mfitch
January 27th, 2009, 21:29
Announcing the release of CVE-73 Gambier Bay
AI and pilotable versions of this Cassablanca class escort carrier are now available for download at SimV and FSShipyard. A video trailer is available at http://www.simteevee.com/watch.php?mdid=996&t=Introducing+the+Gambier+Bay
This is a native FSX Acceleration capable carrier. Arrestor hook landings and catapult take-off have both been tested successfully. Note that this is a short ship, so landings are a bit tricky.
The pilotable version has a few animations (check out the parking brake), lighting, and a few (default) effects. It also has multiple VC camera views for nice viewing of deck operations in multiplayer mode. The "flight" dynamics are very stable. There are no panels or sound, but 2D panels and sounds from other ships have worked fine during testing.
The AI version has been tested with the aircarriers add-on. Landing deck lights are implemented with a self-illumination texture.
Performance with this carrier has been the same as with the default carrier and most free carriers I have.
If anyone wants to do repaints, I will happily provide the Photoshop files.
This is my first flight simulator project which was chosen in honor of my grandfather who served on this ship. The model was produced with GMax from plans from The Floating Drydock. Design has been enabled by countless forum entries at many flight sim sites. Improvements are already planned, so any suggestions are welcome.
AI and pilotable versions of this Cassablanca class escort carrier are now available for download at SimV and FSShipyard. A video trailer is available at http://www.simteevee.com/watch.php?mdid=996&t=Introducing+the+Gambier+Bay
This is a native FSX Acceleration capable carrier. Arrestor hook landings and catapult take-off have both been tested successfully. Note that this is a short ship, so landings are a bit tricky.
The pilotable version has a few animations (check out the parking brake), lighting, and a few (default) effects. It also has multiple VC camera views for nice viewing of deck operations in multiplayer mode. The "flight" dynamics are very stable. There are no panels or sound, but 2D panels and sounds from other ships have worked fine during testing.
The AI version has been tested with the aircarriers add-on. Landing deck lights are implemented with a self-illumination texture.
Performance with this carrier has been the same as with the default carrier and most free carriers I have.
If anyone wants to do repaints, I will happily provide the Photoshop files.
This is my first flight simulator project which was chosen in honor of my grandfather who served on this ship. The model was produced with GMax from plans from The Floating Drydock. Design has been enabled by countless forum entries at many flight sim sites. Improvements are already planned, so any suggestions are welcome.