September 8th, 2014, 15:21
I'm trying to give the Milviz F-86 a little spit shine in certain areas, but can't seem to get it to react the same way other textures have in the past. Using Alpha channel, for example on the bare aluminum base texture, I can change the Alpha Channel from basically almost white, to complete black (and to my novice knowledge should make the thing completely reflective) yields no change in the texture whatsoever. How does one know which textures this will work with and which it won't? Has anyone been successful in attempting to get the highly polished aluminum look on this bird? I'm a novice repainter, so with any luck it's actually user error on my part!