View Full Version : P3Dv2 DX9 or DX11?
Mach3DS
February 27th, 2015, 15:56
It looks like it's using d3d9.dll but I thought it was a DX11 engine? I'm trying to get sweetfx + ReShade to work....no success...not very good with the .txt file editing to make adjustments...can anyone explain if they've got it working?
paiken
February 27th, 2015, 17:46
It all depends on your video card. If your card is dx11 capable then P3D should automatically detect it. You also need to make sure that your direct x version is the latest available from Microsoft. Without your computers specs its impossible to give you any more specific advice.
Mach3DS
February 27th, 2015, 18:49
I have a GTX 770 it's dx11, but is the P3D gfx engine DX11? I don't think it is as I don't see the dgxi.dll file. I do see the d3d9.dll in the main P3D folder. At any rate if someone who is using Reshade +sweetFX 2.0 might chime in? Basically I want to try out the DOF shader...but I don't know how to edit the adjustments without a GUI?
Lane Street
February 27th, 2015, 21:44
This is straight from the LM website...
What if I Don’t Have a DirectX11 Video Card, Can I Run Prepar3D v2?
Prepar3D v2 requires a DirectX11 fully compatible video card. If there is not a DirectX11 video card, Prepar3D v2 will not run.
http://www.prepar3d.com/frequently-asked-questions/
cheers,
Lane
zswobbie1
February 28th, 2015, 00:06
Yup, that's how it is, & why I can only use P3Dv1.4. My laptop's dxdiag shows DX11 software, but my hardware is only DX10, so P3D will not even start.
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