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View Full Version : Scenery figures for scenery creation....



Navy Chief
October 7th, 2014, 05:54
I saw this on Avsim yesterday, and wondered if they would work with FSX? NC


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Category: Flight Simulator 2004 - Scenery (http://library.avsim.net/index.php?CatID=fs2004scen)


New! 2D Ground Crew Figures
http://library.avsim.net/images/ZipDive.png (http://library.avsim.net/zipdiver.php?DLID=186492) http://library.avsim.net/images/Download.png (http://library.avsim.net/download.php?DLID=186492)

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Images related to this file:


2d_figures_j-1.jpg (http://library.avsim.net/sendfile.php?Location=AVSIM&Proto=file&ImageID=401375)


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http://library.avsim.net/sendfile.php?Location=AVSIM&Proto=file&ImageID=401374
File Description:
2D Ground Crew for FS2004. Here is a collection of 30+ ground crew figures of various types. Objects are two dimensional, rotate to user and are contained in one common library.


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Filename:
2d_figures_j.zip


License:
Freeware, limited distribution


Added:
4th October 2014, 13:47:01


Downloads:
231


Author:
John Stinstrom


Size:
463kb

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falcon409
October 7th, 2014, 06:02
They should. . .normally those types of two sided objects work well up until you get into P3D. Too bad they're not 3 dimensional, that would be even better.

henrystreet
October 7th, 2014, 06:53
Good find Chief...might have to play with these!

delta_lima
October 7th, 2014, 09:26
Nice find,

If these behave like the figure objects one finds in the Calclassics packages when ported in FSX, though the figures will be "framed" with the standard see-through effect one sees in many portover aircraft, scenery, etc.

I found Steve's Fixer fixes some, but not all of them, for some reason.

Still cool, though ...

dl

henrystreet
October 7th, 2014, 09:44
If these behave like the figure objects one finds in the Calclassics packages when ported in FSX, though the figures will be "framed" with the standard see-through effect one sees in many portover aircraft, scenery, etc.
dl

Thanks for the note.

MCDesigns
October 7th, 2014, 14:23
Just an FYI, back when i did scenery for FS9, I always made 2d people like these and they would rotate towards user so they always seemed to be facing you and you saw the sides. In FSX, that rotate feature did not work so the 2 big things you might find with these is that they don't rotate and the transparency issue as already pointed out. BTW, you can fix that pretty easily for personal use, load the library BGL into MCX, give it FSX transparent properties and save as an FSX MDL, should work after that.

I loved making these klind of people back in FS9. Depending on the type of scenery i was doing, I would hit the online clothing catalogs and find a ton of people posed ready for FS use, LOL.