gray eagle
March 1st, 2015, 06:35
In my quest in understanding sound files in FSX, I did some research of the cone effect, I discovered that within the sound.cfg one of the
parameters withing the General Sections that relate to sound cones I find:
<tbody>
insideconeangle
Inside sound cone angle in degrees.
B737_800( InsideConeAngle=90 )
Lear45( InsideConeAngle=360 )
Maule_M7_260C( InsideConeAngle=180 )
Maule_M7_260C_Ski( InsideConeAngle=120 )
outsideconeangle
Outside sound cone angle in degrees.
B737_800( OutsideConeAngle=350 )
DeHavilland_Beaver_DHC2( OutsideConeAngle=270 )
Lear45( OutsideConeAngle=360 )
Maule_M7_260C( OutsideConeAngle=260 )
conepitch
The pitch, in degrees, of the sound cone.
B737_800( ConePitch=0 )
Lear45( ConePitch=0.000000 )
Maule_M7_260C( ConePitch=-40.000004 )
Maule_M7_260C_Ski( ConePitch=-40.000000 )
coneheading
Direction of sound cone in degrees. Zero is facing forward.
B737_800( ConeHeading=180 )
DeHavilland_Beaver_DHC2( ConeHeading=0 )
Lear45( ConeHeading=0.000000 )
Maule_M7_260C( ConeHeading=179.999985 )
outsideconevolume
Maximum volume outside of sound cone.
B737_800( OutsideConeVolume=9500 )
DeHavilland_Beaver_DHC2( OutsideConeVolume=9000 )
Lear45( OutsideConeVolume=10000 )
Maule_M7_260C( OutsideConeVolume=9450
</tbody>
I read that FS Sound Studio is a great tool with which to use in creating/editing sounds for FSX.
I wanted to "Peel the onion" of the sound.cfg with interest of the overall composition of the sound.cfg file.
It like the other *cfg files have their structures. I found some interesting info here as well
https://msdn.microsoft.com/en-us/library/cc526952.aspx
(https://msdn.microsoft.com/en-us/library/cc526952.aspx)
I also found this link most helpful.
http://www.knifeedge.com/forums/showthread.php?t=28897
parameters withing the General Sections that relate to sound cones I find:
<tbody>
insideconeangle
Inside sound cone angle in degrees.
B737_800( InsideConeAngle=90 )
Lear45( InsideConeAngle=360 )
Maule_M7_260C( InsideConeAngle=180 )
Maule_M7_260C_Ski( InsideConeAngle=120 )
outsideconeangle
Outside sound cone angle in degrees.
B737_800( OutsideConeAngle=350 )
DeHavilland_Beaver_DHC2( OutsideConeAngle=270 )
Lear45( OutsideConeAngle=360 )
Maule_M7_260C( OutsideConeAngle=260 )
conepitch
The pitch, in degrees, of the sound cone.
B737_800( ConePitch=0 )
Lear45( ConePitch=0.000000 )
Maule_M7_260C( ConePitch=-40.000004 )
Maule_M7_260C_Ski( ConePitch=-40.000000 )
coneheading
Direction of sound cone in degrees. Zero is facing forward.
B737_800( ConeHeading=180 )
DeHavilland_Beaver_DHC2( ConeHeading=0 )
Lear45( ConeHeading=0.000000 )
Maule_M7_260C( ConeHeading=179.999985 )
outsideconevolume
Maximum volume outside of sound cone.
B737_800( OutsideConeVolume=9500 )
DeHavilland_Beaver_DHC2( OutsideConeVolume=9000 )
Lear45( OutsideConeVolume=10000 )
Maule_M7_260C( OutsideConeVolume=9450
</tbody>
I read that FS Sound Studio is a great tool with which to use in creating/editing sounds for FSX.
I wanted to "Peel the onion" of the sound.cfg with interest of the overall composition of the sound.cfg file.
It like the other *cfg files have their structures. I found some interesting info here as well
https://msdn.microsoft.com/en-us/library/cc526952.aspx
(https://msdn.microsoft.com/en-us/library/cc526952.aspx)
I also found this link most helpful.
http://www.knifeedge.com/forums/showthread.php?t=28897