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View Full Version : Steve's fixer update v2.... now available



Roger
March 7th, 2014, 13:52
Seems like a lot of new fixes, especially FTX Dx10 issues are now fixed. Unfortunately there seems to an issue with the flightsimstore presently as I cannot access my account.

Daveroo
March 7th, 2014, 14:14
i slipped right into the flightsimstore ,but what file or program is this?...

Roger
March 7th, 2014, 15:09
Dave it fixes nearly all Dx10 issues in FsX. Finally managed to get a download from flightsimstore!

Here's some legacy self shadowing just implemented for this new version (all three aircraft are port-overs)...

http://fsfiles.org/flightsimshotsv2/images/2014/03/07/IgFf2.jpg

http://fsfiles.org/flightsimshotsv2/images/2014/03/07/sOC8u.jpg

http://fsfiles.org/flightsimshotsv2/images/2014/03/07/lLZpM.jpg

stiz
March 7th, 2014, 15:25
does it add shadows automatically to the VC like p3d does at all?

odourboy
March 7th, 2014, 15:40
does it add shadows automatically to the VC like p3d does at all?

Yes and No. If the VC Model has a 'shadows enabled' bit set by the developer, then yes, they automatically appear in DX10. If the bit is not set, it can be manually set by the user (that's you) using the DX10 Fixer Tool Box supplied with the fixer. This is a one-time operation and works for most models, but not all. Also, for the best appearance, the developer needs to have modeled the VC with an exterior shell. If not, the sun shines right through the fuselage and cast shadows of the interior frame and fixtures in the VC, which can look a bit strange.

Roger
March 7th, 2014, 16:09
does it add shadows automatically to the VC like p3d does at all?

Not to legacy models. All the port-overs I have tested have external shadows but not in the vc...yet? In the Fixer toolbox there is a facility to add vc shadows to most FsX models that don't presently have them. This has to be done by individual models.

MiG Killer
March 7th, 2014, 18:10
Change Log?

_ben
March 7th, 2014, 21:38
Version 2.0 available Steve's FSX Analysis

Hopefully this works as a link to Steve's v2 page?

http://stevesfsxanalysis.wordpress.com/2014/03/07/version-2-0-available-shortly/

YoYo
March 8th, 2014, 07:52
FSX new way in DX10!

http://i921.photobucket.com/albums/ad52/rafikst/F-35%20Lightning%20II/Screenshot62064_zps78e0f341.jpg~original

http://i921.photobucket.com/albums/ad52/rafikst/F-35%20Lightning%20II/fsx2014-03-0723-54-54-66_zpsef01e246.jpg~original

http://i921.photobucket.com/albums/ad52/rafikst/Various/Screenshot144088_zpsd70898bc.jpg~original

btw. with Shade, SweetFX, RadeonPro and External Limiter 30 fps - smooth like a butter! :redfire:

FleetingThought
March 12th, 2014, 03:45
Can you switch this fixer on and off, so you can alternate between DX9 and DX10 in FSX without any configuration headaches?


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Roger
March 12th, 2014, 04:25
Yes you can. The Fixer can be switched Dx10 or Dx9. nvidia inspector settings are different for Dx10 but you can import and export settings as .nip files. So to switch back properly there are just 2 things that need to be changed.

odourboy
March 12th, 2014, 06:41
Yes you can. The Fixer can be switched Dx10 or Dx9. nvidia inspector settings are different for Dx10 but you can import and export settings as .nip files. So to switch back properly there are just 2 things that need to be changed.

Would you please indicate specifically which NI settings should be changed when going from DX10 to DX9? I've always just left the DX10 'optimized' settings - maybe I'm short-changing DX9.

griphos
March 12th, 2014, 07:07
The proper nVidia settings for DX10 are in Paul's guide. There are no common settings for DX9 as every system is different. If your DX10 settings work for DX9 as well, why mess with it? But, in general, you could play with your AA settings.

big-mike
March 12th, 2014, 08:05
Someone knows how to install the updated Fixer correctly?
Avsim and the DX10 forums are still not online and i installed v2 over the old version.
That isnīt correct---i know.
Thanks
Mike

Roger
March 12th, 2014, 08:44
Here you go Mike

1 .Download the latest build from the FSS store...go to "My Account"

2. Double and Triple Check that your current version is installed in a sub directory of program files. If not see note at end.

3: Open your current version of the "Fixer" and select "uninstall libraries" - if you run FSX using multiple user accounts follow the instructions in the manual!

3: Go to Windows Control Panel and "Programs & Features" "Uninstall a program" and select Steve's DX10 Fixer and uninstall

3a: Reboot computer

4: Select the latest version of the installer you just downloaded and "Run as Admin"

5. Enter license if prompted.

5a:Reboot Computer

6: Right click the Fixer icon that should be residing on your desktop, and select advanced, tick the box "Run as Admin"

7: Reinstall the libraries in the fixer and check your other options.

8: Run FSX and make sure all is good.

big-mike
March 12th, 2014, 09:06
Thank you very much,Roger!
Mike

odourboy
March 12th, 2014, 09:07
The proper nVidia settings for DX10 are in Paul's guide. There are no common settings for DX9 as every system is different. If your DX10 settings work for DX9 as well, why mess with it? But, in general, you could play with your AA settings.

I have excellent settings for DX10. Just curious. Whenever I switch to DX9, ... meh. Wondered if there was anything specifically that needs to change for DX9, but it's coming back to me now... as I recall there were quite a few NI filter/AA settings that worked in DX9 that did not function in DX10.

Sorry if my question seemed obtuse, but I am among the few who used DX10 from the get-go.I only starting FSX about 18 months ago and naively assumed DX10 was the way to go. Fortunately, time (and Steve Parsons) has proven this to be true. The only times I've ever used DX9 was to check if a problem was specific to DX10 or not.

Roger
March 12th, 2014, 10:07
I have excellent settings for DX10. Just curious. Whenever I switch to DX9, ... meh. Wondered if there was anything specifically that needs to change for DX9, but it's coming back to me now... as I recall there were quite a few NI filter/AA settings that worked in DX9 that did not function in DX10.

Sorry if my question seemed obtuse, but I am among the few who used DX10 from the get-go.I only starting FSX about 18 months ago and naively assumed DX10 was the way to go. Fortunately, time (and Steve Parsons) has proven this to be true. The only times I've ever used DX9 was to check if a problem was specific to DX10 or not.

ADi's Dx9 NI setup looks good

http://www.google.co.uk/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0CCsQFjAA&url=http%3A%2F%2Fairdailyx.blogspot.com%2F2013%2F0 4%2Fnvidia-inspector-settings.html&ei=xaAgU5qIIOnQ7Aa9vYGIBA&usg=AFQjCNHmovlULUpxHxzxdndFW1np27T2ag

odourboy
March 12th, 2014, 10:39
ADi's Dx9 NI setup looks good

http://www.google.co.uk/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0CCsQFjAA&url=http%3A%2F%2Fairdailyx.blogspot.com%2F2013%2F0 4%2Fnvidia-inspector-settings.html&ei=xaAgU5qIIOnQ7Aa9vYGIBA&usg=AFQjCNHmovlULUpxHxzxdndFW1np27T2ag

Yes... that's what I was looking for. Thanks Roger!

FleetingThought
March 12th, 2014, 14:17
Yes you can. The Fixer can be switched Dx10 or Dx9. nvidia inspector settings are different for Dx10 but you can import and export settings as .nip files. So to switch back properly there are just 2 things that need to be changed.

Great, thank you!



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JoeW
March 13th, 2014, 14:29
Can someone post a screen shot of their inspector settings for DX10?
I really would appreciate it, Thanks

odourboy
March 13th, 2014, 14:45
Can someone post a screen shot of their inspector settings for DX10?
I really would appreciate it, Thanks

Here's Paul J's complete DX10 'How To' doc including NI settings: https://dl.dropbox.com/u/52676345/DX10_Fix/Notes/DX10%20Notes.pdf

Gdavis101
March 14th, 2014, 23:13
Here's Paul J's complete DX10 'How To' doc including NI settings: https://dl.dropbox.com/u/52676345/DX10_Fix/Notes/DX10%20Notes.pdf

Does this eliminate the flickering runways in DX10?

Roger
March 15th, 2014, 02:57
Does this eliminate the flickering runways in DX10?

One of the first things Steve fixed was the runways. All types of lights are fixed and many non-dx10 materials in aircraft and scenery are also fixed. If you like to pass some of the cpu load on to your gpu dx10 (or P3Dv2) dx10 with Steves fixer is the way to go.

airattackimages
March 15th, 2014, 05:33
Slightly off topic, I don't have the fixer at all... Still use DX9. If I were to get the fixer, does everything install/setup automatically, or is it an involved install and setup process?

griphos
March 15th, 2014, 06:06
It's not automatic, but it's not complicated either, thanks to Paul's guide.