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SeanTK
March 22nd, 2015, 07:29
Highly detailed scenery of the airport (and I think a secondary closed airport) and the city for FSX.
Downloading now, screenshots to follow soon. Just released within the past day or so. FREEWARE.

http://avsimrus.com/f/fsx-sceneries-83/photoreal-arkhangelsk-2015-56186.html

flaviossa
March 22nd, 2015, 08:21
Very nice! I have the previous version and liked it a lot. Thanks for the HU :encouragement:

sepp666
March 22nd, 2015, 08:34
Yes, i downloaded it too! Very nice. Only problem is that, if you have ORBX Vector installed you have some double bridges and stuff. One thing i do not like is, in the harbour of Severodvinsk they decided to not place any military ships. I will try my best to convert some ai soviet ships and place them there. But as i do not ever have done something before i will need hours and hours...:dizzy: Voluntary ago!:applause:

So this is the google earth picture of Severodvinsk:

http://s27.postimg.org/hnxrnuyfn/1111.jpg (http://postimg.org/image/w74wp9rkf/full/)

SeanTK
March 22nd, 2015, 08:37
The region that this scenery covers is huge! I highly recommend installing the "LIGHT" version of the cityscape because of this. Otherwise you'll be dealing with thousands of buildings and structures as far as the eye can see.
I've only tried Winter so far, but it comes with all seasonal variations (manually installed).

Here's some very quick screens:

http://i.imgur.com/lL9abbj.png

http://i.imgur.com/EbzKxAr.png

http://i.imgur.com/t89T0qe.png

http://i.imgur.com/FqbApAT.png

SeanTK
March 22nd, 2015, 08:37
http://i.imgur.com/c5hfeEy.png

http://i.imgur.com/A5nFt29.png

Bjoern
March 22nd, 2015, 09:32
The autogen/scenery object work is quite impressive!

ce_zeta
March 22nd, 2015, 13:49
Wow! Amazing work!
Thanks, Sean.

StormILM
March 22nd, 2015, 14:02
Nice scenery but I am getting crash detections over the edges and approaches of the runways at both airfields. My guess is that the runway lights are set as crash detectable objects but the problem is that the detection occurs well off the ground. There's a way to use XML to dial out the objects without having to go through and edit each individual object but I'm unsure how to go about doing this. Hopefully the author or someone will come up with a fix for those of us who fly with CD on.

TARPSBird
March 22nd, 2015, 14:07
If somebody could post a screen shot of the shipyard area at Severodvinsk, I'd like to see how it compares to the Google Earth pic posted by sepp666.

sepp666
March 22nd, 2015, 23:49
If somebody could post a screen shot of the shipyard area at Severodvinsk, I'd like to see how it compares to the Google Earth pic posted by sepp666.

Later when i'm at home i will post a screenshot. Yesterday i managed to use the "object placement tool" of the SDK and positoned the crane of the shipyard - sadly it was also not placed there. So maybe today i figure out how to make a ai-ship into a static one. Then i'm able to do such.:applause:
Next step is to make a ai-ship-route for the last remaining "Red October" Project 941 TK-208 Dmitri Donskoi. The ship is still in service and makes regular sea trails out of the harbour from Severodvinsk into the white sea...
http://s30.postimg.org/qyhu17zhd/0_ba354_e65656bc_orig.jpg (http://postimg.org/image/d4thc66vx/full/)

CG_1976
March 23rd, 2015, 00:39
That picture just reminded me of Key West and Corpus Christi lol. Thankfully our Subs topside, don't come that close to a public beach lol.

sepp666
March 23rd, 2015, 10:14
So TARPSBird, here we are. Shipyard of Severodvinsk:
http://s4.postimg.org/p5ameervh/fsx_2015_03_23_19_06_51_84.jpg (http://postimg.org/image/tr6qmrdeh/full/)

sepp666
March 23rd, 2015, 13:08
First success:
http://s22.postimg.org/ce12f93j5/fsx_2015_03_23_22_01_56_02.jpg (http://postimg.org/image/4y1stgftp/full/)

Problem: I do not really know which steps finaly brought the .mdl to the object placement tool... I used MCX, LC_XML, object placement tool and Abacus Scenery Shortcut...:dizzy: