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expat
January 26th, 2016, 01:58
It's an MDLX conversion - haven't tried it out, but it does enable you to merge a better looking (though not accurate) VC to what has to be one of my most long lived frequent flyers.

NB: "LLS" has a few other military FSX conversions over at simviation.

North American (Alphasim) RA-5C X Package
Zip file preview (http://simviation.com/1/preview?fileId=50129)
41.81Mb (1077 downloads)
It's old, but so pretty...FSX native conversion, full original Alphasim Vigilante with VC. All functions and animations correct in sense and direction, per original FS2004 release. Conversion facilitated by a terrific set of freeware tools; Arno's MDLX with a breakthrough set of new XML definitions by Henk-BRAVO ZULU! Textures in DDS DXT3 format with Martin Wright's DXTBMP, file structure in FSX format. Skullsweat and conversion by LLS. While the model comes in a bit heavier, the frames are buttery, the glass is c'est bon. Note: The VC was pretty badly out of date, so I alised Piglet's T-2 cockpit- you must have the T-2 installed. Base package for effects is Bob Chilco's A-5 updates. The repaints by Antonio Diaz for this model are highly recommended. Made possible with the kind support and encouragement of Phil at Virtavia. http://www.virtavia.com
Posted Dec 25, 2015 07:05 by LLS

expat
January 26th, 2016, 02:02
. . I think from our good friend, Lazarus . .

DaveB
January 26th, 2016, 02:50
Hmm.. a Vigilante. Now that got my attention:encouragement:

ATB
DaveB:)

Ferry_vO
January 26th, 2016, 05:33
I tried some of the other conversions and found them a mixed bag honestly. The skyknight is quite nice, but the tupolev has non reflective textures and the avro has the stuck afterburner problem usually found in port overs. Haven't tried the vigilante yet though.

lazarus
January 26th, 2016, 08:43
I plead pure laziness...I think the stuck AB is a gauge thing-ten ton finger on F1, I'm happy. The A-5 doesn't do that, for instance. I looked at all the reflective-bumps-specs...thinks, if somebody wants 'em, that can all be done now quite easily. I also typo'd the A-5-the cockpit is aliased to Piglet's F-1, not the T-2, most folks should figure that fumducker out. All those blows to the head must have a cumulative effect, but the flight surgeon keeps ignoring the brain tumour and signing off my medical, so I'm not going to worry too much. :very_drunk:
Time economy, too. I't takes much longer to chase down unfeatures than the conversion process takes, and I find doodling half arsed crap toys and fiddling with models more fun than running the sim, so I lazy-out and put the limited time budget into attacking that end of it, like, converting propellers to fsx...that far away. Then we'll be getting somewhere. Like some Seafires or something...

fsafranek
January 26th, 2016, 12:37
I think the fix to the stuck AB was just a couple lines added or edited in the aircraft.cfg file.
:ernaehrung004:

expat
January 26th, 2016, 13:58
I also typo'd the A-5-the cockpit is aliased to Piglet's F-1, not the T-2, most folks should figure that fumducker out.

Anyone have a link to Piglet's F-1 FSX?

DaveQ
January 26th, 2016, 14:12
Anyone have a link to Piglet's F-1 FSX?[/COLOR]

It's available here http://www.sim-outhouse.com/sohforums/local_links.php?catid=38&sort=d&page=2&pp=20

If the link doesn't work, go to Add-ons Library/FSX Aircraft/FSX Military Jets - page 2

It's a really impressive vc if not strictly kosher. I'm going to try it with my own aircraft.cfg and paints tomorrow if time and RW permit. And many thanks go to Lazarus for raising another rare and beautiful AS model from the dead!

DaveQ

papab
January 27th, 2016, 00:21
Brings back many memories...
I was in RVAH-9 jet shop from 1971-1974,I was an ADJ 2

The Forrestal did not like the 4 Vigilantes cluttering the deck so when we were in the Eastern Med,we had a detachment in Suda Bay Crete!
We also had a detachment in Rota, Spain-Spent time at all three locations in that 72-73 cruise,almost 10 months long!

Worked the line and IMA shop for a year in Albany Ga.
In January of 1974, they closed down Albany and moved us to NAS Key West Florida

And finally, I met and married a WAVE and 42 years later we are still together! And my Chief said it would never last LOL

Rick

expat
January 27th, 2016, 10:20
F1 VC merge is a great idea Laz! Working well. Just need to sort out the VC lighting .. Thanks so much for the package.

expat
January 29th, 2016, 03:14
I'm going to try it with my own aircraft.cfg and paints tomorrow if time and RW permit. And many thanks go to Lazarus for raising another rare and beautiful AS model from the dead!

Yes, I spliced the new model and vc entries into my existing air.cfg and paints - using Don B's great 2D panel mods and pop ups. Working well!

expat
January 30th, 2016, 04:46
Ten years of continued enjoyment of this model in FS.

http://s30.postimg.org/j2u7mbwox/rvah_7.jpg (http://postimg.org/image/mz7jibhod/full/)
imgurl (http://postimage.org/)

Navy Chief
January 30th, 2016, 05:58
The Vigilante's design was ahead of its time. In my opinion, it was the most beautiful aircraft the USN has ever had in its inventory. It was beauty in flight. Maintenance nightmare, as I recall, however. NC

gaucho_59
January 30th, 2016, 07:33
It's available here http://www.sim-outhouse.com/sohforums/local_links.php?catid=38&sort=d&page=2&pp=20

If the link doesn't work, go to Add-ons Library/FSX Aircraft/FSX Military Jets - page 2

It's a really impressive vc if not strictly kosher. I'm going to try it with my own aircraft.cfg and paints tomorrow if time and RW permit. And many thanks go to Lazarus for raising another rare and beautiful AS model from the dead!

DaveQ

Neither of those URLs work... the simviation one goes to a zip file description... but can't find the download anywhere... Page 2 HERE is also a NO SHOW!!!

G.

PS: MY MISTAKE! I FINALLY FOUND IT IN SIMVIATION... not in SOH page 2 thought...

expat
January 30th, 2016, 08:08
Search under "LLS" - Lazarus's aka.

Cees Donker
January 30th, 2016, 10:38
I get a black VC with no transparency?

:dizzy:

Cees

Never mind, fixed it. I'm new to this, so I forgot to put the textures of the F-1 that are needed in the shared texture map.

How do I get the afterburner to show up otherwise than by putting on the light?:dizzy:

DaveQ
January 30th, 2016, 13:52
I get a black VC with no transparency?

:dizzy:

Cees

Never mind, fixed it. I'm new to this, so I forgot to put the textures of the F-1 that are needed in the shared texture map.

How do I get the afterburner to show up otherwise than by putting on the light?:dizzy:

There's a line in the original panel calling for an XML gauge; 'gauge**=PhantomGaugesDCBV5!F4 Afterburner Follower, 40,0,20,20' which needs adding as a new line to the panel.cfg file under [vcockpit1]. It determines the behaviour of the burners. I also copied the .cab file 'PhantomGaugesDCBV5' from the original panel folder to the new panel folder and it works.

There is also an engine running follower line as well - 'gauge**=RA-5C!RA5C Engine running follower, 60,0,20,20'. For that there is another gauge folder 'RA-5C' and I added this line and the folder in as well. Hope this helps.

DaveQ

lazarus
January 30th, 2016, 14:59
Now things are cooking! I had set up the texture configs to point to the F-1 textures, I've been trying to keep duplication down as textures are the ones that take up HD space. Hoping a graphics artist takes up the cause and we get some bump maps and whatnot.
Nice screens! You think of the age of this model, she looks pretty good.
I have found some factory models of version floated to the RAAF, interesting. I thought the coolest hack NAA floated was the Retaliator.
So, if I put a rocket engine in the tunnel, would any body be interested in the rocket boosted(easier hack than the 3xJ-79 version) Retaliatior?

Jafo
January 30th, 2016, 16:27
As always I just added my usual Thud burner effects to this and all was well. I did a 2D cockpit to match the F-1 VC so adding both to it was a done deal...canopy animation...mirrors...stick, etc.

Specs and bumps would help things...and the current images are quite ordinary res [and quaintly mirrored]. We'd need to know what suitable namings were coded for the spec and bump for the FSX model for them to be added...;)

What me 2D looks like....

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=34434&stc=1

Cees Donker
January 30th, 2016, 21:36
That's not bad for a freebee! Lovely plane, nice VC, and it's all working! Thanks Lazarus!

http://i15.photobucket.com/albums/a354/CeesDonker/Vigilante.png (http://s15.photobucket.com/user/CeesDonker/media/Vigilante.png.html)

http://i15.photobucket.com/albums/a354/CeesDonker/Vigilante1.png (http://s15.photobucket.com/user/CeesDonker/media/Vigilante1.png.html)

:applause::encouragement:

Cees

expat
February 2nd, 2016, 11:18
Enjoying the new FSX model !!

http://s11.postimg.org/ocluln9rn/rvah_7a.jpg (http://postimg.org/image/liip877lb/full/)
upload a picture (http://postimage.org/)

expat
February 4th, 2016, 06:49
Playing around with the canopy glass color and alphas, it seems the original model is not reflective (think that means you can alter transparency but no shininess is possible). Could the FSX model be converted to "reflective" and is anything lost by doing this?

LE151
February 16th, 2016, 21:26
As always I just added my usual Thud burner effects to this and all was well. I did a 2D cockpit to match the F-1 VC so adding both to it was a done deal...canopy animation...mirrors...stick, etc.

Specs and bumps would help things...and the current images are quite ordinary res [and quaintly mirrored]. We'd need to know what suitable namings were coded for the spec and bump for the FSX model for them to be added...;)

What me 2D looks like....

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=34434&stc=1

Hey Jafo,
Can you tell us how you added the Thud AB effects. I've added AB effects to this bird before, but it's been a while and the results were less than expected. Also....how did you add the 2D from the F-1 or can you share the panel you modded for the Vigilante??

Thanks !! :ernaehrung004:

Jafo
February 17th, 2016, 03:56
Hey Jafo,
Can you tell us how you added the Thud AB effects. I've added AB effects to this bird before, but it's been a while and the results were less than expected. Also....how did you add the 2D from the F-1 or can you share the panel you modded for the Vigilante??

Thanks !! :ernaehrung004:

I probably 'should' upload the 2D panel ....it's what I'd done for the Mitsubishi ...so was logical to use it here...since using the VC too.
It's painted from a screencap of the VC so in that regards it 'matches'. At the moment I'm doing a paintkit for Piglet's PC-7 so am up to my eyeballs in rivets....

The burners were added to the aircraft.cfg with the appropriate 'triggers' in the panel.cfg.

I'd edited them a bit and renamed them...but the stock AS 105 FSX effects and xmls will do the trick OK.

3 stages of burner doesn't necessarily follow reality...but it 'looks the part'.

Twin candles don't let you really get too creative with single engine flame-outs, etc.... not without some quaint coding that is more often than not - beyond me...;)

Here's the light section of the aircraft.cfg...

[lights]
//Types: 1=Beacon, 2=Strobe, 3=Nav, 4=Cockpit, 5=Landing, 6=Taxi, 7=Recog, 8=Wing, 9=Logo, 10=Cabin
light.0 = 3, -9.50, 0.00, 2.00, fx_beacon
light.1 = 3, -7.70, 0.00, -3.80, fx_beacon
light.2 = 4, 29.60, 0.00, 1.28, fx_vclight
light.3 = 4, 23.42, 0.00, 2.09, fx_vclight
//------------------------------- Afterburner....3 stage burner toggle.
light.4 = 2, -22.00, -3.20, -0.65, fx_JAFO_St1 // 20% throttle ring
light.5 = 1, -22.00, -3.20, -0.65, fx_JAFO_St2 // 50% throttle burner
light.6 = 9, -17.00, -3.20, -0.65, fx_JAFO_St3_AB // 90% AB flame trail setback to hide rings
light.7 = 2, -22.00, 3.00, -0.65, fx_JAFO_St1 // 20% throttle ring
light.8 = 1, -22.00, 3.00, -0.65, fx_JAFO_St2 // 50% throttle burner
light.9 = 9, -17.00, 3.00, -0.65, fx_JAFO_St3_AB // 90% AB flame trail setback to hide rings


light.10 = 10, -10.00, 0.00, 0.00, fx_RCB_machenvlop,1 // SonicBoom effect

Smoke...
[smokesystem]
smoke.0 = -30.00, -3.00, -0.70, fx_RAZBAM_Smoke1
smoke.1 = -30.00, 3.00, -0.70, fx_RAZBAM_Smoke1

And from the Panel...
// AB effects which work correctly....with 3 stage burner toggle.
gauge00=Jafo-RA5!AB-Stage1-20pc, 6,2,10,10
gauge01=Jafo-RA5!AB-Stage2-50pc, 6,2,10,10
gauge02=Jafo-RA5!AB-Stage3-90pc, 6,2,10,10
gauge03=Jafo-RA5!105_Jetsmoke, 6,2,10,10
gauge04=Jafo-RA5!105_FlapsUp, 6,2,10,10
// --------------------------------------------------- SONIC BOOM
gauge07=rcb-miljet!SonicBoomControl, 0,0 // The SonicBoom gauge
gauge08=COP_Sound!dsd_xml_sound3, 0,0,,, ./gauges/rcb-miljet/COP_Sound.ini // Plays sounds

goshawk45
February 17th, 2016, 05:41
So where is this aircraft available in the FSX native format?

expat
February 17th, 2016, 13:08
I used all you entries and the burners look better than what I had but they are on and off with the lights and not responding to throttle input. It may because I don't have your latest "Jafo-RA5!AB . ." gauges?

Jafo
February 17th, 2016, 14:09
I used all you entries and the burners look better than what I had but they are on and off with the lights and not responding to throttle input. It may because I don't have your latest "Jafo-RA5!AB . ." gauges?

If you can write/edit these three xml gauges ....name them and put them somewhere to point to then they'll function for you...;)

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=35137&stc=1

expat
February 18th, 2016, 03:50
Jafo - thanks. I think I could do that however as one cannot "copy and paste" from your screencaps and it is a bit hard to read, it is a bit of a job.

Could you either put the three notepad files in a zip and post here please - or - copy and paste the entries directly into your reply post and I can then copy them into new three xml files using notepad. Thanks!

Jafo
February 18th, 2016, 04:10
Haven't done this sort of thing... attaching a file...but here goes...;)

expat
February 18th, 2016, 07:03
Perfect - thanks Jafo!

goshawk45
February 18th, 2016, 07:12
Very cool aircraft, sorry for my stupid question before, I must be blind and didn't see it at the top of the page.

lazarus
February 18th, 2016, 08:54
Wasn't a stupid question, you're just the spiritual type! That's usually my excuse for whatever massive clanger I've dropped most recently!
Break/ Nice one, Jafo! Haven't forgotten an updated model for you, just keep getting off on tangents as other things get resolved.

expat
February 18th, 2016, 10:46
OK, still have AB working from lights. Have your 3 xml files directly in my panel folder. Not sure what I am missing to get throttle control of the AB.

Panel entries (VC01) are these:

// AB effects which work correctly....with 3 stage burner toggle.
gauge87=Jafo-RA5!AB-Stage1-20pc, 6,2,10,10
gauge88=Jafo-RA5!AB-Stage2-50pc, 6,2,10,10
gauge89=Jafo-RA5!AB-Stage3-90pc, 6,2,10,10
gauge90=Jafo-RA5!105_Jetsmoke, 6,2,10,10
gauge91=Jafo-RA5!105_FlapsUp, 6,2,10,10
// --------------------------------------------------- SONIC BOOM
gauge92=rcb-miljet!SonicBoomControl, 0,0 // The SonicBoom gauge
gauge93=COP_Sound!dsd_xml_sound3, 0,0,,, ./gauges/rcb-miljet/COP_Sound.ini // Plays sounds

expat
February 18th, 2016, 10:47
Actually, the lights "L" keystroke extinguishes the AB momentarily but then they come back on again.

Jafo
February 18th, 2016, 13:49
Actually, the lights "L" keystroke extinguishes the AB momentarily but then they come back on again.

Yep, that's what happens when the effects are in the 'lights' section.
Whatever light 'type' needs to be excluded from normal lighting...so it's only switching the burners and not some beacon or other as well. [beacons don't normally come on at some percent of throttle opening]...;)

If they aren't switching the only issues are in typos of 'path', or a secondary/original AB effect gauge conflicting.

When messing with effects always look closely at every gauge listed in the panel.cfg with 'odd' coordinates...like '0,0,0,0' etc...;)