The SOH Flight Center's Teamspeak 3 server has moved to sim-outhouse.com
To connect to the TeamSpeak Server you will need the TeamSpeak3 client. Located here TeamSpeak Downloads
TeamSpeak3 client will advise you when a newer release is required.
If you have TS2 installed don't worry they are completely independent of each other. In fact you can run both at the same time connected to two different serves with no problems. You can not connect a TeamSpeak2 client to a TeamSpeak3 server as well as the other way around.
The TS3 connection address is one of the following:
sim-outhouse.com
sim-outhouse.net
72.233.76.234
The default port is 9987. You should not need to forward ports for TS3. You will need to check your firewall to make sure it is allowing you to connect if you are having problems.
At this point and moving forward there is no password on the server.
We have created many rooms for different simulators.
Always use your www.sim-outhouse.com user name in the TS Client.
When you join you will be a Guest and a Guest has almost no privileges by using your SOH user name we will be able to promote users to the SOH FC Members User Group.
The SOH FC Members User Group can send text messages to clients/channels, upload files, down load files (be careful you do not have delete power and it is logged for accountability) and finally you can create Temporary channels in the event you want to use another room for a special event.
We have a NPL so we can connect 512 users.
The hope is to provide the flightsim community with the best TeamSpeak server out there.
We charge nothing for the use of the TeamSpeak Server and nothing will ever be charged for its use. Just like the forums this is provided for the members by the members.
It is not a rules free server. You are required to follow the same rules that you agreed to when you signed up at the forums.
Back in the day the global layer used to be modified with an "empty land" facility to keep trees from generating too close to the approach line
Last Post By: Daiwilletti Today, 16:15
A new entry has been added to Add-Ons Library, category FSX Scenery
Description: Photoreal scenery of 69 Bravo, LA County Fire
A new entry has been added to Add-Ons Library, category CFS 2 Skins - German
Description: Hello,
These are my mods
So thought I would post this screenie
Greeting to the all knowing and supportive SOH hangar crew.
I am having problems with the wonderful freeware Classic Warbirds Design Team F6F
Stoney Cross USAAF station 452
Constucted in the New Forest, Hampshire, south coast of England
Opened in November 42 originally for RAF 239sq
I have finished at least a rough draft of Clark Field... Is it up to standard? It is part of the project to convert MR's Philippines set to GSL It
Last Post By: Rami Today, 00:15
A new entry has been added to Add-Ons Library, category FSX Civilian helicopter skins
Description: This is a repaint pack I've
A new entry has been added to Add-Ons Library, category FSX Scenery
Description: Addon scenery for Crane Flat Helibase out of Yosemite
A new entry has been added to Add-Ons Library, category FSX Scenery
Description: This is some addon scenery I designed using photoreal
What's New...
What's Hot...
OK I've had a closer look. I think that the ground plane can be expanded a little without the effects being too obvious. When you expand by 200 or 250
Daiwilletti Today, 16:15This sounds pretty plausible, however I haven't noticed as yet. Will need to test more.
I should mention that the increase is not very big,
I really enjoy this type of aviating while looking for interesting things on the ground. While setting up to land at Concrete Mun (3W5) in Washington
stoney Today, 12:42Hmm; that might be an issue. Meanwhile, I assume the "empty land" facility is placed at identical coordinates to the airbase?
mongoose Today, 11:44If I'm not mistaken, this will also stretch the airfield layout texture and it won't match the building placement anymore.
gecko Today, 09:04... and as Kurt's new Hellcat will need some cannon-fodder, I did a few later war D3A2 as well ...
Andrew
IIRC Baldy fudged this on the Me323 by tagging engines 5 & 6 as though they were duplicates of engines 3 & 4. The airfile
As Good as it gets in P3DV4.4/5
Still need to work on VC getting closer
Roland
Only private work !
Hi Andrew,
thanks for the compliments.
As far as your question unfortunately i have simply to declare that this is out of my knowledge...
No but a good idea that I might look into, assuming that it doesn't effect approach lights.
mongoose Today, 06:35My setup is FSX via Steam, DX10 selected in the menu. To that is added Steve"s DX10Fixer (payware). It runs flawlessly and has quite a few options
downwind Today, 06:04
Flying low and slow
Thread Starter: stoneyI really enjoy this type of aviating while looking for interesting things on the ground. While setting up to land at Concrete Mun (3W5) in Washington
Last Post By: stoney Today, 12:42