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codeseven
February 1st, 2009, 17:01
Ok, I have the RealFlight Hellcat, CV-6 Enterprise, Acceleration SDK (from FSX Gold Edition) and AiCarriers2.

Question, how do I go about using all these to enjoy some carrier ops? Is there a definitive tutorial somewhere? I'm having a difficult time even locating some of these addons much less using them all to set up a carrier ops scenario or mission. Thanks

Edit: One thing, I didn't originally load the SDK when I installed FSX Gold onto my E Drive. Now, when I spun up the discs and clicked on the SDK installer's (FSX SP1 then Acceleration) it automatically installed the SDK packges to my C Drive. That may or may not make a difference, I dont know.

Chuck_Jodry-VJPL
February 2nd, 2009, 06:18
http://www.sim-outhouse.com/sohforums/showthread.php?p=101862#post101862

I added the method i like to use for booting up ondeck of the enterprise here

codeseven
February 2nd, 2009, 09:02
http://www.sim-outhouse.com/sohforums/showthread.php?p=101862#post101862

I added the method i like to use for booting up ondeck of the enterprise here


Cool, thanks Chuck.

1) Does anybody know where I can find the aiCarriers2 program I installed?

2) Does anybody know if installing the SDK to another drive other than the one FSX is on will be problematic?

N332DW
February 2nd, 2009, 13:31
i have XP - AICARRIERS is located under C:\Program files\AICarriers

GypsyBaron
February 2nd, 2009, 14:41
Cool, thanks Chuck.

1) Does anybody know where I can find the aiCarriers2 program I installed?

2) Does anybody know if installing the SDK to another drive other than the one FSX is on will be problematic?

AI Carriers can be 'installed' to any folder in any location
you wish. I don't recall if there was a 'default' location.
Mine is in my K:\FSX Tools\ AI Carriers folder.

If you have "lost it" on your system, simply do a search
for the following file: aicarriers.jar
then note where it is :)

The IMPORTANT thing is the EXE.XML file and the path
in that file that points to the chosen location.

Here is a sample of my EXE.XML

<SimBase.Document Type="Launch" version="1,0">
<Descr>Launch</Descr>
<Filename>EXE.XML</Filename>
<Disabled>False</Disabled>
<Launch.ManualLoad>False</Launch.ManualLoad>
<Launch.Addon><Disabled>False</Disabled>
<ManualLoad>False</ManualLoad>
<Name>AICarriers</Name>
<Path>K:\FSX Tools\AI carriers\aicarriers.exe</Path>
<CommandLine>-nogui</CommandLine>
</Launch.Addon>
</SimBase.Document>

<simbase.document type="Launch" version="1,0">
</simbase.document>This file is located in the same folder as the fsx.CFG file.
On XP that is "Documents and Settings\<user\application data\microsoft\fsx="">

As to the SDK location question, I'm not certain this will cause a problem
but several 3rd party addons expect it to be in the same
folder as the FSX folder risides...in other words, in a
'parallel' folder.
Again, one needs to insure that any 'path' statements point
to the correct location, wherever that is.

In the case of the Traffic Tools Explorer and various SDK tools,
that path is in the "dll.xml" file located in the same folder
as the fsx.CFG and EXE.XML files.

Again, here is mine for reference:

</user\application>


<?xml version="1.0" encoding="Windows-1252"?>

<SimBase.Document Type="Launch" version="1,0">
<Descr>Launch</Descr>
<Filename>dll.xml</Filename>
<Disabled>False</Disabled>
<Launch.ManualLoad>False</Launch.ManualLoad>
<Launch.Addon>
<Name>Object Placement Tool</Name>
<Disabled>False</Disabled>
<ManualLoad>False</ManualLoad>
<Path>I:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Mission Creation Kit\object_placement.dll</Path>
</Launch.Addon>
<Launch.Addon>
<Name>Traffic Toolbox</Name>
<Disabled>False</Disabled>
<ManualLoad>False</ManualLoad>
<Path>I:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Traffic Toolbox SDK\traffictoolbox.dll</Path>
</Launch.Addon>
<Launch.Addon>
<Name>Visual Effects Tool</Name>
<Disabled>False</Disabled>
<ManualLoad>False</ManualLoad>
<Path>I:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Special Effects SDK\visualfxtool.dll</Path>
</Launch.Addon>
<Launch.Addon>
<Name>FSUIPC 4</Name>
<Disabled>False</Disabled>
<Path>Modules\FSUIPC4.dll</Path>
</Launch.Addon>
</SimBase.Document>

Paul
73859

GypsyBaron
February 2nd, 2009, 15:07
Just a NOTE here...in the above example of the
EXE.XML file, even though I have it enclosed in PHP
tags, this forum software REMOVED ALL of the the
"\" characters in the path statement between!

It behoves me to know why it didn't remove those characters
in the dll.xml code in the very same post...

Also, I noted that any EDIT of a post with code wrapped in
PHP tags will REVERT to just plain old text in the pretty box
with absolutely ALL special characters removed unless you
re-enter it during the edit!
Thus one must do another cut & paste to restore all PHP-wrapped
data regardless of what your edit entailed....

I did not want to do yet another cut & paste to my above to add this NOTE
with an edit as I had already discovered that "CODE" tags do not preserve
XML code. Rather worthless in that respect.

Paul

codeseven
February 2nd, 2009, 18:29
Thanks again Paul.

I had to move a couple files over to the drive that FSX is on and then change a few paths but everything is working now.


Codeseven

GypsyBaron
February 2nd, 2009, 20:07
Thanks again Paul.

I had to move a couple files over to the drive that FSX is on and then change a few paths but everything is working now.


Codeseven

Excellent. Glad you got it going without too much of a headache :)

Paul