PDA

View Full Version : Scenery Question



Devildog73
April 11th, 2016, 08:20
I have built Matsuyama Airbase at Taipei, (Taiwan), Formosa for the BPF campaign.

My question has to do with lack of cities and towns on Formosa in the stock scenery.

Is it possible to add some of the stock cities and towns from Europe to the locations of cities and towns on Formosa circa 1945?
I don't need GSL buildings sticking up.
The flat ground texture for cities and towns will work.

Can I take FS2000 Taiwan and add it in?
Can I use Flight Sim Scenery Creator to make cities and towns?

I realize the Island of Formosa in 1945 was not what it is today, but come on!
It had to have more developed cities and towns than MS CFS2 gave it.

No Dice
April 11th, 2016, 14:36
Can I use Flight Sim Scenery Creator to make cities and towns? Yes

I am a bit wrapped up right now, But I would do a Fs2002 ( not FS2000 ) search for
any scenery in that area, I will take a look ...time permitting.

Dave

MaskRider
April 11th, 2016, 15:09
It had to have more developed cities and towns than MS CFS2 gave it.

Which is exactly nada. Out of the box cfs2 came with nothing more than what was needed to fly the missions included with the game. Outside of those boundaries the mesh became practically none existent and there were no scenery objects anywhere- except for a couple of scattered remnants where it looked like maybe they were thinking of doing something and decided against it. One such place was just west of Espiritu Santo airfield. Another was on the islands of Kosrae.

MR

Devildog73
April 11th, 2016, 19:15
My first attempt at scenery other than airfields.

On the right of the screen you can see Matsuyama airfield.

I have a lot of tweaking to do and I did not load Matsuyama layout file with all the buildings and airfield defenses.

MaskRider
April 11th, 2016, 19:45
Looking Good, DD! Really nice!:encouragement:

Enjoy!

MR

Devildog73
April 11th, 2016, 19:56
Looking Good, DD! Really nice!:encouragement:

Enjoy!

MR

Thanks!
It doesn't compare to your outstanding work, but it is a start.

Allen
April 11th, 2016, 20:14
Which is exactly nada. Out of the box cfs2 came with nothing more than what was needed to fly the missions included with the game. Outside of those boundaries the mesh became practically none existent and there were no scenery objects anywhere- except for a couple of scattered remnants where it looked like maybe they were thinking of doing something and decided against it. One such place was just west of Espiritu Santo airfield. Another was on the islands of Kosrae.

MR

There is also some crap south of Port Moresby. Looks like more of mistake than any thing...

Devildog73
April 12th, 2016, 15:22
Okay,
The textures around Taipei Formosa are not even close to accurate.

Is there a way to correct the rivers so that the land mass is correct?

No Dice
April 12th, 2016, 16:11
Hello Dev Dog,

Not sure what you are using for your scenery ( and Yes , I agree Mask Rider is the top of the game)

Take a look:



http://www.thefreeflightsite.com/2K4.jpg (http://www.thefreeflightsite.com/ground2k_v4_0.zip)
Ground 2K v.4 for CFS2by C.FumeyA scenery design tool written in french and english
Click image to download , slight learning curve ***


G2K Tutorial (http://www.thefreeflightsite.com/ground2k_for_beginners_121649.zip)
Using Ground2K4 tutorial ****


http://www.thefreeflightsite.com/FSflat.jpg (http://www.thefreeflightsite.com/fstutilities.zip)
FSTflatten
by Steve Greenwood
Add flatten .bgl files not limited to 4 corners, any mesh
easy to use, requires FSUIPC below ****



http://www.thefreeflightsite.com/Design.htm

Hope this helps,

Dave

Devildog73
April 12th, 2016, 16:36
Hello Dev Dog,

Not sure what you are using for your scenery ( and Yes , I agree Mask Rider is the top of the game)

Take a look:



http://www.thefreeflightsite.com/2K4.jpg (http://www.thefreeflightsite.com/ground2k_v4_0.zip)
Ground 2K v.4 for CFS2by C.FumeyA scenery design tool written in french and english
Click image to download , slight learning curve ***


G2K Tutorial (http://www.thefreeflightsite.com/ground2k_for_beginners_121649.zip)
Using Ground2K4 tutorial ****


http://www.thefreeflightsite.com/FSflat.jpg (http://www.thefreeflightsite.com/fstutilities.zip)
FSTflatten
by Steve Greenwood
Add flatten .bgl files not limited to 4 corners, any mesh
easy to use, requires FSUIPC below ****



http://www.thefreeflightsite.com/Design.htm

Hope this helps,

Dave

Dave,
Stock scenery with Richard's mesh.

The rivers on Formosa are "toast". They exist in approx. locations, but are WAY wider and less curvy than real rivers which makes it difficult to put Taipei and Matsuyama airbase in the right spots.

Thanks for the downloads. I will give them a try, though creating accurate, OR, semi-accurate scenery is taking up mission building time and energies.

Next question: How do I make a rail yard?
Both Kiirun and Taipei had rail yards the BPF laid waste to.

No Dice
April 12th, 2016, 16:58
Accurate scenery can be a bit of a pain, But just for fun:

http://www.findlatitudeandlongitude.com/?loc=mekong+river#.Vw2ZCzFZDiy

Type in the co-ords and have some fun.

Dave

Blood_Hawk23
April 13th, 2016, 03:52
DD,

Welcome to my world. I started out making scenery and missions for WWI. Which lead me to doing missions for Korea. which lead me back to scenery for WWI. Which has now gotten me into doing scenery for Vietnam. All because I wanted to learn more. LOL When you get it nailed down let me know.

Devildog73
April 13th, 2016, 05:08
DD,

Welcome to my world. I started out making scenery and missions for WWI. Which lead me to doing missions for Korea. which lead me back to scenery for WWI. Which has now gotten me into doing scenery for Vietnam. All because I wanted to learn more. LOL When you get it nailed down let me know.

"Nailed down"????

Is that even possible with CFS2?

I have been over 2 years building BPF and am just now getting close to actually having Uncle Tgt test fly the FIRST campaign of TF57 Iceberg I.
I am revamping Iceberg Oolong right now, which led to the scenery questions and building stuff in FSSC and MB.
I still have Iceberg Redux, Iceberg II, and TF37 attack on the Japanese mainland to complete...:redfire:

The scenery building is side tracking me from bombing the Imperial Japanese forces on Formosa! One cannot bomb what ain't there.....
I just cannot fathom bombing the nothingness of CFS2 Formosa.

FORTUNATELY, ....... There are Masked Riders scurrying about these haunts giving guys like me something to destroy!!!

If you want it utterly decimated and totally destroyed, call in Uncle Sam's Misguided Children.
WE are more than happy to oblige.

Devildog73
April 14th, 2016, 17:30
Taipei 1945 is getting much closer to what it should look like.

Here is my latest rendition with Matsuyama Airfield in the foreground.

I covered up MS CFS2 erroneous Keelung River and replaced it with a more accurate view.

I will be putting bridges to bomb where the dirt roads cross the rivers.

No Dice
April 14th, 2016, 18:01
Looks Like we have another mud pusher in the Group.

Looking great sir,

Dave

Blood_Hawk23
April 14th, 2016, 18:13
It looks as though you are making headway. I'd say you're hired.

Devildog73
April 15th, 2016, 19:15
Something a bit ODD here!

Taking a fly over to admire my Taipei 1945 scenery finished product and noticed something odd that I am not capable of fixing...:wavey:

No Dice
April 16th, 2016, 07:19
D Dog,

Try making sure that you have the City texture placed in both the main texture folder and the Senerydb World texture folder.

Dave

I normally go ahead a place it in my Scenery texture folder also for good measure.

Devildog73
April 16th, 2016, 11:03
D Dog,

Try making sure that you have the City texture placed in both the main texture folder and the Senerydb World texture folder.

Dave

I normally go ahead a place it in my Scenery texture folder also for good measure.

Thanks Dave,

But I was joking a bit with Uncle Tgt about the RN Hellcat II wing roundel.....:adoration:

As one flies closer to Taipei, the city scenery becomes very clear.
The only thing I have left to do is tweak the elevation at bit.
My textures come and go as one changes angles of view.
BUT, when they are all showing, they are outstanding, in my opinion.....

Lee

No Dice
April 16th, 2016, 11:27
OOPs,

What can I say.......Looks great sir,

Dave

UncleTgt
April 16th, 2016, 12:47
Hmm, I think Lee is telling me it's time to stop messing with old biplanes & get back to redoing the MS F6F repaints for the BPF:a1310:, especially now Capt Kurt & Allen have given them a make-over.:redfire:
Trust me to forget to include the wing roundel decals transparency for Sub Lt. Speak's Hellcat...it was a long time ago.:beaten:

Anyways, by that point in the war it's not beyond the realms of possibility that we would beg a GSB wingtip (complete with USN insignia), just to keep BPF a/c numbers up!:cheerful:

Devildog73
April 16th, 2016, 15:08
Hmm, I think Lee is telling me it's time to stop messing with old biplanes & get back to redoing the MS F6F repaints for the BPF:a1310:, especially now Capt Kurt & Allen have given them a make-over.:redfire:
Trust me to forget to include the wing roundel decals transparency for Sub Lt. Speak's Hellcat...it was a long time ago.:beaten:

Anyways, by that point in the war it's not beyond the realms of possibility that we would beg a GSB wingtip (complete with USN insignia), just to keep BPF a/c numbers up!:cheerful:


Yeppers!

I believe I have a photo to that extent somewhere.

Here is the finished Matsuyama-Taipei ground work with a rather handsome aircraft paint job by none other than.....YOU!

The airbase is a bit rough, but it is only a temporary solution for targets until MaskRider finishes up his revisions of Formosa's three airbases I need for BPF.

He is a MUCH better scenery guy than I can ever hope to be.

I have Shinchiku town, and Taipei city done. The airbases and targets are only MB library objects right now.

My frame rates are still staying in the upper 60s to 100s.

Once the target areas are done as GSL scenery, I will add some more AA guns to the emplacements MR builds in.

As y'all will find out, ... I like flak over targets.