July 15th, 2014, 22:28
I tried some of my other texture sets on the hardwing model and found a couple slight mapping differences. The stretch on the aft fuselage and the gunsight radar are done differently. As far as I could tell the wings are the same (the fences may need painting). There is a new texture bitmap for the right side console in the vc, but it doesn't overwrite any existing textures.
Someone who knows a little about painting could probably whip something up by adapting the existing paint kit.