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View Full Version : Captain Sim 727 adding A2A Shockwave Lights in FSX



bk2000
May 28th, 2014, 07:10
Hello, Even with it's faults, I do like this airplane. I'm trying to add some of the A2A Shockwave lights to it.
This is the way the 'original' light .cfg for the airplane looked:
[LIGHTS]
light.0 = 5, 17, -7.5, -4.5, cs727_landing //left
light.1 = 5, 17, 4.5, -6.5, cs727_landing //right

I found this Shockwave light configuration on the A2A website here: http://a2asimulations.com/forum/viewtopic.php?f=32&t=21388&p=301739#p301739

NOTE: the author has posted that these are " 'FS9' Captain Sim 727-100 ".
I added the Shockwave lines directly below the original lines. Then I '//' those 'original' lines to deactivate them.
So, my new light .cfg looks like this:

[LIGHTS]
//light.0 = 5, 17, -7.5, -4.5, cs727_landing //left
//light.1 = 5, 17, 4.5, -6.5, cs727_landing //right
light.0 = 3, -27.59, -52.90, -2.49, Fx_shockwave_navred
light.1 = 3, -27.59, 52.90, -2.49, Fx_shockwave_navgre
light.2 = 3, -29.00, -53.40, -2.49, Fx_shockwave_navred
light.3 = 3, -29.00, 53.40, -2.49, Fx_shockwave_navgre
light.4 = 2, -33.50, -53.10, -2.50, fx_navwhih
light.5 = 2, -33.50, 53.10, -2.50, fx_navwhih
light.6 = 2, -28.25, -53.15, -2.49, Fx_shockwave_strobe
light.7 = 2, -28.25, 53.15, -2.49, Fx_shockwave_strobe
light.8 = 2, 23.40, 0.00, 7.20, Fx_shockwave_beacon
light.9 = 2, 1.05, 0.00, -7.20, Fx_shockwave_beacon
light.10 = 4, 50.00, -2.50, 0.70, cs727_vclight
light.11 = 4, 48.50, 0.00, 1.00, cs727_vclight
light.12 = 5, 9.50, 6.10, -2.90, Fx_shockwave_landing_light
light.13 = 5, 9.50, -6.10, -2.90, Fx_shockwave_landing_light
light.14 = 9, -20.00, -52.00, -4.50, cs727_voda
light.15 = 9, -20.00, 52.00, -4.50, cs727_voda
light.16 = 6, 43.7, 0.11, -9.5, fx_Shockwave_landing_light // Shockwave light


>>I added these lines into the panel.cfg (changing the gauge #'s to follow after the other gauge #'s)

[VCockpit01]
gaugexx=shockwave_lights!SW Lights, 1,1,1,1 //shockwave light
gaugexx=shockwave_lights!SW Lights_taxi_gear, 1,1,1,1 //shockwave light


>>>The lights appear to work fine. But I see 2-lights hanging below the wing on both sides of the aircraft.
They appear to be nav lights.
8772
When I try to reposition them, by changing their coordinates, that seems to put some of the other lights out of wack.

Another issue for me is that I cannot turn-off the landing and taxi lights with the cockpit switches. The only way to turn them off is to use the CNTL+L to get the landing lights to go off and use the L-key to get the taxilight to go off.
Any suggestions will be appreciated...?

Bjoern
May 30th, 2014, 07:39
>>>The lights appear to work fine. But I see 2-lights hanging below the wing on both sides of the aircraft.
They appear to be nav lights.



Could be caused by wingflex. The original lights are attached to the wing in the model file and can thus move as the wing flexes.
Lights defined in the aircraft.cfg do not support this.

Either remove the new lights or live with the inconsistency.

bk2000
May 30th, 2014, 15:50
Bjoern, Thank you for your reply.
I am curious to know what 'light lines' are showing in your 'aircraft.cfg [LIGHTS] section'.
Mine only has 2 lines in it ...copy below:

[LIGHTS]
light.0 = 5, 17, -7.5, -4.5, cs727_landing //left
light.1 = 5, 17, 4.5, -6.5, cs727_landing //right

Does your [LIGHTS] section show more than just 2 lines..?

Bjoern
May 31st, 2014, 11:23
I do not have the CS727.

The conflict between wing flex and aircraft.cfg defined lights is universally applicable though.