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phrog_phixer
February 18th, 2016, 13:47
Hi all, in the following .dp entries, any idea why one bomb drops and the other just disappears (vanishes, dissolve, dematerializes, fades away)? I've consulted the tutorials and tried different set ups...:banghead:

[PAYLOAD.1]
; Payload = bombs light
mount.1=wep_pylon_us_cl, 1, -1
mount.2=wep_br_250lb, 1, -1
mount.3=wep_pylon_us_cl, 1, -1
mount.4=wep_br_250lb, 1, 2

[PAYLOAD.2]
; Payload = Bombs med
mount.1=wep_pylon_us_cl, 1, -1
mount.5=wep_br_b500, 1, -1
mount.3=wep_pylon_us_cl, 1, -1
mount.6=wep_br_b500, 1, 5

The B24 Guy
February 18th, 2016, 16:54
Hi phrog_phixer,

Sounds like you don't have enough Bullets/Bombs defined. Here is the section from the TBD. Forward gun,twin rear guns,bombs,and torp.

[guns.0]
gun.0=425,0,0,0,0,0,1,425


[guns.1]
gun.0=425,0.055,0.07,-0.6,0,0,1,425
gun.1=425,-0.055,0.07,-0.6,0,0,1,425


[guns.2]
gun.0=12,0,0,0,0,0,0,0


[guns.3]
gun.0=1,0,0,0,0,0,0,0

The first number after the = sign defines the number of bullets/bombs for that position. 425 for the machine guns, 12 is max number of bombs, and one torp.
If you only have 6 bombs defined in the (guns.2) section you can mount 12 but only 6 will drop the rest will vanish.

Hope this helps,
B24Guy

Allen
February 18th, 2016, 16:59
In the bomb [guns.#] you need to have the max number of bombs listed in the ammo.

phrog_phixer
February 18th, 2016, 17:38
Thanks for leading me in the right direction, fellows...had to adjust gunstations and guns, all's good now. I think there are others in my installs to correct now. :applause: