• Blackbird686's Avatar
    Today, 10:56
    Prolly the USB plug, or a short in the cord from the Saitek X52 itself, if everything else works. Be sure the controller cord that connects the throttle to the stick is plugged in securely. BB686:US-flag:
    3 replies | 66 view(s)
  • Blackbird686's Avatar
    March 30th, 2015, 10:55
    What Jimmy says is true... as well... componentry within a PC had become a lot more efficient, using less power to produce the same if not better results. Running cooler and drawing less form the PS. By today's standards... 450 Watts is a good strong power supply for a mid to upper level machine. Should be just fine with most that you would throw at it. BB686:US-flag:
    21 replies | 663 view(s)
  • bearcat241's Avatar
    March 30th, 2015, 01:15
    When his wife passed some years ago he and i communicated frequently as he struggled with the loss. We got to know one another beyond the forums as we worked on several projects together. I have to echo Kelticheart's comments regarding appreciating Talon's no-nonsense attitude and his prowess and passion in mission building. He'll be missed... DJ
    62 replies | 2147 view(s)
  • Blackbird686's Avatar
    March 28th, 2015, 12:14
    WOW! I never knew about this plane! Thanks for the HU Pete! :very_drunk: BB686:US-flag:
    1075 replies | 84057 view(s)
  • nigel richards's Avatar
    March 28th, 2015, 10:22
    Awesomeness abounds - beautiful, inspiring work, Gentlemen :encouragement:
    164 replies | 10938 view(s)
  • Blackbird686's Avatar
    March 28th, 2015, 04:06
    Before you give up on it... check the small thumb wheel at the front side of the throttle. Be sure it is centered. This little wheel defaults to rudder/ground steering no matter if you are using the Saitek software driver or the default MS driver for the X52. I have an old X52 that I replaced with the Pro version, but the X52 still works just fine. It had a nasty squeak when I used the rudder twist on the stick. BB686:US-flag:
    7 replies | 383 view(s)
  • nigel richards's Avatar
    March 26th, 2015, 16:39
    Yes indeed, Tom; very strong family resemblance :-) In the case of the Mallard, IMO Grumman struck a unique balance of rugged ergonomics and classy aesthetics. Arguably one of the most beautiful amphibians ever designed, and long among the top contenders on my personal wish list, I'm just so thrilled and exited that Milton chose to work his magic on this Classic of American aviation.
    87 replies | 4635 view(s)
  • Blackbird686's Avatar
    March 26th, 2015, 14:16
    Man, those engine nacelles are really big and round! :dizzy: Seems like a really small prop on those planes... Funny tho, the Grumman HU-16 Albatross looks to have a similar profile. BB686:US-flag:
    87 replies | 4635 view(s)
  • Blackbird686's Avatar
    March 26th, 2015, 14:13
    Hey Jan Kees -- I have almost all the paints that you did for the WoP/WWII Fighters P-51D, which has prompted me to re -install the WoP P-51D/H pack from A2A...:encouragement: See what you started?? Also, that WP-3D in Aero Union colors is SWEET! BB686:US-flag:
    1075 replies | 84057 view(s)
  • bearcat241's Avatar
    March 26th, 2015, 12:03
    I'm in...seems like a good opportunity to replace the old. I have a Netzero mailbox listed in my SOH user profile. Thanks!
    73 replies | 2134 view(s)
  • nigel richards's Avatar
    March 26th, 2015, 09:53
    Deleted edit; apologies - accidently posted twice N :-)
    87 replies | 4635 view(s)
  • nigel richards's Avatar
    March 26th, 2015, 09:49
    Pleased to say; (top) red/black/white & awesome 'Mallard graphics' are way up high on the list of todoos, LOL :-) For now; much busy business on sister projects :encouragement:
    87 replies | 4635 view(s)
  • bearcat241's Avatar
    March 25th, 2015, 09:27
    On the other hand, if the leftover objects don't clash with anything newly added, they can also add some additional flavoring to the local landscape. A small scattering of unrelated, leftover gsl facilities near a new base can make the area around the new base appear more populated in some cases. It can even serve as an expansion of the new base in appearances only. I've always lamented the lack of autogen scenery coding in this sim -- makes the bases appear more like remote outposts, even in an area that in reality is a well populated location. Whenever i get this leftover gsl occurrence in a scenery change, i just leave them for the looks. :very_drunk:
    13 replies | 658 view(s)
  • bearcat241's Avatar
    March 25th, 2015, 09:13
    Here's an example MR: del filelist.dat /s Just copy to a new text file, save the txt as any name of your choosing -- delete.dat is appropriate. Put a *.bat extension on it instead of *.txt, like "delete.dat.bat". Drop it into the main directories of all your sim installs or "remote" scenery folders and you're good to go for batch deletions.
    73 replies | 2134 view(s)
  • nigel richards's Avatar
    March 25th, 2015, 00:13
    Mmmmm! Interesting start to that lovely looking TBM-3, l'iguane - always nice to see someone taking on a personal project :-) Take your time and enjoy being creative :encouragement: Thanks for sharing.
    11 replies | 742 view(s)
  • nigel richards's Avatar
    March 23rd, 2015, 08:45
    Thank'ee Sir G :-))) LOL. Hmmmm...not much into that Red wotyamecallit, but Metaxa - wouldn't take much press ganging to get me on that team \0/ There again, Navy Rum's the name of the game here, Jim m'lad; may just have to arrange a 'special' -"Super Turbo Team" with the Skipper and leave you mutinous lot scratchin' yer barnacles on some wenchless deserted island... 80 knots (yawwwwwwwn) :running: Skipperrrrrrrr !
    211 replies | 11783 view(s)
  • bearcat241's Avatar
    March 23rd, 2015, 03:41
    Cool...thanks Rami :triumphant:
    8 replies | 634 view(s)
  • nigel richards's Avatar
    March 23rd, 2015, 00:41
    On behalf of the team - thanks for your interest and encouragement, Anthin :-) We should be winding up on the 1790 paint version by this evening, leaving one final paint to take on this week. After some additional work on the sails and the hull interior, she should be out of the dry dock by week's end.
    211 replies | 11783 view(s)
  • Blackbird686's Avatar
    March 22nd, 2015, 14:32
    Nice work on that Aussie Mitchell, Jan. Regardless of whether you can upload it or not... it's a nice looking bird. BB686:US-flag:
    19 replies | 2178 view(s)
More Activity

4 Visitor Messages

  1. View Conversation
    I am native Spanish speaker... this is one of those cases where literal translation is exactly the way it is... Your moniker "The cat that walks like a man", in correct Spanish, is just that... "El gato que camina como UN hombre"....
    El gato que camina como hombre (sic)... is totally incorrect and would never be said as such in Spanish... I never heard such a saying... but I find it cute... where did you get it from?

  2. View Conversation
    Much obliged for 'the' textures, BB686 !!! Superb weathering too. Spot on!
  3. Yeah... some of the FS9'ers can be a tuff crowd to please here at SOH but give them all a bit of time to loosen up. This is really a fine place to be OleBoy, and I'm sure your Wilga repaints will inspire others to take to the virtual skies in FS9 with this snappy little plane all dressed up in your fine repaints.

    You paint em'... I'll fly em'.

  4. View Conversation
    In reference to my Wicked Wilga paint work. Thanks for the compliments. It's nice to hear someone finally say something to that affect. Least I know someone can appreciate them.

    Just what I've released so far, have had no less than 50 downloads and you're the first to say something positive. On those thoughts I've considered not releasing them at all.

    I know I'm fairly new here as a member,but this place is a tough crowd to hang with. The atmospher sure doesn't make me feel welcome. (sigh)

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About Blackbird686

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About Blackbird686
North of KAPA
Real Aviation, Competetion Marksmanship, Virtual Aviation
Retired Mainframe Analyst


"El gato que camina como hombre" -- The cat that walks like a man


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