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  • HouseHobbit's Avatar
    Today, 02:18
    Just a bump along.. :bump:
    245 replies | 13477 view(s)
  • HouseHobbit's Avatar
    Yesterday, 18:17
    I have a AVG/ CBI mission package 15 missions ready for testing. If any are interested E- mail me. The Hobbit Hole gang is now being called from their battles in Middle Earth to defend the CBI and China.. As soon as tested I will upload this to SOH.. Thanks all FIRST COMBAT The Third A.V.G. squadron moved to Rangoon on December 12, 1941, to join the R.A.F. in the defense of Rangoon. The First and Second squadrons flew from Toungoo to Kunming on the afternoon of the 18th. The first combat for the A.V.G. occurred over southern Yunnan Province on December 20, 1941. In their first combat, a combination of the First and Second Squadrons, shot down nine out of ten Japanese bombers with a loss of one A.V.G. aircraft. The second engagement brought the Third Squadron onto action...
    0 replies | 55 view(s)
  • gosd's Avatar
    July 19th, 2014, 13:32
    Thank you TheBookie3 for sending me the needed mission made by Talon that revealed the mods made by him for the Beaufort. The fixes do work well for me also. Turns out that the AI aircrafts when unleashed are quite agressive.
    38 replies | 1496 view(s)
  • Daiwilletti's Avatar
    July 19th, 2014, 12:33
    I'm flying for Italy over Greece and Malta in 1940. Sounds like you are flying using the Allied spawns. So maybe the campaign can handle Britain_FAA aircraft spawning in formations controlled by Country=Britain? Anyway thats given me another idea of what to look for. Loving that smooth mesh around the Med!
    5 replies | 335 view(s)
  • Daiwilletti's Avatar
    July 19th, 2014, 12:27
    Now to amend a Malta campaign so that Beauforts can be the scourge of the Mediterranean...... until the next flight of 109s shows up :rocket:
    38 replies | 1496 view(s)
  • rcafmad's Avatar
    July 19th, 2014, 06:56
    Rene. The only Training Mission I have in ERA4 is "Mosquitos Raid on Den Haag- Training." In the Mission the Facility is "Hol_1." I have it and already sent you an email with the Facility. I have no facility "Hol_2" in my file and I checked the mission package. If your Mission shows " Hol_2." just change it to "Hol_1." It will fly
    2 replies | 113 view(s)
  • HouseHobbit's Avatar
    July 19th, 2014, 00:37
    Thank You Master Rami, for the Historical mission outline.. It is alive now in CFS3 ETO, Oh Yea! Much rejoicing!!:applause: Win 7 Operating system On 8 Feb. 1944 James Morris of 20FG downed 3 FW-190s in a single combat, involving tight turns (in which the P-38's maneuvering flap setting was used) and an Me-109 as returning home, the first quadruple kill for an 8AF fighter. All kills were made with dead astern shots. Morris missed all his deflection shots. Interestingly, two of the
    775 replies | 52254 view(s)
  • Daiwilletti's Avatar
    July 18th, 2014, 19:39
    I have been trying to play the Greece 1940 and Malta 1940 campaigns. These are plagued by crashes. What I have found is literally dozens of faults with the spawn files associated with these campaigns. I am referring to the spawn files created for use by the spawn "configurator". So far I have modified over 100 spawn xml files. For the air spawns alone typical issues are (using the spawn configurator files for Axis campaign): - the random spawns call for aircraft that do not enter service until after the campaign start date; - aircraft under a country=britain spawn file often include Britain_FAA aircraft etc etc Then turning to the ground spawns, there were similar entered service issues for these 1940 campaigns. It is really important to have a full complement of all the...
    5 replies | 335 view(s)
  • Daiwilletti's Avatar
    July 18th, 2014, 19:29
    Some screenies of the more smart AI that Talon has created.... Dang, I think SOH has gone overboard in the reduction in size/quality of attachments....
    38 replies | 1496 view(s)
  • gosd's Avatar
    July 18th, 2014, 14:13
    Boy you guys are touchy! I got it last sunday and I will have a look at it this weekend. So I got the mission that I needed but I am unable to say if it works for me.
    38 replies | 1496 view(s)
  • HouseHobbit's Avatar
    July 17th, 2014, 22:19
    WOW!! Thanks to ALL for the water effects being developed for XP machines.. One could get sea sick now!:barf: 50 ft. off the water.. I needs a boat now..:teapot:
    775 replies | 52254 view(s)
  • HouseHobbit's Avatar
    July 17th, 2014, 13:44
    Thank you for this information.. All my Advanced set ups have this installed.. I will remove the environment files and reload from my stock set ups.. onward and upward.. :applause:
    28 replies | 1319 view(s)
  • Daiwilletti's Avatar
    July 16th, 2014, 18:51
    Greetings Talon, don't spend your vacation on the computer! I tested the Beaufort IIT last night in MAW and very happy to report it worked well - all three wingman made successful torpedo attacks - although they have a disconcerting habit of flying right over the top of the ships on the way to their turning point :dizzy:. Another thing - the first version you sent me had a defective starboard (or port - I cannot remember which) gun. It would not pan - the view was actually stuffed although I managed to fix the view in the xdp file, but could not get the gun to pan. In the latest version all the gunner stations work fine. Anyway, alles gut now! D
    38 replies | 1496 view(s)
  • gosd's Avatar
    July 15th, 2014, 18:13
    Thanks Rami, I got what I was looking for . :encouragement:
    2 replies | 186 view(s)
  • gosd's Avatar
    July 15th, 2014, 07:32
    There was a time when downloads where accessible by author name, is this feature still available?
    2 replies | 186 view(s)
  • gosd's Avatar
    July 15th, 2014, 05:51
    gosd replied to a thread Screenshots! in CFS3 General Discussion
    I second that!:jump::applause::jump:
    775 replies | 52254 view(s)
  • HouseHobbit's Avatar
    July 13th, 2014, 15:43
    Oh Yes Master David, Thanks to Master Jaycee and Master Lewis These are up on SOH.. I Likes proximity missiles!! Nasty bad guys don't likes them..:gameoff: Much Rejoicing!:biggrin-new:
    775 replies | 52254 view(s)
  • Daiwilletti's Avatar
    July 13th, 2014, 14:52
    is the clever Hobbit using proximity missiles?
    775 replies | 52254 view(s)
  • Daiwilletti's Avatar
    July 13th, 2014, 14:46
    yep deleted bdp. I'll get on to some more testing hopefully today. Wish I could get the ship spawns in QC mode to shoot back at me.... Liked your screenies Talon!
    38 replies | 1496 view(s)
  • Daiwilletti's Avatar
    July 13th, 2014, 14:41
    If you don't have a hex editor you could just copy all the prop blur textures from the Aircraft/Shared folder and subfolders in MAW, into the shared folder for your new install.
    4 replies | 194 view(s)
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5 Visitor Messages

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    What do you mean?
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    Bonjour Daniel,
    D'abord il faut que je te présente des excuses car en regardant mes messages je viens de m'apercevoir que le 25 janvier tu me demandais l'original du Curtiss.
    Pourtant je fais attention mais celui-là est passé à coté. J'espère que tu ne m'en veux pas trop.
    Bon dimanche.
    PS : Bien sûr je suis à ta disposition pour t'envoyer un fichier (suivant mes possibilités).
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    Salut Daniel, j'espère que tout se passe bien pour toi.
    Je suis en train de travailler sur la création d'aérodromes et c'est pas une mince affaire (photo aérienne Google Map ou FSX arrangé) et comme GMAX en anglais technique me rebute je tâtonne.
    Bien à par ça que penses-tu de la coupe du monde de rugby ?
    Tout à l'heure il y a Nouvelle-Zélande - France. ça va faire mal !
    A bientôt,
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    send me a copy zip it as is and maybe i can fix it .... on the other side ......



    use my cable email
  5. View Conversation

    The file is on your way. Please let me know if you got it.

    God bless

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About gosd

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