WarHorse47
December 20th, 2013, 18:56
Can I ask someone to explain (in layman's terms) the correlation between the parking codes assigned to aircraft (for each [fltsim] entry in the aircraft.cfg) and an airport's scenery file (bgl, AFCAD)?
In that context do the stock FSX airports have codes for each of the parking zones and are they published somewhere?? And if I update that scenery with an addon, say an ACG or MAIW modified airport, they have their own parking codes that correlate with the AI aircraft for parking purposes (e.g., parking aircraft from the same squadron in the same area)??
What happens when an AI aircraft lands and has a dissimilar parking code for the airport?? Does it not park??
Ouch my head hurts just thinking of the questions. :mixed-smiley-010:
Thanks in advance.
In that context do the stock FSX airports have codes for each of the parking zones and are they published somewhere?? And if I update that scenery with an addon, say an ACG or MAIW modified airport, they have their own parking codes that correlate with the AI aircraft for parking purposes (e.g., parking aircraft from the same squadron in the same area)??
What happens when an AI aircraft lands and has a dissimilar parking code for the airport?? Does it not park??
Ouch my head hurts just thinking of the questions. :mixed-smiley-010:
Thanks in advance.