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Fnerg
August 31st, 2013, 09:55
This error in GMax refers to the materials assigned to objects, but what is the procedure for correcting this so I can export.

Doug

Milton Shupe
August 31st, 2013, 20:39
see attached example of a material with an unused slot.

Select the slot and delete it.

If #4 doesn't change to #3, then renumber it manually.

You can go thru your materials as shown on right side looking for unused/unnamed slots.

This screenie was borrowed from Fr. Bill's post at FSDeveloper here:

http://www.fsdeveloper.com/forum/showthread.php?t=22439