sblzei
January 21st, 2009, 04:55
While my FSx puter is out for repair, I wanted to test the new WACO SRE anyway. Tried with FS9, but it refused to load the model, so I transplanted the .cfg and .air files in the FS9 stock Piper Cub, added a new 2D panel I'm working on (still provisional), and did some little writing on the exterior (for better identification). And there I went.
The airplane looks well balanced and handles very well, take off requires a very moderate pull, and touchdown is easy with no risk of overturning.
In summary: a very good flying model.
Now my question is: how is the behavior of the airplane affected by the different environment (FS9 vs FSX)?
I will have an answer when my PC will be back, but I am curious to know if this difference has alrady been explored. I noticed thas some portovers have also a specific .cfg or .air file, but not all of them.
Anybody knows why?
The airplane looks well balanced and handles very well, take off requires a very moderate pull, and touchdown is easy with no risk of overturning.
In summary: a very good flying model.
Now my question is: how is the behavior of the airplane affected by the different environment (FS9 vs FSX)?
I will have an answer when my PC will be back, but I am curious to know if this difference has alrady been explored. I noticed thas some portovers have also a specific .cfg or .air file, but not all of them.
Anybody knows why?