, 2015, 15:49
    A quick question: does anyone know why there are only nine valid pilot countries in the pilotconstants.xml, when there are twenty nations listed in the NEK_ETO and the country.xml files? In the pilotconstants.xml, it says "In this file, in entry "ValidPilotCountries" list the country names corresponding to each country for which the user is allowed to createand use pilots". Don't know if this is a historical thing or if it is deliberate.
    2 replies | 185 view(s)
  • grizzly50's Avatar
    July 15th, 2015, 17:23
    Kev, Give it a try now. Jay says all fixed. :D
    4 replies | 241 view(s)
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5 Visitor Messages

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    What do you mean?
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    Bonjour Daniel,
    D'abord il faut que je te présente des excuses car en regardant mes messages je viens de m'apercevoir que le 25 janvier tu me demandais l'original du Curtiss.
    Pourtant je fais attention mais celui-là est passé à coté. J'espère que tu ne m'en veux pas trop.
    Bon dimanche.
    PS : Bien sûr je suis à ta disposition pour t'envoyer un fichier (suivant mes possibilités).
  3. View Conversation
    Salut Daniel, j'espère que tout se passe bien pour toi.
    Je suis en train de travailler sur la création d'aérodromes et c'est pas une mince affaire (photo aérienne Google Map ou FSX arrangé) et comme GMAX en anglais technique me rebute je tâtonne.
    Bien à par ça que penses-tu de la coupe du monde de rugby ?
    Tout à l'heure il y a Nouvelle-Zélande - France. ça va faire mal !
    A bientôt,
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    send me a copy zip it as is and maybe i can fix it .... on the other side ......



    use my cable email
  5. View Conversation

    The file is on your way. Please let me know if you got it.

    God bless

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