The SOH Flight Center's Teamspeak 3 server has moved to sim-outhouse.com
To connect to the TeamSpeak Server you will need the TeamSpeak3 client. Located here TeamSpeak Downloads
TeamSpeak3 client will advise you when a newer release is required.
If you have TS2 installed don't worry they are completely independent of each other. In fact you can run both at the same time connected to two different serves with no problems. You can not connect a TeamSpeak2 client to a TeamSpeak3 server as well as the other way around.
The TS3 connection address is one of the following:
sim-outhouse.com
sim-outhouse.net
72.233.76.234
The default port is 9987. You should not need to forward ports for TS3. You will need to check your firewall to make sure it is allowing you to connect if you are having problems.
At this point and moving forward there is no password on the server.
We have created many rooms for different simulators.
Always use your www.sim-outhouse.com user name in the TS Client.
When you join you will be a Guest and a Guest has almost no privileges by using your SOH user name we will be able to promote users to the SOH FC Members User Group.
The SOH FC Members User Group can send text messages to clients/channels, upload files, down load files (be careful you do not have delete power and it is logged for accountability) and finally you can create Temporary channels in the event you want to use another room for a special event.
We have a NPL so we can connect 512 users.
The hope is to provide the flightsim community with the best TeamSpeak server out there.
We charge nothing for the use of the TeamSpeak Server and nothing will ever be charged for its use. Just like the forums this is provided for the members by the members.
It is not a rules free server. You are required to follow the same rules that you agreed to when you signed up at the forums.
A new entry has been added to Add-Ons Library, category FS 2004 Military skins - World War II
Description: This package contains
Just a heads up... I never liked the bullets whizzing and impact sounds in CFS2 so I made a little mod with public domain sound effects edited somewhat...
Last Post By: rotagen Today, 12:01Hey Guys,
I just uploaded the final part of my campaign series about IJN fighters in the SOuth Pacific. This time it is the final defense of Rabaul
A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - Japanese
Description: AW Ki-100 KO VERSION 1.0 March 2024
A new entry has been added to Add-Ons Library, category FSX Military Props
Description: FSX/P3Dv3,4,5 Yak-7
The Yakovlev
A new entry has been added to Add-Ons Library, category FS 2004 Military skins - World War II
Description: This package contains alternative
Many mods or setup are only for 32 bit system, is there a compilation of all the most important mods (sky, effect etc. for CFS 1 as a complete package?
Last Post By: ElsnerMarkus Today, 01:34Well the goofy/unique F7U Cutlass is one of my favorite planes, and my scratch-built RC one flies better than just about anything I've flown...if anybody
Last Post By: Allen Yesterday, 18:51OK, I'm getting back into CFS2 after many years on my older win7 machine.
I plan on using JSGME for enabling/disabling mod files, I find
Hi Folks,
Just uploaded something a little different that took my fancy (and distracted me AGAIN..ha!). Ported over from IL-2, a nice model of
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Thank you both. What a beautiful job by the two of you.
msfossey
Anybody have a guess on how many mesh files are created? Right now it is taking about 60 seconds to create 2 mesh files. Slow boat to the PNG.
Hi Acwai
Great work Andrew.
Nice paintwork UncleTgt
Cheers
Stuart
Hi Skylane
Thank you very much for all your efforts with these missions and campaigns.
Great work
Cheers
Captain Kurt
They look like what we have also.Al also had paint charts and chips for planes and ships.
Hiede
Skylane
I know you worked long and hard on these missions,Great job.
You remind me of Al (Talon) that would work hard on his
Huub mentioned above NAS Valkenburg. This airfield is part of CalClassic's "Central Europe 1961" scenery package and shows AI traffic with PV-2
leuen Today, 13:19You are correct, the Sea Blue does need to be darkened. Actually though, the real Glossy Sea Blue color I find, is a bit too dark for game to render well.
Captain Kurt Today, 13:03[QUOTE=UncleTgt;1332098]Note the wing radar pod ( I think Allen did one you can add thru the DP) & extra aerials. Also note the rocket stubs under
Hiede Today, 13:01Good evening,tgycgijoes,
Thank you anyway for your efforts!
I will do without these improvements!
Alain.
Does anyone still have the Warbirdsim P-51 B/C paintkit?
Thanks in advance,
Huub
Warbirdsim P-51 B/C paintkit.
Thread Starter: huub vinkDoes anyone still have the Warbirdsim P-51 B/C paintkit?
Last Post By: huub vink Today, 12:44Thanks in advance,
Huub