xpelekis
October 31st, 2015, 22:03
Offline Squadron & Campaign (FSX, example Korea)
I "play" with the idea for an offline squadron for a few years now,
but now the ability exists for such a project.
This is totally new and does not exist in any sim, as far as I know.
I need to have some opinions, something like a little survey, before
I commit in such a project.... (conjuction with this post :
http://www.sim-outhouse.com/sohforums/showthread.php?96907-Korea-F-86-quot-Section-8-quot-Tacpacked)
Since many people prefer flying offline, I thought it was a good idea
to offer some challenge and task flying in single playing this way...
The materialization of this idea goes as follow :
All pilots that participate in this virtual offline squadron (2 squadrons to
be precise : 335th FIS & a DC3 Transport squadron, other ideas welcomed), contribute with
their single playing sorties to the outcome of the Korea Campaign (other theaters may follow).
I have come up with a simple, yet effective Campaign & Awards system for
this offline squadron (based on previous experience with co-operative sqns). A sort description is :
- Pilot chooses a type of mission from the available types (Recon, CAP, Ground Attack, etc,)
- Declares of flying it (this is necessary for giving to the "enemy" the ability of gathering points if
pilot fails the mission )
- Flies the mission and provides outcome proof (Tacview file of the sortie)
- Earns "Pilot Victory Points" (PVPs) depending of performance
- Total sum up of participating pilots PVPs, is the "Campaign Victory Points" (CVPs)
- Campaign is succesfull if CVPs reach to 100, or fail if CVPs reach to 0.
An analytic description of the campaign mechanism, you may see here. (http://flyingspirit.freehostia.com/Airpower/335th/335thFISoffline.html)
Each participating pilot has his own personal page (customizable) that serves as his Campaign's Logbook.
An example of a pilot's page, you may see here. (http://flyingspirit.freehostia.com/Airpower/335th/pilotX.html)
For both fighter & transport pilots, new features will be added in "BGX Korea". One common
will be an emergency runway on Chodo isl if player is hit, but also with the ability of Rearming -
Refuelling - Repairing after landing. This place will also serve as a task for transports (equipments cargo sorties).
I'm expecting a small scenery to be built for this purpose in about 3 weeks from today....
Regarding Transport tasks (cargo transport, paradropping, recon), a different "BGX" mission wil be built, adding features
like certain areas for cargo to be dropped (for earning PVPs), AI DC3 capable of paradropping & payload changes to user
before after cargo delivery (airborne or at the ground).
https://www.youtube.com/watch?v=TKWGMH8hMhU
Nothing is finalized yet and no decisions have been made.
I would really ask for your opinion - evaluation of such a project :
Does it worth the effort ? Do you believe people will participate in such an activity ?
What is your opinion and how do you see this idea ? (regardless if you're willing to participate or not).
Would you consider helping as an admin (for players sorties evaluation and stats updates)?
Could SOH forum administrators contribute in such an activity (if there is interest and participation)
like with the races project ?
What do you think ?....
I "play" with the idea for an offline squadron for a few years now,
but now the ability exists for such a project.
This is totally new and does not exist in any sim, as far as I know.
I need to have some opinions, something like a little survey, before
I commit in such a project.... (conjuction with this post :
http://www.sim-outhouse.com/sohforums/showthread.php?96907-Korea-F-86-quot-Section-8-quot-Tacpacked)
Since many people prefer flying offline, I thought it was a good idea
to offer some challenge and task flying in single playing this way...
The materialization of this idea goes as follow :
All pilots that participate in this virtual offline squadron (2 squadrons to
be precise : 335th FIS & a DC3 Transport squadron, other ideas welcomed), contribute with
their single playing sorties to the outcome of the Korea Campaign (other theaters may follow).
I have come up with a simple, yet effective Campaign & Awards system for
this offline squadron (based on previous experience with co-operative sqns). A sort description is :
- Pilot chooses a type of mission from the available types (Recon, CAP, Ground Attack, etc,)
- Declares of flying it (this is necessary for giving to the "enemy" the ability of gathering points if
pilot fails the mission )
- Flies the mission and provides outcome proof (Tacview file of the sortie)
- Earns "Pilot Victory Points" (PVPs) depending of performance
- Total sum up of participating pilots PVPs, is the "Campaign Victory Points" (CVPs)
- Campaign is succesfull if CVPs reach to 100, or fail if CVPs reach to 0.
An analytic description of the campaign mechanism, you may see here. (http://flyingspirit.freehostia.com/Airpower/335th/335thFISoffline.html)
Each participating pilot has his own personal page (customizable) that serves as his Campaign's Logbook.
An example of a pilot's page, you may see here. (http://flyingspirit.freehostia.com/Airpower/335th/pilotX.html)
For both fighter & transport pilots, new features will be added in "BGX Korea". One common
will be an emergency runway on Chodo isl if player is hit, but also with the ability of Rearming -
Refuelling - Repairing after landing. This place will also serve as a task for transports (equipments cargo sorties).
I'm expecting a small scenery to be built for this purpose in about 3 weeks from today....
Regarding Transport tasks (cargo transport, paradropping, recon), a different "BGX" mission wil be built, adding features
like certain areas for cargo to be dropped (for earning PVPs), AI DC3 capable of paradropping & payload changes to user
before after cargo delivery (airborne or at the ground).
https://www.youtube.com/watch?v=TKWGMH8hMhU
Nothing is finalized yet and no decisions have been made.
I would really ask for your opinion - evaluation of such a project :
Does it worth the effort ? Do you believe people will participate in such an activity ?
What is your opinion and how do you see this idea ? (regardless if you're willing to participate or not).
Would you consider helping as an admin (for players sorties evaluation and stats updates)?
Could SOH forum administrators contribute in such an activity (if there is interest and participation)
like with the races project ?
What do you think ?....