The SOH Flight Center's Teamspeak 3 server has moved to sim-outhouse.com
To connect to the TeamSpeak Server you will need the TeamSpeak3 client. Located here TeamSpeak Downloads
TeamSpeak3 client will advise you when a newer release is required.
If you have TS2 installed don't worry they are completely independent of each other. In fact you can run both at the same time connected to two different serves with no problems. You can not connect a TeamSpeak2 client to a TeamSpeak3 server as well as the other way around.
The TS3 connection address is one of the following:
sim-outhouse.com
sim-outhouse.net
72.233.76.234
The default port is 9987. You should not need to forward ports for TS3. You will need to check your firewall to make sure it is allowing you to connect if you are having problems.
At this point and moving forward there is no password on the server.
We have created many rooms for different simulators.
Always use your www.sim-outhouse.com user name in the TS Client.
When you join you will be a Guest and a Guest has almost no privileges by using your SOH user name we will be able to promote users to the SOH FC Members User Group.
The SOH FC Members User Group can send text messages to clients/channels, upload files, down load files (be careful you do not have delete power and it is logged for accountability) and finally you can create Temporary channels in the event you want to use another room for a special event.
We have a NPL so we can connect 512 users.
The hope is to provide the flightsim community with the best TeamSpeak server out there.
We charge nothing for the use of the TeamSpeak Server and nothing will ever be charged for its use. Just like the forums this is provided for the members by the members.
It is not a rules free server. You are required to follow the same rules that you agreed to when you signed up at the forums.
A new entry has been added to Add-Ons Library, category CFS 2 Effects Add-ons
Description: This is a mod of RAF_Mutlly's longer
Hi all,
Please tell me where I can find a splashscreen-maker for CFS2, if possible with templates.
Thanks,
hertzie.
in the .air file of some/a few aircraft, line 1530 has *FS2K Torque Effect?
Since regularly flying a couple of aircraft with this feature,
Has anyone found a way to make CFS2 work better with widescreen monitors?
I've been using in aircraft panel .cfg files;
VIEW_FORWARD_ZOOM=0.800
A new entry has been added to Add-Ons Library, category CFS 2 Effects Add-ons
Description: This is a modified version of Nanni's
Just a quick enquiry.
Could somebody please guide me to a download link to Martin Wright's MDLMat program.
I unfortunately lost
SKY shouldn't be allowed to cover sporting events, they always f---up whatever they touch and yes, I thoroughly detest SKY and all the cretins in the
Last Post By: wombat666 January 26th, 2023, 00:10
A new entry has been added to Add-Ons Library, category P3D / P4D Add-Ons - Civilian repaints
Description: Repaint of OY-GKN "Tuukkaq",
A new entry has been added to Add-Ons Library, category P3D / P4D Add-Ons - Civilian repaints
Description: It might not be the
What's New...
What's Hot...
I'd be happy to take it out for you or just open it up and delete from emitter 8 on down and that takes the splashes out.
Deathwind Today, 15:30Looks good. I honestly don't care about the splash effect one way or another because I think flak bursts like that would commonly be at some altitude
Captain Kurt Today, 14:14I don't think you are missing anything, since the movement of the blades is not directly tied to the movement of the prop control lever. I'll explain.
gecko Today, 14:13I Tawt I Taw a Airpane. Looks great amazing talent.
Deathwind Today, 13:41Thanks for the screenshots. I had to hurry to snap some before uploading the effects so these are good ones. I'm happy you liked them and folks take a
Deathwind Today, 13:22.
wOrmbeLLy's fLying cirCus - round and round he goes - which way he turns - nobOdy knOws...
8o% @ nice, france...
https://www.google.com/maps/@43.7301134,7.2528116,13z
A new entry has been added to Add-Ons Library, category CFS 2 Utilities Add-ons
Description: Here are some of the building tips
Did I miss that?? . I am not sure I understand you correctly; Should the prop blades of the aircraft model change pitch when I move the appropriate
@ Q1: I'll quote myself here :
@ Q2: RSM is Real Systems Module, the extra code that makes the additional animations and functions
FSDS building tips
Thread Starter: AcWai
Last Post By: Captain Kurt Today, 14:08A new entry has been added to Add-Ons Library, category CFS 2 Utilities Add-ons
Description: Here are some of the building tips