March 23rd, 2014, 06:09
Just for fun I opened one of the vc textures (FSD_337D_int2_T) in Dxtbmp and saw that some of the instrument bezels have some pretty "dark" black areas around them. If those display as 0,0,0 that might be why they are transparent. If they were changed to something like 2,2,2 they'd still look black but would not be transparent.
Or, I could be talking out my @ss since graphics are something I know just enough about to be really dangerous.
edit: wow Milton beat me by a couple minutes. Great minds think alike, eh?