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gray eagle
December 11th, 2015, 10:27
Requesting anyone that could convert this texture to Miltons D18 FSX conversion. As is, it for FS9. Before clicking on link, log on there first then click the link,
Appreciate any info and a link if this livery has been converted to FSX. I could not find one.

http://www.flightsim.com/vbfs/fsview.php?do=view&fid=90431&idx=11



FS2004 USN Beech D18S/JRB-2. A repaint (textures only) of the Gmax Beechcraft D18S by Milton Shupe, Scott Thomas and Andre Folkers. It depicts a U.S. Navy JRB-2 stationed at Norfolk NAS in 1942. It requires the original file D18SVC4.ZIP. Repaint by Wayne Tudor.


http://www.flightsim.com/vbfs/fslib.php?searchid=42868957 (http://www.flightsim.com/vbfs/fslib.php?searchid=42868957)


Thanks :santahat:


Edit: Anyone know if Wayne Tudor is member here or if/where he can be reached?

emfrat
December 11th, 2015, 11:17
Edit: Anyone know if Wayne Tudor is member here or if/where he can be reached?

http://www.sim-outhouse.com/sohforums/showthread.php?97230

gray eagle
December 11th, 2015, 11:19
http://www.sim-outhouse.com/sohforums/showthread.php?97230

I am sorry to hear that he is gone. Thanks for the link.

gray eagle
December 11th, 2015, 11:58
This is what it looks like in FSX. I wonder what it would take to make it native FSX. It is such a nice looking livery for the D18. Wish it could of been added to the FSX native D18.

http://s8.postimg.org/5da8l6ynp/JRB.jpg

Milton Shupe
December 11th, 2015, 12:30
EDIT: Looks like you have the FSX native David Carroll conversion?

If not: http://www.flightsim.com/vbfs/fslib.php?searchid=42873233

Are you running DX10 preview?
If so, have you run the DX10 fixer on the textures?

Otherwise, the textures in question calls for the original D18S upload.

You can get the improved FSX port over version here at SOH if you want it.
Just click my link below to find it.

(http://www.sim-outhouse.com/sohforums/showthread.php?70599-Beechcraft-D18S-FSX-Port-Over-zip)

gray eagle
December 11th, 2015, 13:12
I was trying to add it to the native David carroll version (All the files were in DDS format).

I added the Norfolk Navy VIP to your port over (all bmp files) and as you can see it works. At first, the props were about the same, then I thought to eliminate the props in the texture and add a texture.cfg
file to the texture. Thanks Milton for pointing me to something that works better. Had to change the entries in the Norfolk cfg to make a call to your port over.
I am also using David Carroll FSX Beechcraft D18S/SNB and tried to add the texture to that program with disastrous results. Hopefully, this texture will be converted
to work with David Carroll's version. At least for now, I can fly this one.

[fltsim.1]
title=Beech JRB-2
sim=D18Shupe >>>> changed this to match your port over.
model=
panel=
sound=
texture=Norfolk
kb_checklists=Beech18_check
kb_reference=Beech18_ref
atc_id=29741
atc_parking_types = RAMP
atc_parking_code = 1
ui_manufacturer=Beechcraft MSA
ui_type="D18S NOVC"
ui_variation="JRB-2"
atc_heavy=0
atc_airline=Navy
atc_flight_number=741
description=Navy JRB-2 circa 1942


http://s1.postimg.org/ebkm6jxtb/Corfu.jpg

Thanks again :santahat: