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  • Jafo's Avatar
    Today, 06:58
    Took a break from rivets....to see how a different paint adds.... Here's a display ver from around 2013. Note the canopy frames picking up the bottom fuse colour. Other than that it's not too bad...;)
    8 replies | 547 view(s)
  • Jafo's Avatar
    Yesterday, 19:24
    It's the law of diminishing returns....but I've mostly got the linework done to a point most people will think it's legit. One or two little bits to do...and then get out the rivet gun. Needless to say, once you reduce intensity on the lines and bumps much of it is lost...;) And once it's all in a kit it's easy to do others like a blue ver.
    8 replies | 547 view(s)
  • Jafo's Avatar
    May 28th, 2016, 16:48
    As is my wont...I'd also done a 2D panel ....;)
    19 replies | 1353 view(s)
  • Jafo's Avatar
    May 28th, 2016, 06:45
    Something I mucked around with in 2012...;)
    19 replies | 1353 view(s)
  • Jafo's Avatar
    May 28th, 2016, 05:38
    Did I mention the right under-wing hard points are only 'half there'? One side is modeled...but not the other...or the bottom...;)
    8 replies | 547 view(s)
  • Jafo's Avatar
    May 28th, 2016, 05:36
    Thanks, mate...;) Here's how far it's gone.... still finding anomalies that tax success...but am getting there slowly...;) How it came 'out of the box'... ....and how it is at the moment.
    8 replies | 547 view(s)
  • Jafo's Avatar
    May 27th, 2016, 19:53
    Hadi Tahir's Yakovlev 130 for FSX from 2008 wasn't all that bad as models go being FSX native rather than several equivalents that were quite primitive... but suffered from having just the one paint...in mostly all-over black and in low res 1024. Having done reworks in high resolution of several of Tim Conrad's aircraft I thought I'd dive in and have a go at the Yak. One 'plus' was it was all on the one bitmap, so there was no chasing details across several images. Unfortunately, the way the model was mapped to the image meant I ended up chasing details all over the one image instead. Part of the drama was that several sections of the mapping were not plumb to the image , so it wasn't a simple...draw once...mirror and you have the other half....auto-aligned. And there...
    8 replies | 547 view(s)
  • Jafo's Avatar
    May 26th, 2016, 19:02
    Before and after shots....now with bumps ...but details still need tweaking. Most obvious model 'mods' via MDLMat are the exhaust valences and canopy glass - both darker. The model has no gloss...only spec shine which I dulled down a tad. The original paint was only 1024 res so was always going to be fuzzy. 4096 cures that...;)
    9065 replies | 1287749 view(s)
  • Jafo's Avatar
    May 26th, 2016, 07:14
    With the 209th screencap used in generating a 4096 paintkit ... I'm getting 'close' after discovering the undercarriage doors don't match the real animal. The underside has been an even bigger pain than expected.... the nose wheel doors taper in 0.5 degrees each side.....grrr Maybe a bit more to do ...and brush up on my crylic for more text ...and I can get to the bumps...;) PS....anyone know where I can get the 'ideal' font/s ... as all the text so far has been 'extracted' from photos. The U/C bays and inners of the doors etc have to be all white...all grey...all whatever...as they are defined in the model - not painted.
    9065 replies | 1287749 view(s)
  • Jafo's Avatar
    May 25th, 2016, 05:19
    Yes....this is the fourth or fifth Paintkit I've done...but really only the first where no kit existed before....not even an unlayered bitmap. All I had was 'da plane' ....and that was plain black . Usually chasing lines across segments of a mapped image isn't all that bad ... but strangely this one has sections which are either plumb...1/2, 1 or even 2 degrees out of whack ....possibly just a fitting issue on the 1024 square. I've managed to chase a few lines around the whole plane...not all that simple when there are 10 bits which aren't necessarily parallel, but I've since found a walk-around site so am adding details along with more lines.... and once I have them all OK I can do the bump map . Hardest part left is to try to 'fudge' some form of normal 'gloss' . Here's how...
    9065 replies | 1287749 view(s)
  • Jafo's Avatar
    May 24th, 2016, 21:23
    Time off from the linework to add other details. Working around the 'unpaintables' is a bit of a pain...;)
    9065 replies | 1287749 view(s)
  • Jafo's Avatar
    May 24th, 2016, 07:41
    Oh, fine....so the alpha does nothing....even full black it's the same...so 'gloss' is all down to the model settings...;)
    9065 replies | 1287749 view(s)
  • Jafo's Avatar
    May 24th, 2016, 06:10
    Just to add .... this is Hadi Tahir's Yak-130. I kinda see why there aren't too many repaints of this critter. Hopefully I'll be able to get a few done. Still adding panel details...;) Also got 'into' the model and changed some colours ....darkened the glass .... stuff like that. A year ago or so I think I'd also killed the gloss ....to the point I can't get it back via alpha ....so I'll need to get back to the original model and 'rethink'...;) Edit... I think I know why I delved into modelmat in the first place.... Here's the same paint...only with a 255,255,255 alpha ....only with the original model from 2008.....alright if you want something in 'metal'.
    9065 replies | 1287749 view(s)
  • Jafo's Avatar
    May 23rd, 2016, 06:58
    Pretty much got the paint layout done. It's taken forever.... up to about 120 screengrabs for trial and error...but the layout 'stencil' is within 1 or 2 pixels of absolute. Once I get the lines done and a bump map .... it'll start looking like a bird...;)
    9065 replies | 1287749 view(s)
  • Jafo's Avatar
    May 22nd, 2016, 22:05
    This is the WIP of the Yak 130 that's taken several days so far... That tiny image to the left is the original 1024 from which I started...shown at the same scale as the new. In 4096 I'm mostly done with the paint 'cuts'....in spite of them NOT being plumb to the image ... they're accurate to about 2 pixels at worst so aligning/joining details, lines etc can be done without so much 'pain'. Having issues like 'holes' in the images doesn't help, so it's a slow process. Am yet to get to the 'underside' green bit, but the rest is 95% done...;)
    403 replies | 36259 view(s)
  • Jafo's Avatar
    May 22nd, 2016, 09:06
    A new entry has been added to Add-Ons Library, category FSX Military skins - Post Cold War Description: Pilatus PC-7 RAAF Roulettes No.39 RAAF Sale. :- A High Definition repaint for Tim Piglet Conrad's model of the Pilatus PC-7 for FSX, in 4096 detail resolution. Textures only, requires Piglet's FSX native model - http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=34&id=2261 By Paul Martin. To check it out, rate it or add comments, visit Pilatus PC-7 RAAF Roulettes.zip The comments you make there will appear in the posts below.
    0 replies | 70 view(s)
  • Jafo's Avatar
    May 22nd, 2016, 09:06
    A new entry has been added to Add-Ons Library, category FSX Military skins - Post Cold War Description: Pilatus PC-7 cn:560 N902AK Sate Of Alaska, 2008:- A High Definition repaint for Tim Piglet Conrad's model of the Pilatus PC-7 for FSX, in 4096 detail resolution. Textures only, requires Piglet's FSX native model - http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=34&id=2261 By Paul Martin. To check it out, rate it or add comments, visit Pilatus PC-7 Alaskan State Forestry.zip The comments you make there will appear in the posts below.
    0 replies | 70 view(s)
  • Jafo's Avatar
    May 22nd, 2016, 07:26
    Am well and truly lost in the wilds of a paintkit for the Yak 130 ....has kept me sleepless Took a break to upload more of the PC-7s.... This one is just uploaded. Tim included a version in his release... but this is a full redraw ... and of a different cn....;) Pilatus PC-7 cn:560 N902AK State Of Alaska, 2008:- A High Definition repaint for Tim Piglet Conrad's model of the Pilatus PC-7 for FSX, in 4096 detail resolution. Textures only, requires Piglet's FSX native model - http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=34&id=2261 ......by Paul Martin.
    403 replies | 36259 view(s)
  • Jafo's Avatar
    May 21st, 2016, 19:09
    Ditto....;)
    9 replies | 901 view(s)
  • Jafo's Avatar
    May 20th, 2016, 19:09
    Wings are done...tail's done....fuse is next....trick is to work out WHY the top section of the canopy frames.....that you'd expect would be mapped to the top view section of the model are actually mapped to the underside....;) The U/C colours wheels etc come from the model directly...and are not painted as such.
    9065 replies | 1287749 view(s)
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