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  • Milton Shupe's Avatar
    Today, 20:13
    Lodestar next release: If anyone has some nice C-57 or C60A textures they would like included in the release package, give me a heads up and I will consider them. Some have been posted in this thread that I thought were awesome. Thanks
    2136 replies | 193574 view(s)
  • Milton Shupe's Avatar
    Today, 20:07
    For the Lodestar cockpit beta release, there are needs for better labeling of switches. This is what I have come up with and have requested these changes be made. For anyone else dressing out the VC textures, these are the missing labels.
    2136 replies | 193574 view(s)
  • Milton Shupe's Avatar
    Today, 20:04
    Not sure but it makes sense except in Winter jumps behind the lines. :-) Brrrrrrrrrr. Let me think about that, but hopefully someone has some insight as to how this worked.
    2136 replies | 193574 view(s)
  • Milton Shupe's Avatar
    Today, 19:44
    Thanks TC; good points. I corrected the fuel pump switches; aircraft.cfg issue. Maybe the cargo doors should be switched to ... cargo doors :-) As for opening the entry door in flight ... not possible but if for paratroops, not sure what they did or if that door worked differently. Anyone with insight to this?
    2136 replies | 193574 view(s)
  • Milton Shupe's Avatar
    Today, 16:24
    Thank you Sir! Good stuff too. You and WMD are in a minority ya know; out of 135 beta test downloads, so far, I have received 2 responses regarding helpful feedback. :-) I am certain more will be coming ..... otherwise I will discontinue open beta testing. EDIT: Just FYI, I have removed the Beta from the library. There are plenty copies out there to find and report issues, and there are quite a few. I have all but two corrected at this point. I will await further feedback to finalize the corrections. The next release will be Gold.
    2136 replies | 193574 view(s)
  • Milton Shupe's Avatar
    Today, 14:49
    Beautiful work Carlos :applause: :medals: Thank you
    760 replies | 67907 view(s)
  • Milton Shupe's Avatar
    Today, 12:19
    Not sure if translation is failing us here Maty, but 30-40 degrees is a bit high for level flight. :-) At cruise speeds, the nose attitude should be +1 degree. Economy Cruise speed should be roughly 204MPH (178 knots) at 4000' Set Map to 30" Set RPMs to 1800
    2136 replies | 193574 view(s)
  • Milton Shupe's Avatar
    Today, 11:46
    The lights setup and cargo doors setup have been an issue to get resolved. I have redone the lights section to eliminate the modeled lights issues, and have them all working now as I planned with the gear lights as taxi lights, the nose warning light used as approach recognition, and the wing ice light working. I need to re-export the models but the aircraft.cfg lights section is ready to go. The cargo doors work but I currently have them all set to the primary door opening: un/load passengers, un/load baggage was the thinking. Not sure if there is a need to change that. The fuel gauges setup does not match the fuel tank configuration and I am working to change those gauges so the fuel tanks can be used as planned. There need to be some improvements in VC switch labels and...
    2136 replies | 193574 view(s)
  • Milton Shupe's Avatar
    Today, 08:59
    Ah, thank you Bjoern; I see that now. Yes, just a linking issue.
    190 replies | 10619 view(s)
  • Milton Shupe's Avatar
    Today, 08:31
    I am not seeing the issue. Could you explain it better?
    190 replies | 10619 view(s)
  • Milton Shupe's Avatar
    Today, 07:31
    Different engines of different sizes and manufacturers had different exhaust manifold and header arrangements. It was also discovered that the longer exhausts to the rear added some HP.
    2136 replies | 193574 view(s)
  • Milton Shupe's Avatar
    Today, 07:28
    The archive has been modified with this correction; thank you Sir :-)
    2136 replies | 193574 view(s)
  • Milton Shupe's Avatar
    Today, 06:54
    Oh yes ... nice looking bird there. Thanks for sharing. There were several versions of cowlings for the early Wright and Pratt Whitney engines of different sizes. What's a modeler to do :-)
    2136 replies | 193574 view(s)
  • Cees Donker's Avatar
    Today, 06:12
    Pfieuw!!! Tough cookie this one! :jump: Cees
    64 replies | 3374 view(s)
  • Maarten's Avatar
    Yesterday, 23:56
    Hi Keith, What a lovely wee bird! Thanks you so much. Cheers, Maarten
    1 replies | 223 view(s)
  • Milton Shupe's Avatar
    Yesterday, 21:14
    I have just uploaded the Lodestar military variants for a full beta test. This represents all the textures I have now for the C-57 and C60A, but not necessarily all that will be in the final release. The link below can be used to get to it when approved. If you download this beta v1.0, please provide feedback right here, by PM or email. I prefer it here so all can see the issues. I will be working on the beta release for the L-18 variants over the next few days. http://www.sim-outhouse.com/sohforums/showthread.php?95952-Lockheed-Lodestar-C-57-C60A-Military-Beta-v1-0
    2136 replies | 193574 view(s)
  • Milton Shupe's Avatar
    Yesterday, 21:03
    A new entry has been added to Add-Ons Library, category FS 2004 Military - Props Description: FS2004 Lockheed Lodestar C-57 and C-60A Military Variants - Beta Release v1.0 by Milton Shupe, Tom Falley, Scott Thomas, Ken Mitchell, Rachael Whiteford, and Sounds by Nigel Richards. Pilot figures by Jan Visser. ** Full Replacement for all previous WIP Releases ** Pkg incl 2 models, a custom panel and gauge setup, custom sounds, custom Flight Model by Tom Falley, and four liveries by Rachael "Firekitten" Whiteford.
    0 replies | 116 view(s)
  • Milton Shupe's Avatar
    Yesterday, 20:42
    I do not think so Maty. The package in the library is it for now.
    269 replies | 34246 view(s)
  • Milton Shupe's Avatar
    Yesterday, 20:40
    Thank you Sir; I'll take the credit for that awesome effect. :-) She is still a WIP.
    2 replies | 621 view(s)
  • Milton Shupe's Avatar
    Yesterday, 17:25
    A new entry has been added to Add-Ons Library, category FS 2004 Other Description: FS2004 Lockheed Lodestar L-18 AI and MP Models by Milton Shupe, Tom Falley, and Rachael Whiteford. This AI package is designed to work in FS9 but should work in FSX as well. NOTE: Setup for both AI and Flyable to test, or add/alias sounds and panel for a low poly, low texture load for multiplayer fun
    0 replies | 56 view(s)
More Activity

6 Visitor Messages

  1. Hello,
    this is Rob's wife.
    Just to let you know we're going on holiday soon and then he's mine again for a while.
    He will not be on here.
    Btw he's watching our son play COD MW2.
    ok gtg I think he's coming
  2. Hi Rob

    Tried to get in touch re DC3, but no luck at your old email addy .. can you drop me a line at

    manfred.jahn@uni-koeln.de

    ?

    Many thanks,
    Manfred
  3. View Conversation
    Rob, hier wat foto's van afgelopen Zondag:

    http://www.sim-outhouse.com/sohforum...ad.php?t=77698

    Groet,
    Ferry.
  4. View Conversation
    Hey Rob, heb je al gezien dat de Aeroplane Monthly een artikel heeft over de Uiver?
    Waarschijnlijk ligt het blad volgende week wel in de winkels.

    http://www.aeroplanemonthly.com/

    Groet,

    Ferry.
  5. OK, ik zie 't wel.
    Wat voor concert??
    En de Uiver had pech?

    R
  6. View Conversation
    Hey Rob, foto's van de open dagen komen er hopelijk vanmiddag aan; ik heb ook nog even een concertje vanavond dus niet veel tijd om 1350 foto's uit te zoeken. Show viel wat tegen, aangezien het meeste klassieke spul (Inlcusief de Uiver!) met pech aan de grond stonden. Het weer viel ook wat tegen, vooral de eerste dag. Toch nog flink verbrand, maar ja..
Showing Visitor Messages 1 to 6 of 6
About robcap

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Dutch National Aviation Theme Park and Museum.
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