PDA

View Full Version : FSX native Fokker D XXI RELEASED



Pages : [1] 2

huub vink
May 12th, 2014, 11:37
Personally I had never expected to see this one in FSX. But sometimes unexpected things happen :encouragement: A student Aeronautical Engineering without any experience started this project and so far he has been able to answer all challenges which he came across.

All pictures are still work in progress and although the model perhaps looks finished, there is still a lot to do.

The 213 over Vlieland

http://i6.photobucket.com/albums/y210/Huub_Vink/20140415_D21_a3_zps14b378e5.jpg~original (http://s6.photobucket.com/user/Huub_Vink/media/20140415_D21_a3_zps14b378e5.jpg.html)

The fully clickable VC with 3D gauges. The compass is really a work of art.

http://i6.photobucket.com/albums/y210/Huub_Vink/20140501_a2_zpsd40d1348.jpg~original (http://s6.photobucket.com/user/Huub_Vink/media/20140501_a2_zpsd40d1348.jpg.html)

The fact that the pilot is wearing a steel helmet is authentic.

http://i6.photobucket.com/albums/y210/Huub_Vink/20140415_D21_a2_zps4d6ae827.jpg~original (http://s6.photobucket.com/user/Huub_Vink/media/20140415_D21_a2_zps4d6ae827.jpg.html)

Cheers,
Huub

huub vink
May 12th, 2014, 11:43
The beautiful detailed Bristol Mercury VIII

http://i6.photobucket.com/albums/y210/Huub_Vink/20140405_D-21a_zpsaf916a39.jpg~original (http://s6.photobucket.com/user/Huub_Vink/media/20140405_D-21a_zpsaf916a39.jpg.html)

With the early markings

http://i6.photobucket.com/albums/y210/Huub_Vink/20140503_zps28658b86.jpg~original (http://s6.photobucket.com/user/Huub_Vink/media/20140503_zps28658b86.jpg.html)

Dumonceau
May 12th, 2014, 11:59
Oh my!! :D

Stickshaker
May 12th, 2014, 12:18
Very nice indeed!

Daube
May 12th, 2014, 12:26
It's really cool to see these "rare" types converted to FX native. !
And that model looks beautiful ! :applause:

PutPut
May 12th, 2014, 12:31
If this is the model I think it is; the really unique thing is it is developed in Blender, a free 3D program that beats Gmax all to heck and is easier to use. Been watching this model hatch over at FSDeveloper for some time, now.

Best, Paul

The success of this (and any other Blender project) depends on the development of a successful FSX compiler. It appears this is now within reach with a Blender toolset which is a major subject at FSDeveloper.

huub vink
May 12th, 2014, 13:23
Paul, it is the model you have been watching! And yes it has been made with blender.

Cheers,
Huub



If this is the model I think it is; the really unique thing is it is developed in Blender, a free 3D program that beats Gmax all to heck and is easier to use. Been watching this model hatch over at FSDeveloper for some time, now.

Best, Paul

The success of this (and any other Blender project) depends on the development of a successful FSX compiler. It appears this is now within reach with a Blender toolset which is a major subject at FSDeveloper.

stiz
May 12th, 2014, 13:30
been watching it over at FSdev as well, really hope it gets finished :applause: :applause:

Roger
May 12th, 2014, 13:51
Great news! All power to the developer:applause:

SeanTK
May 12th, 2014, 14:29
If this is the model I think it is; the really unique thing is it is developed in Blender, a free 3D program that beats Gmax all to heck and is easier to use. Been watching this model hatch over at FSDeveloper for some time, now.

Best, Paul

The success of this (and any other Blender project) depends on the development of a successful FSX compiler. It appears this is now within reach with a Blender toolset which is a major subject at FSDeveloper.

Very curious about this, as it could open up addon development to a wider audience depending on to what extent it is "easier to use". I am unfamiliar with Blender (beyond having heard of it in 3d modelling circles), but would be interested in hearing more regarding this FSX compiler and and comparative reports on ease of use between it and Gmax, understanding that there's still a learning curve.

Sundog
May 12th, 2014, 17:30
Outstanding work. Thanks for the previews.

Dutcheeseblend
May 12th, 2014, 23:06
Hi there and thanks for those nice and friendly replies!

All I can say it is a challenging project, but also very nice to do. Be mentioned, without the help of Huub, it wouldn't have been possible to achieve the accuracy I have achieved now.

Cheers!

Dutcheeseblend:encouragement:

PHo17
May 12th, 2014, 23:57
Good news! :applause:

Hope there will be some Finnish paint too ...

and maybe one model with skies like this: http://users.kymp.net/mode0522/planes/fokker%20d-21.html ?

The D-XXI played main part as fighter in our Winter War 1939-40. It took part into the Continuation War (1941-44) too, but not as first class fighter anymore.

Pekka

wombat666
May 13th, 2014, 01:01
Outstanding and a great tribute to one of the unknown fighters of WW2.
:applause:

jankees
May 13th, 2014, 01:22
excellent news!

huub vink
May 13th, 2014, 03:03
Pekka,

There were quite some differences between the Finnish (Mercury powered) D-XXI and the Dutch one. One of the most visual differences are the legs of the undercarriage. The Dutch D-XXI had thin legs to reduce drag, while the Finnish had a much heavier undercarriage to enable them to use skies.

However the main differences can be found in the cockpit. It took quite some efforts to reconstruct an accurate Dutch cockpit. The is a not so accurate replica in the Dutch Military Aviation Museum and especially the cockpit area contains a lot of errors and "alternative" instruments. There is an authentic, but very incomplete wreck in the Crash museum and there finally are a few pictures, which however do not give a complete overview (digital cameras did not exist in those days).
As it will be impossible to reconstruct an authentic Finnish cockpit, I don't think there will ever be a Finnish version.

The FR-110 in the "Keski-Suomen ilmailumuseo" could posibly provide the needed information, but I really don't know how accurate and complete the cockpit of this Fokker is. But perhaps you are willing to find out?

Cheers,
Huub

Dutcheeseblend
May 13th, 2014, 07:45
Thanks Huub for stating this!

I can tell that changing the external model to a Finnish outlook is a job which is possible. Changing the cockpit though would be a very difficult job (anyway if the FR110 doesn't have an accurate cockpit).

First things first. I'm not yet finished with the Dutch cockpit (a few minor details still left, overall layout is definitive), so I can't promise things!

;)

Dutcheeseblend
May 13th, 2014, 10:55
Very curious about this, as it could open up addon development to a wider audience depending on to what extent it is "easier to use". I am unfamiliar with Blender (beyond having heard of it in 3d modelling circles), but would be interested in hearing more regarding this FSX compiler and and comparative reports on ease of use between it and Gmax, understanding that there's still a learning curve.

Hi there:wavey:!

Blender was my choice since I've been working with it for some years and felt at least a bit comfortable with it. A thing what I'm not able to say about Gmax. When the project started in April 2013, no means was there to get a Blender model into FSX. In fact, I had to convert it via ModelConverterX in some way to Gmax, do some animating and so on :banghead:. Until DirectX export from Blender (incl animations) became possible (fall 2013). Arno Gerretsen was so kind to add features to MCX that could parse a visibility tag and mouse rectangle depending on the name of the model part in Blender. Animations could be tagged shortly afterwards.
November/December 2013. My fellow capt_x from FSDeveloper started to write a toolset for Blender that in fact replicated the Aces toolset for (G)max :running:. It eventually could tag an animation, add attachpoints, create FSX materials and properties and export to .X (and further to .mdl). The link below is the Blender section of FSDeveloper:
http://www.fsdeveloper.com/forum/forums/blender.136/

Information about the toolset can be found: http://www.fsdeveloper.com/forum/threads/blender-to-fsx-toolset.428090/

It is clear that the names of both Arno Gerretsen and Felix Schneider (capt_x) must be mentioned in this case!:encouragement:

Regards,

Dutchie

grunau_baby
May 13th, 2014, 11:26
:jawdrop: this news is like a miracle to me... Never expected this to ever happen.

Great work, especially with the scarce accurate visual information on aircraft details!!! Looking forward to this development!!!

Regards
Alex

Bradburger
May 13th, 2014, 12:41
Thanks for the HU Hubb!

And thanks to Dutchie for taking on the project.

Fantastic job, and like everyone else, am looking forward to it!

Cheers

Paul

jankees
May 13th, 2014, 13:33
and perhaps a Danish version?

http://www.hyperscale.com/2009/reviews/kits/p7hg_img_17/fullsize/1225534866_fs.jpg

huub vink
May 14th, 2014, 02:06
There are actually more pictures and drawings available from the cockpit from a Danish D-XXI. And the D-XXI in the Dutch Military Aviation Museum has a few details from the Danish version.

But like Dutcheeseblend already said, its perhaps better to finish the Dutch version first before making plans for the next model. Personally I would prefer an early version Dutch version without aiming device and radio mast first :untroubled: (Aren't we all a bit greedy :biggrin-new:)

Cheers,
Huub

PHo17
May 14th, 2014, 03:11
Pekka,

There were quite some differences between the Finnish (Mercury powered) D-XXI and the Dutch one. One of the most visual differences are the legs of the undercarriage. The Dutch D-XXI had thin legs to reduce drag, while the Finnish had a much heavier undercarriage to enable them to use skies.
...
Huub

Thanks for the info Huub. Me personally the little? differencies between Duch and Finnish models won't bother. At last there will be a Fokker D-XXI, and that's the main thing. Maybe later on the Finnish Mercury or Twin Wasp model too?

Actually I visited the Keski-Suomen Ilmailumuseo a couple of years ago and took some pictures. Unfortunatelly not from all cockpits (including Fokker). For that one needs a permission I think. Now next time I go there I'll ask it of course (and for other airplains too). When I visited the museum there was some other interestings aircrafts too like Brewster BW-372. It was found on one lake's bottom in Russia a little more than ten years ago and I think it is the only one Brewster remaining model F2A 239? I am recalling that the Netherlands used those too - thought not the same model.

Pekka

Dutcheeseblend
May 14th, 2014, 04:08
Creating a Wasp will be a far more extensive job as one might imagine ;)

Below is one of my nicest shots, showing the bump maps to good effect. The model is equipped with bump and spec maps.

http://i1360.photobucket.com/albums/r653/ahtkaasjager/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/eveningmood_zps844016e0.png~original (http://s1360.photobucket.com/user/ahtkaasjager/media/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/eveningmood_zps844016e0.png.html)

stiz
May 14th, 2014, 04:48
not that it matters really, but finish the current one, THEN do the variants. :)

One thing i've just noticed which is bugging me, why did they put the hole in the rudder?? was it so it could be locked in place or was is a towing point??

bmd
May 14th, 2014, 07:09
Hello,

Thank for the screenshots of this beautiful Fokker airplane model work in progress. I will follow with great interest the dev elopment of this new model.

Have a good day

Benoit

Dutcheeseblend
May 14th, 2014, 09:15
Thanks!

The rudder has (as well as other parts of the D.21) a story. I can't tell it fully here, then I should have to dive again in some books :p
In fact, technically this rudder has a shielded horn tab, which is for balance, counterweight etc. The prototype rudder was smaller than this one, but during testflights, some stability issues were discovered so a bigger rudder was applied. They also put a piece of lead (or another scrap of metal) at the rudder, which could be deployed inflight:biggrin-new::jump: for testing. Eventually it became a definitive shielded horn just as this one.

There was a towing point though at the tail, but at the lower part (where the lower hinge of the rudder is, in that 'triangle'), but I didn't model that... :173go1:

hairyspin
May 14th, 2014, 10:59
It's been very interesting watching this project develop over the winter, FSDeveloper being a regular haunt. The modeller has a museum example of the D-XXI to refer to, which trumps any half-baked 3-views from a hobby site, and it shows in the quality of the details.

There were tools to export to FSX from Blender a long time ago but they were incomplete. The tools capt_x has developed from scratch have been a real breakthrough for Blender users and with the D-XXI they can see what can be done with them! :jump: I'm not going to compare with Gmax or 3ds Max either - I haven't used Blender at all.

huub vink
May 14th, 2014, 11:14
From top to bottom: The Finnish D-XXI, the Danish D-XXI (the twin bladed prop was only temporarily) and the Dutch D-XXI. Notice that the Finnish one has a different propeller and is lower in its legs. The shirts around the legs are closed to prevent ice and snow to enter the undercarriage.

http://i6.photobucket.com/albums/y210/Huub_Vink/D-XXIComparison_zpse61eb517.jpg~original (http://s6.photobucket.com/user/Huub_Vink/media/D-XXIComparison_zpse61eb517.jpg.html)

Cheers,
Huub

Bjoern
May 14th, 2014, 13:16
The finnish ones had a PW (Twin?) Wasp to boot which was more powerful, but heavier than the original engine. The Finns even had a version with a retractable landing gear.

I've stumbled upon an old fact sheet on the D.XXI yesterday. It's in german and probably does not contain any new information for you guys, but I can low-level scan (i.e. photograph) it if you want to.

Dutcheeseblend
May 14th, 2014, 21:06
Of course Bjoern, I'd like to look at it!

There were basically two Finnish versions: the Mercury and the Twin Wasp Junior. The Mercury was a lot the same like the Dutch Mercury, but the Wasp was really different. Performed not better than the Mercury. The TWJ performed not as good as the Mercury because it was a smaller engine ('Junior'). Experiences at least revealed that it not performed as expected.
There has been a RG version, but the reason why the never got them in productio phase is, if I remember well, unclear. Probably the speed gain was not high enough. This was an issue during early development in 1934 or so already at Fokker. The D.21 wasn't aerodynamically refined enough to have profit of RG, but the Finnish did try it out yet.

PHo17
May 14th, 2014, 23:34
...
There has been a RG version, but the reason why they never got in production phase is, if I remember well, unclear. Probably the speed gain was not high enough. This was an issue during early development in 1934 or so already at Fokker. The D.21 wasn't aerodynamically refined enough to have profit of RG, but the Finnish did try it out yet.

There ware built some RG version first for series III and IV (changes for built up airplanes). Those didn't work well. Then later was made another try for some planes already in assembling phase (Finland made those fighters by license). That worked some how, but was "too little too late" (there wasn't enough time to make changes and correct ocurring troubles and Fokker D-XXIs began to be out of date anyway for use as fighters).

Here is the whole story: http://panssarivaunut.blogspot.fi/2014/04/fokker-dxxi.html

(The text is in Finnish. Use option englanti behind the Translate button)

Pekka

Bjoern
May 15th, 2014, 05:37
Of course Bjoern, I'd like to look at it!

Okay. You'll get a "scan" later.

Bjoern
May 15th, 2014, 10:00
There you go, Cheesy:

http://i.imgur.com/7VyMxDf.jpg
http://i.imgur.com/TNABcwv.jpg
http://i.imgur.com/JV6yfqO.jpg

Dutcheeseblend
May 16th, 2014, 10:20
Thanks for that Bjoern! Nice factsheet:adoration:

Just to think of:
May 11 1940, Fokker D.21 213 was shot down at Waddinxveen by a Me-110.
May 12 2014, Fokker D.21 213 was made public to the Sim-Outhouse ;)

Bjoern
May 16th, 2014, 12:26
Thanks for that Bjoern! Nice factsheet:adoration:


You're welcome.

Dutcheeseblend
May 31st, 2014, 10:19
Hi all,

It has been quiet around here in the past weeks, I'm rather busy at school right now. Anyway, this will take only a few weeks yet. Found a bit of time tonight to make a short shoot: a departure from 'Lelystad'

Have fun!

We start at the old Schiphol at EHLE; a straightforward choice. Engine started, all systems on, start rolling.
http://i1360.photobucket.com/albums/r653/ahtkaasjager/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/D21_EHLE_01_zpsf0a61a39.png~original (http://s1360.photobucket.com/user/ahtkaasjager/media/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/D21_EHLE_01_zpsf0a61a39.png.html)

Next we pass a nice Cub, a Neptune and a 747. Pic taken from the slider window.
http://i1360.photobucket.com/albums/r653/ahtkaasjager/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/D21_EHLE_03_zpsebece7d6.png~original (http://s1360.photobucket.com/user/ahtkaasjager/media/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/D21_EHLE_03_zpsebece7d6.png.html)

There's also a F.27 Friendship: old meets 'new'. Both planes bear the Fokker signature. This happy photographer was able to find a spot on that Neptune
http://i1360.photobucket.com/albums/r653/ahtkaasjager/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/D21_EHLE_02_zps078202aa.png~original (http://s1360.photobucket.com/user/ahtkaasjager/media/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/D21_EHLE_02_zps078202aa.png.html)

Taking a bit of fuel, though I'm already almost filled up. Good since I've nine of those 2.7l cilinders in front of me, all thirsty.
http://i1360.photobucket.com/albums/r653/ahtkaasjager/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/D21_EHLE_04_zps9c994c8f.png~original (http://s1360.photobucket.com/user/ahtkaasjager/media/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/D21_EHLE_04_zps9c994c8f.png.html)

Dutcheeseblend
May 31st, 2014, 10:21
Keeping on rolling, and lining up on runway 05!
http://i1360.photobucket.com/albums/r653/ahtkaasjager/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/D21_EHLE_05_zpsa6e3ec28.png~original (http://s1360.photobucket.com/user/ahtkaasjager/media/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/D21_EHLE_05_zpsa6e3ec28.png.html)

Full power, some rudder activity, let the nose drop and running down the concrete.
http://i1360.photobucket.com/albums/r653/ahtkaasjager/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/D21_EHLE_06_zps95e787d0.png~original (http://s1360.photobucket.com/user/ahtkaasjager/media/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/D21_EHLE_06_zps95e787d0.png.html)

We're off and climbing! EHLE starts fitting in one pic.
http://i1360.photobucket.com/albums/r653/ahtkaasjager/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/D21_EHLE_07_zps54fac87f.png~original (http://s1360.photobucket.com/user/ahtkaasjager/media/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/D21_EHLE_07_zps54fac87f.png.html)

Looking to the right, I can see our 'polders' and the Aviodrome museum.
http://i1360.photobucket.com/albums/r653/ahtkaasjager/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/D21_EHLE_08_zps11210635.png~original (http://s1360.photobucket.com/user/ahtkaasjager/media/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/D21_EHLE_08_zps11210635.png.html)

Dutcheeseblend
May 31st, 2014, 10:22
We're on altitude. Nothing to worry about, only a few clouds.
http://i1360.photobucket.com/albums/r653/ahtkaasjager/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/D21_EHLE_09_zps29f7f9c1.png~original (http://s1360.photobucket.com/user/ahtkaasjager/media/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/D21_EHLE_09_zps29f7f9c1.png.html)

That's what you'll eventually get to see: the typical Dutch farmland scenery. It's getting a bit cold here, I'll put that window back.
http://i1360.photobucket.com/albums/r653/ahtkaasjager/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/D21_EHLE_10_zps231395e9.png~original (http://s1360.photobucket.com/user/ahtkaasjager/media/AHTKAASJAGER-PC/Fokker%20D_21%20FSX/D21_EHLE_10_zps231395e9.png.html)

Enough for tonight!

Dutcheeseblend
June 13th, 2014, 12:48
Hi all!

Though I don't have pictures to show to you, I put down a small status-update here.

The Ragonot electrical unit, which regulates the electrical system and the generator, is programmed. To this extent, that it shows what it should show to the pilot. I thing this is satisfactory, real electronics are not very well implemented in FSX by default. I took me a while, but finally I got there and I feel happy about it :D

I also created a system that generates some smoke from the engine as the throttle is pushed forward suddenly. An example can be seen in this RL video from 1:30: https://www.youtube.com/watch?v=u4A0DFKomws
Still struggling with FSX effect system, but I think I'll manage it to get something working.

That's all so far! Nice progress, getting close!

Regards!

huub vink
June 13th, 2014, 14:12
Thanks for the update. I'm curious to see this effect in FSX.

Cheers,
Huub

Dutcheeseblend
June 17th, 2014, 11:10
Now, I've got some pics to show off what I'm talking about. Firstly, the Ragonot unit with a working variable resistance (or should it be resistor?).
Furthermore, the startup effect, with some flames and some puffs of smoke.
At last, the effect that will occur after rapid throttle movement.

Since I've some troubles with my Photobucket, I need to insert them as attachments (if it works too...)

PHo17
June 17th, 2014, 21:54
Now, I've got some pics to show off what I'm talking about. Firstly, the Ragonot unit with a working variable resistance (or should it be resistor?).
...


Looks nice.

Resistance is an entity (measurable feature) and resistor is a device.

Pekka

mgr
June 18th, 2014, 01:21
Now, I've got some pics to show off what I'm talking about. Firstly, the Ragonot unit with a working variable resistance (or should it be resistor?).
Furthermore, the startup effect, with some flames and some puffs of smoke.
At last, the effect that will occur after rapid throttle movement.

Since I've some troubles with my Photobucket, I need to insert them as attachments (if it works too...)

:applause: Looking very impressive!! :applause:

Marcel

huub vink
June 21st, 2014, 02:15
The effects look very promising! I glad you were able to solve the problems with the Raganot (or should I say overcome the shortcomings of FSX)

Cheers,
Huub

burcham8
June 21st, 2014, 04:05
Looks beautiful...can't wait to take it up and wring it out.

Marc

P.S. Now can anyone tell me if there is a comparable MS.406 and Dewoitine 520?

Bjoern
June 21st, 2014, 09:34
Portover D.520: http://www.sim-outhouse.com/sohforums/showthread.php?52756-Dewoitine-D-520

Ms.406: I think there's a portover model from A.F.Scrub on Flightsim.

Dutcheeseblend
June 25th, 2014, 05:00
Thanks for the replies! I eventually had to leave the throttling-up-smoke, since there appeared too many conditions for it to be visible. So that feature is scrapped, my apologies for that.

In VC, I added some other feature: a winding clock. Ok, it's not fully the same as it should be in real life, but it is an approximation. In fact, one needs to right-click the knob below the clock gauge, scroll it to place the needles at the correct time, middle-click to push the knob back and scroll to wind the knob. After a certain number of windings, the clock will be automatically set to the current local time. I'm still thinking of some approach to let the needles display (after appropriate winding) the time one set using the turnknob, but that might not be feasible for me yet.

But for the remaining, the addon is in final phase. I released a beta yesterday for some members around here, which will be regarded as final testing. Of course, a lot can happen but a milestone is achieved anyway.

Regards, Dutchie

Cirrus N210MS
June 25th, 2014, 09:11
looking amazing looking forward to fly it :applause: i like classic planes

Dutcheeseblend
July 11th, 2014, 04:35
Hi all,

Beta testing is busy now, at the moment I'm working on invisible improvements. So I decided to create a small flight report, that is a part of it.

We're flying at Ameland today. Weather is Real-world weather.

I'm already above the clouds (around 15000 ft) when I decide to start a report. So we start with this picture. The blue flame at the exhaust is visible, due to the hot engine. The Blenheims (which used the same engines) were equipped with a flame-damper.

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/cld_01.png

This is what it looks at four o'clock. At the right you can see the battery.

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/cld_02.png

We start a dive, to get below the clouds and eventually land at EHAL. Make a flick roll and dive on. The D.21 was very good capable of diving flight, 700 km/h was an achievable speed during the dive! Having 302 kts indicated here.

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/cld_03.png

Dutcheeseblend
July 11th, 2014, 04:36
That's the way it looks from the outside. Nice uh?

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/cld_04.png

The island of Ameland starts to shape in my windscreen. And I can look through the Goertz gunsight.

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/cld_05.png

I still like the NL2000 scenery a lot. The 213 over Ameland, but not yet HuBoBe. HuBoBe means Huisje Boompje Beestje, literally House Tree Animal. It was an extreme low-altitude flight which Dutch pilots did to get rid of the Messerschmidts in May 1940.

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/cld_06.png

Tower EHAL got met in sight. This model displayed is LOD100. I've got LODs 400, 100 and 5, which work perfectly.

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/cld_07.png

Dutcheeseblend
July 11th, 2014, 04:37
Landing configuration with braking flaps! Speed is correct now and one can see the open slider windows. It's quite hot today!

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/cld_08.png

Touchdown with a nice threepoint landing!

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/cld_09.png

After taxiing back to parking, I open the left canopy and shut down the engine.

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/cld_10.png

That's it for today! Thanks for watching!

Stickshaker
July 11th, 2014, 06:01
Really looking forward to this beauty!

Dutcheeseblend
July 18th, 2014, 12:03
Thanks!

Since beta testing progress is allright now, I decided to start working on the early D.21 version, like it was delivered to the Army. My apologies for having no screenshots yet, they will follow soon.

More info on differences can be found at my blog.

Greetz

Dutcheeseblend
July 19th, 2014, 06:43
I've got a picture for you now. It is showing the differences with respect to the war version. In this shot, one can see the specular and bump map combining nicely.

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/early_02.png

Dutcheeseblend
July 21st, 2014, 07:14
The early version's pilot has also been adapted: he now wears a white flying cap and a pair of glasses. This is done after photographs of early colors D.21s having white-capped pilots in the cockpit.

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/early_pilot.jpg

And I made a flight from the airfield of Teuge. Just taking off, and playing HuBoBe with the cows.

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/early_pilot_03.jpg

A typical Dutch view in my opinion: the tricolor, a Fokker and some flat green scenery.

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/early_pilot_04.jpg

Passing the airfield of Teuge. Still like the NL2000 scenery!

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/early_pilot_05.jpg

huub vink
July 21st, 2014, 13:53
Looks great and somehow this pilot looks quite familiar :encouragement: Perhaps the weathering should be reduced a bit as the aircraft is much newer here than in the "orange markings" version. (just a thought).

And NL2000 is indeed beautiful scenery and certainly the best value for money (free!)

Cheers,
Huub

Dutcheeseblend
August 11th, 2014, 13:03
Thanks Huub! Again, the NL2000 scenery takes some attention. I've done quite a few little jobs and improvements recently, but the latest is... the custom environment map!

There you go!
https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/custom_envmap01.png

And close-up to the compass
https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/custom_envmap02.png

This map is IMHO better than the default environment map and it reflects much more accurate the Dutch scenery. Mind, I overdrive reflection settings for this purpose only now.

Regards!

huub vink
August 14th, 2014, 12:38
Looks good and I really like the compass which actually works like the real thing did.

Cheers,
Huub

Dutcheeseblend
August 22nd, 2014, 08:47
Hi all,


Another beta has been sent to my testers. Since I had a bit of time, I started working on the Danish license built version. I can't really show pictures, but the main differences are:


- Different gunsight
- No standard landing lights
- No weapons
- Tiplights moved
- Large landing light right
- Landing gear strut protection cover removed (was also in real, because snow was gathering there)
- No radio antenna
- the inside of course has even more differences!


Until now, the external model is done mostly and the VC is being worked on.

Dutcheeseblend
August 22nd, 2014, 14:58
Did a bit of painting tonight and it resulted in this. This has to be the J-50, but is still in early stage of painting.

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/j50_01.png

Ferry_vO
August 23rd, 2014, 02:59
Nice work once again Daan!

That undercarriage looks weird though..

Dutcheeseblend
August 23rd, 2014, 06:34
Thanks Ferry! Well, the undercarriage is really what it should look. The Danish removed the middle part of the covering, because of snow was gathering there. I must be honest that I've always wondered why they didn't remove the wheel cover, most likely it would gather the most snow. But well, this is historically correct :D

I hope the beta is fun and satisfactory? ;)

Ferry_vO
August 23rd, 2014, 06:58
I know it is correct Daan, but it just looks weird!

11702


I love the beta and I hope to fly it more during my upcoming holiday in September.

huub vink
August 23rd, 2014, 07:33
The betas are great Daan :encouragement: About the Danish version... as page 138 from Peter de Jong's book shows, they didn't remove covering on all aircraft.
And I fully agree with Ferry, the "skinny" legs are historically correct, but definitely do look odd.

Cheers,
Huub

Ferry_vO
August 23rd, 2014, 07:41
Didn't the Finnish versions have the same snow problem?

The Danish D-XXI looked really nice in their silver colour scheme btw; nudge nudge, wink wink.. :wiggle:

Dutcheeseblend
August 23rd, 2014, 07:57
Well, I need to get a full overview of all Danish versions. Also about armament I guess...

I don't know Ferry, I didn't read about it and there are no photographs of Fokker's with this. It always confused me a bit that the Finnish didn't seem to have this problem, while the Danish had. Denmark=sometimes snow, Finland=a lot lot lot of snow

??? Anyway, photographs should tell the truth I guess...

Yeah, I'm thinking about the alu painted Danish planes too, but that model version is more like the Finnish one, so will be done later on I think. FD are also different since the Dutch made Danish planes had an earlier Mercury. This Danish version I'm working on in fact is the late one.
But I will get some troubles with metal texturing. Anyway, it was painted in alu colors, so not bare, but yet...

The pilot in this version also has different clothing: Browny boots, blue trousers, dark leather jacket and leather flying cap.

aeronca1
August 25th, 2014, 06:40
It always confused me a bit that the Finnish didn't seem to have this problem, while the Danish had. Denmark=sometimes snow, Finland=a lot lot lot of snow

Just a wild guess, but having lived in Finland, it is quite a bit colder in Winter than Denmark thus the snow is fluffier vs Denmark where it is warmer/wetter and compacts much more.

Dutcheeseblend
August 25th, 2014, 09:30
Thanks for the input!

These colors seem to be better, still a bit of work left on the Danish externals.

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/vaerlose_02.png

More pics to be found on my blog.

wombat666
August 25th, 2014, 11:20
Well, I need to get a full overview of all Danish versions. Also about armament I guess...

I don't know Ferry, I didn't read about it and there are no photographs of Fokker's with this. It always confused me a bit that the Finnish didn't seem to have this problem, while the Danish had. Denmark=sometimes snow, Finland=a lot lot lot of snow

??? Anyway, photographs should tell the truth I guess...

Yeah, I'm thinking about the alu painted Danish planes too, but that model version is more like the Finnish one, so will be done later on I think. FD are also different since the Dutch made Danish planes had an earlier Mercury. This Danish version I'm working on in fact is the late one.
But I will get some troubles with metal texturing. Anyway, it was painted in alu colors, so not bare, but yet...

The pilot in this version also has different clothing: Browny boots, blue trousers, dark leather jacket and leather flying cap.

I have a feeling that the Danish Fokkers were fitted with a pair of Masden guns in underwing pods, maybe 20/23MM but I'll need to look that one up!

Penz
August 25th, 2014, 11:31
The work with fitting the Madsen 20 mm guns (in underwing pods) was still going on when it was halted by the Nazi occupation.

Whether or not the pods made it onto J-50, your guess is really as good as any I think. :mixed-smiley-010:

huub vink
August 25th, 2014, 11:39
I have a feeling that the Danish Fokkers were fitted with a pair of Masden guns in underwing pods, maybe 20/23MM but I'll need to look that one up!

That's nearly correct :untroubled: The original plan was to fit all the Danish D-21 aircraft with 23mm Masden gun. However the plans were changed and the nearly identical 20mm version was fitted to the J-42. As there were severe problems producing these gun, not aircraft all were fitted with these Masden guns (if any).

Cheers,
Huub

edit: Penz was faster than me!

Dutcheeseblend
August 25th, 2014, 12:44
Yes, for what I understood were the Madsen guns only used on J-42, the particular airplane which is photographed very well by the way. I'm planning something like this: now working on the late Danish version (no guns, camo scheme, Mercury 8), thereafter make a model for the Dutch built Danish planes. These looked more like the Finnish and had an older Mercury, and were painted alu. That model will have a Madsen pod I think...

Dutcheeseblend
August 25th, 2014, 12:56
Did some research for a moment:

Status April 9 1940 (according to mr. Peter de Jong: 978-90-8616-099-0) when Germany attacked Danish airfields

J-41 and J-42
Dutch built, based at Kløvermarken, engine Mercury VI

J-43 - J-49
2. Eskadrille at Værløse, but J-46 had no fuel tank and J-48 no tailwheel. Some had only nose-armament, some even nothing.

J-50 and J-51
Also delivered (I better won't apply weathering to J-50 :Dhttp://www.fsdeveloper.com/forum/styles/default/xenforo/clear.png)

J-52
Had not even made it's first flight

Dutcheeseblend
August 27th, 2014, 09:56
Because J-50 flew only 15 minutes, there is hardly weathering on the texture. That made the Danish color scheme very light, so Huub advised me new colors, making the thing darker, but still having the same look. Thanks Huub, it looks better now! Mind that I still have some work to do on this colors, applying a bit of toning and noise.

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/dan_01.png

Scenery is Grenaa from Vidan Design and I made a wonderful flight this evening with the scenery, and environment textures from Flight Environment X.

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/dan_02.png

Dutcheeseblend
August 29th, 2014, 11:25
I'll stick to these colors, with a minor shading correction or so. Because of the light underside, I'll give it an AO baking as well.

Anyway, I found the courage to get started with the Danish cockpit. There are quite a few differences. The gauge layout is 50% different, some switches/controls are moved, another flap control system, even another electrical unit (a Rotax, not Ragonot. Ah, and another fire extinghuisher (it's located differently at least, we don't have any picture of the Dutch fire extinghuisers sadly...).

There are the pictures. This is WIP, mind that, there's no texturing on it yet, will be the next big job...
Front panel:
https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/Cockpit_DM_01.PNG

Left side, apparent is the flap system which differs from the Dutch version (though it looks somewhat nicer). There's more text in the cockpit too.
https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/Cockpit_DM_02.PNG

Major change on the right side is the fire ext. and the absence of the Munerelle oxygen control. The two gauges in the lower front panel are for the oxygen.
https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/Cockpit_DM_03.PNG

I didn't find any clock in the pictures, so I got creative and modelled a watch around my already coded/animated clock. Maybe not very realistic (the thing wouldn't stick to the seat in loopings) but anyway, I just wanted it!
https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/Cockpit_DM_04.PNG

Hope you appreciate!

Cheers, Chees

Bjoern
August 30th, 2014, 07:19
Well, I always do!

huub vink
August 30th, 2014, 09:01
Some unedited shots made during beta-testing

http://i46.photobucket.com/albums/f116/Huubs_Pictures/20140830_2_zps645c877e.jpg~original (http://s46.photobucket.com/user/Huubs_Pictures/media/20140830_2_zps645c877e.jpg.html)

http://i46.photobucket.com/albums/f116/Huubs_Pictures/20140830_4_zps04c71a46.jpg~original (http://s46.photobucket.com/user/Huubs_Pictures/media/20140830_4_zps04c71a46.jpg.html)

http://i46.photobucket.com/albums/f116/Huubs_Pictures/20140830_3_zps5b030111.jpg~original (http://s46.photobucket.com/user/Huubs_Pictures/media/20140830_3_zps5b030111.jpg.html)

huub vink
September 2nd, 2014, 12:56
http://i46.photobucket.com/albums/f116/Huubs_Pictures/20140831_3_zps9b36772e.jpg~original (http://s46.photobucket.com/user/Huubs_Pictures/media/20140831_3_zps9b36772e.jpg.html)

http://i46.photobucket.com/albums/f116/Huubs_Pictures/20140831_1_zps14cf4ca3.jpg~original (http://s46.photobucket.com/user/Huubs_Pictures/media/20140831_1_zps14cf4ca3.jpg.html)

http://i46.photobucket.com/albums/f116/Huubs_Pictures/20140831_2_zpsb934c5a3.jpg~original (http://s46.photobucket.com/user/Huubs_Pictures/media/20140831_2_zpsb934c5a3.jpg.html)

Ferry_vO
September 2nd, 2014, 14:08
http://i13.photobucket.com/albums/a262/Ferror/Flightsim/fsx2014-09-0122-45-43-53_zps855a3b29.jpg~original (http://s13.photobucket.com/user/Ferror/media/Flightsim/fsx2014-09-0122-45-43-53_zps855a3b29.jpg.html)

Dutcheeseblend
September 4th, 2014, 12:24
Thanks!

Changed the wood on the rudder assembly for the late Dutch variation. It looks much more weathered now and I did this on advice and with the help of Huub.
https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/update_001.png

Thanks to the XML-gurus at FSDeveloper, an open window will cause some speed-dependent wind sound. So the faster you go, the louder the wind if the window is open.
https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/update_002.png

I changed the color of the glass, which is now oke!
https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/update_003.png

Dutcheeseblend
September 5th, 2014, 08:49
In 1940, the airfields in the Netherlands were a bit different. Some of them are still in use today (like Schiphol, be it in another appearance) but some were abandoned during or after WWII. One of them is Bergen Airfield, located in the north-west part of our country (province Noord-Holland). Bergen was attacked at the very first beginning of the May War, taken over by the Germans for bombers as far as I know but later abandoned. The concrete is still there by the way. Some time ago I made a screenie while flying over that location in FSX with NL2000. The airfield was surrounded by the creek, and in the upper part of the screen you can still see the concrete.


https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/bergen.png (https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/bergen.png)
Because Bergen doesn't exist anymore, I wanted to have it in FSX. So I couldn't loose the default/NL2k airfield. Mr. Cees Donker made a Bergen for FS2004, so I tried it out, modified the traffic files with the Fokker G.1 of Michel Migaud and my Fokker. It works fine in FSX, though the traffic impact on framerates is -5 frames (really, once there's no traffic in the view, I run 24, locked, but as soon as traffic appears I run 19 or so).
Well, does it look nice?


https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/EHBG_02.png (https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/EHBG_02.png)

And here's my baby with some Fokker C.X fighters. This C.X model is made by Wim Regeer as a flyable one for FS9.


https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/EHBG_01.png (https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/EHBG_01.png)


Hope we'll get an official FSX scenery for this (and other locations of 'NL1940') soon. Cees? ;)


Ah, and while chasing a G.1 in my Fokker, I found out that the G.1 textures have no mipmaps.

Believe me, this G.1 was part of my inspiration to build the D.21.

Penz
September 5th, 2014, 09:23
Hope we'll get an official FSX scenery for this [...] soon.
Bergen for FSX! (http://secure.simmarket.com/aerosoft-bergen-x-(download).phtml)

* runs away, cackling maniacally ... *

Ferry_vO
September 5th, 2014, 09:35
Bergen for FSX! (http://secure.simmarket.com/aerosoft-bergen-x-(download).phtml)

* runs away, cackling maniacally ... *

Pre-ww2 Dutch Bergen, not modern day Norwegian Bergen.. ;-)

Dutcheeseblend
September 5th, 2014, 09:37
By the way, I'm thinking of abandoning the Danish version of the D.21

:a1310:

:adoration:

Penz
September 5th, 2014, 11:04
By the way, I'm thinking of abandoning the Danish version of the D.21

:a1310:

:adoration:
Sorry Sir it won't happen ever again Sir promise! :ernaehrung004:

fsxar177
September 5th, 2014, 11:32
This has been a fascinating thread.

I've been following this project since it's beginning! Sure is great to see it come to life. And even more exciting to see the Blender possibilities. +1 DutchCheese

- Joseph

kimdahl
September 5th, 2014, 12:51
By the way, I'm thinking of abandoning the Danish version of the D.21

:a1310:

:adoration:

I have been following this thread from the sideline for some time, and I was reaaly looking forward to flying this piece of history. So I am sorry to hear that you may may end up dropping the Danish version.

Best regards
Kim Dahl

12071

Dutcheeseblend
September 5th, 2014, 13:09
Whoops, this is really some misunderstanding here, I'm sorry for that! I won't leave the Danish version, I was just kidding Penz for his remark about Bergen.

Don't worry! Work on the Danish VC has started as you can observe ;)

Penz
September 5th, 2014, 13:49
Sorry for the Bergen-joke-backfiring! I feel completely responsible for having confused poor Kim.

Actually there are quite a number of places around the world named "Bergen" (How about "Bergen an der Dumme" in Germany?) - and a Turkish singer as well: http://en.wikipedia.org/wiki/Bergen_(disambiguation) (http://en.wikipedia.org/wiki/Bergen_(disambiguation). :)

kimdahl
September 5th, 2014, 14:11
Whoops, this is really some misunderstanding here, I'm sorry for that! I won't leave the Danish version, I was just kidding Penz for his remark about Bergen.

Don't worry! Work on the Danish VC has started as you can observe ;)


Great :jump:

Then the Danish version won't end up like this poor example after an unfriendly visit by the Luftwaffe on April 9th 1940...

12080

Bjoern
September 5th, 2014, 16:53
Actually there are quite a number of places around the world named "Bergen" (How about "Bergen an der Dumme" in Germany?) - and a Turkish singer as well: http://en.wikipedia.org/wiki/Bergen_(disambiguation) (http://en.wikipedia.org/wiki/Bergen_(disambiguation). :)

Used to drive tanks around the one in Lower Saxony to prepare for an invasion into the Netherlands.


You had to be vigilant back then, with the WC 2006 taking part during that time...

Dutcheeseblend
September 30th, 2014, 10:53
Hi all,

Just to keep you informed: I'm still working on this project, be it somewhat slower. Real life, you know ;)

But today I heard that one of the last Dutch D.21 pilot passed away on September 17. Henk Sitter reached the age of 97.
Another drive to finish this FSX project...

Cees Donker
October 5th, 2014, 01:03
Oh boy, oh boy, oh boy!


:jump::jump::jump:

Cees

Dutcheeseblend
October 6th, 2014, 10:28
Thanks Cees!

Just a question: is there any chance that your airfields will be converted somehow, or recreated, for FSX? They do look good and add a lot to flying the old Fokkers ;)

Converting Bergen was not tooo difficult, only the ground has a few problems.

Cees Donker
October 6th, 2014, 13:52
At the moment that's nearly impossible, due to real life (job, two bands, gigs....) But I can try in the near future.

:mixed-smiley-010:

Cees

Cees Donker
October 7th, 2014, 14:08
I started to read manuals and watch YouTube items about scenery design in FSX................


Cees

norab
October 8th, 2014, 03:36
Cees,

the same object .bgl's should work in FSX as is, but the format of the textures can be changed (I'm not sure how) and the frame rate hit can be lowered. I use Instant Scenery 3 to place objects but you could use ADE 9 I believe HTH

Dutcheeseblend
October 8th, 2014, 04:35
That sounds great Cees! Thumbs up!

Cees Donker
October 8th, 2014, 11:52
Cees,

the same object .bgl's should work in FSX as is, but the format of the textures can be changed (I'm not sure how) and the frame rate hit can be lowered. I use Instant Scenery 3 to place objects but you could use ADE 9 I believe HTH

I'm catching up with ADE and SBuilderX......


:jump:

Cees

huub vink
October 9th, 2014, 11:40
I started to read manuals and watch YouTube items about scenery design in FSX................


Cees

:applause: :applause: :applause:

Dutcheeseblend
October 18th, 2014, 11:25
Hi everybody,

There's something to celebrate today, so I want to share a series of shots with you. For those that don't see why these specific shots: these are historical shots, reproduced in FSX. After entering the Dutch Air Corps, D.21s made a publicity flight, while photos were being made. Using the known locations, I was able to make FSX shots here. Sadly, I've only one D.21 at a time (one airframe too) and no other birds. So 213 feels a little lonely here. I'm sorry that I can't post the original pictures here, I guess this will have copyright problems.

One photograph shows the first four D.21s (212-215) at the apron at Schiphol, which is currently Schiphol-East.

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/EHAM_hist_01.png

A second picture shows 213 and 215 with T.5 852 in formation above Fortress Aalsmeer. This fortress is today used by CRASH museum, and the only remaining wreckage of the Dutch D.21s, 229, is exhibited there. The fortress is to be found in the far left, middle (greenish area).

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/EHAM_hist_02.png

And two other shots, showing 212, 213 and 215 in close formation.

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/EHAM_hist_03.png

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/EHAM_hist_04.png

Cees Donker
October 18th, 2014, 11:32
:kilroy:Looking great Daan! 'Sigh......':kilroy:

Cees

Dutcheeseblend
October 20th, 2014, 12:49
Thank you Cees, great that you appreciate it! How's the transition to FSX coming along?

Well, today I posted on my blog a kind of 'roadmap' which illustrates the development processes for the upcoming period. First, I want to finish the Dutch D.21. Almost there. After that, I'll get working on updates. In the meanwhile, I'll be working on the Danish version. But I'm a little 'D.21-tired' (after one-and-a-half year!) now, so I want to take it easy on the Danish bird (it will come, but not hasty). I'll also start a new project mid-November, which I call Project X for the time being. Some know what I mean, others don't http://www.fsdeveloper.com/forum/styles/default/xenforo/clear.png It will be a challenging and interesting project!

Hope this informs you!

Dutchie

Cees Donker
October 20th, 2014, 14:38
step by step......

Cees

Cees Donker
October 21st, 2014, 14:03
I tried a quick solution for the trees and the piece of grounpoly that's missing, but alas....no cigar as yet. Perhaps I'll have to do a comlete overhaul.....

:dizzy:

Cees

Cees Donker
October 25th, 2014, 11:02
I started with ADE 1.6 today. Man did I learn a lot today! First I converted some api's I still had to mdl's (ModelconverterX). The mdl's were thereafter converted to a library (LibraryCreatorXML). I placed the buildings in ADE, after I changed the Bmp's to DDS textures (DXTBmp). I learned to place poly's, lines and excludes in ADE 1.6.
This is the result:

:wavey:

Cees



I'm pretty confident I can redo Bergen within a reasonable amount of time.....(not to mention De Kooy etc. etc..........)

Dutcheeseblend
October 25th, 2014, 11:36
Nice man! Is that Soesterberg?

huub vink
October 25th, 2014, 11:38
Sounds good Cees! I still fly from your airfields in GW3, but with this D-XXI I would love to have them in FSX as well.

Cheers,
Huub

Cees Donker
October 25th, 2014, 11:43
Nice man! Is that Soesterberg?

Yup!

:wavey:

Cees

Cees Donker
October 27th, 2014, 01:51
Still some details to do, but I'm getting there. ADE 1.6 is a magnificent and powerful tool which makes scenerydesign easy.



Cees

Dutcheeseblend
October 27th, 2014, 02:06
Nice! Will this be compatible with NL2000?

Cees Donker
October 27th, 2014, 02:38
Nice! Will this be compatible with NL2000?


I don't know, I have the stock acceleration install.....


Cees

Dutcheeseblend
October 27th, 2014, 02:43
Oh well, we'll see;)! Is that the creek around the field? If so, I guess there won't be problems.

Ferry_vO
October 27th, 2014, 03:42
Maybe you two can beta test for each other! :biggrin-new:

Cees Donker
October 27th, 2014, 04:14
Maybe you two can beta test for each other! :biggrin-new:

LOL! Good idea!

:encouragement:

Cees

Dutcheeseblend
October 27th, 2014, 04:27
Was thinking of that also LOL! How soon could we do that? I need to implement the newest features (as tested on the 'late' bird) into the 'early' D.21, write the manual, let it pass a beta and then release. So official release could take time from my side... But another beta (nr. 5 :D) could be possible...

Cees Donker
October 27th, 2014, 04:39
Whatever you want Daan. I can zip up what I have and attach it here.

Cees

Dutcheeseblend
October 27th, 2014, 04:43
Right, I'll see what I can do when I'm at home!

Cees Donker
October 27th, 2014, 05:10
Here it is.

Cees

Dutcheeseblend
October 27th, 2014, 08:19
Hi Cees, got the files!

This is the first overview of the field. Everything seems to be the same as the FS9 version I used before, except of the fact that ground is oké. Is it correct that it appears like this or do I need to play with some files also?

Ground is OK, as I said, so the airfield level and scenery level are the same (if you understand me ;) )

Autogen appears not to be excluded.

The road at the northern side of the field (in your scenery), curves different than in the NL2000 photoscenery. It is visible in the upper left of the picture.

https://googledrive.com/host/0B3rXXshj-mHdNzZEN1JuV3E1NlE/CD_EHBG_01.png

I'll try to get a beta packed for you. It will be the same as Ferry, Marcel and Huub have at the moment, I can't find time to pack the up-to-date one. Mostly the same, only slight changes.

Dutcheeseblend
October 27th, 2014, 08:21
Hmm, something going bad with Drive. Trying again:

https://googledrive.com/host/0B3rXXshj-mHdNzZEN1JuV3E1NlE/CD_EHBG_01.png

Cees Donker
October 27th, 2014, 09:33
Looks good. I'm missing the groundpoly. Instead I see Farmland as it is now. I can live with that. But good to see I got the placing okay!
And now I want a quick spin with the Fokker before I go to rehearsal.


:wiggle:

Cees

Edit: Looks great, flies great. A work of art I dreamed about having in FS. Superb Daan!

Cees Donker
November 1st, 2014, 05:30
What can I say? Scruffyduck has made a very easy to use proggy ADE.......



Cees

Dutcheeseblend
November 1st, 2014, 06:06
Great Cees! :jump: Which airfield is it?

Cees Donker
November 1st, 2014, 07:15
De Kooy!

:wiggle:

Cees

Dutcheeseblend
November 1st, 2014, 08:54
Ah, nice, will be a D.21 base :D

Well, everybody, few weeks ago I announced Project X. There's still a list of things to do before I can really make it to the public, but my part of the project has started.

There it is:

https://googledrive.com/host/0B3rXXshj-mHdNzZEN1JuV3E1NlE/ProjectX_01.PNG

Any ideas?? :P

Stickshaker
November 1st, 2014, 09:27
Fokker T.5?

Dutcheeseblend
November 1st, 2014, 09:43
And we have a winner! Congrats Stickshaker, it will be a T.5!

Stickshaker
November 1st, 2014, 13:15
Looking forward to it, Daan!

Cees Donker
November 8th, 2014, 22:27
Tested on standard FSX accelleration. Cars are not mine. Gunboat is, I only have to texture it again. Textures were lost in my comp crash. Fisherboat must go, is too modern.

:mixed-smiley-010:

Cees

mooringj
November 9th, 2014, 02:17
Cees,

I like the airfield.
Is the level difference between runway/platform and the remainder of the field (3ft) only on my system?
Unfortunately the field doesn't work in nl2000. (photoscenery is a bit shifted in repect to the default scenery) But that is what I did expect to happen.

Regards,

Jan

Cees Donker
November 9th, 2014, 02:54
That difference between apron and field is not on my system Jan! Let's see what problems other people encounter. How easy is it to switch NL2000 of temporarily?



Cees

mooringj
November 9th, 2014, 04:47
Cees,

To disable nl2000 is quite easy: just disable the ehkd and noord-holland photoscenery, wait for the recalculation of the scenery indexes and your scenery has changed.

I double checked with a "virgin"copy of fsx-accelleration. With the same results.
To besure I don't take any history in that installation I deleted the directories (after making a backup) where the scenery and cfg files are written. (fsx will generate new one's on start-up)
1477814779

Jan

Cees Donker
November 9th, 2014, 07:15
Jan,

I checked the scenery again. On my sytem I have no differences in height between the apron and the field. I also checked the file in ADE. Everything is set at sea-level, 0,0 feet, all polys etcetera.

:dizzy:

I wish I could help, but I'm at a loss for ideas.

Cees

Cees Donker
November 9th, 2014, 07:39
This one is also almost ready.

Cees

Dutcheeseblend
November 9th, 2014, 21:44
Nice to see everything going on! I'm a little restricted in time for the moment, but I'll try to test things as soon as possible. In some weeks, first flight of the T.5 from Bergen, or so ;)

Edit: Cees, if you need a D.21 static, let me know! Could combine the traffic D.21 with that, but I need to start with it still.

Cees Donker
November 9th, 2014, 22:14
Take your time Daan. I'm having a great time rebuilding these airfields.

:wavey:

Cees

Cees Donker
November 10th, 2014, 21:53
Jan,

Thanks for the testing and your solution. This one is the one you mentioned. Put it in scenery/world /scenery. Hope it helps!

Cees

Cees Donker
November 11th, 2014, 03:47
The Dutch built huge hangars!

Cees

mooringj
November 11th, 2014, 08:47
Cees,

That file solved the problem!

Thanks, Jan

b.t.w. Did they park dc-3's in those huge hangars?

Cees Donker
November 11th, 2014, 13:28
Cees,

That file solved the problem!

Thanks, Jan

b.t.w. Did they park dc-3's in those huge hangars?

I think so. It's Schiphol......


Cees

Cees Donker
November 14th, 2014, 04:39
Need some more of these types.....

Cees

Stickshaker
November 16th, 2014, 01:47
Dan, will the D.XXI be TacPac-enabled, so that we can use the machine guns on, for example, Ju-52 transport planes (overtaking a 109 will be hard)?<o:p></o:p>

Bjoern
November 16th, 2014, 08:58
There's IL-2 for that.

Dutcheeseblend
November 16th, 2014, 21:14
I don't think so, since I don't have TacPack and becaus I can't keep promising things. But to be honest, I've been thinking of that before;)

huub vink
November 16th, 2014, 21:53
Save the TacPac version for the 5th update :biggrin-new:. By that time we might have a nice FSX native Junkers Ju52 armed version.

The Ford TraDo looks promising Cees!

Cheers,
Huub

Dutcheeseblend
November 18th, 2014, 12:26
Nice work Cees, glad you're picking up and get rolling the scenery development ;)

Announcement: I'm planning to make the D.21 TacPack compatible. It will be freeware anyhow.

Cees Donker
November 19th, 2014, 10:09
I did it again.........


Cees

Dutcheeseblend
November 19th, 2014, 10:43
What plane is that? It is a Fokker, right?

JensOle
November 19th, 2014, 11:00
Hi,

It has been very interesting to follow this thread, superb work on the new Fokker(s).

Any chance of tempting you into making the Fokker CV series? The Norwegian army air force was a big user of both the CVE light bomber and the CVD fighter models and they were even license produced at the army air force aircraft factory at Kjeller. They were good multirole combat aircraft for their time, but by 1940 they showed the sorry state of the Norwegian military as the CV series was still the main combat aircraft. Even so they fought on during the Norwegian campaign in both the light bomber and recce roles.

http://en.wikipedia.org/wiki/Fokker_C.V#mediaviewer/File:Fokker_CV-D.jpg

Dutcheeseblend
November 19th, 2014, 11:27
Hi everybody,

@JensOle: good idea, but I already have a kind of list of Fokkers that need to be done. First things first: finish the D.21, then the T.5, and then...who knows...

Did some work tonight: the windscreen should be right, I hope. I made the thing about four times... I also made the cut for the second cockpit/gunner position.

https://googledrive.com/host/0B3rXXshj-mHdSzdzSnRJVXUzTWs/nose_window_01.PNG

The T.5 had a camera onboard, located in the nose section. It is slightly displaced from the center (as far as I could conclude from photographs) and there's a small window on the left lower cheek. Now both windows are at both sides, because of the use of a Mirror modifier. Another fun thing is that the Fokker engineers didn't make rounded corners at the nose glazing, but 45deg rotated square plates. So I did a tedious job in rounding all corners, but it wasn't needed. Fixed that tonight.

https://googledrive.com/host/0B3rXXshj-mHdSzdzSnRJVXUzTWs/nose_window_02.PNG

I couldn't resist making a shot of the greenhouse from the inside. Some day, this will be the base for a VC in which I'll spend hundreds of hours, I expect. Not a bad job though.

https://googledrive.com/host/0B3rXXshj-mHdSzdzSnRJVXUzTWs/nose_window_03.PNG

Edit: pic of that nose glazing corners.

https://googledrive.com/host/0B3rXXshj-mHdSzdzSnRJVXUzTWs/nose_window_04.PNG

Dutcheeseblend
November 19th, 2014, 12:24
Hooray, there I go! Put a T.5 update in the D.21 thread...:very_drunk:

Cees Donker
November 19th, 2014, 20:06
What plane is that? It is a Fokker, right?

It's a Fokker S.IV I built several years ago. But I never really finished it. I restarted to work on this one for FSX.

Cees

Cees Donker
November 20th, 2014, 07:05
Hooray, there I go! Put a T.5 update in the D.21 thread...:very_drunk:
Never mind: it's looking great!

Cees

Dutcheeseblend
November 20th, 2014, 11:19
Nice plane Cees, plans on publishing it?

Update on TacPack: first tests with a shooting D.21 are done and satisfactory. Now the job is to get the guns in the right position. Sadly, no tracers possible as far as I know... I remember though that late Guus Kiel (a D.21 pilot) told he saw tracers for the first time in May 1940. Anybody knows what the focus distance was of the guns? I believe I heard somewhere 300 m...

Cees Donker
November 20th, 2014, 20:16
Dave Eckert's Sopwith Camel has a gun effect with tracers. And yes Daan, eventually I will publish the Fokker S.IV, but there's a long way to go. Apart from that: it's built in FSDS 3.51, so it won't be as sophisticated as your D-XXI


Cees

Stickshaker
November 30th, 2014, 01:05
Hello Daan,

How is the D.XXI coming along? I ask since I see frequent updates about the T.V, but nothing about the D.XXI

huub vink
November 30th, 2014, 02:51
Hi stickshaker, I think I'm partly to blame for this. I have received the documentation from Daan, however due to real world issues, I haven't found the time to check/comment it. Of course I can't speak for Daan, but I think the model could be released as it is, with some further updates as TacPac compatibility as a future update. But as said, perhaps Daan has different ideas.

Cheers,
Huub

http://i46.photobucket.com/albums/f116/Huubs_Pictures/20140831_3_zps9b36772e.jpg~original (http://s46.photobucket.com/user/Huubs_Pictures/media/20140831_3_zps9b36772e.jpg.html)

Dumonceau
November 30th, 2014, 03:42
I can hear a Fokker singing "Please release me, let me go"!!! :D

Dumonceau

Stickshaker
November 30th, 2014, 04:15
Thanks, Huub, that's good news.

Dutcheeseblend
December 1st, 2014, 09:13
I can hear a Fokker singing "Please release me, let me go"!!!

Ahh, now I know what I sometimes hear in the night :D

Thanks Huub for replying. The model is ready for release in my opinion. TacPacking the fighter is in progress, in fact I only need to add guns and some xml coding for the switches.

ZsoltB
December 1st, 2014, 09:32
good news :applause:

Cirrus N210MS
December 1st, 2014, 10:50
Looking to fly your Plane! Looks So Sweet:wavey:

Cees Donker
December 1st, 2014, 11:01
Wow! Great!

Cees

Dutcheeseblend
December 1st, 2014, 11:54
My baby entered pre-release final beta tonight. :jump:

bmd
December 3rd, 2014, 10:39
Hello,

When released it will be a wonderful cristmas gift. So you will become the true Santa Claus (lol)

Have a good day

Benoit

Dumonceau
December 6th, 2014, 23:53
Not wanting to stress out anyone, is there any news?? :jump:

Dumonceau

Dutcheeseblend
December 18th, 2014, 11:16
Final release almost there, planning to do so before the weekend... ;)

So, dear beta team, if there are any comments...

fsxar177
December 18th, 2014, 11:39
Final release almost there, planning to do so before the weekend... ;)

So, dear beta team, if there are any comments...


SWEET!

Can't wait!

Dutcheeseblend
December 18th, 2014, 12:31
Uploading...

ZsoltB
December 18th, 2014, 13:46
Stunningly beautiful!

http://i.imgur.com/AHoqIeS.jpg

Thank you!

I wish you a Merry Christmas


Zsolt

fsxar177
December 18th, 2014, 14:23
Just finished my first 20 minute flight with the Fokker D-XXI.

FABULOUS

This must receive nomination as not only the best freeware aircraft of the year, but the most significant FSX release of the year as well.

This project by Daan Kaasjager, has been the definitive breakthrough project, toward freeware and a new era of payware aircraft for FSX. A new chapter is being opened, and much of that is thanks to the creator of this wonderful add-on. The Fokker D-XXI is the first FSX native aircraft, which model has been created entirely with Blender. This is a most significant statement! Congratulations! And thanks to the many fine contributors, making this a reality.

Another most wonderful part of this release, is that, to-date, it is one of the most highly detailed, and accurate WWII era fighter aircraft, ever replicated in the simulator. The rarity of the subject makes this even more outstanding. This is truly a model of highest quality, and accuracy, not seen of the D.21 in any other genre, let alone Flight Simulator. Again, congratulations!

This is a must-have for any enthusiast!

Visit the creators blog (http://dutcheeseblend.blogspot.nl/), and contribute!

+1 Dutcheeseblend!!

http://www.fsxairsports.com/teasers/d211.jpg
http://www.fsxairsports.com/teasers/d212.jpg

http://www.fsxairsports.com/teasers/d214.jpg
http://www.fsxairsports.com/teasers/d215.jpg


- Joseph

fsxar177
December 18th, 2014, 14:25
More screens!

http://www.fsxairsports.com/teasers/d213.jpg
http://www.fsxairsports.com/teasers/d216.jpg
http://www.fsxairsports.com/teasers/d217.jpg
http://www.fsxairsports.com/teasers/d218.jpg

Roger
December 18th, 2014, 15:18
Great stuff!:applause:

Needs a stickie:santahat:

ZsoltB
December 18th, 2014, 20:26
paintkit available?

:applause:

Cees Donker
December 18th, 2014, 20:32
Well deserved praise for this beautiful addon! Merry Christmas!

Cees

Flyboy208
December 18th, 2014, 23:28
Having just done a short flight , Wow !!! Very well done Daan ! Thanks so much for this beautiful Dutch aircraft !!! Mike :ernaehrung004:

mvg3d
December 19th, 2014, 01:42
Uploading...

Just downloaded, I'll test Your beauty during the week-end, THANK YOU again and MERRY CHRISTMAS

siebolt
December 19th, 2014, 01:53
Daan, I followed this project with great interest and also your certainly fabioulus T5.
Finally it's there and you could not do us (specialy Dutch pilots) no greater gift this Xmas with the 21.
Many thanks and keep going strong.

Merry Xmas and happy flying New Year to all of you readers.

SimmerJohn

Dutcheeseblend
December 19th, 2014, 10:32
Hi everybody and thanks for your kind words! Feels good ;)

I will release a paintkit, yes.

Merry Christmas everybody:santahat:

Alan_A
December 19th, 2014, 10:46
Congratulations on the release! Looking forward to a first test flight.

Someone ought to edit the thread title so it reads "RELEASED" in all caps or something like that. I almost overlooked it when I first looked at the stickies. It needs to have its name up in lights.

grunau_baby
December 19th, 2014, 11:02
Oh my!!! Feels like christmas and birtday and... all in one day!!!:jump:

Thanks a lot!!!:applause: Downloading right now.

Regards
Alex

PS: And if I lose connection to the outside world now;-), because of this release I wish everyone a merry christmas already!!!

ZsoltB
December 19th, 2014, 11:43
http://i.imgur.com/xgyQ5WX.jpg

TacPack values when will be available?

Dutcheeseblend
December 19th, 2014, 11:55
Hehehe, Zsolt ;) Nice mate!

I'll try to get my grip on TP this christmas holidays. In fact it's only some XML and .ini stuff, so it won't be too difficult.

huub vink
December 19th, 2014, 12:03
Someone ought to edit the thread title so it reads "RELEASED" in all caps or something like that.

Thanks for the hint. Done!

mirage3
December 19th, 2014, 12:22
Bravo Dutcheeseblend! :D

+1 it's wonderful.

I'd also like to do a project! :thumbup:

Dutcheeseblend
December 19th, 2014, 12:29
Thanks Miro! Here's the paintkit. I hope it's usable for you guys ;) https://drive.google.com/file/d/0B3rXXshj-mHdcWtCWG14dWxFRzA/view?usp=sharing

ZsoltB
December 19th, 2014, 12:30
Hehehe, Zsolt ;) Nice mate!

I'll try to get my grip on TP this christmas holidays. In fact it's only some XML and .ini stuff, so it won't be too difficult.



:encouragement:

+ TacPack sounds good! :applause:

Thank you!

Zsolt

Wim
December 19th, 2014, 13:04
Great aircraft, :applause:

Goed gedaan Daan

DaveB
December 19th, 2014, 13:09
Couldn't resist downloading this either.:encouragement:

One thing.. at varying distances.. I see the nose sight and aerial from the '40' model appear and disappear on the '38' model. Anyone else see this? It certainly doesn't detract from flying the model and is only really visible from outside (tower view).

ATB
DaveB:)

bentwing
December 19th, 2014, 21:13
Very, very nice! Thanks!:encouragement:

William Njurmi
December 19th, 2014, 21:39
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=17043&stc=1

Zsolt, I notice that You have taken care of the Finnish colours. Fokker was the Hero of the Winter War which we fought alone, so the yellow east front band was not in use. It came later in 1941, when the so called Continuation War started. Thank You.

ZsoltB
December 19th, 2014, 21:43
Yes, they are still just experimenting, but thank you for your comment!

:wavey:

Cees Donker
December 19th, 2014, 22:30
Couldn't resist downloading this either.:encouragement:

One thing.. at varying distances.. I see the nose sight and aerial from the '40' model appear and disappear on the '38' model. Anyone else see this? It certainly doesn't detract from flying the model and is only really visible from outside (tower view).

ATB
DaveB:)

I missed that! (And so did.......the rest of the beta-testers!)


:mixed-smiley-027:

Cees

Dumonceau
December 19th, 2014, 22:54
Bedankt voor dit schitterende kerstgeschenk!

Zalig Kerstfeest Daan & Team!

Johan

PHo17
December 20th, 2014, 00:56
Yes, they are still just experimenting, but thank you for your comment!

:wavey:

The Fokker FR-110 was also used in the Continuation war by 2/LeLv 12. Then it looked more or less like this: http://img.wp.scn.ru/camms/ar/95/pics/78_16_b1.jpg

On that Russian page http://wp.scn.ru/en/ww2/f/95/78/2 there are plenty of drawings of WWI and WWII airplanes from various countries. Not always 100% correct but mostly anyway.

Pekka

ZsoltB
December 20th, 2014, 01:05
http://i.imgur.com/eFXmfBE.jpg

Dutcheeseblend
December 20th, 2014, 04:54
Zsolt: what a wonderful paint! Wonderful! You're using my bumpmaps?

DaveB: thanks a lot for this comment. Indeed, no one of us did remark. It is a LOD issue, the LODs of both versions appear to be the same. Of course, this is in the .mdl so there's no workaround for users, I'm sorry. I'll note it, thank you.

Dutcheeseblend
December 20th, 2014, 06:45
Hi everybody,

Hope you enjoy the plane!

However, a user asked how the pilot can be made invisible. He should be removed after shutting down the engine and switching off the battery (located right-behind the seat).

Edit: here's a pic of the battery's switch location. RPM should be 0.

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/battery_pilot_invis.png

ZsoltB
December 20th, 2014, 09:37
http://i.imgur.com/fGPOLPa.jpg

Dutcheeseblend
December 20th, 2014, 09:42
Nice! I think however that the text below the horizontal stabiliser was only on the Dutch D.21s. This 3D model isn't the Finnish version by the way, but there are only minor differences.

Can you send me the paints please? It's so special to see my baby in different clothing :D

DaveB
December 20th, 2014, 14:29
Zsolt: what a wonderful paint! Wonderful! You're using my bumpmaps?

DaveB: thanks a lot for this comment. Indeed, no one of us did remark. It is a LOD issue, the LODs of both versions appear to be the same. Of course, this is in the .mdl so there's no workaround for users, I'm sorry. I'll note it, thank you.

No problem at all Daan.. thanks for a lovely model:encouragement:


ATB
DaveB:)

fsxar177
December 20th, 2014, 16:06
A few more screens..


http://www.fsxairsports.com/teasers/d2110.jpg
http://www.fsxairsports.com/teasers/d2111.jpg

- Joseph

PHo17
December 21st, 2014, 04:14
Very fine paintings ZSolt! Is there any site where one can download them. I don't see them here on SOH.

burcham8
December 21st, 2014, 16:18
I've loved this aircraft ever since I built the 1/72nd scale model when I was a kid...

GREAT JOB! :very_drunk:

Marc

flaviossa
December 21st, 2014, 16:22
Working perfect in P3D 2.4 too (I know it´s a FSX topic but it´s just a quick info!)

http://fsfiles.org/flightsimshotsv2/images/2014/12/21/N5rjV.jpg

http://fsfiles.org/flightsimshotsv2/images/2014/12/21/fGIry.jpg

fsxar177
December 21st, 2014, 16:32
NICE screenshots.. whew!

flaviossa
December 21st, 2014, 19:04
Thanks :encouragement:

fsxar177
December 21st, 2014, 22:15
Just had to try a few more of my own!

So photogenic, this bird!

http://www.fsxairsports.com/teasers/duskfokker1.jpg
http://www.fsxairsports.com/teasers/duskfokker2.jpg
http://www.fsxairsports.com/teasers/duskfokker3.jpg


- Joseph

Dutcheeseblend
December 22nd, 2014, 01:27
Flaviossa, thanks for your P3D testing, good to know!

ZsoltB
December 22nd, 2014, 06:34
http://i.imgur.com/O6UtFmg.jpg

http://i.imgur.com/PpLZTu2.jpg

ZsoltB
December 22nd, 2014, 10:01
http://i.imgur.com/cz3wx94.jpg

StormILM
December 23rd, 2014, 15:29
Sorry I am late to comment on this absolutely WONDERFUL model! Thank you Dutchcheeseblend for doing this model. I remember getting a WW2 European Aircraft book back at Christmas of 1980 which had both the D-XXI and D.XXIII listed in it. I thought both models were very interesting and now more so to fly & see the D-XXI in FSX. I am going to add this model to my FSX video list & hopefully get it done before long.

Thank you again!

doublecool
December 24th, 2014, 00:52
Thank you Dutchcheeseblend for FX'ing this WONDERFUL model :wavey: and the Wow... interior :applause:


Merry Christmas

Dutcheeseblend
December 24th, 2014, 01:24
Great!

I'm anxious about the video, Storm!

Cees Donker
December 24th, 2014, 03:46
Think I'll have a coffee in the restaurant!


Cees

Cees Donker
December 25th, 2014, 09:24
Took in some fuel at EHEH. And I see they need a concrete floor!

Cees

Dutcheeseblend
December 25th, 2014, 10:41
Well Cees, it appears my baby is back to its roots! The very first flight of the D.21 took place from Welschap.

Cees Donker
December 25th, 2014, 10:58
Hi Daan,

That's right, I'm reading the book by Peter de Jong........ :jump:

Learning a lot about scenerybuilding for FSX and putting it to use.

Cees

Dutcheeseblend
December 25th, 2014, 11:13
Nice book uh! It was my starting point, almost 2 years ago...

I'm eager to try out some scenery of you, as soon as I'll plan my first flight of the T.5!

Cees Donker
December 25th, 2014, 12:29
Let me know when that will be Daan. There's still about a week of work to do on Schiphol, some days on Eindhoven. Bergen and De Kooy are nearly completed. Soesterberg is still a lot of work.



Cees

Dutcheeseblend
December 26th, 2014, 02:35
I hope to finish rudimentary animation phase this holiday, and start texturing. So with base materials, I could do a first flight at the end of the holiday

Cees Donker
December 26th, 2014, 12:54
I hope to finish rudimentary animation phase this holiday, and start texturing. So with base materials, I could do a first flight at the end of the holiday

WOW!!!

Cees

Dutcheeseblend
December 27th, 2014, 11:33
Too soon Cees? :p

For the D.21, TP integration is underway. Made my first kill with the D.21, yeah!

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/TP_test_cessna_01.png

Cees Donker
December 27th, 2014, 11:58
Absolutely not! Carry on young man!

:biggrin-new:

Cees

huub vink
December 27th, 2014, 12:35
An innocent Skyhawk...... :dizzy:

Cees Donker
December 27th, 2014, 12:38
An innocent Skyhawk...... :dizzy:

:biggrin-new:

Cees

gaucho_59
December 27th, 2014, 23:07
:biggrin-new:

Cees

Hi Cees,

With the soon to be released model, here is my version of a 2D panel for this venerable and quaint airplane... As usual, available via PM.
Comments welcome.

G.

https://farm9.staticflickr.com/8583/15940380567_269419c0d9_o.jpg

Cees Donker
December 28th, 2014, 01:46
Hi Cees,

With the soon to be released model, here is my version of a 2D panel for this venerable and quaint airplane... As usual, available via PM.
Comments welcome.

G.

https://farm9.staticflickr.com/8583/15940380567_269419c0d9_o.jpg

Looking good G!

I'm searching for someone to do a paintjob for the Fokker D.XXXVI. It will be scenery and probably AI. Can I tempt you to take on this job?


Cees

Stickshaker
December 28th, 2014, 06:44
Too soon Cees? :p

For the D.21, TP integration is underway. Made my first kill with the D.21, yeah!

https://googledrive.com/host/0B3rXXshj-mHdRjcwOTRWam9aY2s/TP_test_cessna_01.png

Hot Shot, Daan!

gaucho_59
December 28th, 2014, 07:52
Looking good G!

I'm searching for someone to do a paintjob for the Fokker D.XXXVI. It will be scenery and probably AI. Can I tempt you to take on this job?


Cees

Just let me know when...

Carlos (aka G.)

Cees Donker
December 28th, 2014, 08:18
Just let me know when...

Carlos (aka G.)

It will be from scratch, so you can start anytime you like. Need foto's?


Cees

gaucho_59
December 28th, 2014, 17:24
It will be from scratch, so you can start anytime you like. Need foto's?


Cees



All you can get... and of course the basic texture maps...
G.

Cirrus N210MS
December 28th, 2014, 22:02
neat littile airplane :jump:

Cees Donker
December 28th, 2014, 23:03
All you can get... and of course the basic texture maps...
G.

Carlos,

Lets PM further.

Cees

ZIPPER010
December 29th, 2014, 05:00
Hot Shot, Daan!

What software did you use to shoot the AI (Captain sim weapon?)

Dumonceau
December 29th, 2014, 05:15
What software did you use to shoot the AI (Captain sim weapon?)

Zipper010, the shot clearly states TP integration, or Tac Pack by VRS simulations!

Dumonceau

huub vink
December 29th, 2014, 05:18
Its TackPack.....

Dutcheeseblend
December 29th, 2014, 10:26
TacPack indeed! Major integration is done, with only a few things remaining:

- Not yet accurately calibrated guns (focus point, won't be a problem though)
- Default in-built TacPack guns (Vickers-MG instead of the FN Brownings that were used on the Dutch D.21s)
- No effects on the plane. I'm not sure whether I'd implement this or not, since the Dutch didn't use tracers.

I can only release the update when the dev build of TP (with which I'm working ATM) is made public.

mirage3
January 1st, 2015, 05:12
What a surpriseeee! TP integration! :D

gaucho_59
January 1st, 2015, 09:04
Looking good G!

I'm searching for someone to do a paintjob for the Fokker D.XXXVI. It will be scenery and probably AI. Can I tempt you to take on this job?


Cees

Here is a test of texturing.. Just gotten started... but you can get an idea:

https://farm8.staticflickr.com/7495/15978950358_116a6ec61f_o.jpg

Carlos

Cees Donker
January 1st, 2015, 11:47
:applause::applause::applause:

Great work so far Carlos!

Cees

Sorry for hijacking this thread Daan!

huub vink
January 1st, 2015, 23:32
Looks great, I really never thought I would see a Fokker F-36 in FSX. But that is what I said about the D-XXI as well :biggrin-new:
So miracles do still exists :encouragement:

Cheers,
Huub

Cees Donker
January 1st, 2015, 23:41
Looks great, I really never thought I would see a Fokker F-36 in FSX. But that is what I said about the D-XXI as well :biggrin-new:
So miracles do still exists :encouragement:

Cheers,
Huub

It will be AI and scenery only Huub.

:wavey:


Cees

gaucho_59
January 2nd, 2015, 05:40
It will be AI and scenery only Huub.

:wavey:


Cees

http://www.sim-outhouse.com/sohforums/images/smilies/wiggle.gif

I think it can be taken in good spirits... Also, I got problems with my email right now...
Here is the texture pretty much finished... A propos... there is no under wing texture...???

At any rate, maybe you can start another thread Cees to communicate fast.. and graphically...

https://farm8.staticflickr.com/7481/16174647825_a00402ff47_o.jpg

Cees Donker
January 2nd, 2015, 05:52
Carlos,

The underwing texture is in this version a duplicate of the upperwing texture. But you can rearrange the structure of basistexture I sent you as you like. If you want a right and a left side of the engine nacelles, it's fine by me. There is still plenty of room in the lay-out of the texture to do so.
Looking great! A few points:

1.The right side of the plane had no doors, only windows.

2.The tail had a Fokker signature on its sides.

3.The name of the plane was on the nose: Arend.

4. Part of the fuselage was KLM-blue, in a sort of wave.

5. Just tested it in the sim: the contrast between the surfaces and the rivets and lines could be much intenser, and I think the windows should have a different color.

But I don't know what you had in mind, and how much this still is a W.I.P. Maybe all these thing are allready planned by you?

Great work!

:applause::applause:

Cees

gaucho_59
January 2nd, 2015, 06:56
Carlos,

The underwing texture is in this version a duplicate of the upperwing texture. But you can rearrange the structure of basistexture I sent you as you like. If you want a right and a left side of the engine nacelles, it's fine by me. There is still plenty of room in the lay-out of the texture to do so.
Looking great! A few points:

1.The right side of the plane had no doors, only windows.

2.The tail had a Fokker signature on its sides.

3.The name of the plane was on the nose: Arend.

4. Part of the fuselage was KLM-blue, in a sort of wave.

5. Just tested it in the sim: the contrast between the surfaces and the rivets and lines could be much intenser, and I think the windows should have a different color.

But I don't know what you had in mind, and how much this still is a W.I.P. Maybe all these thing are allready planned by you?

Great work!

:applause::applause:

Cees

The texture with the plane had a duplicate of the left side... (mirrored) so I didn't know what was what...
at any rate... I'll try to duplicate the writings... are they in the photos you sent?
I can fix the contrast of the rivets, etc. Let me know what color the windows should be... I thought that they should show something like light... and shadows... as far as the engine nacelles.. probably it would be good idea.. because the exhaust are probably only on one side...

Any and all suggestions.. up to you...
Carlos

Dutcheeseblend
January 2nd, 2015, 07:06
Soo nice to see another Fokker! I've a note on the texures of the F.36: I think the wing was made of wood, and glued. So I wonder if there were any rivets... But I don't have photographic proof ;)

Cees, I sent you pm ;)

Cees Donker
January 2nd, 2015, 07:33
Soo nice to see another Fokker! I've a note on the texures of the F.36: I think the wing was made of wood, and glued. So I wonder if there were any rivets... But I don't have photographic proof ;)

Cees, I sent you pm ;)

You're probably right. Fokker built according a long proven recipe, which cost him the race with others builders.



Carlos, here's another drawing I scanned. You can see the signature and part of the text on the fuselage.


Cees