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Bjoern
September 10th, 2014, 19:40
In case someone missed the preview thread with pictures, here are the highlights:

http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_F-27A_2.png (http://s120.photobucket.com/user/t3h_3vil/media/FS%20Development/F-27A_2.png.html)

http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_F-27A_7.png (http://s120.photobucket.com/user/t3h_3vil/media/FS%20Development/F-27A_7.png.html)

http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_F-27_9.png (http://s120.photobucket.com/user/t3h_3vil/media/FS%20Development/F-27_9.png.html)

And here's the "one last thing" that I wanted to implement:
http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_F-27_11.png (http://s120.photobucket.com/user/t3h_3vil/media/FS%20Development/F-27_11.png.html)


Download:
https://drive.google.com/file/d/0B6K_xiE2GqmMUnZ2VzVkbFZaOU0/edit?usp=sharing



Anyway, no time for repaints from my side for now, but a paint kit is included.



Read the Readme! It's only 14 pages! Do it!

gavinc
September 11th, 2014, 00:15
Thanks Bjoern,

I've loved all your releases so far so am sure I will love this one as well. Now to pray for rain this weekend so I have a valid excuse to stay inside and fly.

Gavin

huub vink
September 11th, 2014, 05:32
Thanks Bjoern,

Your work is really appreciated.

Cheers,
Huub

mgchrist5
September 11th, 2014, 05:46
Good stuff, Bjoern. Looking forward to trying it out this weekend. Thanks for your efforts.

txnetcop
September 11th, 2014, 06:13
Outstanding! I will be flying it tonight Bjoern. Thank you for your labor on this project.
Ted

harrybasset
September 11th, 2014, 08:12
Thank you very much Bjoern, one of my favourite aircraft.

Bjoern
September 11th, 2014, 10:31
New revision online (same download link). Check the readme for changes (chapter 9) and either reinstall or upgrade.


Upgrade:
- Delete "texture" folder from old installation
- Should you already have repaints installed (which I doubt), rename your aircraft.cfg and carry over the repaints' [fltsim.x] entries into the new one
- Unzip new revision and copy the "model", "texture", "texture.bta" and "texture.rw" folders and the aircraft.cfg into your F-27 installation folder. If asked to overwrite, say "Yes". Check Rebel Sport Catalogue (https://www.ladysavings.com/publix-weekly-ad/?rebel-sport/) and Amart Catalogue (https://www.ladysavings.com/publix-weekly-ad/?amart/).

fliger747
September 11th, 2014, 11:22
The F-27 was my first big plane for which we went to simulator. Certainly not over powered by the two Rolls Royce Darts. Some referred them as "converters", fuel to noise. A first generation single shaft screamer. The plane itself was delightful to fly if a little stiff legged. Nose steering and brakes as well as gear retraction was via compressed air, not always the most elegant solution with regards to smoothness.

Glad to see this appear!

Regards: Tom

Bjoern
September 12th, 2014, 05:29
The Fairchild built models had hydraulically retracting gear, which sped things up a bit. From what I could see in videos, the retraction of the mains on the Fokker takes at least ten seconds. After that, the nose comes up in another seven or so. I think this can be emulated by adjusting the 12th (extension) and 13th (retraction) parameter of each gear component in [contact_points].

Bjoern
September 12th, 2014, 06:09
Next up:

http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_F-27Mk500.png (http://s120.photobucket.com/user/t3h_3vil/media/FS%20Development/F-27Mk500.png.html)

Portia911
September 12th, 2014, 14:32
Thank you, Bjoern for bringing this to FSX - great work. :applause:

AussieMan
September 12th, 2014, 16:18
Thanks for this mate. I have a friend who flew F-27s for Airlines Of NSW.

Bjoern
September 12th, 2014, 17:15
Aaaaaand: The Whistlepig aka FH-227.


http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/th_FH-227.png (http://s120.photobucket.com/user/t3h_3vil/media/FS%20Development/FH-227.png.html)

Bjoern
September 12th, 2014, 18:01
New revision. Either reinstall or upgrade.


Download link, as usual:
https://drive.google.com/file/d/0B6K_xiE2GqmMUnZ2VzVkbFZaOU0/edit?usp=sharing


Upgrade from the last revision by:
- Replace "F27_Native\model" (whole folder)
- Should you already have repaints installed (which I doubt), rename your aircraft.cfg and carry over the repaints' [fltsim.x] entries into the new one
- Copy "F27_Mk500" and "F27_FH227" into SimObjects\Airplanes


I'll leave it to people with time to do paints for the new variations.
The FH-227 might also need an MTOW adaption.

manfredc3
September 12th, 2014, 21:36
Being Dutch I love seeing Fokker aircraft for FSX. Thanks for the great work. Downloaded and will test fly it after the weekend.:jump:

Bjoern
September 14th, 2014, 11:10
Guess, what?! New revision.

Highlight: Larger wheels.


Dowload link (same old):
https://drive.google.com/file/d/0B6K_xiE2GqmMUnZ2VzVkbFZaOU0/edit?usp=sharing


Upgrade:
- Delete "glass_refl.dds" from"F27_Native\texture"
- Replace the .mdl files in each F-27 version's "model" folder
- Overwrite all F-27 version's aircraft.cfgs (save any non-default repaints first)

Portia911
September 14th, 2014, 14:05
Love your dedication, Bjoern. Thanks

Bjoern
September 15th, 2014, 06:15
No probs. I just hope that this bird gets a metric ton of paints someday.

AussieMan
September 15th, 2014, 14:59
This is the colour scheme I was talking about on another thread. When Ansett took over Butler Airways in the late 50s early 60s they created Airlines Of NSW and this was their original colour scheme for aircraft at that time, DC-3s, DC-4s and F-27s.

PutPut
September 15th, 2014, 15:20
That is a nice color scheme, hope somebody jumps on it!

Best, Paul

olderndirt
September 15th, 2014, 17:19
In the sixties both intra Alaska carriers, Wien and Northern Consolidated were flying F27's prior to their merge. They'd be great repaint candidates.

Bjoern
September 25th, 2014, 17:57
Uploading the new revision right now, but Google Drive seems to be REALLY slow tonight, so the file might not be available for another one or two hours. You can still try though. If you end up with a 90+ MB .zip file, you've got the latest revision okay.

https://drive.google.com/file/d/0B6K_xiE2GqmMUnZ2VzVkbFZaOU0/edit?usp=sharing


Changelog:
2014/09/26
FH-227: Fixed see-through engine intakes, improved fuselage mapping by
15.2%, remapped nose gear doors, improved paint kit, removed blank paint,
added Britt Airways paint
Mk500: Improved fuselage mapping by 15.2%, remapped nose gear doors,
improved paint kit, removed blank paint, added Mesaba Airlines paint
Mk200/F27A: Fixed beacon color, fixed beacon location, fixed contact points
for main wheels, fixed location for the white tail light, added painted
wingroots to Britt and Hughes paints
All models: Added high pressure fuel thingy system, added prop pitch control
by throttle, fixed weather radar image on radio panel, added second
possibility to show FO in the VC, moved wing upward again, periphery
models (e.g. chocks) now compensate for aircraft weight, deleted all blank
paints save for one
Organisation: Simplified the installation by 475%, updated this document


Upgrade:
1. Back up any custom paints you might have installed for the model somewhere safe
2. Delete "F27_Native", "F27_Mk500" and "F27_FH227" from "SimObjects\Airplanes"
3. Copy "F27_Native", "F27_Mk500" and "F27_FH227" from the download into "SimObjects\Airplanes"
4. Reinstall any custom paints again


And ****! Especially for the "pitch-throttle" system!

TuFun
September 25th, 2014, 19:14
Awesome work Bjoern! :encouragement: Always like the looks of the Fokker 27. :adoration:

Bjoern
September 26th, 2014, 06:54
Thanks! In case you ever feel bored and want to apply a bit of your texture magic to a model...*Nudge* *Nudge* ;)

Bjoern
September 26th, 2014, 10:40
Can anyone confirm whether the Mk500 and FH-227 models show up fine in FSX?

I've got someone over at the CC forums who just can't make them show up. He isn't affected by UAC or anything and I'm just about out of ideas.

mooringj
September 26th, 2014, 12:31
Can anyone confirm whether the Mk500 and FH-227 models show up fine in FSX?

I've got someone over at the CC forums who just can't make them show up. He isn't affected by UAC or anything and I'm just about out of ideas.

Bjoern, You are referring to F27_native in the mk500 and fh227 while the name of the directory is f-27_native. Change the directory name and the mk500 and fh227 appear in my "select aircraft menu.
Regards and thanks to all for the great aircraft.
Jan

TuFun
September 26th, 2014, 22:01
This is the colour scheme I was talking about on another thread. When Ansett took over Butler Airways in the late 50s early 60s they created Airlines Of NSW and this was their original colour scheme for aircraft at that time, DC-3s, DC-4s and F-27s.



Hey Pat are you going to paint that scheme? I'm working a nice F-27A native canvas for you to paint on.


Thanks! In case you ever feel bored and want to apply a bit of your texture magic to a model...*Nudge* *Nudge* ;)

I have some time to do one basic HD (2k) grey texture and my favorite is the F-27A. Just add color and logos you wish.

Here a quick sample of the left front only. Little to much marble effects in the skin, but that will be toned down a bit and some line adjustments needed on the one door. I'm using your pattern that you used, unless someone has better drawing of panel lines.

http://www.fsfiles.org/flightsimshotsv2/images/2014/09/27/UKeCI.jpg

AussieMan
September 26th, 2014, 23:27
Hey Pat are you going to paint that scheme? I'm working a nice F-27A native canvas for you to paint on.



I have some time to do one basic HD (2k) grey texture and my favorite is the F-27A. Just add color and logos you wish.

Here a quick sample of the left front only. Little to much marble effects in the skin, but that will be toned down a bit and some line adjustments needed on the one door. I'm using your pattern that you used, unless someone has better drawing of panel lines.

http://www.fsfiles.org/flightsimshotsv2/images/2014/09/27/UKeCI.jpg

I will give it my best shot Ted. That is a nice looking canvas.

Bjoern
September 27th, 2014, 01:07
Bjoern, You are referring to F27_native in the mk500 and fh227 while the name of the directory is f-27_native. Change the directory name and the mk500 and fh227 appear in my "select aircraft menu.
Regards and thanks to all for the great aircraft.

I've checked the whole project structure for at least 4181 times, but never noticed the effin' dash! Thank you so bloody much much for this!





I have some time to do one basic HD (2k) grey texture and my favorite is the F-27A. Just add color and logos you wish.

Here a quick sample of the left front only. Little to much marble effects in the skin, but that will be toned down a bit and some line adjustments needed on the one door. I'm using your pattern that you used, unless someone has better drawing of panel lines.

Neat!
2K is just right; the panel line and rivet pattern is an arse-pull bar none and the fuselage texture is also used as a spec map for simplicity's sake.

Maarten -
September 27th, 2014, 03:10
Neat!
2K is just right; the panel line and rivet pattern is an arse-pull bar none and the fuselage texture is also used as a spec map for simplicity's sake.

One won't find many rivets in a F27/F-27/FH-227, since instead of rivetting metal-to-metal bonding (Redux) has been used on an extensive scale. see http://www.dutch-aviation.nl/index5/Civil/index5-2%20F27.html and http://en.wikipedia.org/wiki/Redux_%28adhesive%29

Cheers,
Maarten

TuFun
September 27th, 2014, 12:39
One won't find many rivets in a F27/F-27/FH-227, since instead of rivetting metal-to-metal bonding (Redux) has been used on an extensive scale. see http://www.dutch-aviation.nl/index5/Civil/index5-2%20F27.html and http://en.wikipedia.org/wiki/Redux_%28adhesive%29

Cheers,
Maarten

Very cool info about the bonding process. Thanks Maarten.

Looking at few photos shows more like screws to remove panels on the nose cone, window frames, panels around the wing roots, engine nacelles, and tail area. Not much at all.



Beautiful repaint after the removing the old paint.


https://www.youtube.com/watch?v=V0DQx6sPrRo

TuFun
September 27th, 2014, 13:58
Found this walkaround of a F-27-200. Some good detail shots here.

http://walkarounds.scalemodels.ru/v/walkarounds/avia/civil_and_sport_avia/Fokker_F-27-200/

Bjoern
September 28th, 2014, 06:41
The "no rivets" revelation basically means that I have to remove all the rivets from the fuselage and wing textures, right?

huub vink
September 28th, 2014, 07:38
The "no rivets" revelation basically means that I have to remove all the rivets from the fuselage and wing textures, right?

Björn,

When you look at the pictures behind Tufun's link you will see that there were hardly any rivets. However panels and large parts were were attached with screws. Fokkers were "glued" together which gave sales of the F-27 a difficult start. Nobody trusted this new technique. Only after the Royal Netherlands Air Force purchased them and showed how reliable these connections were large scale sales started.

Cheers,
Huub

Bjoern
September 28th, 2014, 09:11
Oh, okay. The dots on the fuselage are screws instead of rivets then. No one can spot the difference either way.

Glue and screws is even a natural deterrence against rivet counters, because what doesn't exist can't be counted. :biggrin-new:

TuFun
September 28th, 2014, 09:22
Here's a few enhanced pics reflecting what I want to see. I guess on this one they ran out of glue. :biggrin-new:

12661 12662 12663

Maarten -
September 28th, 2014, 12:18
Oh, okay. The dots on the fuselage are screws instead of rivets then. No one can spot the difference either way.

Glue and screws is even a natural deterrence against rivet counters, because what doesn't exist can't be counted. :biggrin-new:

Nice one! :encouragement:

TuFun
September 28th, 2014, 13:06
Based on that first pic... for what is worth. :adoration:

http://www.fsfiles.org/flightsimshotsv2/images/2014/09/28/nbaNR.jpg

http://www.fsfiles.org/flightsimshotsv2/images/2014/09/28/rNouJ.jpg

TuFun
September 28th, 2014, 21:02
Refined somewhat. After looking at 20 pages of photos of the F-27-200 G-BHMY and VH-FNE.

http://www.fsfiles.org/flightsimshotsv2/images/2014/09/28/wvELU.jpg

TuFun
September 29th, 2014, 01:22
With some paint.

http://www.fsfiles.org/flightsimshotsv2/images/2014/09/29/9NgsS.jpg

Bjoern
September 29th, 2014, 06:24
Neat!

I might just nick your line and rivet layers for the stretch models, if I may.

gray eagle
September 29th, 2014, 06:38
Huub,

This comes to mind when you say they were "Glued" together. ^ :biggrin-new: Now you know I'm just kidding.....

12700

Ferry_vO
September 29th, 2014, 07:06
If I may, I would like to add a few pics to this 'riveting' discussion that may be of some help:

PH-FHF at the Aviodrome, Lelystad:

http://i13.photobucket.com/albums/a262/Ferror/Aviodrome/IMG_3781_2_3_fused_zpsd0604f73.jpg~original (http://s13.photobucket.com/user/Ferror/media/Aviodrome/IMG_3781_2_3_fused_zpsd0604f73.jpg.html)

http://i13.photobucket.com/albums/a262/Ferror/Aviodrome/IMG_4951_2_3_fused_zps1d9fb9eb.jpg~original (http://s13.photobucket.com/user/Ferror/media/Aviodrome/IMG_4951_2_3_fused_zps1d9fb9eb.jpg.html)

http://i13.photobucket.com/albums/a262/Ferror/Aviodrome/IMG_4954_5_6_fused_zpsdd7d094e.jpg~original (http://s13.photobucket.com/user/Ferror/media/Aviodrome/IMG_4954_5_6_fused_zpsdd7d094e.jpg.html)

http://i13.photobucket.com/albums/a262/Ferror/Aviodrome/IMG_4958_59_60_fused_zpsf45f94d4.jpg~original (http://s13.photobucket.com/user/Ferror/media/Aviodrome/IMG_4958_59_60_fused_zpsf45f94d4.jpg.html)

Ferry_vO
September 29th, 2014, 07:08
The third F-27 prototype, same location; this one appears to have a lot more (Visible) rivets in the nose section:

http://i13.photobucket.com/albums/a262/Ferror/Aviodrome/IMG_3919_zps885f74e3.jpg~original (http://s13.photobucket.com/user/Ferror/media/Aviodrome/IMG_3919_zps885f74e3.jpg.html)

Don't be fooled by the Fokker 50 name, this F50 prototype is a converted F27, you can still see a large oval window that was painted over right of the Fokker logo:

http://i13.photobucket.com/albums/a262/Ferror/Aviodrome/IMG_3975_6_7_fused_zpsac1edaf5.jpg~original (http://s13.photobucket.com/user/Ferror/media/Aviodrome/IMG_3975_6_7_fused_zpsac1edaf5.jpg.html)

http://i13.photobucket.com/albums/a262/Ferror/Aviodrome/IMG_3978_79_80_fused_zpsd959b7ae.jpg~original (http://s13.photobucket.com/user/Ferror/media/Aviodrome/IMG_3978_79_80_fused_zpsd959b7ae.jpg.html)

Bjoern
September 29th, 2014, 08:55
New revision is up.

2014/09/29
Mk200/F-27A: Fixed antenna mapping, fixed part of the cargo compartment
poking through the fuselage, fixed shading issue on the dorsal fin
Mk500: Adjusted aircraft.cfg a bit (engine, htail, vtail locations, scrape
points), fixed shading issue on the dorsal fin
FH-227: Adjusted aircraft.cfg a bit (engine, htail, vtail locations, scrape
points)


Link, as usual:
https://drive.google.com/file/d/0B6K_xiE2GqmMUnZ2VzVkbFZaOU0/edit?usp=sharing


Upgrade:
- Back up all entries for any additional repaints from the aircraft.cfgs
- Replace the aircraft.cfgs for all models with the ones from the new revision
- Replace F-27.mdl and F27Mk500.mdl with the ones from the new download

Maarten -
September 29th, 2014, 09:35
The third F-27 prototype, same location; this one appears to have a lot more (Visible) rivets in the nose section:

http://i13.photobucket.com/albums/a262/Ferror/Aviodrome/IMG_3919_zps885f74e3.jpg~original (http://s13.photobucket.com/user/Ferror/media/Aviodrome/IMG_3919_zps885f74e3.jpg.html)



Which is hardly surprising since this aircraft (PH-NVF) was badly damaged during a belly landing at the airport of Addis Abeba, Ethiopia, on March 9, 1959. Cause of the accident was a premature rotation during the take off run.

Cheers,
Maarten

Bjoern
September 30th, 2014, 06:13
A minor fix for the FH-227 is now online. Download link as usual. Just replace FH-227.mdl.

Dutcheeseblend
September 30th, 2014, 12:06
Bjoern, thumbs up for bringing this baby into FSX life!

TuFun
October 2nd, 2014, 16:09
Had some spare time to work on the cargo door and lines aft there of. Next will be the tail section.http://www.fsfiles.org/flightsimshotsv2/images/2014/10/02/Zh0o.jpg

http://www.fsfiles.org/flightsimshotsv2/images/2014/10/02/S6VhQ.jpg

Portia911
October 2nd, 2014, 18:14
Great to see your 'treatment' being applied here, Dr Ted. :applause:

TuFun
October 4th, 2014, 21:11
Here's what it looks like before the magic begins. Adding some touches here and there. Aft fuse and tail not complete. Looking at a ton of photos! :dizzy:


http://www.fsfiles.org/flightsimshotsv2/images/2014/10/04/AcWmC.jpg

http://www.fsfiles.org/flightsimshotsv2/images/2014/10/04/l8ktG.jpg

http://www.fsfiles.org/flightsimshotsv2/images/2014/10/04/ODioj.jpg

TuFun
October 4th, 2014, 21:14
http://www.fsfiles.org/flightsimshotsv2/images/2014/10/04/YfqN8.jpg

jymp
October 5th, 2014, 03:51
Hi Tu Fun, looks like you need to get the latest from Bjoern, it doesn't have that shadow on the dorsal fin connected to the tail, would you be interested in doing a Piedmont Airlines scheme for the Fairchild F-27 and or the FH-227 ?, I have tons of pics for that airline.

Bjoern
October 7th, 2014, 07:18
New revision online incorporating a small fix for Tom's panel and the missing .ini files for some panel sounds and configuration.

Link:
https://drive.google.com/file/d/0B6K_xiE2GqmMUnZ2VzVkbFZaOU0/edit?usp=sharing


Update:
- Panel.cfg -> "F27_Native\panel"
- "Gauges" -> FSX root folder

TuFun
October 7th, 2014, 15:52
Thanks Bjoern.

Tanker is pressing so will work on wings/nacelle this coming weekend.

http://www.fsfiles.org/flightsimshotsv2/images/2014/10/07/qtefI.jpg

Bjoern
October 8th, 2014, 06:18
I've done both from scratch after photos. Texturing is a bloody PITA for me, so promise you retain some of of my work?

TuFun
October 8th, 2014, 18:25
I've done both from scratch after photos. Texturing is a bloody PITA for me, so promise you retain some of of my work?

Will do Bjoern. The wings/nacelles look good to me and will use what you did on those.

TuFun
October 20th, 2014, 18:41
Want to check out the basic white F-27 repaint. Wings/cowls as original unscaled to 2k.

https://app.box.com/s/9t4zlwqtyh0l9m8l1w7i


http://www.fsfiles.org/flightsimshotsv2/images/2014/10/20/LhoNE.jpg

http://www.fsfiles.org/flightsimshotsv2/images/2014/10/20/SAIVQ.jpg

Bjoern
October 21st, 2014, 07:06
Really great work, Ted! :applause:

TuFun
October 22nd, 2014, 01:06
A VIP is visiting Bowerman, WA (Orbx just updated this scenery a few days ago). I'll clean up the mess so as I can put a basic paint kit out in a few days.


http://www.fsfiles.org/flightsimshotsv2/images/2014/10/22/nw91Y.jpg

http://www.fsfiles.org/flightsimshotsv2/images/2014/10/22/sFcg.jpg

http://www.fsfiles.org/flightsimshotsv2/images/2014/10/22/i7LWA.jpg

Bjoern
October 22nd, 2014, 06:15
Dang, that looks good!

Are the panel lines and rivets "burned" into the master texture or can I edit them?
(Don't worry, it's just for the stretches.)

Portia911
October 22nd, 2014, 15:18
Very fine, Ted. Hope the paint jockeys are all over your paint kit once released. There are a multitude of options from all around the world for skinning this baby!

TuFun
October 22nd, 2014, 18:55
Dang, that looks good!

Are the panel lines and rivets "burned" into the master texture or can I edit them?
(Don't worry, it's just for the stretches.)

Yes, I find it the best way for me to do them. It's similar to bump mapping. The other technique is to paint a white or gray line adjacent to the panel line and adjust the opacity to get the right depth.

You can edit to some extent the base white textures as I have done a few times to fix some things by copy/paste method on a new layer.

Good example painting...

http://forums.x-plane.org/?showtopic=32930

TuFun
October 22nd, 2014, 19:01
VIP in the air...

http://www.fsfiles.org/flightsimshotsv2/images/2014/10/22/vM8wR.jpg

http://www.fsfiles.org/flightsimshotsv2/images/2014/10/22/OVQaj.jpg

http://www.fsfiles.org/flightsimshotsv2/images/2014/10/22/UDY3x.jpg

http://www.fsfiles.org/flightsimshotsv2/images/2014/10/22/QY7UF.jpg

expat
October 23rd, 2014, 04:02
Funny, Ted, you should do a VIP F-27.

As a kid I used to be thrilled to see one of these (photos of N270VR in the links below of the actual aircraft) belonging to Jock Whitney (publisher of the Herald Tribune and US Ambassador to the UK) come land and take off from the tiny - 2,328' - airport (0B8) at the West end of Fishers Island NY. I also met Leroy Grumman when I was a kid and he said he lost out selling a Gulfstream I to Whitney because it didn't have the STOL capability of the F27 to land at Fishers Island. Sound - and smell - of those Darts is something etched in my mind. The pilots once invited me inside to have a look around in the cabin and cockpit. It was a most elegant private aircraft.

I did up a paint a while back on the Mike Stone model - and got the registration number wrong - LOL!

I recommend people trying landing at 0B8 in FSX - it is challenging enough in a B200 King Air and amazing this F27 made it in and out of there.

http://www.airliners.net/photo/Fairchild-F-27F/2383043/L/&sid=4d15087529aaae924a08b8f9fb54d2ff

www.airliners.net/photo/Fairchild-F-27F/0228461/L/&sid=4d15087529aaae924a08b8f9fb54d2ff (http://www.airliners.net/photo/Fairchild-F-27F/0228461/L/&sid=4d15087529aaae924a08b8f9fb54d2ff)

http://s28.postimg.org/51srqishp/Jock.jpg (http://postimage.org/)

http://s30.postimg.org/w1aeqv141/fishersislandwithelizabethfieldairport0b8.jpg (http://postimage.org/)

Bjoern
October 23rd, 2014, 13:40
Yes, I find it the best way for me to do them. It's similar to bump mapping. The other technique is to paint a white or gray line adjacent to the panel line and adjust the opacity to get the right depth.

You can do that with the "drop" shadow function in GIMP. But it would look weird if done on the old 1024px masters as the panel lines are already too thick.


You can edit to some extent the base white textures as I have done a few times to fix some things by copy/paste method on a new layer.

Goody!


By the way:
I don't know how much I've covered up with paint on my repaints, but the deice boots on the wings do not stretch as far inboard as I've originally painted them. I was too lazy to correct the original paintkit for this or forgot about it. So you might want change that accordingly if you want to.

TuFun
October 23rd, 2014, 17:16
For those who want to repaint the F-27a, paintkit now available with the VIP repaint included. Hope it works out, not a paintkit creator! :biggrin-new:

https://app.box.com/s/gy39xli3lmwkb2t4i1by

Bjoern
October 24th, 2014, 10:59
Mucho thanks!

Almost a GB in size when unzipped. Eeek!
(But only a tenth of that in .xcf format. Heh.)


In terms of paintkit creation, I'd say that less is more i.e. less layers are much easier to get into. Or use layer groups, but these don't carry over well from PS to GIMP or vice versa.
I'll see what I can optimize in the layer department and how much space a re-exported .psd version needs. And how I get the textures to fit the streches.

fsafranek
October 24th, 2014, 11:21
From someone who has made a couple dozen paint kits for commercial products, this paint kit is a good one. All layers are labeled which is a real plus. A huge plus also is that the files can be opened in Photoshop 6 and Paint Shop Pro 7 so I'm extremely happy about that. Might merge some layers but will up the opacity of all to 100% so I can see what is included before loosing the flexibility that is currently there. Good kit TuFun.
:ernaehrung004:

TuFun
October 24th, 2014, 14:47
From someone who has made a couple dozen paint kits for commercial products, this paint kit is a good one. All layers are labeled which is a real plus. A huge plus also is that the files can be opened in Photoshop 6 and Paint Shop Pro 7 so I'm extremely happy about that. Might merge some layers but will up the opacity of all to 100% so I can see what is included before loosing the flexibility that is currently there. Good kit TuFun.
:ernaehrung004:

There is a reason to the madness with the layers. When creating the base I want the depth to be different like the window frames, doors, door handles, and panels to look different, not stamped all the same. Some rivets need to be darker than the rest depending on what it's attached to. When merged it will lose some of that detail because opacity will revert back to 100% as you stated.

And this is my second paintkit, welcome to change as fit. :untroubled: Fun stuff by the way! :encouragement:

trucker17
October 25th, 2014, 19:59
Been busy here Ted.......

TuFun
October 25th, 2014, 20:45
One of the few turbo props I like so it was a fun project, now focused on the Tanker from here on out. I prefer P3Dv2, but need FSX to do some work in, but not for long.

expat
November 8th, 2014, 07:30
Ported an older paint successfully - but can someone point out where the texture is for the nose gear doors please? Thanks!

Bjoern
November 8th, 2014, 09:09
See "FSX_Compatibility.psd" in paintkit folder of the F-27A/Mk200.

expat
November 9th, 2014, 10:00
Thanks Bjoern - assume it is one of those coloured squares?

Bjoern
November 11th, 2014, 07:37
Ah, just realized that the compatibility image file is for Bernie's FS9 model (which already has the separate NLG doors) and not Mike's.

The regular paintkit has a layer for the doors, so just use that one.

Bjoern
November 27th, 2014, 07:00
The next update is almost done.

One of the, if not the highlight might be the option to cover up all windows on all models:

http://i120.photobucket.com/albums/o183/t3h_3vil/FS%20Development/cargo_variations.jpg

This also enables people to use liveries with painted-on windows.


(Still not a chance for a full blown cargo model or the stupid military versions, so don't even ask.)

jymp
November 27th, 2014, 08:31
Ugh, If I only had the skills to do a proper Piedmont paint for the Fairchild versions, good job Bjoern, better & better

Bjoern
November 28th, 2014, 09:36
New revision online.

Highlights:
No more 2D panel, click sounds for all switches, option to plug up the cabin windows, rearranged upper overhead.
As well as a lot of other, smaller things. (Check the changelog in the readme.)

Link, as usual:
https://drive.google.com/file/d/0B6K_xiE2GqmMUnZ2VzVkbFZaOU0/edit?usp=sharing


Upgrade:
Delete all three Fokker/Fairchild aircraft folders from "SimObjects" (back up any additional repaints and the sound folder first), install as per the readme, then reinstall additional repaints and the soundset.

NOTAMS:
CTRL+E won't work anymore!

Bjoern
December 14th, 2014, 09:44
Smallish update.

Fixed weather radar, added the 2048px paintkit and VIP paint by TuFun.


Link, as usual:
https://drive.google.com/file/d/0B6K_xiE2GqmMUnZ2VzVkbFZaOU0/view?usp=sharing


Upgrade:
Replace weather_radar.cab, add texture.VIP to F27_Native and replace the aircraft.cfg there or add the entry yourself

Bjoern
December 23rd, 2014, 07:10
Update:
Fixed a very small visual glitch (controller cube visible after MLG retraction), new AP vertical behaviour*, VC glass should be a bit more transparent now, added strobe lights


Link, as usual:
https://drive.google.com/open?id=0B6K_xiE2GqmMUnZ2VzVkbFZaOU0&authuser=0


Affected files:
All .mdl files, all aircraft.cfg files, Glass_VC.dds.


*ALTITUDE mode will hold the current altitude. Climbing/sinking: Choose destination alt w/ alt selector (glareshield), then use the control wheel (AP panel) to select climb/sink rate. Don't care if that's realistic or not, but it should improve things for hand fliers as well.

Bjoern
March 19th, 2015, 16:33
In case you didn't know yet, I've done a paint pack with a few paints. See here:
http://www.sim-outhouse.com/sohforums/showthread.php?93078-Bunch-o-old-Fokkers&p=943382

Download link:
https://drive.google.com/file/d/0B6K_xiE2GqmMSUNxUDlZWWhXUTg/view?usp=sharing



Here's also a minor update for the base pack. You don't have to get it if you don't need very slight reflections on the exterior model. It might be of more interest to painters who want to put the (painted on) cargo door to use.
Link:
https://drive.google.com/file/d/0B6K_xiE2GqmMUnZ2VzVkbFZaOU0/view?usp=sharing

Upgrade:
Replace any .mdl files.

olderndirt
March 19th, 2015, 16:56
Hey Bjoern - how about this one? The company was 'Wien Air Alaska' - disregard the watermark

http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=21098&stc=1

Bjoern
March 19th, 2015, 17:19
No F27 operator from the 80s.

Interestingly enough, Wien had 227s in the 70s...but sold them off before 1980.

olderndirt
March 20th, 2015, 08:37
They called it an F27-B and had a simulator agreement with Piedmont.

Bjoern
March 20th, 2015, 11:29
Makes sense as PDT stayed in the 227 game long enough. I wonder what Wien did after PDT got rid of their fleet. And where Whistle Pig pilots in the 80s (e.g. at Britt or Air New England) were trained...

cliffordfanfern
May 26th, 2017, 15:10
Someone has the paint kit in PSD or in high definition, I created various textures of Aerocaribe, Aerocozumel, Noreste by TAESA, Mexico Navy but i need a paint kit improved?

Bjoern
May 27th, 2017, 08:07
The paintkits included in the model download is all there is.

aspen31
May 27th, 2017, 11:41
Hi all
Is the cargo door functional on all models or one specific? I can find the boxes on the cockpit sides but nothing happens when pressed and the icon remains "cargo door - closed"
Bjoern - thanks for another great airplane - aside from a small problem with start-up (which may be me) the machine seems to function well in Prepar3D v3.4 - not sure about the 64 bit to be released.
I appreciate the help.
Warren

Bjoern
May 28th, 2017, 05:38
No cargo doors and - just to set it straight from the start - no intention to ever model them.

aspen31
May 28th, 2017, 05:55
No cargo doors and - just to set it straight from the start - no intention to ever model them.

Hi Bjoern
You read my mind. I noticed a reference in the manual to opening the cargo door - hence my question.
Thanks
Warren