Features highly detailed historical virtual cockpit with full military equipment working through Tacpack, high resolution gauge textures, fully functional and clickable VC cockpit controls via custom XML gauges and XML animations. Multi-lod and accurate flight dynamics included.
CFS2 SIAI Marchetti SM.84. In 1940, the Regia Aeronautica received a new addition to its bomber force, the SM.84, that was designed to replace the SM.79, but which never succeeded in equaling the performance of its illustrious predecessor. This was principally due to its lack of maneuverability, making it anything but ideal in the role of torpedo-bomber, and due to the general lack of reliability of its Piaggio P.XI engines. The model is made by William Dickens The airfile and dp are by Pedro Paulo Rezende (Peperez) The panel .bmp is by Phil Perrot (from the Alphasim Collection) The Panel by W. Dickens made with CfgEdit The Textures by William Dickens. 1.1MB
Messerschmitt Bf109G-6 Erla Haube by Design Team Daedalus
Unit: Stab II./JG3 Schipol, November 1943
Pilot: Major Kurt Brandle, 180 victories KIA November3, 1943
This aircraft was not equipped to carry a drop tank.
In late summer of 1943 two improvements were made to improve all around pilot vision which was restricted by the standard Bf109 canopy and all metal head armor.
The Erla Haube canopy was introduced at the end of 1943 which eliminated to heavy canopy framing and improved the pilots vision in all direction. Many in-service Bf109-G's were retrofitted in the field, but the overwhelming majority were factory installed and it became the canopy for all following Messerschmitt marks.
Also, the so called Galland Panzer head armor with the upper section made of bullet proof glass improving the pilots vision to the rear became the production standard and again, was retrofitted to many 109's already in field.
Even so, there was no "standard" Bf 109G-6, as the production included different radio equipment, oil cooler types, antenna masts, etc. which were available at different times during the production runs. So each model we have created has its own unique features.
Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible frame rates. Mav also developed the idea for the 2d panel to be offset for the Revi gun sight to match the CFS2 reticle.
We have all benefited from the assistance and guidance of others in the community. Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
Messerschmitt Bf109G-10 Erla built by Design Team Daedalus
Unit: 5./JG11 - surrendered at Rechlin-Lärz, Germany May 7, 1945
Pilot: Unknown
The Bf109G-10 was an attempt by the RLM to standardize the Bf109 sub-types using the new DB 605D engine fitted with MW-50 (methanol water 50/50 mix) boost giving an increase to 1775hp.
However this attempt was a massive failure and there is no "standard" Bf 109G-10. The only consistent features were the use of the "Erla Haube" canopy and a version of the DB 605D engine requiring a streamlined cowling to cover the larger engine configuration.
The Erla factory used a completely different engine cowling type with the port side featuring a rectangular fairing behind the engine and an ellipse shape on the starboard side. The WNF and Regensburg plants used an ellipse shape on both sides and had small chin bulges. Regensburg production seems to have been mostly conversions of existing G6 and G-14 airframes.
Most used larger main wheels which required the larger rectangular shaped upper wing fairings, but some used the smaller wheels with the smaller teardrop shaped upper wing fairings. While all had the tall horizontal tail type, they used different rudder types. Different types of oil coolers, tail wheel struts, antenna masts, etc. from subcontractors were available at different times during the production runs.
Armament was different too. Most WNF built G-10s were the G-10/U4 subtype using a 30mm cannon in the nose rather than the 20mm used in the Erla and Regensburg built models.
Given the many different features that existed on individual G-10 aircraft, each model we have created has its own unique features.
Pstrany began the development of the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible frame rates. Mav also developed the idea for the 2d panel to be offset for the Revi gun sight to match the CFS2 reticle.
We have all benefited from the assistance and guidance of others in the community. Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
A new model of a Messerschmitt Me410A1 Hornisse by Chris Lampard and Shessi for Fs2004 and CFS2, now made a lttle more compatible with FSX. March 2014.
Some incompatible gauges have been changed and a thumbnail pic added for the ac selection. Unfortunately the glass and reflective shine is not FSX friendly, but the model looks pretty good in FSX.
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