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Lucas
April 12th, 2014, 12:47
Hi,

..and another issue that I lastly observed...and put it here beacause I observed it after switch on DX10 (I have DX10SF).

There is no smooth gradient on sky or water textures. Look at screenshots:

http://www.fotoszok.pl/out.php/t1998101_gradient2.jpg (http://www.fotoszok.pl/show.php/1998101_gradient2.jpg.html)
(look at water near to beach)

http://www.fotoszok.pl/out.php/t1997104_gradient.jpg (http://www.fotoszok.pl/show.php/1997104_gradient.jpg.html)

What is the reason?

I have turn the bloom on, but turning it off didn’t help. I also have SweetFX, but delete it also didn’t help.

NI settings:
http://www.fotoszok.pl/out.php/t2008029_ni.jpg (http://www.fotoszok.pl/show.php/2008029_ni.jpg.html)

All the best,
Lucas

Roger
April 12th, 2014, 13:24
Hi Lucas,
I don't get that effect and I can see the "contours" of the sea colour gradient in your shot. Maybe Paul can help.

Lucas
April 13th, 2014, 05:18
Poul, you are the only hope :)

Paul J
April 13th, 2014, 05:54
OK - so what did you do to fix the problem, because it doesn't exist in the three screenshots this post:-

http://www.sim-outhouse.com/sohforums/showthread.php?86805-Clouds-square-patterns&p=878848#post878848

- which were taken 30 minutes later, and show no evidence of "banding"?

pj

Lucas
April 13th, 2014, 07:06
Nothing, Poul... as you see on second screen in 1st post of this thread, this is visible on dusk sky; but these 3 screens was made in daytime. Besides, look at the water on first above screen...

Edit: it looks like the effect is visible on dusk or dawn...

Paul J
April 13th, 2014, 08:13
The i5-2500K@4.3-gig is pretty capable: not so the 560 gpu and/or the monitor, so it may be a cause of the issue, but there are many things which might have an impact on whether a particular screen displays banding - the most common (as someone else pointed out, but not the case here) caused by selecting 16-bit instead of 32-bit. This may hapen when the gpu is unable to render at that detail level. Inspector setting? Driver version?, FSX.CFG? In one of your threads I suggested you read the "How-To" guide in oorder to better understand what settings cause what impact in FSX.. Your response was
Yes, I read it. My Inspector's settings are based on your document (with "subtle" changes): Well, those "subtle changes" might be the cause: Similarly with the fsx.cfg on the March 20. In other posts you have ignored some of the settings which I've suggested, and any, or all of these together, might have this impact., so without knowing what your system looks like now - It's difficult for me to make any new "prescription" to help you!

Regards,

pj

Lucas
April 13th, 2014, 08:49
Ok Poul. NI settings are in first post. As you can see in proportion to your "How-to" I changed:
- FXAA off
- Force VSync off (I fly in windowed mode)
- AF - 8x (I think 16x is slightly reduce fps)
- Max pre-rendered frames - I set on "Use 3d app ..." - I think that is more fps now
- FPS Limiter - set to 30 (in FSX is Unlimited) - in many test which I've done I see that on my system this gives me more fps.

present FSX.CFG file:
[JOBSCHEDULER]
AffinityMask=14
[BUFFERPOOLS]
UsePools=0
[GRAPHICS]
HIGHMEMFIX=1
SHADER_CACHE_PRIMED_10=1693458432
SHADER_CACHE_PRIMED=1693458432
TEXTURE_MAX_LOAD=1024
NUM_LIGHTS=8
AIRCRAFT_SHADOWS=0
AIRCRAFT_REFLECTIONS=1
COCKPIT_HIGH_LOD=1
LANDING_LIGHTS=1
AC_SELF_SHADOW=1
EFFECTS_QUALITY=2
GROUND_SHADOWS=0
TEXTURE_QUALITY=3
IMAGE_QUALITY=0
See_Self=1
Text_Scroll=1
D3D10=1
MultiSamplesPerPixel=4
MultiSampleQuality=0
[SOUND]
AmbientUIMusicVolume=-6.000000
PrimaryDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03}
VoiceDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03}
SOUND=0
SOUND_QUALITY=2
SOUND_LOD=0
UISound=1
AmbientUI=0
SOUND_FADER1=0.200000
SOUND_FADER2=0.800000
SOUND_FADER3=0.100000
SOUND_FADER4=0.500000
AmbientUIMusic=FSX01
[Display]
ChangeTime=4.000000
TransitionTime=4.000000
ActiveWindowTitleTextColor=255,255,255
ActiveWindowTitleBackGroundColor=0,28,140,64
NonActiveWindowTitleTextColor=255,255,255
NonActiveWindowTitleBackGroundColor=24,33,87,64
InfoUpperRightTextColor=255,0,0
InfoUpperRightBackGroundColor=0,0,0,0
InfoLowerLeftTextColor=255,255,255
InfoLowerLeftBackGroundColor=255,0,0,128
InfoLowerRightTextColor=255,255,255
InfoLowerRightBackGroundColor=255,0,0,128
InfoBrakesEnable=True
InfoParkingBrakesEnable=True
InfoPauseEnable=True
InfoSlewEnable=True
InfoStallEnable=True
InfoOverspeedEnable=True
BLOOM_EFFECTS=1
SKINNED_ANIMATIONS=1
TEXTURE_BANDWIDTH_MULT=80
UPPER_FRAMERATE_LIMIT=0
WideViewAspect=False
[Main]
FIBER_FRAME_TIME_FRACTION=0.20
User Objects=Airplane, Helicopter
SimObjectPaths.0=SimObjects\Airplanes
SimObjectPaths.1=SimObjects\Rotorcraft
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.5=SimObjects\Misc
ProcSpeed=17434
PerfBucket=7
HideMenuNormal=0
HideMenuFullscreen=1
HideInfoText=1
Location=120,124,1160,900,\\.\DISPLAY1
Maximized=2
[PANELS]
IMAGE_QUALITY=1
QUICKTIPS=1
PANEL_OPACITY=100
PANEL_MASKING=1
PANEL_STRETCHING=1
UNITS_OF_MEASURE=0
DEFAULT_VIEW=0
[Weather]
WindshieldPrecipitationEffects=1
MinGustTime=10
MaxGustTime=500
MinGustRampSpeed=1
MaxGustRampSpeed=200
MinVarTime=5
MaxVarTime=50
MinVarRampSpeed=10
MaxVarRampSpeed=75
TurbulenceScale=1.000000
WeatherServerAddress=fs2k.zone.com
WeatherServerPort=80
WeatherGraphDataInDialog=0
AdjustForMagVarInDialog=1
DynamicWeather=0
DownloadWindsAloft=0
DisableTurbulence=0
CLOUD_DRAW_DISTANCE=6
DETAILED_CLOUDS=1
CLOUD_COVERAGE_DENSITY=8
THERMAL_VISUALS=0
[DISPLAY.Device.NVIDIA GeForce GTX 560 .0]
Mode=1280x1024x32
Anisotropic=1
AntiAlias=1
[CONTROLS]
Controls_Default=Standard
Controls_Current=Standard
KBDAIL=64
KBDELEV=64
KBDRUD=64
[TextInfo.1]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
WindDirectionAndSpeed=1,6
[TextInfo.2]
FrameRate=1,1
LockedFrameRate=1,2
GForce=1,3
FuelPercentage=1,4
[TextInfo.3]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
WindDirectionAndSpeed=1,6
FrameRate=2,1
LockedFrameRate=2,2
GForce=2,3
FuelPercentage=2,4
[SlewTextInfo.1]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
[SlewTextInfo.2]
FrameRate=1,1
LockedFrameRate=1,2
[SlewTextInfo.3]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
FrameRate=2,1
LockedFrameRate=2,2
[Trusted]
C:\Program Files (x86)\EZCA\EZCA.exe.qnckurrokleewbwblqtrteuiecnazz rlzuzrrkeb=1
F:\FSX\FSCaptain\bin\FSCaptain.dll.anluwoqqzhkuhaw rrlqbrocoqzzritbaanelntln=1
F:\FSX\GAUGES\737-400.DLL.cenclhrqcuikqeleolnhzwbocnowiizrroienwue=2
F:\FSX\GAUGES\CCTC2.DLL.nczbznlcwollhakrrttaauuqqa oorowuznkarkrq=2
F:\FSX\GAUGES\FCDU.GAU.ltzobhcaelrnrlazbhbouzebhhr enqatiwweebrb=2
F:\FSX\GAUGES\PMDG_737NGX.DLL.tktwzbchlowneuwbtbqn ziooqacahwwnwkqcwabu=2
F:\FSX\GAUGES\PMDG_737NGX_3.DLL.tktwnebwczhwrcztlc arbooqtinnkrltbuuwlhqt=2
F:\FSX\GAUGES\PMDG_777X.DLL.cbentruuqbbrntrenkukwn ohbqecnharankntuuq=2
F:\FSX\GAUGES\PMDG_777X_3.DLL.zbhzrbocowkhtntbloee thwkiabiinaintkoheor=2
F:\FSX\GAUGES\PMDG_BAe_JS4100.DLL.qtkaiueckoewtklo rlwtlwewuiowanaaqtlbklwo=2
F:\FSX\GAUGES\PMDG_BAe_JS4100_3.DLL.liaeqwlzliaecl abtbeekhareltrruinwieobarz=2
F:\FSX\GAUGES\RadioC210.DLL.nuhnwrilhhaelqueoorhab zbkwbeeqnwaktohhei=2
F:\FSX\GAUGES\XGauge.DLL.clrhoteotohzkkhllwtrwlier bbqqbqioooicniu=2
F:\FSX\Modules\FSCopilot.dll.ehllltkocelrwzbtzaerq kaabnhhoqibikwtceww=1
F:\FSX\PMDG\DLLs\PMDG_HUD_interface.dll.hewioznlaa buirrzckeanqruriqebbrwercannze=1
F:\FSX\PMDG\DLLs\PMDG_Interface.dll.uoibazarrqobuo ketcccrwcwaawawzazeqoeutrn=1
F:\FSX\RAASPRO\RAASPRO.dll.haieaerewrhzotaokoonubo btwcbattulczubkhu=1
F:\FSX\fsdreamteam\couatl\couatl.exe.tnihteknethnc crelclouacczqilwahoaqcuaqza=1
F:\FSX\bglmanx.dll.owkowkknietoqirittuucrnwtrweoti tnecnlizh=1
F:\FSX\Modules\FSUIPC4.dll.ncaehkcrkrbleiqrkcqauah lrelibkorrzlzquut=1
F:\FSX\as_srv\as_btstrp.dll.ibctiibuwnhrtwzwuacutz baotkrzhboalawwhtt=1
F:\FSX\as_srv\as_btstrp.dll.uuheutzlkkchcoierqeqkz hihwawerznnakhitha=1
F:\FSX\GAUGES\Bendix_King_Radio.DLL.iwatehnetahubo acwcukleibbobekkuekzinqezw=2
F:\FSX\GAUGES\BoeingGeneric.DLL.eqqkrairahcnchabhw hqbhrlkbrwzuloileqknuk=2
F:\FSX\GAUGES\Magnetic_Compass.DLL.aezzkilccqlcnke tqhbuoeowkwehiznqntlzoiul=2
F:\FSX\as_srv\as_btstrp.dll.zcuwwqcqtqcnrertoqrkzb teelcnekeaznurnrue=1
[DynamicHeadMovement]
LonAccelOnHeadLon=-0.020000
LonAccelOnHeadPitch=-0.010000
RollAccelOnHeadLat=0.010000
YawAccelOnHeadLat=-0.100000
RollAccelOnHeadRoll=0.100000
MaxHeadAngle=5.000000
MaxHeadOffset=0.300000
HeadMoveTimeConstant=1.000000
[VirtualCopilot]
VirtualCopilotActive=0
[USERINTERFACE]
PageID=6
OpenATCOnCreate=0
SHOW_MISSION_CAPTIONS=0
PAUSE_ON_LOST_FOCUS=0
PROMPT_ON_EXIT=1
SITUATION=FLIGHTS\OTHER\FLTSIM
Map_Orientation=2
ShowAllACPaintSchemes=1
SelectAircraftManufacturer=Wszystkie
SelectAircraftPublisher=Wszystkie
SelectAircraftType=Wszystkie
DisplayFuelAsWeight=1
[ATC]
ShowATCText=0
COMM_MSG_NONE_COLOR=FFFFFFFF
COMM_MSG_ATC_USER_COLOR=FFB6FFB6
COMM_MSG_USER_ATC_COLOR=FFFFD21B
COMM_MSG_ATC_AI_COLOR=FF00FF00
COMM_MSG_AI_ATC_COLOR=FFFF7840
AutoOpenAirTrafficWindow=0
UsePilotVoice=0
PilotVoice=0
[PointOfInterestSystem]
CycleSetting=0
[SCENERY]
LENSFLARE=0
DAWN_DUSK_SMOOTHING=1
IMAGE_COMPLEXITY=5
[TrafficManager]
AirlineDensity=0
GADensity=0
FreewayDensity=5
ShipsAndFerriesDensity=5
LeisureBoatsDensity=5
IFROnly=0
AIRPORT_SCENERY_DENSITY=1
[TERRAIN]
LOD_RADIUS=4.500000
MESH_COMPLEXITY=100
MESH_RESOLUTION=24
TEXTURE_RESOLUTION=27
AUTOGEN_DENSITY=2
DETAIL_TEXTURE=1
WATER_EFFECTS=5
[AContain]
ShowLabels=0
ShowUserLabel=0
ShowLabelManufacturer=1
ShowLabelModel=1
ShowLabelTailNumber=0
ShowLabelDistance=1
ShowLabelAltitude=1
ShowLabelAirline=0
ShowLabelAirlineAndFlightNumber=0
ShowLabelFlightPlan=0
ShowLabelContainerId=0
ShowLabelAirspeed=0
ShowLabelHeading=0
LabelDelay=1000
LabelColor=FFFF0000
[INTERNATIONAL]
ASLAT=2
ASLON=0
MEASURE=0
[REALISM]
PFactor=1.000000
Torque=1.000000
GyroEffect=1.000000
CrashTolerance=1.000000
General=1.000000
UnlimitedFuel=False
TrueAirspeed=False
AutoCoord=False
RealMixture=True
StressDamage=False
GEffect=True
ManualLights=True
GyroDrift=True
CrashWithDyn=False
CrashDetection=False
AutoTrim=False
[SIM]
SYSCLOCK=1
[STARTUP]
DEMO=0
SHOW_OPENING_SCREEN=1
STARTUP_DEMO=
LoadWindow=1
[FACILITIES]
COUNTRY=
STATE=
CITY=
GTL_BUTTON=1244
[Misc]
Com_Rate=7
[DISPLAY.Device.NVIDIA GeForce GTX 560 .0.0]
AntiAlias=1
Mode=1280x1024x32
Anisotropic=1
[MAPVIEW_MAP]
SHOW_AIRPORTS=1
SHOW_VORS=1
SHOW_NDBS=1
SHOW_APPROACHES=1
SHOW_INTERSECTIONS=0
SHOW_VICTOR=0
SHOW_JET=0
SHOW_AIRSPACE=1
SHOW_FLIGHTPLAN=1
SHOW_WEATHERSTATIONS=1
SHOW_WEATHERSYSTEMS=1
SHOW_DATATAGS=1
SHOW_TERRAIN=1
show_flight_history=1
[WeatherMap]
SHOW_AIRPORTS=0
SHOW_VORS=0
SHOW_NDBS=0
SHOW_APPROACHES=0
SHOW_INTERSECTIONS=0
SHOW_VICTOR=0
SHOW_JET=0
SHOW_AIRSPACE=0
SHOW_FLIGHTPLAN=1
SHOW_WEATHERSTATIONS=1
SHOW_WEATHERSYSTEMS=1
SHOW_DATATAGS=1
SHOW_TERRAIN=1
[MULTIPLAYER]
condAccoutPassword=0

System:
i5 2500K@4.3, GTX560 1GB, 4x2GB RAM, HDD SATA3 7200. In screen settings I have set 1280x1024 and 32-bit.

Driver: 334.89

Poul, I rememebr that you made new CFG file for me (on AVSIM forum) but I didn't download it (and next day or two, it was unable).

Best regards and thanks for replies...
Lucas

Edit: I made a few screenshots at dawn:

http://www.fotoszok.pl/out.php/t2009367_grad1.jpg (http://www.fotoszok.pl/show.php/2009367_grad1.jpg.html)

http://www.fotoszok.pl/out.php/t2009368_grad2.jpg (http://www.fotoszok.pl/show.php/2009368_grad2.jpg.html)

http://www.fotoszok.pl/out.php/t2009369_grad3.jpg (http://www.fotoszok.pl/show.php/2009369_grad3.jpg.html)

Paul J
April 13th, 2014, 10:11
Hi Lucasz: The screenshots look pretty good, and I think the problem of banding isn't so apparent in these shots. You might have to live with this, as (apart from som Inspector fps and vSync settings) there isn't too much wrong anywhere.

One of the major issues is the gpu has only one gig of ram. This is very minimal, and I would suspect that anyone using this card has this problem, (jump in anyone, by all means!) but either hasn't noticed it, or they recognise it as being an issue with the card. Is there any way where you can get a better GPU to try? - say a 580/660/670/680? I will bet even money that this is the main cause.

Secondly - 4 GB of system ram is not (in my opinion) adequate to run 64-bit Vista and FSX, with all it's addons- so - can you expand to 8 gig by adding two more 2 gig dimms (must be of the same part number)?

The fsx.cfg (https://www.dropbox.com/s/5297z5fypx52n04/lucasz2_fsx_chgd.txt):

I've made some changes, but more for framerate rather than banding.

Inspector (https://www.dropbox.com/sh/xplps2hiahbijy5/Nx4p9w5MHQ):

16x will make for better graphics on the ground - you're not gaining much with 8x.
2x SGSS will get better frames but with slightly poorer AA.
I haven't looked at vsync as we don't have your current Inspector.

All the Best,

pj

Lucas
April 13th, 2014, 13:09
"Is there any way where you can get a better GPU to try? - say a 580/660/670/680?"
I would like to, but "money could be problem" :( ...although, if I sell present card, hmm...
In "my" shop I see only 660, but they have 2GB - do you think that it's sufficient? ...and does this card is "fit" to my CPU? ..and one more - my MB has PCI-E 2.0 standard, so can I install PCIE3.0 card?

580/670/680 I think I can get only used, but max 670.

"4 GB of system ram is not (in my opinion) adequate to run 64-bit Vista and FSX"
I have 8GB (4x2) ;)

"I haven't looked at vsync as we don't have your current Inspector."
Hmm, I think I don't understand you here :(

Ps. You propose "1/2 Refresh rate". Do you think this is necessary if I play in windowed mode?

Poul, thank you very much for files.

Best regards,
Lucas

Paul J
April 13th, 2014, 16:04
Inspector's "1/2 Refresh Rate" + "Standard" and 30 set in FSX is the "normal way configure for working vSync only when in fullscreen mode.

Windows 7 "Aero" fully fixes vSync in Windowed Mode - but that's in Windows 7........

D3DOverider and [Graphics] "ForceWindowedVSync=1" will do a good job to handle vSync in Windowed Mode. Whether we have two and more monitors and what we want to do with them - will determine the success. Whether the frame rate is set in FSX or in Inspector is pretty subjective. A single monitor, full-screen mode, 30 in FSX, 1/2 RR and "Standard" is the normal and most successful configuration for setting up the graphics. Since we've had a "successful DX10" mode - Windowed Mode has always required a more complicated setup solution.

A 660 will give much better performance than the 560 - even the 560Ti is much better, so - yes if it's available and you can afford it..... and will allow the use of:-

[BufferPools]
UsePools=0

A PCI-3 compliant card will run just fine in a PCI-2 slot, and you will probably never be aware of any difference.

I hope this helps a little more! :encouragement:

pj

Lucas
April 15th, 2014, 04:33
Thank you for your explanation, Poul.
a. Do you think that 660/670/680 are proper models for my i5 2500K?
b. 660 has 192-bit. 256-bit will be probably better - right?

Best regards,
L.

Paul J
April 15th, 2014, 06:19
Thank you for your explanation, Poul.
a. Do you think that 660/670/680 are proper models for my i5 2500K?
b. 660 has 192-bit. 256-bit will be probably better - right?

Best regards,
L.

Good morning, Lucasz:

a). It's not so much a match for the processor, but a match for the processors speed, or power, if you like. I run an "old" 2600K - a two-year-old proc.. but it's running at 5.0 gig and makes a very good match for the 780. If I could move it to 5.3 gig - it would be a better match, as the 780 will still be top dog.
In your case - at 4.3 gig - any of those cards will work - even a 560Ti is ok, but the 660 is a 3rd-grade card, so you would be better to wait and save up to get a good card - the 680 - as this will match the proc, and will even allow you to move the proc speed up tp 4.6 gig - then your FSX would begin to fly! It will give you much-needed headroom, and will make your settings choices much easier.

b). The 680 is a very good substitute for a 780 - (cost-wise), and better than a 760. Always buy the *80 when purchasing Nvidia - and yes - those two numbers + texture fill rate are key when choosing a GPU for FSX.

Hope this helps, :encouragement:

pj

Lucas
April 15th, 2014, 10:10
Of course it helps, thanks... I will not sleep by you and will think how to save for 680 ;)

Lucas
April 18th, 2014, 02:14
Hi Poul, me again..

what do you think about models listed below:
http://www.asus.com/Graphics_Cards/GTX660DC2OCPH2GD5/,
http://www.asus.com/Graphics_Cards/GTX660DC2O2GD5/,
http://www.asus.com/Graphics_Cards/GTX660DC22GD5/,

(680 is too expensive for me :( (even used) )

Do you think with 660 will be big performance improve in relation to my 560? ;)

One more important question Poul – I have PSU XFX Core 550W – do you think it is sufficient for 660 and rest of my hardware?

Best regards,
Lucas

Paul J
April 18th, 2014, 07:46
Do you think with 660 will be big performance improve in relation to my 560?

Yes it will: the 560 is a low-end card, even when compared to the 560Ti.


One more important question Poul – I have PSU XFX Core 550W – do you think it is sufficient for 660 and rest of my hardware?

You need to evaluate the power requirement for the new gpu - particularly the wire connection(s) to the top of it. Many of the recent gpu's - those produced over the last two - three years have required at least one x 6-pin cable fitted at the top edge of the card, with the more powerful GPU's requiring 2 x 6-future expansion of the system.

So, you need to consider the power requirements:-
for this card (from here (http://www.geforce.com/hardware/desktop-gpus/geforce-gtx-660/specifications):)
the power supply (from here (http://mediafiles.xfxforce.com/coreeditionproductsheet110411.pdf):) - particularly the current (Amps) on the 12volt rail.
the power requirements for your motherboard & processor (this may not be easy, or even possible)
the power needed for the hard drive(s).
any water pumps or extra cooling fans.

Expanding on the previous paragraph - 500 watts is "about" minimum for this system, and I would suggest it could be a little "unstable" when overclocking.
550 watts is still in that "minimum" range.

"Load" is a loose term for "power", and "power" is measured in Watts (W). The main area of concern is that the PSU can deliver the (quoted) voltages at the (quoted) currents, i.e. +3.3V@20A, +5V@20A, +12V@45A, -12V@0.3A, +5VSB@2.5A

What happens is that as the proc speed is pushed up by overclocking - the amount of current drawn increases: as we add a more powerful GPU - again the amount of current drawn increases: as we add another drive - the amount of current drawn increases: as we add a high-power water pump - the amount of current drawn increases: ... and so on..
As a result of these extra additions to the system, what can occur when using a low-end PSU is that it is unable to supply that current at a 12volt "pressure" - and so that voltage drops.. and this is where our instability jumps in. This is where blue screens happen: That psu MUST be able to hold that 45 Amps at a full 12 Volts without fluctuation: this is the same for all the other supplies from our PSU, and this is why when building a pc for FSX - most experienced builders will go with a 750Watt PSU as a minimum - some will quote their minimum as being 1000Watts.
My preference is for 750, but I am using (for three years) a Thermaltake RX2 850

(https://www.thermaltakeusa.com/products-model.aspx?id=C_00001995)Anyway, Lucasz - I hope this helps with your improvements. It's a lot to absorb.

All the best,

pj

TheFamilyMan
April 18th, 2014, 11:42
(snip)...

b). The 680 is a very good substitute for a 780 - (cost-wise), and better than a 760. Always buy the *80 when purchasing Nvidia - and yes - those two numbers + texture fill rate are key when choosing a GPU for FSX.

Hope this helps, :encouragement:

pj

Just a heads up. The 770 is really a rebadged 680 (same GPU core), which has the benefit of a faster clock and memory. Of course a used 680 will be much cheaper than a 770, though a 770 now can be had for a little more than $300US. Unfortunately a 770 needs at least a 600W PSU (+12V @ 42A). One other consideration is that the SB mobos don't support PCIE 3.0, so you'll (maybe) lose a tiny bit of performance running in a PCIE 2.1 slot.

As for powering a 660, which will be a noticeable improvement over a 560, if your 550W PSU is of reputable quality it probably is sufficient according to this (note the 450W +12V @ 24A requirement):
http://www.evga.com/products/Specs/GPU.aspx?pn=c46f9673-5403-4e55-b5ef-b587b2715d13

I used the word 'probably' to take in account the info PaulJ gave above, though 100W should be a decent amount of margin.

Lucas
April 21st, 2014, 12:53
Poul, FamilyMan - thank you for your replies.

...to summarise:

On this page -> http://extreme.outervision.com/PSUEngine I calculated what PSU I need when using 660, 660Ti or 670 (to remind, I have 2500K @ 4.3 GHz and stock voltage and 8 x 2 GB DDR3)
After a few calculations we have:
- with 660 - I need 413W (even when I rise OC to for example 4.6 and 1.5V - I need 456W)
- with 660Ti - I need 425W (even when I rise OC to for example 4.6 and 1.5V - I need 468W)
- with 670 - I need 436W (even when I rise OC to for example 4.6 and 1.5V - I need 479W)

To sum up: I will buy 660 or used 660Ti and I think that my PSU will be sufficient even over light CPU OC increasing. If something will be wrong (unstable) then I will change PSU.

Question is: does 660Ti is siginificantly better then 660 in FSX environment? (is it worth to spend a little more money for used 660Ti instead new 660? [for example, I have an eye on http://www.gigabyte.us/products/product-page.aspx?pid=4319#sp])

..and I'm still thinking if 192-bit bus in 660 series isn't worst then 256, in FSX environment... I hope not ;)

-----------

Wow, nice off topic (I'm sorry) - maybe moderator could move this thread (about GPU) to another topic?


Best regards,
Lucas

Paul J
April 21st, 2014, 13:32
To sum up: I will buy 660 or used 660Ti and I think that my PSU will be sufficient even over light CPU OC increasing. If something will be wrong (unstable) then I will change PSU.

Question is: does 660Ti is siginificantly better then 660 in FSX environment? (is it worth to spend a little more money for used 660Ti instead new 660? [for example, I have an eye on http://www.gigabyte.us/products/product-page.aspx?pid=4319#sp])

..and I'm still thinking if 192-bit bus in 660 series isn't worst then 256, in FSX environment... I hope not ;)
Lucas

Post #12:

those two numbers + texture fill rate are key when choosing a GPU for FSX. This is what makes the GTX *80 series so much better than the low & mid-rangeboards for FSX - but the 660 (or 660Ti) has many features which put either into the "next grade" above the 560.I'm sure you'll do the right thing....


:encouragement:

Lucas
May 4th, 2014, 01:21
Hi Poul,

unfortunately, last time I had hdd crash, so I had to buy new one, install everything from the beginning and ... yes ... install new (used) GPU GTX 660 Ti (2GB).

I made only few tests for now, but generally using the same FSX, NI, FSX.CFG, DX10SF settings as earlier when I had GTX560 ...and I don't see improvement :(
I thought with settings same as earlier I will see more fps in dense clouds in my PMDG777 VC, but unfortunately no...

Poul, could you look at my CFG, NI and DX10SF settings and advice me what should I change?

I use deafult waves (other textures from REX4 and optimized for DX10) and ASN as a weather engine.
My hardware: i5 2500K@4.3GHz, 8GB RAM, GTX660Ti ver. OC 2GB, HDD SATAIII.

FSX.CFG:
[JOBSCHEDULER]
AffinityMask=14

UsePools=0
[SOUND]
AmbientUIMusicVolume=-6.000000
SOUND_FADER1=0.200000
SOUND_FADER2=0.900000
SOUND_FADER3=0.200000
SOUND_FADER4=0.500000
AmbientUIMusic=FSX01
SOUND=1
SOUND_QUALITY=2
SOUND_LOD=0
UISound=1
AmbientUI=0
PrimaryDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03}
VoiceDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03}
[Display]
ChangeTime=4.000000
TransitionTime=4.000000
ActiveWindowTitleTextColor=255,255,255
ActiveWindowTitleBackGroundColor=0,28,140,64
NonActiveWindowTitleTextColor=255,255,255
NonActiveWindowTitleBackGroundColor=24,33,87,64
InfoUpperRightTextColor=255,0,0
InfoUpperRightBackGroundColor=0,0,0,0
InfoLowerLeftTextColor=255,255,255
InfoLowerLeftBackGroundColor=255,0,0,128
InfoLowerRightTextColor=255,255,255
InfoLowerRightBackGroundColor=255,0,0,128
InfoBrakesEnable=True
InfoParkingBrakesEnable=True
InfoPauseEnable=True
InfoSlewEnable=True
InfoStallEnable=True
InfoOverspeedEnable=True
BLOOM_EFFECTS=1
SKINNED_ANIMATIONS=1
TEXTURE_BANDWIDTH_MULT=80
UPPER_FRAMERATE_LIMIT=0
WideViewAspect=False
[Main]
FIBER_FRAME_TIME_FRACTION=0.20
User Objects=Airplane, Helicopter
SimObjectPaths.0=SimObjects\Airplanes
SimObjectPaths.1=SimObjects\Rotorcraft
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.5=SimObjects\Misc
HideMenuNormal=0
HideMenuFullscreen=1
HideInfoText=1
ProcSpeed=16774
PerfBucket=7
Location=120,104,1160,880,\\.\DISPLAY1
Maximized=2
[PANELS]
IMAGE_QUALITY=1
QUICKTIPS=1
PANEL_OPACITY=100
PANEL_MASKING=1
PANEL_STRETCHING=1
UNITS_OF_MEASURE=0
DEFAULT_VIEW=0
[Weather]
WindshieldPrecipitationEffects=1
MinGustTime=10
MaxGustTime=500
MinGustRampSpeed=1
MaxGustRampSpeed=200
MinVarTime=5
MaxVarTime=50
MinVarRampSpeed=10
MaxVarRampSpeed=75
TurbulenceScale=1.000000
WeatherServerAddress=fs2k.zone.com
WeatherServerPort=80
WeatherGraphDataInDialog=0
AdjustForMagVarInDialog=1
DynamicWeather=0
DownloadWindsAloft=0
DisableTurbulence=0
CLOUD_DRAW_DISTANCE=6
DETAILED_CLOUDS=1
CLOUD_COVERAGE_DENSITY=8
THERMAL_VISUALS=0
[DISPLAY.Device.NVIDIA GeForce GTX 660 Ti.0]
Mode=1280x1024x32
Anisotropic=1
AntiAlias=1
[CONTROLS]
Controls_Default=Standard
Controls_Current=Standard
KBDAIL=64
KBDELEV=64
KBDRUD=64
[GRAPHICS]
HIGHMEMFIX=1
SHADER_CACHE_PRIMED=1693458432
TEXTURE_MAX_LOAD=2048
NUM_LIGHTS=8
AIRCRAFT_SHADOWS=0
AIRCRAFT_REFLECTIONS=1
COCKPIT_HIGH_LOD=1
LANDING_LIGHTS=1
AC_SELF_SHADOW=1
EFFECTS_QUALITY=2
GROUND_SHADOWS=0
TEXTURE_QUALITY=3
IMAGE_QUALITY=0
See_Self=1
Text_Scroll=1
SHADER_CACHE_PRIMED_10=1693458432
D3D10=1
MultiSamplesPerPixel=4
MultiSampleQuality=0
[TextInfo.1]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
WindDirectionAndSpeed=1,6
[TextInfo.2]
FrameRate=1,1
LockedFrameRate=1,2
GForce=1,3
FuelPercentage=1,4
[TextInfo.3]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
WindDirectionAndSpeed=1,6
FrameRate=2,1
LockedFrameRate=2,2
GForce=2,3
FuelPercentage=2,4
[SlewTextInfo.1]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
[SlewTextInfo.2]
FrameRate=1,1
LockedFrameRate=1,2
[SlewTextInfo.3]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
FrameRate=2,1
LockedFrameRate=2,2
[DynamicHeadMovement]
LonAccelOnHeadLon=-0.020000
LonAccelOnHeadPitch=-0.010000
RollAccelOnHeadLat=0.010000
YawAccelOnHeadLat=-0.100000
RollAccelOnHeadRoll=0.100000
MaxHeadAngle=5.000000
MaxHeadOffset=0.300000
HeadMoveTimeConstant=1.000000
[VirtualCopilot]
VirtualCopilotActive=0
[USERINTERFACE]
PageID=1
OpenATCOnCreate=0
SHOW_MISSION_CAPTIONS=0
PAUSE_ON_LOST_FOCUS=0
PROMPT_ON_EXIT=1
SITUATION=FLIGHTS\OTHER\FLTSIM
Map_Orientation=2
ShowAllACPaintSchemes=1
SelectAircraftManufacturer=Wszystkie
SelectAircraftPublisher=Wszystkie
SelectAircraftType=Wszystkie
[ATC]
ShowATCText=0
COMM_MSG_NONE_COLOR=FFFFFFFF
COMM_MSG_ATC_USER_COLOR=FFB6FFB6
COMM_MSG_USER_ATC_COLOR=FFFFD21B
COMM_MSG_ATC_AI_COLOR=FF00FF00
COMM_MSG_AI_ATC_COLOR=FFFF7840
AutoOpenAirTrafficWindow=0
UsePilotVoice=0
PilotVoice=0
[PointOfInterestSystem]
CycleSetting=0
[SCENERY]
LENSFLARE=0
DAWN_DUSK_SMOOTHING=1
IMAGE_COMPLEXITY=5
[TrafficManager]
AirlineDensity=0
GADensity=0
FreewayDensity=5
ShipsAndFerriesDensity=20
LeisureBoatsDensity=20
IFROnly=0
AIRPORT_SCENERY_DENSITY=1
[TERRAIN]
LOD_RADIUS=4.500000
MESH_COMPLEXITY=100
MESH_RESOLUTION=24
TEXTURE_RESOLUTION=27
AUTOGEN_DENSITY=2
DETAIL_TEXTURE=1
WATER_EFFECTS=5
[AContain]
ShowLabels=0
ShowUserLabel=0
ShowLabelManufacturer=1
ShowLabelModel=1
ShowLabelTailNumber=0
ShowLabelDistance=1
ShowLabelAltitude=1
ShowLabelAirline=0
ShowLabelAirlineAndFlightNumber=0
ShowLabelFlightPlan=0
ShowLabelContainerId=0
ShowLabelAirspeed=0
ShowLabelHeading=0
LabelDelay=1000
LabelColor=FFFF0000
[INTERNATIONAL]
ASLAT=2
ASLON=0
MEASURE=0
[REALISM]
PFactor=1.000000
Torque=1.000000
GyroEffect=1.000000
CrashTolerance=1.000000
General=1.000000
UnlimitedFuel=False
TrueAirspeed=False
AutoCoord=False
RealMixture=True
StressDamage=False
GEffect=True
ManualLights=True
GyroDrift=True
CrashWithDyn=False
CrashDetection=False
AutoTrim=False
[SIM]
SYSCLOCK=1
[STARTUP]
DEMO=0
SHOW_OPENING_SCREEN=1
STARTUP_DEMO=
LoadWindow=1
[FACILITIES]
COUNTRY=
STATE=
CITY=
GTL_BUTTON=1244
[Misc]
Com_Rate=7
[Trusted]
F:\FSX\Modules\FSUIPC4.dll.bqozccnatnzlukzurlnhrlq uankhullcqizqutcu=1
F:\FSX\as_srv\as_btstrp.dll.zzueiueohnzeaqrequtnhh reklbhnlikkizutzcr=1
F:\FSX\Modules\FSCopilot.dll.ehllltkocelrwzbtzaerq kaabnhhoqibikwtceww=1
F:\FSX\PMDG\DLLs\PMDG_HUD_interface.dll.lkktnhaatu wzlunbbncqrlnltiilhiqehqoqqiui=1
F:\FSX\GAUGES\PMDG_737NGX.DLL.wlzqowlqwcthabbiueqz hwkrkclbtcqnhqqlruoh=2
F:\FSX\GAUGES\PMDG_737NGX_3.DLL.izerhlcknihullnkuo tchqnhhclrhhlwzhhnzbhn=2
F:\FSX\PMDG\DLLs\PMDG_HUD_interface.dll.aukrlkkbkq coqbeqzaztqkahnwnleqclierknuor=1
F:\FSX\GAUGES\PMDG_737NGX.DLL.rulhlziwwurutuekrowe eaoraktlrtcwitieowzr=2
F:\FSX\PMDG\DLLs\PMDG_HUD_interface.dll.wwwzziaubo hbetizootzzkrrouhezqlukbtwnltt=1
F:\FSX\GAUGES\PMDG_737NGX.DLL.hnakleiwuunlcqrztnzr bieottqltethltuhqill=2
F:\FSX\GAUGES\PMDG_737NGX_3.DLL.tktwnebwczhwrcztlc arbooqtinnkrltbuuwlhqt=2
F:\FSX\PMDG\DLLs\PMDG_HUD_interface.dll.hewioznlaa buirrzckeanqruriqebbrwercannze=1
F:\FSX\GAUGES\PMDG_737NGX.DLL.tktwzbchlowneuwbtbqn ziooqacahwwnwkqcwabu=2
F:\FSX\PMDG\DLLs\PMDG_Interface.dll.uoibazarrqobuo ketcccrwcwaawawzazeqoeutrn=1
F:\FSX\RAASPRO\RAASPRO.dll.haieaerewrhzotaokoonubo btwcbattulczubkhu=1
F:\FSX\GAUGES\PMDG_777X.DLL.cbentruuqbbrntrenkukwn ohbqecnharankntuuq=2
F:\FSX\GAUGES\PMDG_777X_3.DLL.zbhzrbocowkhtntbloee thwkiabiinaintkoheor=2
F:\FSX\GAUGES\PMDG_BAe_JS4100_3.DLL.liaeqwlzliaecl abtbeekhareltrruinwieobarz=2
F:\FSX\GAUGES\PMDG_BAe_JS4100.DLL.qtkaiueckoewtklo rlwtlwewuiowanaaqtlbklwo=2
F:\FSX\GAUGES\RadioC210.DLL.nuhnwrilhhaelqueoorhab zbkwbeeqnwaktohhei=2
F:\FSX\GAUGES\CCTC2.DLL.nczbznlcwollhakrrttaauuqqa oorowuznkarkrq=2
F:\FSX\fsdreamteam\couatl\couatl.exe.iehqktiotzziw linzultnzceihzokllkhcbkchkl=1
F:\FSX\bglmanx.dll.quttbkueietklieczzqeuwnbnzttuuo zqcnbhwtb=1
F:\FSX\FSCaptain\bin\FSCaptain.dll.anluwoqqzhkuhaw rrlqbrocoqzzritbaanelntln=1
F:\FSX\GAUGES\FCDU.GAU.ltzobhcaelrnrlazbhbouzebhhr enqatiwweebrb=2
C:\Program Files (x86)\EZCA\EZCA.exe.qnckurrokleewbwblqtrteuiecnazz rlzuzrrkeb=1
F:\FSX\GAUGES\XGauge.DLL.clrhoteotohzkkhllwtrwlier bbqqbqioooicniu=2
[DISPLAY.Device.NVIDIA GeForce GTX 660 Ti.0.0]
AntiAlias=1
Mode=1280x1024x32
Anisotropic=1
[MULTIPLAYER]
condAccoutPassword=0


[B]NI:
http://www.fotoszok.pl/out.php/t2031927_ni.jpg (http://www.fotoszok.pl/show.php/2031927_ni.jpg.html)

DX10SF:

(http://www.fotoszok.pl/show.php/2031933_dxleg.jpg.html)http://www.fotoszok.pl/upload/2afc24b9.jpg
http://www.fotoszok.pl/upload/acc75549.jpg
http://www.fotoszok.pl/upload/e10a4b3a.jpg
http://www.fotoszok.pl/upload/d346bcff.jpg
http://www.fotoszok.pl/upload/f23ce3a5.jpg


I will be grateful for help.
Best regards,
Lucas

Paul J
May 4th, 2014, 08:15
Hi Poul,

I made only few tests for now, but generally using the same FSX, NI, FSX.CFG, DX10SF settings as earlier when I had GTX560 ...and I don't see improvement.
I thought with settings same as earlier I will see more fps in dense clouds in my PMDG777 VC, but unfortunately no...

Poul, could you look at my CFG, NI and DX10SF settings and advice me what should I change?

I use deafult waves (other textures from REX4 and optimized for DX10) and ASN as a weather engine.
My hardware: i5 2500K@4.3GHz, 8GB RAM, GTX660Ti ver. OC 2GB, HDD SATAIII.

Hi Lucasz:-

Inspector:-
Turn off FXAA and disallow it.
Turn off Anisotropic Filter Optimization
Turn off Anisotropic Sample Optimization
Turn off Frame Rate Limiter - set 30 in FSX.
Turn off Threaded Optimization

fsx.cfg:7780

Last - open the DX10 Fixer controller, and set your AA to 2x.

You are still at 4.3 GHz, and that is still very slow for your expectations. Once you have found "smooth" with reasonable frame rate, you can move some parameters up slightly. There are a number of flyers who set "1/3 frame Rate" in Inspector, and set "20" fps in FSX - it's quite smooth, and will allow some higher slider settings. Don't make the mistake of thinking that a few adjustments here or there will somehow give you 30 fps - it won't. Your system will only hold 30 fps with most settings set very low. FSX still wants the highest processor speed it can get, and third-grade GPU's will still only give third-grade performance. The 660 will give slightly better performance, but your processor speed will make the most difference - ok!

I hope this helps.

All the Best,

pj

Adamski_NZ
May 4th, 2014, 20:38
There are a number of flyers who set "1/3 frame Rate" in Inspector, and set "20" fps in FSX - it's quite smooth, and will allow some higher slider settings.

I'm one of them. Frame rates aren't the Holy Grail ... *smoothness* is. My DX10+Fixer runs beautifully smoothly on a very modest system.

I used to work in film - where 24fps was considered perfectly adequate for cinema -albeit we're talking about either projectors or CRT screens (in those day) that held the phosphors longer.

Adam.

Lucas
May 5th, 2014, 02:01
Thak you Poul and Adam. I'll try your suggestions... however my expactations were bigger after changing GPU. Hmm, maybe I'll try rise CPU clock...

Best regards,
Lucas

Paul J
May 5th, 2014, 06:13
Thak you Poul and Adam. I'll try your suggestions... however my expactations were bigger after changing GPU. Hmm, maybe I'll try rise CPU clock...

Best regards,
Lucas


Good idea, my friend! With some water cooling and some patience - your proc should see 4.5 or 4.6, and you WILL notice that!

All the Best,

pj

Lucas
May 12th, 2014, 12:11
Hi Poul,

…do you think that 4.5 GHz OC needs water cooling? One of my friends raise i5 2500K to 4.4 (or even 4.5) only by increasing multiplier and he has traditional cooler (not stock of course).

Ok, anyway, I would like to share my settings and performance… I think that I will not invent anything else. I also must admit that I'm disappointed because I don't see improvement with new GPU :( - 2 x more memory, 2 x faster core ...and nothing.

Ok, Inspector:
http://www.fotoszok.pl/out.php/t2040782_ni0512.jpg (http://www.fotoszok.pl/show.php/2040782_ni0512.jpg.html)

FSX.CFG:
[JOBSCHEDULER]
AffinityMask=14

[BUFFERPOOLS]
Usepools=0

[SOUND]
AmbientUIMusicVolume=-6.000000
SOUND_FADER1=0.100000
SOUND_FADER2=0.800000
SOUND_FADER3=0.200000
SOUND_FADER4=0.500000
AmbientUIMusic=FSX01
SOUND=1
SOUND_QUALITY=2
SOUND_LOD=0
UISound=1
AmbientUI=0
PrimaryDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03}
VoiceDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03}

[Display]
ChangeTime=4.000000
TransitionTime=4.000000
ActiveWindowTitleTextColor=255,255,255
ActiveWindowTitleBackGroundColor=0,28,140,64
NonActiveWindowTitleTextColor=255,255,255
NonActiveWindowTitleBackGroundColor=24,33,87,64
InfoUpperRightTextColor=255,0,0
InfoUpperRightBackGroundColor=0,0,0,0
InfoLowerLeftTextColor=255,255,255
InfoLowerLeftBackGroundColor=255,0,0,128
InfoLowerRightTextColor=255,255,255
InfoLowerRightBackGroundColor=255,0,0,128
InfoBrakesEnable=True
InfoParkingBrakesEnable=True
InfoPauseEnable=True
InfoSlewEnable=True
InfoStallEnable=True
InfoOverspeedEnable=True
BLOOM_EFFECTS=1
SKINNED_ANIMATIONS=1
TEXTURE_BANDWIDTH_MULT=80
UPPER_FRAMERATE_LIMIT=0
WideViewAspect=False

[Main]
FIBER_FRAME_TIME_FRACTION=0.20
DisablePreload=1
User Objects=Airplane, Helicopter
SimObjectPaths.0=SimObjects\Airplanes
SimObjectPaths.1=SimObjects\Rotorcraft
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.5=SimObjects\Misc
HideMenuNormal=0
HideMenuFullscreen=1
HideInfoText=1
ProcSpeed=16774
PerfBucket=7
Location=120,104,1160,880,\\.\DISPLAY1
Maximized=2

[PANELS]
IMAGE_QUALITY=1
QUICKTIPS=1
PANEL_OPACITY=100
PANEL_MASKING=1
PANEL_STRETCHING=1
UNITS_OF_MEASURE=0
DEFAULT_VIEW=0

[Weather]
WindshieldPrecipitationEffects=1
MinGustTime=10
MaxGustTime=500
MinGustRampSpeed=1
MaxGustRampSpeed=200
MinVarTime=5
MaxVarTime=50
MinVarRampSpeed=10
MaxVarRampSpeed=75
TurbulenceScale=1.000000
WeatherServerAddress=fs2k.zone.com
WeatherServerPort=80
WeatherGraphDataInDialog=0
AdjustForMagVarInDialog=1
DynamicWeather=0
DownloadWindsAloft=0
DisableTurbulence=0
CLOUD_DRAW_DISTANCE=4
DETAILED_CLOUDS=1
CLOUD_COVERAGE_DENSITY=8
THERMAL_VISUALS=0

[DISPLAY.Device.NVIDIA GeForce GTX 660 Ti.0]
Mode=1280x1024x32
Anisotropic=1
AntiAlias=1

[CONTROLS]
Controls_Default=Standard
Controls_Current=Standard
KBDAIL=64
KBDELEV=64
KBDRUD=64

[GRAPHICS]
HIGHMEMFIX=1
SHADER_CACHE_PRIMED=1693458432
TEXTURE_MAX_LOAD=1024
NUM_LIGHTS=8
AIRCRAFT_SHADOWS=0
AIRCRAFT_REFLECTIONS=1
COCKPIT_HIGH_LOD=1
LANDING_LIGHTS=1
AC_SELF_SHADOW=1
EFFECTS_QUALITY=2
GROUND_SHADOWS=0
TEXTURE_QUALITY=3
IMAGE_QUALITY=0
See_Self=1
Text_Scroll=1
SHADER_CACHE_PRIMED_10=1693458432
D3D10=1
MultiSamplesPerPixel=4
MultiSampleQuality=0

[TextInfo.1]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
WindDirectionAndSpeed=1,6
[TextInfo.2]
FrameRate=1,1
LockedFrameRate=1,2
GForce=1,3
FuelPercentage=1,4
[TextInfo.3]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
WindDirectionAndSpeed=1,6
FrameRate=2,1
LockedFrameRate=2,2
GForce=2,3
FuelPercentage=2,4
[SlewTextInfo.1]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
[SlewTextInfo.2]
FrameRate=1,1
LockedFrameRate=1,2
[SlewTextInfo.3]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
FrameRate=2,1
LockedFrameRate=2,2
[DynamicHeadMovement]
LonAccelOnHeadLon=-0.020000
LonAccelOnHeadPitch=-0.010000
RollAccelOnHeadLat=0.010000
YawAccelOnHeadLat=-0.100000
RollAccelOnHeadRoll=0.100000
MaxHeadAngle=5.000000
MaxHeadOffset=0.300000
HeadMoveTimeConstant=1.000000
[VirtualCopilot]
VirtualCopilotActive=0
[USERINTERFACE]
PageID=1
OpenATCOnCreate=0
SHOW_MISSION_CAPTIONS=0
PAUSE_ON_LOST_FOCUS=0
PROMPT_ON_EXIT=1
SITUATION=FLIGHTS\OTHER\FLTSIM
Map_Orientation=2
ShowAllACPaintSchemes=1
SelectAircraftManufacturer=Wszystkie
SelectAircraftPublisher=Wszystkie
SelectAircraftType=Wszystkie
DisplayFuelAsWeight=1
[ATC]
ShowATCText=0
COMM_MSG_NONE_COLOR=FFFFFFFF
COMM_MSG_ATC_USER_COLOR=FFB6FFB6
COMM_MSG_USER_ATC_COLOR=FFFFD21B
COMM_MSG_ATC_AI_COLOR=FF00FF00
COMM_MSG_AI_ATC_COLOR=FFFF7840
AutoOpenAirTrafficWindow=0
UsePilotVoice=0
PilotVoice=0
[PointOfInterestSystem]
CycleSetting=0

[SCENERY]
LENSFLARE=0
DAWN_DUSK_SMOOTHING=1
IMAGE_COMPLEXITY=5

[TrafficManager]
AirlineDensity=0
GADensity=0
FreewayDensity=5
ShipsAndFerriesDensity=5
LeisureBoatsDensity=5
IFROnly=0
AIRPORT_SCENERY_DENSITY=1

[TERRAIN]
LOD_RADIUS=4.500000
MESH_COMPLEXITY=80
MESH_RESOLUTION=23
TEXTURE_RESOLUTION=27
AUTOGEN_DENSITY=2
DETAIL_TEXTURE=1
WATER_EFFECTS=5

[AContain]
ShowLabels=1
ShowUserLabel=0
ShowLabelManufacturer=0
ShowLabelModel=0
ShowLabelTailNumber=1
ShowLabelDistance=0
ShowLabelAltitude=0
ShowLabelAirline=0
ShowLabelAirlineAndFlightNumber=0
ShowLabelFlightPlan=0
ShowLabelContainerId=0
ShowLabelAirspeed=0
ShowLabelHeading=0
LabelDelay=1000
LabelColor=FFFF0000
[INTERNATIONAL]
ASLAT=2
ASLON=0
MEASURE=0
[REALISM]
PFactor=1.000000
Torque=1.000000
GyroEffect=1.000000
CrashTolerance=1.000000
General=1.000000
UnlimitedFuel=False
TrueAirspeed=False
AutoCoord=False
RealMixture=True
StressDamage=False
GEffect=True
ManualLights=True
GyroDrift=True
CrashWithDyn=False
CrashDetection=False
AutoTrim=False
[SIM]
SYSCLOCK=1
[STARTUP]
DEMO=0
SHOW_OPENING_SCREEN=1
STARTUP_DEMO=
LoadWindow=1
[FACILITIES]
COUNTRY=
STATE=
CITY=
GTL_BUTTON=1338
[Misc]
Com_Rate=7

[Trusted]
F:\FSX\Modules\FSUIPC4.dll.bqozccnatnzlukzurlnhrlq uankhullcqizqutcu=1
F:\FSX\as_srv\as_btstrp.dll.zzueiueohnzeaqrequtnhh reklbhnlikkizutzcr=1
F:\FSX\Modules\FSCopilot.dll.ehllltkocelrwzbtzaerq kaabnhhoqibikwtceww=1
F:\FSX\PMDG\DLLs\PMDG_HUD_interface.dll.lkktnhaatu wzlunbbncqrlnltiilhiqehqoqqiui=1
F:\FSX\GAUGES\PMDG_737NGX.DLL.wlzqowlqwcthabbiueqz hwkrkclbtcqnhqqlruoh=2
F:\FSX\GAUGES\PMDG_737NGX_3.DLL.izerhlcknihullnkuo tchqnhhclrhhlwzhhnzbhn=2
F:\FSX\PMDG\DLLs\PMDG_HUD_interface.dll.aukrlkkbkq coqbeqzaztqkahnwnleqclierknuor=1
F:\FSX\GAUGES\PMDG_737NGX.DLL.rulhlziwwurutuekrowe eaoraktlrtcwitieowzr=2
F:\FSX\PMDG\DLLs\PMDG_HUD_interface.dll.wwwzziaubo hbetizootzzkrrouhezqlukbtwnltt=1
F:\FSX\GAUGES\PMDG_737NGX.DLL.hnakleiwuunlcqrztnzr bieottqltethltuhqill=2
F:\FSX\GAUGES\PMDG_737NGX_3.DLL.tktwnebwczhwrcztlc arbooqtinnkrltbuuwlhqt=2
F:\FSX\PMDG\DLLs\PMDG_HUD_interface.dll.hewioznlaa buirrzckeanqruriqebbrwercannze=1
F:\FSX\GAUGES\PMDG_737NGX.DLL.tktwzbchlowneuwbtbqn ziooqacahwwnwkqcwabu=2
F:\FSX\PMDG\DLLs\PMDG_Interface.dll.uoibazarrqobuo ketcccrwcwaawawzazeqoeutrn=1
F:\FSX\RAASPRO\RAASPRO.dll.haieaerewrhzotaokoonubo btwcbattulczubkhu=1
F:\FSX\GAUGES\PMDG_777X.DLL.cbentruuqbbrntrenkukwn ohbqecnharankntuuq=2
F:\FSX\GAUGES\PMDG_777X_3.DLL.zbhzrbocowkhtntbloee thwkiabiinaintkoheor=2
F:\FSX\GAUGES\PMDG_BAe_JS4100_3.DLL.liaeqwlzliaecl abtbeekhareltrruinwieobarz=2
F:\FSX\GAUGES\PMDG_BAe_JS4100.DLL.qtkaiueckoewtklo rlwtlwewuiowanaaqtlbklwo=2
F:\FSX\GAUGES\RadioC210.DLL.nuhnwrilhhaelqueoorhab zbkwbeeqnwaktohhei=2
F:\FSX\GAUGES\CCTC2.DLL.nczbznlcwollhakrrttaauuqqa oorowuznkarkrq=2
F:\FSX\fsdreamteam\couatl\couatl.exe.iehqktiotzziw linzultnzceihzokllkhcbkchkl=1
F:\FSX\bglmanx.dll.quttbkueietklieczzqeuwnbnzttuuo zqcnbhwtb=1
F:\FSX\FSCaptain\bin\FSCaptain.dll.anluwoqqzhkuhaw rrlqbrocoqzzritbaanelntln=1
F:\FSX\GAUGES\FCDU.GAU.ltzobhcaelrnrlazbhbouzebhhr enqatiwweebrb=2
C:\Program Files (x86)\EZCA\EZCA.exe.qnckurrokleewbwblqtrteuiecnazz rlzuzrrkeb=1
F:\FSX\GAUGES\XGauge.DLL.clrhoteotohzkkhllwtrwlier bbqqbqioooicniu=2
F:\FSX\GAUGES\737-400.DLL.cenclhrqcuikqeleolnhzwbocnowiizrroienwue=2

[DISPLAY.Device.NVIDIA GeForce GTX 660 Ti.0.0]
AntiAlias=1
Mode=1280x1024x32
Anisotropic=1

[MAPVIEW_MAP]
SHOW_AIRPORTS=1
SHOW_VORS=1
SHOW_NDBS=1
SHOW_APPROACHES=1
SHOW_INTERSECTIONS=0
SHOW_VICTOR=0
SHOW_JET=0
SHOW_AIRSPACE=1
SHOW_FLIGHTPLAN=1
SHOW_WEATHERSTATIONS=1
SHOW_WEATHERSYSTEMS=1
SHOW_DATATAGS=1
SHOW_TERRAIN=1
show_flight_history=1
[MULTIPLAYER]
condAccoutPassword=0


(yes, I’m stubborn [a little ;)] and leave LOD_RADIUS=4.5, because I don’t want to sharp textures only straight below the aircraft ..and 'yes' limited frames by Inspector because I steel think that I have a little more fps via this way).
Also, I didn't see differences between AAx2 and x4 set in Fixer, so I leave x4.

However… in my case, textures time sharpening could be shorter in external view (sometimes I have to wait about 10 sec. or more) -> do you think that should I change FFTF or TBM paramtres?

Ok, Poul, and one more question – does WINOWED Vsync have impact to fps? I know that full-screen-flying is better way (= more smoother and higher fps) but I usually fly on Vatsim and have to change between different programs while flight.
(and yes, I know that I have to use „pseudo full screen” and „aero” in case windowed vsync :) )

Regards,
Lucas

Paul J
May 12th, 2014, 13:58
Hi Poul,

…do you think that 4.5 GHz OC needs water cooling? One of my friends raise i5 2500K to 4.4 (or even 4.5) only by increasing multiplier and he has traditional cooler (not stock of course).

Ok, anyway, I would like to share my settings and performance… I think that I will not invent anything else. I also must admit that I'm disappointed because I don't see improvement with new GPU - 2 x more memory, 2 x faster core ...and nothing.

FSX.CFG:

[Display]
BLOOM_EFFECTS=1
UPPER_FRAMERATE_LIMIT=0

[Main]
FIBER_FRAME_TIME_FRACTION=0.20

[Weather]
CLOUD_DRAW_DISTANCE=4
DETAILED_CLOUDS=1
CLOUD_COVERAGE_DENSITY=8

[SCENERY]
IMAGE_COMPLEXITY=5

[TrafficManager]
FreewayDensity=5
ShipsAndFerriesDensity=5
LeisureBoatsDensity=5
AIRPORT_SCENERY_DENSITY=1

[TERRAIN]
LOD_RADIUS=4.500000
WATER_EFFECTS=5

[DISPLAY.Device.NVIDIA GeForce GTX 660 Ti.0.0]
Mode=1280x1024x32
AntiAlias=1
Anisotropic=1

(yes, I’m stubborn [a little ;)] and leave LOD_RADIUS=4.5, because I don’t want to sharp textures only straight below the aircraft ..and 'yes' limited frames by Inspector because I steel think that I have a little more fps via this way).
Also, I didn't see differences between AAx2 and x4 set in Fixer, so I leave x4.

However… in my case, textures time sharpening could be shorter in external view (sometimes I have to wait about 10 sec. or more) -> do you think that should I change FFTF or TBM paramtres?

Ok, Poul, and one more question – does WINOWED Vsync have impact to fps? I know that full-screen-flying is better way (= more smoother and higher fps) but I usually fly on Vatsim and have to change between different programs while flight.
(and yes, I know that I have to use „pseudo full screen” and „aero” in case windowed vsync)


AsRock P67 Pro3 | i5 2500K 4.3GHz | 4 x 2GB RAM | Gigabyte GTX660 Ti OC 2GB | 2 x 1TB (SATAIII) | Vista 64

FSX (SP2), DX10SF, SweetFX, UTX Europe, XClass World, AS Next, REX4, GSX





1). "Do I think that a 4.5 gig proc needs watercooling??" I can't answer that question, Lucasz.
What information would you think I need in order to answer that question?

2). "new GPU - 2 x more memory, 2 x faster core ...and nothing." On May 4th, in this thread (http://www.sim-outhouse.com/sohforums/showthread.php?86804-without-smooth-gradient), post #20, I said that:-



In your case - at 4.3 gig - any of those cards will work - even a 560Ti is ok, but the 660 is a 3rd-grade card, so you would be better to wait and save up to get a good card - the 680 - as this will match the proc, and will even allow you to move the proc speed up tp 4.6 gig - then your FSX would begin to fly!


- so you knew that when you purchased the card.


3). "do you think that should I change FFTF or TBM paramtres?" May 4th -> lucasz_fsx_660.txt but only when using 30 fps locked INSIDE the flight sim. TBM doesn't work at all when using unlimited.

4). "pseudo full screen” and „aero” in case windowed vsync" In my very brief tests with Aero - the sim appeared even smoother - and also at more consistent frame rates. Windowed or fullscreen should both be ~same.

5). (yes, I’m stubborn [a little ;)] and leave LOD_RADIUS=4.5, and " I have a little more fps via this way" (unlimited frames)--->>>> "sometimes I have to wait about 10 sec. or more)" True. Unlimited frames can cause this, because then all system time is devoted to fsx, and eventually this causes the system to pause fsx, so that it can do it's "housekeeping".

# 5 is your problem, Lucasz. Expectations. To get a smooth sim, with nice graphics and a high (30fps) frame rate then you have two choices: you either get a faster system - say 4.8 - 5.2GHz, with an x80-series gpu, or you lower your expectations. You can be as stubborn as you like - your pc is not going to suddenly behave as if it were a high-end pc. I've suggested good settings for a low-end pc in a re-vamped fsx.cfg on May 14th, in this thread (http://www.sim-outhouse.com/sohforums/showthread.php?86804-without-smooth-gradient), and you've ignored most of them, and I have posted a list of the known frame-killers. If you choose not to make use of that, or to ignore what others suggest, then you have to find your own way - ok!

All the Best,

PAUL J





​ (http://www.mediafire.com/view/xvy4v13ztrrbi5k/Old_Clunkers_B25_1.gif)http://www.mediafire.com/convkey/a135/6dfuecbymy0s0t74g.jpg (https://www.dropbox.com/s/4c5ege3jcqsrwgw/DX10%20Notes.pdf)

DX10 Setup Guide (https://www.dropbox.com/s/7afo0y1wp1i96ch/DX10%20Notes.pdf) - Frame Killers in the fsx.cfg (https://www.dropbox.com/s/lzujnnn2lgvwqjb/Frame_Killers.pdf) - DX10 SF Manual (https://www.dropbox.com/s/ueemlmrh6ntm4bh/User_Manual.pdf) - AA Settings Table (https://www.dropbox.com/s/nf4zf4xad5idije/AA_Settings_Table.pdf) - FSX Graphics Buffering (https://www.dropbox.com/s/twcnsw35egy407k/FSX_Graphics_Buffering.pdf)

2600K@5.0gig on Water, P8P67 DL; GTX 780; 8gig Vngnc C8@1600; Win 7-64; FSX - DX10, TH2G w/3x19"

Lucas
May 13th, 2014, 00:39
1). "Do I think that a 4.5 gig proc needs watercooling??" I can't answer that question, Lucasz.
What information would you think I need in order to answer that question?

I was suggested your above words:


„With some water cooling and some patience - your proc should see 4.5 or 4.6”

…so asked you about water cooling, but I understand that you cannot give me simply answer – no problem.

* * *


I said that:-

In your case - at 4.3 gig - any of those cards will work - even a 560Ti is ok, but the 660 is a 3rd-grade card, so you would be better to wait and save up to get a good card - the 680 - as this will match the proc, and will even allow you to move the proc speed up tp 4.6 gig - then your FSX would begin to fly!

- so you knew that when you purchased the card.



# 5 is your problem, Lucasz. Expectations. To get a smooth sim, with nice graphics and a high (30fps) frame rate then you have two choices: you either get a faster system - say 4.8 - 5.2GHz, with an x80-series gpu, or you lower your expectations. You can be as stubborn as you like - your pc is not going to suddenly behave as if it were a high-end pc. I've suggested good settings for a low-end pc in a re-vamped fsx.cfg on May 14th, in this thread (http://www.sim-outhouse.com/sohforums/showthread.php?86804-without-smooth-gradient), and you've ignored most of them, and I have posted a list of the known frame-killers. If you choose not to make use of that, or to ignore what others suggest, then you have to find your own way - ok!

Ok, Poul, yes - you exactly wrote this, but you also wrote:

Post #10:

„A 660 will give much better performance than the 560 - even the 560Ti is much better, so - yes if it's available and you can afford it..... and will allow the use of: [BufferPools] UsePools=0”

Post #15:
- my question: „Do you think with 660 will be big performance improve in relation to my 560?”
- your answer: “Yes it will: the 560 is a low-end card, even when compared to the 560Ti.”

Post #18

“[…] but the 660 (or 660Ti) has many features which put either into the "next grade" above the 560. I'm sure you'll do the right thing....”

After all these words I was sure that superiority 660Ti over 560 will be visible, so this is why I’m disappointed now - I hope that you understand me.
Of course I know that ‘x80’ card is far better, unfortunately I don’t have money for it, however after your words I expected improvement even with 660.
Ok, nothing happened… don't misunderstand me, I’m not angry on you …still very thankful for time spent for me and a lot of help from you.

Regards,
Lucas

Paul J
May 13th, 2014, 05:24
Post #10:

„A 660 will give much better performance than the 560 - even the 560Ti is much better, so - yes if it's available and you can afford it..... and will allow the use of: [BufferPools] UsePools=0”


Post #15:
- my question: „Do you think with 660 will be big performance improve in relation to my 560?”
- your answer: “Yes it will: the 560 is a low-end card, even when compared to the 560Ti.”


Please don't blame me for you ignoring the settings which I've posted twice for you to use. And cherry-picking one sentence out of context mixed in with two (or more) long posts regarding your problem is not going to score any points, either.

Your problem is a slow processor and system in general, and you are expecting much better performance with just a gpu change. At the same time you are killing the system with FSX settings which are too high.


And my name is not "Poul".


pj

Lucas
May 13th, 2014, 09:11
I'm sorry that I made a mistake in your name.

* * *


Ok, nothing happened… don't misunderstand me, I’m not angry on you …still very thankful for time spent for me and a lot of help from you.
Again... I don't blame you! (that was my choice) I'm only disappointed (I think that I have a right to be disappointed) that with THE SAME SETTINGS in simulator, Inspector, etc. FSX's performance is the same with both cards, although one is much better then the second.

Ok, there is no sense to continue this subject. I didn't expect such your reaction. I hope this will not have affect on our acquaintance.

All the best,
Lucas

Paul J
May 13th, 2014, 12:31
These are most of my personal rules, Lucasz:-

Given that Flight Simulator X is processor-bound:

If you increase your cpu speed - you will get better performance.

If your gpu is not capable of matching that performance - you will only get the same performance - maybe a hair better, or smoother. The 660 has better performance than the 560Ti.

If you move your cpu to 4.6GHz with the 660 - you will get better performance.

If your cpu and gpu are improved, you need to bring the rest of the system up with them.

I use this cooling system (https://www.dropbox.com/s/x6tx8cckeqeiyay/Cooling_system.jpg), chosen by knowing (before I purchased it) - that it would take care of the heat from any proc I could overclock.

I only buy the *80 - series Nvidia gpu's. I have then taken care of the gpu bottleneck.

I use Alacrity to stop all un-necessary processes.

I have FSX on it's own dedicated SSD.

I only load areas and airports where I'm going to fly.

I have different fsx.cfg's for each "type" of flight that I make. GA - VFR or IFR: Airliner: Helicopter: each has it's own cfg file.

The fsx.cfg and Inspector settings are only two members of the team. The "system" has to work efficiently and in harmony.
Some of this is also outlined in Nick's "Bible" (http://www.simforums.com/forums/the-fsx-computer-system-the-bible-by-nickn_topic46211.html) - particularly the hardware choice for FSX.

OK!

All the Best.

pj

Lucas
May 15th, 2014, 00:29
Hi Paul,

thanks for detailed info.

Yestarday I applied your proposed settings and did some tests, then changing this and that ... and I observed that the big impact on performance (in my case) has WATER_EFFECT=5 and IMAGE_COMPLEXITY=5, so I decreased them by 1 -> there is much better now. I also set limit of frames in FSX.
Other settings from [TERRAIN] section and cloud settings ('coverage density' and 'detailed cloud') I decided to leave – I think they have no impact (or very marginal) on performance (in my case).

Now, I’m going to do some tests with set windowed VSYNC (some people said that it increase smoothness) -> please tell me one thing: I know that I have to start Aero after run FSX but is it necessary to use “pseudo full screen” or is it visual effect tweak only?

Best regards,
Lucas ;)

Paul J
May 15th, 2014, 06:11
Good Morning Lucasz;


, I’m going to do some tests with set windowed VSYNC (some people said that it increase smoothness) -> please tell me one thing: I know that I have to start Aero after run FSX but is it necessary to use “pseudo full screen” or is it visual effect tweak only?

Pseudo-FullScreen is a visual effect, allowing FSX to be in "windowed-mode", but looking as if it were in "full-screen mode". This is a requirement for most dual or multi-monitor flyers who want their GPS - FMC - PlanG, etc., on the second monitor, but want to fly in the "normal" full screen mode.


Regarding:-


cloud settings ('coverage density' and 'detailed cloud') I decided to leave – I think they have no impact (or very marginal) on performance (in my case).

From your fsx.cfg, May 4th:-

CLOUD_DRAW_DISTANCE=6
DETAILED_CLOUDS=1
CLOUD_COVERAGE_DENSITY=8

I recommended, on the same date:-

CLOUD_DRAW_DISTANCE=3 // 6
DETAILED_CLOUDS=0 // 1
CLOUD_COVERAGE_DENSITY=7 // 8

These settings have a very large impact on frame rates, and will prevent other, perhaps more desirable effects to not perform as you think they should.

Regards,

pj

Paul J
May 15th, 2014, 06:13
Good Morning Lucasz;


, I’m going to do some tests with set windowed VSYNC (some people said that it increase smoothness) -> please tell me one thing: I know that I have to start Aero after run FSX but is it necessary to use “pseudo full screen” or is it visual effect tweak only?Pseudo-FullScreen is a visual effect, allowing FSX to be in "windowed-mode", but looking as if it were in "full-screen mode". This is a requirement for most dual or multi-monitor flyers who want their GPS - FMC - PlanG, etc., on the second monitor, but want to fly in the "normal" full screen mode. We use Aero to provide the vSync in this case, as it does not normally work in windowed mode.


Regarding:-


cloud settings ('coverage density' and 'detailed cloud') I decided to leave – I think they have no impact (or very marginal) on performance (in my case).

From your fsx.cfg, May 4th:-

CLOUD_DRAW_DISTANCE=6
DETAILED_CLOUDS=1
CLOUD_COVERAGE_DENSITY=8

I recommended, on the same date:-

CLOUD_DRAW_DISTANCE=3 // 6
DETAILED_CLOUDS=0 // 1
CLOUD_COVERAGE_DENSITY=7 // 8

These settings have a very large impact on frame rates, and will prevent other, perhaps more desirable effects to not perform as you think they should.

Regards,

pj

Lucas
May 26th, 2014, 03:52
Hello my friends,

have you ever try this "tweak"? -> http://forum.avsim.net/topic/442239-another-affinity-cores-trick/
I'm going to do some test (I have not enough ;) ) with it...

Regards,
Lucas