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anthony31
May 3rd, 2013, 00:26
One has finally completed the T-28D Trojan and it is now available from flightsimstore and pcaviator australia.

Product page with links to retailers and demo version (recommended you try the demo first, this plane is very complicated and a bit heavy on the old framerates)

http://www.antsairplanes.com/trojan.html
Watch the video:

www.youtube.com/watch?v=7rzfz436a7Q&feature=youtu.be (http://www.youtube.com/watch?v=7rzfz436a7Q&feature=youtu.be)

TuFun
May 3rd, 2013, 00:29
Awesome... I want this one for sure! Thanks Anthony! :salute:

Cirrus N210MS
May 3rd, 2013, 00:30
will try demo soon i Really Am Happy to see a T28 for FSX looks so REAL :salute:

Mithrin
May 3rd, 2013, 01:29
Quick question. Does the installer require FSX to be installed or can you install it into a custom folder? This because I'd like to buy this (first ac in a long time) but I only have P3D installed.

Thanks Anthony. :salute:

anthony31
May 3rd, 2013, 01:31
Try the demo first Mithrin, I can't guarantee it will work in p3d.

You should be able to point the installer to the location you want it installed to. By default it will look for the FSX directory from the registry but you can change this if you want using the installer.

Ian Warren
May 3rd, 2013, 01:37
Have a little issue , downloaded , but no Registration key come thru .
<input id="gwProxy" type="hidden"><input jscode="leoInternalChangeDone()" onclick="if(typeof(jsCall)=='function'){jsCall();}else{setT imeout('jsCall()',500);}" id="jsProxy" type="hidden">

mjrhealth
May 3rd, 2013, 01:39
Will get first thing in morning

Ian Warren
May 3rd, 2013, 01:52
Now one off the biggest thing , .. and really the most fun parts with a tandem is the shared cockpit ... this should be a real hawes draws on that idea .. :icon_lol:<input id="gwProxy" type="hidden"><input jscode="leoInternalChangeDone()" onclick="if(typeof(jsCall)=='function'){jsCall();}else{setT imeout('jsCall()',500);}" id="jsProxy" type="hidden">

FentiFlier1
May 3rd, 2013, 01:54
Bought! :wiggle:

stansdds
May 3rd, 2013, 02:44
I watched the video... wow! And you have an engine start routine that rotates the prop at a realistic rate before the engine fires up! The sounds were awesome. This looks like a worthy successor to Tim (Piglet) Conrad's T-28 and blows the Alpha Sim port over completely out of the water.

JAllen
May 3rd, 2013, 03:25
85976

Shot from P3D. Works fine in FSX and P3D.

Cleartheprop
May 3rd, 2013, 03:49
Great model as usual with your productions! thanks!

8597785978

Roger
May 3rd, 2013, 04:07
Will be getting this tonight!:engel016:

Cleartheprop
May 3rd, 2013, 04:25
85984

FentiFlier1
May 3rd, 2013, 05:40
Very nice indeed!

Anthony is getting seriously good at this...

woody901
May 3rd, 2013, 05:42
Wonderful add-on. The solo model runs silky smooth on my old machine. Haven't tried the dual cockpit model yet.

Thanks Anthony


Mick Wood

Cleartheprop
May 3rd, 2013, 06:13
...works perfectly in Prepar3d...

8598685987

Phantom88
May 3rd, 2013, 06:25
:jump:Beautiful!! And The $Price$ is More than Fair!!:salute:

big-mike
May 3rd, 2013, 07:11
Very,very nice work---thank you,Ant.
Michael

dvj
May 3rd, 2013, 07:24
Helloooo Beautiful!
http://img838.imageshack.us/img838/5949/daant.jpg

Dumonceau
May 3rd, 2013, 07:32
I like the "try before you buy" scheme!! off to try it out now!!

ryanbatc
May 3rd, 2013, 07:49
Is it just me or is the attitude indicator inverted? It may be the old school gauge but it seems backwards and not natural...

Anyway it looks cool, flies well, has an ILS gauge so that's great for me. The sounds come in a little muffled on my end... I thought the plane would be more "Throaty." Maybe it's something wrong on my end?

dvj
May 3rd, 2013, 07:49
I try, I bought!

http://img6.imageshack.us/img6/2971/antst28d.jpg

Navy Chief
May 3rd, 2013, 07:55
Got tailhook? NC

Cirrus N210MS
May 3rd, 2013, 08:30
downloaded Demo It seems to be Broken Installer This file Contains Invalid data

I have downloaded it Two Times to make sure :salute:

FentiFlier1
May 3rd, 2013, 08:38
Is it just me or is the attitude indicator inverted? It may be the old school gauge but it seems backwards and not natural...

Anyway it looks cool, flies well, has an ILS gauge so that's great for me. The sounds come in a little muffled on my end... I thought the plane would be more "Throaty." Maybe it's something wrong on my end?


I like the soundpack. I don't find it muffled in VC mode, but I do find the high MP/high RPM note a touch "raspy" to my ears. Lower power settings sound really nice!

Just an opinion - I've never flown in a Trojan!

Bomber_12th
May 3rd, 2013, 08:41
Congratulations on the release, Anthony! The finished product looks gorgeous (it looks very realistic, and accurate (great job, amongst everything else, on the glass materials!)), and I can't wait to pick it up as soon as I get the opportunity.

ryanbatc
May 3rd, 2013, 08:50
I like the soundpack. I don't find it muffled in VC mode, but I do find the high MP/high RPM note a touch "raspy" to my ears. Lower power settings sound really nice!

Just an opinion - I've never flown in a Trojan!

I meant in the external view. VC is fine. I'm no Trojan expert either.

stansdds
May 3rd, 2013, 09:17
I tried the demo and at least the single cockpit version did not have a noticeable impact on my frame rates. So far, my criticisms are:
1) That the engine sounds seem too low and soft from inside the cockpit.
2) The aircraft seems very light on the controls.
3) Being a modern day flier, I'd really like to see modern radios in the cockpit and maybe even a gps mounted somewhere in the cockpit.

But this is a beautiful model and considering what you get, it is well worth the small asking price. Gotta grab my credit card right now!

Navy Chief
May 3rd, 2013, 09:43
Ok, I went to the Ants website to read up on it. I understand there is a USN paint, but without a tailhook, correct? NC

Update: ok, reread, and see that only the "D" model has been released. "C" Model had hook.

mgchrist5
May 3rd, 2013, 09:43
Tried the demo and decided to buy it. Love it so far....and it's hard to argue with such an agreeable price! Runs like butter on my mid-range machine. Congratulations on a beautiful release, Anthony!

ryanbatc
May 3rd, 2013, 10:53
Sorry to be so picky but I'm also having troubles reading The Switch Panel with the red backlit lighting...

Maybe it's my video card settings, can anyone offer any suggestions?

http://i141.photobucket.com/albums/r43/ryanbatc/unreadable.jpg (http://s141.photobucket.com/user/ryanbatc/media/unreadable.jpg.html)

Roger
May 3rd, 2013, 11:12
Great aircraft:ernae: and good to see Dx10 lights are catered for!

http://fsfiles.org/flightsimshotsv2/images/2013/05/03/aVhbm.jpg

http://fsfiles.org/flightsimshotsv2/images/2013/05/03/eMaCH.jpg

WarHorse47
May 3rd, 2013, 11:22
Dang. :isadizzy: I've been waiting all morning to see when this is available at FS Pilot Shop. Can't figure out why its taking so long.

griphos
May 3rd, 2013, 11:38
I tried the demo and at least the single cockpit version did not have a noticeable impact on my frame rates. So far, my criticisms are:
3) Being a modern day flier, I'd really like to see modern radios in the cockpit and maybe even a gps mounted somewhere in the cockpit.



Personally, I like these aircraft modeled as they were rather than as updated modern toys.

Mithrin
May 3rd, 2013, 11:55
85976

Shot from P3D. Works fine in FSX and P3D.

Thanks mate. Will get this tomorrow!

stansdds
May 3rd, 2013, 12:11
Dang. :isadizzy: I've been waiting all morning to see when this is available at FS Pilot Shop. Can't figure out why its taking so long.

I hear ya! The waiting is the hardest part.

anthony31
May 3rd, 2013, 12:40
Sorry to be so picky but I'm also having troubles reading The Switch Panel with the red backlit lighting...

Maybe it's my video card settings, can anyone offer any suggestions?



That's what it looks like I'm afraid. I found out something interesting making this aircraft. Everytime you create a new VC entry it gobbles up about 50MB of RAM at runtime. To make the lighting system I used about 23 VC entries which ate nearly 1GB of RAM. I had reduce the nice pretty 1024x1024 VC textures down to 512x512 or even 256x256 to get the RAM load under control. The Switch panel suffered worst because of this reduction in resolution.

You can improve it be changing the VC resolution by changing all the 512,512 lines to 1024,1024 but as I said this will increase RAM usage considerably. This is the VC entry for the switch panel lights:
// Panel RH lights
[VCockpit03]
size_mm=512,512
pixel_size=512,512
texture=$pan03
background_color=0,0,0
gauge00=T28DGauges!T28D_Light_Panel_RH, 0,0,512,512

Crash_Hawk
May 3rd, 2013, 12:44
Ran the Demo. . . . . Now I have 3 mins remaining on my new T-28D!!

Amazing Job!

Jonathan

P.S. Correction, 2 mins remaining..... (Come on already!)

Dumonceau
May 3rd, 2013, 13:32
Flew it, bought it, LOVE it!! :jump:

Roger
May 3rd, 2013, 13:47
It's a little bit magic:engel016:

http://fsfiles.org/flightsimshotsv2/images/2013/05/03/A3Zdy.jpg

ryanbatc
May 3rd, 2013, 14:01
That's what it looks like I'm afraid. I found out something interesting making this aircraft. Everytime you create a new VC entry it gobbles up about 50MB of RAM at runtime. To make the lighting system I used about 23 VC entries which ate nearly 1GB of RAM. I had reduce the nice pretty 1024x1024 VC textures down to 512x512 or even 256x256 to get the RAM load under control. The Switch panel suffered worst because of this reduction in resolution.

You can improve it be changing the VC resolution by changing all the 512,512 lines to 1024,1024 but as I said this will increase RAM usage considerably. This is the VC entry for the switch panel lights:
// Panel RH lights
[VCockpit03]
size_mm=512,512
pixel_size=512,512
texture=$pan03
background_color=0,0,0
gauge00=T28DGauges!T28D_Light_Panel_RH, 0,0,512,512

Thanks... that helped a lot!

Any ideas on the attitude indicator being inverted? Or am I just an idiot?
http://i141.photobucket.com/albums/r43/ryanbatc/climbinvert.jpg (http://s141.photobucket.com/user/ryanbatc/media/climbinvert.jpg.html)

jojohnson9
May 3rd, 2013, 14:09
Wow, I love this airplane. No tailhook so I deck landed okay without it. Survived, but I think I burned out the brakes. Deck launch was much easier. Been waiting for a very long time for an FSX Trojan and this one is well worth the wait.

Kiwikat
May 3rd, 2013, 14:24
Oh man, of course this is released while I am out of town. I know what I'll be doing first thing when I get back on Sunday! :jump:


She looks absolutely brilliant! Hope she does well for you Ant! :ernae:

heywooood
May 3rd, 2013, 15:47
just flew the demo - Anthony has made an exquisite model of the T-28

I run a modest I-5 based rig and noticed smooth frame rates in fair weather over KORS Orcas Island and Friday Harbor KFHR

I will definitely buy this beauty oh youbetcha

anthony31
May 3rd, 2013, 15:54
Is it just me or is the attitude indicator inverted? It may be the old school gauge but it seems backwards and not natural...

Anyway it looks cool, flies well, has an ILS gauge so that's great for me. The sounds come in a little muffled on my end... I thought the plane would be more "Throaty." Maybe it's something wrong on my end?

You may be right about the attitude indicator. I may have been confused as the aircraft had A-1, J-8 and J-3 attirude indicators at various times. The J-3 action was inverted. I'm sure I had a good reason for doing it the way I did, but then again maybe I got confused, I did the gauge so long ago I can't remember what my reasoning was. Something for the patch probably.

Important thing to note about the engine is that the RPM of the engine is actually rather low (only about 1600-1800rpm), a gearbox ups this for the propeller so that the prop goes at 2700rpm so the plane, even when at full throttle, just goes thump,thump,thump,thump. Interior sounds were recorded from the rear seat, exterior sounds were recorded from ground runups, the full throttle exterior sound I manufactured from a mixture of a flyby and the interior sound as it's pretty impossible to record full throttle exterior sounds cleanly.

anthony31
May 3rd, 2013, 16:02
BTW Had an email from fspilotshop this morning and they said they will add the plane to their store in the next day or two.

txnetcop
May 3rd, 2013, 16:05
TOTALLY AWESOME AIRCRAFT!!! WOW WOW WOW!
Ted

WarHorse47
May 3rd, 2013, 17:15
BTW Had an email from fspilotshop this morning and they said they will add the plane to their store in the next day or two.I didn't want to miss out on all the fun, so I went to the Flightsim Store. Great plane. I just love it. Thanks, much. :salute::salute:

griphos
May 3rd, 2013, 17:22
Thought I'd try out the demo first, although I don't know why. I have all of Ant's other planes. Anyway, having a strange issue that may just be demo related. I can't get the throttle below 50% using my CH quadrant. Haven't had that issue on any other plane. I can pull the throttle all the way back using my mouse in the VC, but when I use my throttle lever on the quadrant, it jumps immediately to 50%, and I only have 50-100% as the range of throw on the lever. Any ideas? Anyone experienced this?

I should probably just go ahead and get the full version, but I'm sort of waiting for FSPilotShop to have it.

Javis
May 3rd, 2013, 17:23
Many thanks for this beautiful rendition of the T-28, Anthony. Superb job ! Both external and internal ! :applause::applause::applause:

I have been a big fan of the T-28 every since i made the Monogram model of it that i got for my 10th birthday. Sweet memories, certainly the yellow bird ! :cool:

86048

Since you are talking about a possible patch, may i be so bold and offer a suggestion ?
It concerns the external model's specular lighting. With the sun shining directly onto the fuselage the current specular material setting completely washes out the beautiful details. (Superb bumpmapped rivets and panellining !).

86047

By adjusting the specular params for the fuselage and canopy glass textures in the material editor (plus possibly the specular map itself) you could easily get rid of the washout and just leave a nice narrow sunglint that plays around the fuselage rather then swallowing up all the beautiful details.

Hope you don't mind my comment/suggestion, Anthony. My concern is just because i love your T-28 model so much.

Thanks so much again ! :ernae:

Cheers,
Jan

stansdds
May 3rd, 2013, 17:33
BTW Had an email from fspilotshop this morning and they said they will add the plane to their store in the next day or two.

Really? I think I already have an account with SimMarket, if so, I guess they will get my 20 USD.

anthony31
May 3rd, 2013, 17:34
Thought I'd try out the demo first, although I don't know why. I have all of Ant's other planes. Anyway, having a strange issue that may just be demo related. I can't get the throttle below 50% using my CH quadrant. Haven't had that issue on any other plane. I can pull the throttle all the way back using my mouse in the VC, but when I use my throttle lever on the quadrant, it jumps immediately to 50%, and I only have 50-100% as the range of throw on the lever. Any ideas? Anyone experienced this?

I should probably just go ahead and get the full version, but I'm sort of waiting for FSPilotShop to have it.

Hi

The throttle and mixture controls are all read and then remapped (it's the only way to model the supercharger and mixture controls properly).

Open up the Animation Manager (Shift+4), select Diagnostic tab (lower right)

On the bottom of this page there is the values that I read for the throttle and mixture.

Move your throttle through the full range and post back the Throttle key data and mixture key data values. They should be around -16300 to 16300
Also tell me the Throttle key input text eg KEY_???

anthony31
May 3rd, 2013, 17:38
Many thanks for this beautiful rendition of the T-28, Anthony. Superb job ! Both external and internal ! :applause::applause::applause:

I have been a big fan of the T-28 every since i made the Monogram model of it that i got for my 10th birthday. Sweet memories, certainly the yellow bird ! :cool:

86048

Since you are talking about a possible patch, may i be so bold and offer a suggestion ?
It concerns the external model's specular lighting. With the sun shining directly onto the fuselage the current specular material setting completely washes out the beautiful details. (Superb bumpmapped rivets and panellining !).

86047

By adjusting the specular params for the fuselage and canopy glass textures in the material editor (plus possibly the specular map itself) you could easily get rid of the washout and just leave a nice narrow sunglint that plays around the fuselage rather then swallowing up all the beautiful details.

Hope you don't mind my comment/suggestion, Anthony. My concern is just because i love your T-28 model so much.

Thanks so much again ! :ernae:

Cheers,
Jan

I know what you mean. I mainly used those values because they look really good on VH-TRO which was the source aircraft (I much preferred the wider spec mapping on the polished metal than the original tighter spec effect I had). I will have a look at using alpha channels on the spec maps which should allow me to control those things on a per texture basis rather than globally.

Bomber_12th
May 3rd, 2013, 18:25
Okay, I knew I was going to absolutely love this aircraft, but my gosh... Superb doesn't do it justice.

I can't wait for the next flight!

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_1_zpsb1f17009.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_1_zpsb1f17009.jpg.html)

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_2_zps0009b615.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_2_zps0009b615.jpg.html)

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_3_zpsbfd4c9d1.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_3_zpsbfd4c9d1.jpg.html)

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_4_zps900311b3.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_4_zps900311b3.jpg.html)

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_5_zpsbd0eb4dd.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_5_zpsbd0eb4dd.jpg.html)

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_6_zps37b38794.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_6_zps37b38794.jpg.html)

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_7_zpsf57a2b1d.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_7_zpsf57a2b1d.jpg.html)

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_8_zpsca9304c1.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_8_zpsca9304c1.jpg.html)

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_10_zpsf1f222ba.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_10_zpsf1f222ba.jpg.html)

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_11_zpsbc2dad74.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_11_zpsbc2dad74.jpg.html)

Bomber_12th
May 3rd, 2013, 18:26
A few more:

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_12_zps6dc9d24e.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_12_zps6dc9d24e.jpg.html)

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_13_zpse1efe913.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_13_zpse1efe913.jpg.html)

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_9_zps52d4332a.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_9_zps52d4332a.jpg.html)

griphos
May 3rd, 2013, 18:27
Hi

The throttle and mixture controls are all read and then remapped (it's the only way to model the supercharger and mixture controls properly).

Open up the Animation Manager (Shift+4), select Diagnostic tab (lower right)

On the bottom of this page there is the values that I read for the throttle and mixture.

Move your throttle through the full range and post back the Throttle key data and mixture key data values. They should be around -16300 to 16300
Also tell me the Throttle key input text eg KEY_???

Thanks for the quick reply Anthony. I'd noticed that page in the manager, but when I move my throttle lever, it only ever goes down to 0. It will go up to around 16300, as it should (between 16296 and 16384), but never below 0. The Throttle key input says: "KEY_THROTTLE_DECR_SMALL." Not sure what that is about, but it got me thinking. I checked my control settings, and in FSX, I have my two CH throttle levers mapped to Engine 1 and Engine 2. I know that the Dodo, for instance, won't work this way, needing the throttle assigned in FSX to "Throttle Axis" itself. So, I applied the Dodo profile I've set up in FSUIPC to the Trojan, and voila! It works fine now.

Something to keep in mind for those who don't use the regular Throttle Axis control in FSX. I wonder if those who use FSUPIC for all controls (not using FSX at all) might have trouble since you need to grab and remap for this bird to work correctly. It's probably time I bit the bullet and really learned how to use FSUIPC and just map all my controls through it.

EDIT: Okay, with the throttle fixed, I could take off and try her out. Excellent work! I did a BEAUTIFUL stall and spin and recovery in her. She's got a very nice feel of inertia and mass in the air. And she sure is pretty to look at. If FSPilotShop doesn't have her by tomorrow, I think they are going to lose a sale to one of the others.

ottor
May 3rd, 2013, 20:12
You may be right about the attitude indicator. I may have been confused as the aircraft had A-1, J-8 and J-3 attirude indicators at various times. The J-3 action was inverted. I'm sure I had a good reason for doing it the way I did, but then again maybe I got confused, I did the gauge so long ago I can't remember what my reasoning was. Something for the patch probably.


I agree, it looks like the vertical axis is reversed. Another small thing to consider - to me the prop disc looks off centre (eccentric) in the VC view. At on the ground with low rpm it looks OK but I notice it while I'm flying. It's a nice plane to fly, though I've stalled a couple of times hauling it around a bit too tight! Fantastic work. :salute:

Obie311
May 3rd, 2013, 20:17
Ant, I flew your demo this afternoon from Santa Paula to Pt Mugu to Van Nuys. Truly outstanding! A sweet flyer and lovely VC. When I buy it it's going to have a permanent home at my AirAm base at L20A.

However I noticed something I have never experienced with any other aircraft in FSX. I had an echo and some, I guess you would call it compression artifacts in the audio of contacting ATC. It sounds cool and realistic especially with a vintage round engine plane. Radio audio isn't always 5 by 5.

Did you do some sneaky effects with the audio somehow?

Highest Regards,
Obie
financially grounded aviator

Ark
May 3rd, 2013, 20:31
Awesome model!!

I love the specular highlights on the external canopy. Its gorgeous! I wouldn't change a thing. Its perfect.

Sent from my HTC6435LVW using Tapatalk 2

clmooring
May 3rd, 2013, 20:49
I love it! :applause:

One question does it have raindrops on the canopy? and fog effects? ... ok 2 questions. Of course I bought it already, I guess I can answer the questions myself.

clmooring
May 3rd, 2013, 21:28
Is there a fuel boost switch? I cant find one and I don't think the manual refers to one.

anthony31
May 4th, 2013, 01:02
Ant, I flew your demo this afternoon from Santa Paula to Pt Mugu to Van Nuys. Truly outstanding! A sweet flyer and lovely VC. When I buy it it's going to have a permanent home at my AirAm base at L20A.

However I noticed something I have never experienced with any other aircraft in FSX. I had an echo and some, I guess you would call it compression artifacts in the audio of contacting ATC. It sounds cool and realistic especially with a vintage round engine plane. Radio audio isn't always 5 by 5.

Did you do some sneaky effects with the audio somehow?

Highest Regards,
Obie
financially grounded aviator

Not sure of the cause of that, one of the beta testers had a problem with noise artifacts from the NAV signal.

Just make sure the comm radio isn't set to T/rec+G which turns on both com1 and com2. If com1 and com2 are set to the same channel it may be the problem. T/rec+G plays the selected channel plus the guard frequency as well.

anthony31
May 4th, 2013, 01:04
No fuel boost on this variant (although the B and C do have ones).

Fuel is fed by gravity from both wings to a central sump and an engine driven pump sucks it up from there.

No rain effects or fog effects, it just would've killed performance.

anthony31
May 4th, 2013, 01:11
Thanks for the quick reply Anthony. I'd noticed that page in the manager, but when I move my throttle lever, it only ever goes down to 0. It will go up to around 16300, as it should (between 16296 and 16384), but never below 0. The Throttle key input says: "KEY_THROTTLE_DECR_SMALL." Not sure what that is about, but it got me thinking. I checked my control settings, and in FSX, I have my two CH throttle levers mapped to Engine 1 and Engine 2. I know that the Dodo, for instance, won't work this way, needing the throttle assigned in FSX to "Throttle Axis" itself. So, I applied the Dodo profile I've set up in FSUIPC to the Trojan, and voila! It works fine now.

Something to keep in mind for those who don't use the regular Throttle Axis control in FSX. I wonder if those who use FSUPIC for all controls (not using FSX at all) might have trouble since you need to grab and remap for this bird to work correctly. It's probably time I bit the bullet and really learned how to use FSUIPC and just map all my controls through it.

EDIT: Okay, with the throttle fixed, I could take off and try her out. Excellent work! I did a BEAUTIFUL stall and spin and recovery in her. She's got a very nice feel of inertia and mass in the air. And she sure is pretty to look at. If FSPilotShop doesn't have her by tomorrow, I think they are going to lose a sale to one of the others.

Thanks for the info, there are a number of ways FSX can change throttle and I read them all, I will probably have to double check them to make sure they work properly.

FSUIPC users should be OK as long as they don't use KEY_THROTTLE_SET or KEY_MIXTURE_SET. I read everything else but I use those two commands to resend to FSX.

Also, if you use FSUIPC to control the cowl flaps then don't use the cowl flaps switch in the VC as this won't work well. But, if you have cowl flaps assigned to a lever using FSUIPC then you probably won't need to use the cowl flaps switch in the VC.

mjrhealth
May 4th, 2013, 01:12
Bought it flew it love it, if one could love such a thing, took me a couple of goes to start it, but sorted now. bounces around nicely with accufeel. Doing flight from essendon to hobart see if I dont get lost, mind you have flown there plenty of time for work.

Had to configure Joystick throttle as Throttle, in FSUIPC, if I used throttle 1 it would not go down to minimum. it would run from half to full only.

CODY
May 4th, 2013, 02:57
Any one else flying with DX10? I shut off all interior lighting when I took this screeny?

http://i29.photobucket.com/albums/c264/CODY614/QW%20146/dx10t28_zps48f9344f.jpg (http://s29.photobucket.com/user/CODY614/media/QW%20146/dx10t28_zps48f9344f.jpg.html)

JohnT1949
May 4th, 2013, 03:48
:salute: Thanks Ant, for a great plane. I flew a T-28 when I was with VT-27 at Corpus Christi, Tx in Basic Flight Training back in the early 70's. It brings back some great memories. You did a great job.

stansdds
May 4th, 2013, 04:23
:salute: Thanks Ant, for a great plane. I flew a T-28 when I was with VT-27 at Corpus Christi, Tx in Basic Flight Training back in the early 70's. It brings back some great memories. You did a great job.

How do you rate the sounds from within the cockpit and flight model? I'm curious to hear from a T-28 pilot before I start making changes to anything.


And still waiting on FS PilotShop to post it.

clmooring
May 4th, 2013, 05:40
No fuel boost on this variant (although the B and C do have ones).

Fuel is fed by gravity from both wings to a central sump and an engine driven pump sucks it up from there.

No rain effects or fog effects, it just would've killed performance.

Thanks for getting back.

Great product Anthony.

I didn't get to bed until 1:30 am last night. I had no idea it was that late. The time "flew by" messing with the T-28 and reading through the manual. Plenty to re-read.

I will make due without the fog and rain effects.

Thanks again for such a great product.

stansdds
May 4th, 2013, 06:05
Finally! It's now available at FlightSim Pilot Shop! :jump:

Roger
May 4th, 2013, 08:43
Any one else flying with DX10? I shut off all interior lighting when I took this screeny?

http://i29.photobucket.com/albums/c264/CODY614/QW%20146/dx10t28_zps48f9344f.jpg (http://s29.photobucket.com/user/CODY614/media/QW%20146/dx10t28_zps48f9344f.jpg.html)

I am and have been for about 8 months now. Do you have Steve Parsons new Dx10 Shaders?

Mithrin
May 4th, 2013, 09:06
Thanks Anthony. First aircraft I've bought in a long time and it was worth the money. I like her!

Bomber_12th
May 4th, 2013, 09:39
Finally have the interest in watching the old Jeff Ethell "Wonderful World of Warbirds" T-28 check-out again. In it I recall he describes how the T-28 was designed to have all of the similar characteristics to the early jets, and that it is a very easy aircraft to learn to fly, but that it demands the type of attention you'd expect for a heavy, fast, complex radial-engined aircraft.

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_14_zpse86ae0dc.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_14_zpse86ae0dc.jpg.html)

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_15_zps4efc1de7.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_15_zps4efc1de7.jpg.html)

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_16_zps46bc41fd.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_16_zps46bc41fd.jpg.html)

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_17_zps94a77517.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_17_zps94a77517.jpg.html)

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_18_zpsc273f2c5.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_18_zpsc273f2c5.jpg.html)

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_19_zps17560767.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_19_zps17560767.jpg.html)

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_20_zps6d4cc18d.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_20_zps6d4cc18d.jpg.html)

http://i7.photobucket.com/albums/y282/Bomber_12th/Vickers%20Vimy/T-28_21_zps1780dde7.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Vickers%20Vimy/T-28_21_zps1780dde7.jpg.html)

sbp
May 4th, 2013, 11:35
Ant's,

One of the best if not THE best flight sim aircraft to date, bar none ! If y'all don't get this one, you're gonna be sorry my friend's......
After being around a whole ramp of ex-US Navy VNAF T-28D's and guiding them in and out of Nha Trang AB RVN for a year I can assure you the sound's are spot on......
The "D" model had a single spoiler located under the fuselage cockpit area but could not find it on this model. I noticed this as I was making an ILS into KICT this morning and was a little "hot" and "high" and was looking for the spoiler, (slash key), and got no effect. I probility missed reading about it in the flight manual....

Thank's Ant's for this masterpiece....:salute:.....

sbp

Bomber_12th
May 4th, 2013, 12:09
From what I believe I understand, the example that Anthony copied (a real-world restored example) they've taken out the speed brake and rebuilt that section into a baggage compartment. From the manager/control window, you can select to open the baggage door, and this is in the location where the stock speed brake would be found.

CODY
May 4th, 2013, 14:21
I am and have been for about 8 months now. Do you have Steve Parsons new Dx10 Shaders?

No I haven't installed the shaders yet, A month ago I had to do a total re-install of FSX and other than shimmering runway textures it has been looking good and running smooth w/DX10.
I did how ever make several '.cfg' changes that help DX-10 run better.
I will install them and see what happens though. I can longer fly with DX9!:blind:

anthony31
May 4th, 2013, 15:33
Re the speed brake:

A models never had them and with the A model only having an 800hp engine they probably weren't needed.

B+C models with the larger 1425hp engine do have speed brakes (and baggage compartments, the speed brake is before the baggage compartment, you just can't open the baggage compartment with the speed brake down as you would hit them together).

D models, being converted A models miss out on the speed brake. BUT some D models were converted B models so these may have had a speed brake.

I will look into Rogers DX10 issue.

Roger
May 4th, 2013, 16:17
I will look into Rogers DX10 issue.

Hi Ant,
I don't have an issue in Dx10 as I'm using Steve Parsons shaders, in fact your model is very Dx10 compliant:applause:

heywooood
May 4th, 2013, 17:47
Hi Ant,
I don't have an issue in Dx10 as I'm using Steve Parsons shaders, in fact your model is very Dx10 compliant:applause:

not to get too far off topic - but has the blinking night lighting been fixed yet?

in DX10 in evening or dawn or full darkness, the landing lights and ground lighting all blink in unison with your strobe light...kills DX10 for me - among other lighting issues...

CODY
May 4th, 2013, 17:48
Re the speed brake:

A models never had them and with the A model only having an 800hp engine they probably weren't needed.

B+C models with the larger 1425hp engine do have speed brakes (and baggage compartments, the speed brake is before the baggage compartment, you just can't open the baggage compartment with the speed brake down as you would hit them together).

D models, being converted A models miss out on the speed brake. BUT some D models were converted B models so these may have had a speed brake.

I will look into Rogers DX10 issue.

Anthony,
That would be me...Let me try the shaders first, if it still does it I'll let you know.

anthony31
May 4th, 2013, 20:59
not to get too far off topic - but has the blinking night lighting been fixed yet?

in DX10 in evening or dawn or full darkness, the landing lights and ground lighting all blink in unison with your strobe light...kills DX10 for me - among other lighting issues...
Is this T28D related? I hope not.

I was able to replicate the rear panel problems in DX10 and was able to figure out the fix (it wasn't too hard). It will be fixed up as part of the V1.1 patch.

Anyone else got any problems feel free to post about them and I will try to sort them out.

skyhawka4m
May 4th, 2013, 21:05
86205

mjrhealth
May 4th, 2013, 21:18
Must admit first plane i have bought of yours, but enjoying, flying Essendon to Hobart, noticed Cylinder temps a bit low at 5000 ft, had to add some heat and slowly close cooler doors to get oil temp up in green, so far cant see any annoyances. Loving it.

gman5250
May 4th, 2013, 23:57
I was following the frenzy over the Dash 8 and was suppressing the urge to spend an additional sixty bucks on an aircraft I had already bought once. grrrrrr
I had been following your Trojan posts. I downloaded the demo and immediately went straight for the full model. This plane feels like an old friend. I like everything about it. Great...great airplane.

Cylinder head temps went to the top of the green at 5K alt, level 35 MAP @ 1900 RPM, cowls half. I opened a tad and it cooled right down to mid range and stayed there. Can't find any glitches.

Normally I run straight to the paint kit to make a skin I like, but this one was a beauty right out of the box. Yep....:salute:

Thanks Ant...

CODY
May 5th, 2013, 00:04
Is this T28D related? I hope not.

I was able to replicate the rear panel problems in DX10 and was able to figure out the fix (it wasn't too hard). It will be fixed up as part of the V1.1 patch.

Anyone else got any problems feel free to post about them and I will try to sort them out.


Thanks Anthony.:salute:

Crash_Hawk
May 5th, 2013, 03:40
Anthony,

Seriously awesome airplane! Flew from Watson Lake to Norman Wells, FL185 just purring along..

Thank you!

Jonathan

rdaniell
May 5th, 2013, 05:21
A dirty bare metal version of Ant's wonderful T-28D would be just the thing for flying out of Long Tieng, Laos (L20A) which is part of the Viet Nam War Project's scenery. For anyone who does not know about the role the T-28 played in the "Secret War" in Laos, you can google "Ravens."

RD

rdaniell
May 5th, 2013, 05:24
Does anyone know if the T-28 ever had ejection seats. I've looked at the photo I posted above many times and always wondered why it has an ejection seat warning label. Upon closer examination, it does appear that the front seat just may be an ejection seat as the headrest looks different from other T-28s. I've done quite a bit of research and have never found any reference to ejection seats. I even found one site that listed every bail-out from T-28 that went back many years. From personal memory, I've flown in a couple T-28s and always wore the non-ejection type parachute.
RD

IanHenry
May 5th, 2013, 05:51
A dirty bare metal version of Ant's wonderful T-28D would be just the thing for flying out of Long Tieng, Laos (L20A) which is part of the Viet Nam War Project's scenery. For anyone who does not know about the role the T-28 played in the "Secret War" in Laos, you can google "Ravens."

RD

What is the Vietnam War Project, and how do we find it?

Regards,
Ian.

Javis
May 5th, 2013, 05:55
I know what you mean. I mainly used those values because they look really good on VH-TRO which was the source aircraft (I much preferred the wider spec mapping on the polished metal than the original tighter spec effect I had). I will have a look at using alpha channels on the spec maps which should allow me to control those things on a per texture basis rather than globally.

Thanks a lot for wanting to have another look at specular lighting, Anthony, much appreciated! :salute:

cheers,
Trojan

Javis
May 5th, 2013, 06:09
not to get too far off topic - but has the blinking night lighting been fixed yet?
in DX10 in evening or dawn or full darkness, the landing lights and ground lighting all blink in unison with your strobe light...kills DX10 for me - among other lighting issues...

Like Roger i have non whatsoever DX10 issues with Ant's amazing T-28. No blinking or other lighting problem at dawn/dusk/night at all. Looks all brilliant, best i have ever seen re lighting in DX10. Steve Parsons is the word and saviour for all your DX10 problems, Heywoood. You know that, don't you ?.... :cool:

cheers,
Trojan

rdaniell
May 5th, 2013, 06:13
What is the Vietnam War Project, and how do we find it? Regards, Ian.

Ian, the Vietnam War Project is a collaborative effort by several fellows (If I remember correctly.) It's a pretty big project and includes most all the airports, bases, airfields, Lima Sites, etc. retro 1960s.

I think this link will take you to the project. http://vietnamwar.project.free.fr/ If not, check flightsim.com.

Edit: Ian, I just checked the above link. It worked for me.

RD

delta_lima
May 5th, 2013, 07:36
Does anyone know if the T-28 ever had ejection seats. I've looked at the photo I posted above many times and always wondered why it has an ejection seat warning label. Upon closer examination, it does appear that the front seat just may be an ejection seat as the headrest looks different from other T-28s. I've done quite a bit of research and have never found any reference to ejection seats. I even found one site that listed every bail-out from T-28 that went back many years. From personal memory, I've flown in a couple T-28s and always wore the non-ejection type parachute.
RD


I'm inclined to think the armed Trojans/Fennec models might have had the Yankee Extraction system used on the A-1. http://www.ejectionsite.com/yankee.htm. You see the same rocket warning labels on some Vietnam era A-1s (USAF not USN).

http://m.flickr.com/#/photos/sdasmarchives/4555697781/

just a guess ...

DL

flaviossa
May 5th, 2013, 07:52
Hello! Mr. Anthony, amazing bird i must say. Made a few flights in Alaska region today and it´s a beautiful plane. Thanks for that.
I have some little things to show you:

In the screen below, it happens when i´m in tower view and turn on landing lights:
http://fsfiles.org/flightsimshotsv2/images/2013/05/05/HNJo.jpg
The lights appears to lit behind the wings. It not show this when i´m in spot view. Just in tower view.

Another thing is that it appears that the landing gear wheels are spinning in wrong speeds based in the actual plane speed. Not sure if it´s clear waht i´m trying to say in here :icon_lol:
I´m just giving a little feedback, ok? Have all the other planes made by you and they all works perfectly :salute:

heywooood
May 5th, 2013, 08:12
Is this T28D related? I hope not.

I was able to replicate the rear panel problems in DX10 and was able to figure out the fix (it wasn't too hard). It will be fixed up as part of the V1.1 patch.

Anyone else got any problems feel free to post about them and I will try to sort them out.


No, Anthony - the flashing lighting issue is / was a generic DX10 issue - sorry for the confusion

narah
May 5th, 2013, 08:59
is the orientation of "NAVY" on the wing correct?
did not try the demo and bought it. No issues on framerates. Just had to reduce the elevator eff to 0.5 but this might be my old joystick.
Great plane, thank you!

http://www.antsairplanes.com/screenshots/t28d/T28D107.jpg

stansdds
May 5th, 2013, 09:04
is the orientation of "NAVY" on the wing correct?
did not try the demo and bought it. No issues on framerates. Just had to reduce the elevator eff to 0.5 but this might be my old joystick.
Great plane, thank you!

http://www.antsairplanes.com/screenshots/t28d/T28D107.jpg

Although that is a non-standard orientation, N8539 actually is painted just like that, so as far as this specific paint is concerned, it is correct.

http://images3.jetphotos.net/img/3/4/1/0/26075_1316860014.jpg

rdaniell
May 5th, 2013, 09:27
I'm inclined to think the armed Trojans/Fennec models might have had the Yankee Extraction system used on the A-1. http://www.ejectionsite.com/yankee.htm. You see the same rocket warning labels on some Vietnam era A-1s (USAF not USN).
http://m.flickr.com/#/photos/sdasmarchives/4555697781/

just a guess ...

DL

Thanks Delta_Lima. To these old eyes of mine that's what it looks like in the photo.

RD

Navy Chief
May 5th, 2013, 09:32
Does anyone know if the T-28 ever had ejection seats. I've looked at the photo I posted above many times and always wondered why it has an ejection seat warning label. Upon closer examination, it does appear that the front seat just may be an ejection seat as the headrest looks different from other T-28s. I've done quite a bit of research and have never found any reference to ejection seats. I even found one site that listed every bail-out from T-28 that went back many years. From personal memory, I've flown in a couple T-28s and always wore the non-ejection type parachute.
RD

I don't believe they ever did. A side note, that was my job in the USN: Egress Mech. NC

rdaniell
May 5th, 2013, 10:13
I don't believe they ever did. A side note, that was my job in the USN: Egress Mech. NC

Thanks Navy Chief. I remember two different types of parachutes. The one that I wore while flying in the T-28 was exactly the same as what I started out wearing while flying on the C-124. It had a "D" ring on the left chest side which when pulled almost immediately deployed the canopy. The parachute that I wore as a C-130 loadmaster was the same as used in airplanes with ejection seats. It had an oxygen bottle and a "T" handle for chute deployment. It also had an attachment where pilots flying ejection seat aircraft hooked onto for low level ejection sequence. The "T" handle started the deployment process but, would only actual open below a certain altitude.

In full disclosure, I must admit that I'm digging into memories from the middle to late 1960s....LOL.

RD

stansdds
May 5th, 2013, 11:12
I found an issue with night lighting and the exterior model. Lots of bleed through on the left side of the cockpit at the wing root.

heywooood
May 5th, 2013, 11:36
Like Roger i have non whatsoever DX10 issues with Ant's amazing T-28. No blinking or other lighting problem at dawn/dusk/night at all. Looks all brilliant, best i have ever seen re lighting in DX10. Steve Parsons is the word and saviour for all your DX10 problems, Heywoood. You know that, don't you ?.... :cool:

cheers,
Trojan

I'd like to say yes, but my experience was different - I uninstalled and returned to DX9 a few months ago because of this issue

I didn't see any reference to a fix on Parsons' blog so I assume it is not fixed...

for midday flying DX10 with Steve's fixes is great - but I prefer the dawn dusk and night flying in FSX

Crash_Hawk
May 5th, 2013, 14:10
Any chance I can get you painters out there to paint her up in U.S. Army colors?

Still can't stop flying her!

Jonathan

IanHenry
May 5th, 2013, 22:51
Ian, the Vietnam War Project is a collaborative effort by several fellows (If I remember correctly.) It's a pretty big project and includes most all the airports, bases, airfields, Lima Sites, etc. retro 1960s.

I think this link will take you to the project. http://vietnamwar.project.free.fr/ If not, check flightsim.com.

Edit: Ian, I just checked the above link. It worked for me.

RD

Many thanks RD, I'll check that out.

Regards,
Ian.

dougal
May 6th, 2013, 02:12
Would just like to add my congrats to Anthony on this aircraft.

It is simply stunning. Great work indeed! Thank you

JensOle
May 6th, 2013, 14:01
I'm inclined to think the armed Trojans/Fennec models might have had the Yankee Extraction system used on the A-1. http://www.ejectionsite.com/yankee.htm. You see the same rocket warning labels on some Vietnam era A-1s (USAF not USN).

http://m.flickr.com/#/photos/sdasmarchives/4555697781/

just a guess ...

DL

You are absolutely right, many t-28Ds, d-5s and d-10s were indeed modified with the "yankee extraxtion system", the same as used on the skyraider.

rdaniell
May 6th, 2013, 14:23
You are absolutely right, many t-28Ds, d-5s and d-10s were indeed modified with the "yankee extraxtion system", the same as used on the skyraider.

And now I have an answer to my question about the warning decal on some of the "Raven's" T-28s. If you look closely, you'll also see the warning labels on Piglet's T-28D that is used as AI in the Viet Nam War Project's scenery package. I'm really enjoying joining up and flying in formation with these while flying Anthony's just released model.

RD

Obie311
May 6th, 2013, 15:24
I'm really enjoying joining up and flying in formation with these while flying Anthony's just released model.

RD

I'd like to do that. I have the VnW project installed. What time/day/airport do you use to link up with the AI T-28's? Bear with me as I am not very AI enabled but I do have all the VnW traffic bgl's installed to my World Scenery folder.

Obie

rdaniell
May 6th, 2013, 15:45
I'd like to do that. I have the VnW project installed. What time/day/airport do you use to link up with the AI T-28's? Bear with me as I am not very AI enabled but I do have all the VnW traffic bgl's installed to my World Scenery folder. Obie

Obie, it's kinda a hit or miss thing with me. I think you'll find them flying out of NKP, Thailand. There's also some at some of the other locations. If I knew how to deconstruct the FSX AI files, I could tell you exactly what airstrip and what time. I probably have only got lucky one or two times and caught one in flight.

Is there anybody who reads this know how to decompile the traffic bgl file and help Obie and me get a better flight schedule? Please...

RD

Dave22
May 6th, 2013, 16:34
just installed the demo and the default rudder in the solo is minus (-) 2.0.

robert41
May 6th, 2013, 17:50
Is there anybody who reads this know how to decompile the traffic bgl file and help Obie and me get a better flight schedule? Please...



This will work. AIFP

http://stuff4fs.com/newpage.asp?JS=True&Folder=AIFP

heywooood
May 6th, 2013, 19:04
This will work. AIFP

http://stuff4fs.com/newpage.asp?JS=True&Folder=AIFP

I looked at that - but I must be slow...or impatient - or both

Why cant every sim use the Il2 method - you want to place some planes at an airbase. no prob..
You want to assign way points, course and speed, no prob
Give them a target? cool
the simplest FMB or Full Mission Builder ever...
set the map or region, time of day, weather, aircrafts and paints, load outs of fuel and cargo or ammunition - all very simple.

I would pay money for such a utility in FSX
The one linked above looks like it might do those things - but I don't want to have to get a degree in theoretical science- just to use it now and then

heywooood
May 6th, 2013, 19:11
and just to keep this thread on topic ...

Anthony if you're looking in on this thread now and again I want you to know - the more I fly the Trojan - the more I find to love about it...

the way the beacons 'rotate' is a special touch

the engine sounds right compared to the big T-28 I see at Gillespie every year...

the form, fit, and finish is perfect

rdaniell
May 6th, 2013, 19:37
This will work. AIFP

http://stuff4fs.com/newpage.asp?JS=True&Folder=AIFP

Thanks for the link robert41. But I don't really want to learn how to use another program just to take a look at the traffic bgl that the VietNam War Project group has already put together. I was hoping that someone who already knows how to use a program like the one you suggested would volunteer to decompile it so I could take a look at the airports and flight plan information. Having stated that, however, I guess it wouldn't hurt to stretch my mental abilities once again if no one steps forward.

RD

AusWilko
May 6th, 2013, 22:51
bought it, love it

Thanks for a great plane, off to for T&G at Tindal once more

T6flyer
May 7th, 2013, 02:41
Having a little bit of T-28 time in the B model and the Fennec, I have been following this aeroplane very closely and after reading everyone's remarks here, decided that it was time to purchase.

That I have done, but at present I am away from home until tomorrow and thus the T-28 will be unflown until I arrive home and transfer the files over to my sim PC. Looking forward to reliving some good experiences.

Best wishes,

Martin

jmig
May 7th, 2013, 03:28
I purchased the Ant's T-28 yesterday and flew it last night. If you are on the fence. buy it.

I love the fact that I was able while on approach trim up the airplane, and it just flew itself down the glideslope. Considering that is is a big airplane and a trainer, that is as I figure it should be.

I took it up stalled it and kick rudder and held. She dropped her nose, oscillated a second or two then started to spin. Relaxed the stick and centered rudder. She flew right out of the spin as benign as could be. A loop and a roll or two were equally as I thought they should be.

I came home and shot the above mentioned approach then to a close and overheard landing. A most enjoyable 40 minutes.

For $20 I consider this airplane to be a great value.

Bruce Thompson
May 7th, 2013, 07:03
Just bought this wonderful aircraft and love it, but I seem to be having a problem with the Landing gear constantly cycling between Up and Down?
When on the ground the gear stays extended but the lever switches every few seconds up and down while you are in the VC.

Obie311
May 7th, 2013, 08:40
This will work. AIFP

http://stuff4fs.com/newpage.asp?JS=True&Folder=AIFP
I downloaded AIFP and installed it but I keep getting the "Unhandled exception" error message. I went into Options and tried to set up all the paths it asked for. Anyone know what's up with this?

Obie

heywooood
May 7th, 2013, 18:08
Just bought this wonderful aircraft and love it, but I seem to be having a problem with the Landing gear constantly cycling between Up and Down?
When on the ground the gear stays extended but the lever switches every few seconds up and down while you are in the VC.

that is not typical - maybe a controller/input issue? try resetting your control devices to default - or check specifically your LG configuration in both FSX and on your control input device...

familton
May 7th, 2013, 19:01
just installed the demo and the default rudder in the solo is minus (-) 2.0.
That's interesting as I have the demo and the rudder trim digital readout in the tooltip stays at 0° no matter what rudder trim angle is selected. Bob.

Dave22
May 7th, 2013, 20:15
That's interesting as I have the demo and the rudder trim digital readout in the tooltip stays at 0° no matter what rudder trim angle is selected. Bob.

Thanks Bob.

I just recalibrated and rechecked, it still shows minus 2.00 in-game for me. No big deal.

familton
May 7th, 2013, 22:03
Thanks Bob.

I just recalibrated and rechecked, it still shows minus 2.00 in-game for me. No big deal.
Does it adjust and does the tooltip show an angle other than 0° when it is adjusted? Bob.

Bruce Thompson
May 8th, 2013, 02:08
that is not typical - maybe a controller/input issue? try resetting your control devices to default - or check specifically your LG configuration in both FSX and on your control input device...

Thanks for that tip heywooood, I think you are on the right track with that.
I will try it later today.

regards

Bruce.

ps. It worked thank you , the landing gear was mapped to two controllers.

rdaniell
May 8th, 2013, 07:08
I'd like to do that. I have the VnW project installed. What time/day/airport do you use to link up with the AI T-28's? Bear with me as I am not very AI enabled but I do have all the VnW traffic bgl's installed to my World Scenery folder. Obie

Obie311, I was finally able to take a look at the flight plan for Long Tieng (L20A). There are two assigned T-28s there. They only fly once a day. One takes off at 0400 Zula (10:00 A.M., local) and returns about 15 minutes later. The other takes off at 0500 Zula (11:00 A.M., local) and returns about 15 minutes later. I just confirmed that on my computer that has FSX installed. I didn't get any good screen shots....

Hope this helps you do a little formation flying around the skies of Laos.

RD

anthony31
May 8th, 2013, 13:52
Thanks Bob.

I just recalibrated and rechecked, it still shows minus 2.00 in-game for me. No big deal.

2D tooltip on the trim panel is incorrect (but should be correct in the VC). It has been fixed for the patch.

heywooood
May 8th, 2013, 13:59
Thanks for that tip heywooood, I think you are on the right track with that.
I will try it later today.

regards

Bruce.

ps. It worked thank you , the landing gear was mapped to two controllers.

You,re Welcome Sir -

(my score is now TWO times in 28 years...take that, wife)

familton
May 8th, 2013, 14:55
2D tooltip on the trim panel is incorrect (but should be correct in the VC). It has been fixed for the patch.

Hi Anthony. OK. Thanks. I tried e-mailing you and it got returned as being blocked. Bob.

JAllen
May 8th, 2013, 15:29
Thank you Anthony. Your T-28D is a great one and your customer service is absolutely stellar.

:salute:

robert41
May 8th, 2013, 17:59
Not sure what is happening here. A couple of things perhaps to try. Run the program as admin, and do not install this in the [program files] folders. I have mine installed on another drive without problems.

Obie311
May 8th, 2013, 18:02
Not sure what is happening here. A couple of things perhaps to try. Run the program as admin, and do not install this in the [program files] folders. I have mine installed on another drive without problems.

Thanks for the advice I have installed to my SSD and it looks OK. I am running XP and I have had no admin permission problems with any other programs. Any other ideas?

Obie

mohawk3
May 8th, 2013, 23:55
Very well done aircraft. I wish there was an armed version with modeled Yankee seats and speed brake...
Anyway, there is a small gap into the VC model, visible when front canopy opens, on port side, at the windshield-fuselage joining.
Thanks

JIMJAM
May 9th, 2013, 05:30
As most have commented its a great plane.The flight model imo feels a little to lively.I doubt this big ol plane is so light on the controls but it sure is fun.I can easily throw it into a almost 90 degree crab.
Last night I was about 3 thousand agl maybe 1/2 mile from the runways. Dirtied the t-28 up and threw in full rudder/opposite aileron and slipped the snot out of it. airspeed was just above stall and it dropped like a rock.Let the controls go and it swung around right into a greaser of a landing on the numbers with less than a 300 ft rollout.
Maybe,maybe not realistic but it sure was fun and a joy to fly:jump:

Great job and thats coming from a guy thats owned almost every fs9/fsx payware known to man!

narah
May 9th, 2013, 10:52
[QUOTE=JIMJAM;804252]As most have commented its a great plane.The flight model imo feels a little to lively.


Hmm, first enthusiasm is gone!! The model, animation, sound, vc is absolutely superb. Quit flying now because of FDE. Keep loosing control because of stall warnings, actually stalls, without critical speed, aoa or what so ever. Too much deflection of the elevator makes the airplane unflyable. Sorry, but for a loop you need to pull. Followed handbook...240kts,only 15% fuel o/b. pulling too gentle, causes too much loss of speed, pullin hard will stall the airplane with almost no gain in altitude. Is it something in the airfile of cfg which can be changed easily. Any ideas? Check my entire hangar, no such stall behaviour with other products.

JIMJAM
May 9th, 2013, 11:05
I no longer spend hours tweeking cfg files but I did reduce the elevator effectiveness to .7 from 1.Also alot of FSX aircraft behave badly when loaded lightly so try that and bump your fuel load to at least 50%.
I am sure some of the hardcore guys here will help out.

narah
May 9th, 2013, 11:27
I did reduce elevator eff. as well, but the problem is somewhere else. I agree, i quit tweaking also. I was so confident that i did not try the demo first, but recommend it to all who are interested.
I would uninstall, but i like big radials and this add-on is special. Hope its addressed and an "alternate" FDE might become available.

Barfly
May 9th, 2013, 12:26
Personally, I changed roll damping from .4 to .55 in the airfile - so it doesn't overshoot a moderate roll input so much. That makes the overall handling much nicer, and seemingly realistic for me. Slow rolls are fine, but once you get to a moderately fast roll, there's seems to be too much overshoot, and a little too much counter aileron required to stop roll.

I think a little more stability there is in character with other NA designs like the Mustang, AT-6, and other similarly configured aircraft, and it's training 'mission' IMO.

I'll probably change the pitch sensitivity also, but that's pretty much just preference in my case. More of a concern is approaching an accelerated stall, which you will experience a lot if you like to aggressive aero, where it seems like one wing stalls much too aggressively, the airplane retains forward energy, resulting in a forward roll like a wing has broken off. I don't have any suggestions how to fix that one. The airplane does spin very nicely however.

Those are very specific and relatively minor quibbles on the FDE, and I think the rest of it overall is excellent, has great feel and realism, and is a lot of fun to fly. It really is one of the nicest FSX airplanes out there now, with first class 3d model, textures, sounds, mechanical bits. A very well balanced project certainly worth the price, with just some minor issues to patch.

robert41
May 9th, 2013, 17:18
Thanks for the advice I have installed to my SSD and it looks OK. I am running XP and I have had no admin permission problems with any other programs. Any other ideas?



Hello Obie. I read thru the manual that came with AIFP. One thing it states is that NET Framework 3.5 must be installed for this to work. Please check and see if you have this installed.

modelr
May 9th, 2013, 18:39
I was able to do a proper loop with no problem, using moderate back pressure on the stick, (proper) and full throttle with prop at 2250 rpm. I then tried a hard pull, and she snapped, also correct. Pointing the nose down, opposite rudder and off the elevator, she stopped the spin and recovered, all exactly as she should.Required about 4500 feet to recover, again about correct. Excessive use of rudder will really snap a roll, and will cause big problems if low and slow. Aileron rolls, barrel rolls, loops, were well done, when flown fast and open, as a warbird should be. Well, as fast as a T-28 will go.:icon_lol:


I had one problem with the radios. Somehow, right after take-off, while on climbout, ATC weather, for a different airport than I was using, KSEE, Gillespie in San Diego, Ca. came on, and I could not turn it off. I had to turn ALL the radios off manually, never did find out for sure which one actually turned it off. I could then turn on the sim's ATC and use it, even though the aircraft's radios were off.

Other than that, I really enjoyed my short flight around San Diego with it. Excellent job, Anthony. Thank you.
Don

Bruce Thompson
May 10th, 2013, 02:53
Just received a note from flightsimstore to say that version V1.1 update is out for the T28.
Problem is I did not buy it there I bought it at FSpilot shop and they do not have the update yet.Ant's Airplanes has released an updated version 1.1 of the T-28D Trojan.

Version 1.1 fixes the following bugs/errors:
- Fixed attitude indicator pitch indicator
- Changed cockpit utility light effect location
- Changed ADF to select by 0.1 in frequency range 200-400hz
- Reduced specular power to avoid washout.
- Fixed Avionics switch to always be on (resolves some radio issues)
- Fixed exterior texture issue with rear cockpit in Solo version in DX10 preview mode
- Fixed ToolTip display for rudder setting in 2D trim panel popup
- Added default ADF radio to Transponder/Autopilot 2D popup
- Improved prop disk texture
- Changed wing tip vaportrail effect to new dummy effect

anthony31
May 10th, 2013, 02:57
Currently I have only heard back from Simmarket and Flight Sim Store about the update.

I am yet to hear from FS Pilot Shop and PC Aviator.

Only when I have heard from all retailers will I update my webpage and the demo version.

Bruce Thompson
May 10th, 2013, 03:38
Currently I have only heard back from Simmarket and Flight Sim Store about the update.

I am yet to hear from FS Pilot Shop and PC Aviator.

Only when I have heard from all retailers will I update my webpage and the demo version.


Thank you for the info Anthony31, I will keep my eye open for FS Pilot Shop.


Bruce.

narah
May 10th, 2013, 04:58
[QUOTE=anthony31;804468]Currently I have only heard back from Simmarket and Flight Sim Store about the update.

Thank you very much for Version 1.1. I like it and enjoyed first flight.
best regards
Thomas

Sieggie
May 10th, 2013, 05:31
I'm guessing since you don't just have a patch, it's an uninstall, complete reinstall?

Dave

JIMJAM
May 10th, 2013, 05:42
It says you do not have to reinstall just run it over 1.0.
Of course
I read that after I deleted it:blind:

Sieggie
May 10th, 2013, 05:52
I can't get the auto start to work on mine (manual start works fine though) so I may just do a complete uninstall reinstall to see if it fixes the auto start.

Thanks JimJam

Dave

Javis
May 10th, 2013, 06:20
This is what the Simmarket email that announces the patch says about it:

The installer is a complete replacement for previous versions,
existing customers just need to remove the old version and install the new one.

Dave22
May 10th, 2013, 07:50
I was able to do a proper loop with no problem, using moderate back pressure on the stick, (proper) and full throttle with prop at 2250 rpm. I then tried a hard pull, and she snapped, also correct. Pointing the nose down, opposite rudder and off the elevator, she stopped the spin and recovered, all exactly as she should.Required about 4500 feet to recover, again about correct. Excessive use of rudder will really snap a roll, and will cause big problems if low and slow. Aileron rolls, barrel rolls, loops, were well done, when flown fast and open, as a warbird should be. Well, as fast as a T-28 will go.:icon_lol:


I had one problem with the radios. Somehow, right after take-off, while on climbout, ATC weather, for a different airport than I was using, KSEE, Gillespie in San Diego, Ca. came on, and I could not turn it off. I had to turn ALL the radios off manually, never did find out for sure which one actually turned it off. I could then turn on the sim's ATC and use it, even though the aircraft's radios were off.

Other than that, I really enjoyed my short flight around San Diego with it. Excellent job, Anthony. Thank you.
Don


With my limited use so far, I also experience the radio/ATC problem. However, Ant's airplanes are definately top-notch. I bought the Sierra for sight-seeing.

Sieggie
May 10th, 2013, 09:46
Obie311, I was finally able to take a look at the flight plan for Long Tieng (L20A). There are two assigned T-28s there. They only fly once a day. One takes off at 0400 Zula (10:00 A.M., local) and returns about 15 minutes later. The other takes off at 0500 Zula (11:00 A.M., local) and returns about 15 minutes later. I just confirmed that on my computer that has FSX installed. I didn't get any good screen shots....

Hope this helps you do a little formation flying around the skies of Laos.

RD

Make sure you have the AI aircraft sliders up high enough. The manual says 30% gets 7 aircraft, 70% gets all aircraft. Not sure what gets the T-28s so i set mine to 70%. One more thing, not sure if it is my FSGenisis mesh but the one that takes off at 10:00AM took off climbing left bank and went right into a tall, tree covered peak :0 Glad I was not tight on his wing ;)

Dave

rdaniell
May 10th, 2013, 11:30
One more thing, not sure if it is my FSGenisis mesh but the one that takes off at 10:00AM took off climbing left bank and went right into a tall, tree covered peak :0 Glad I was not tight on his wing ;)Dave

Dave, I'm glad you were not tight on his wing also. We don't need anymore KIAs at Long Tieng...:icon_lol: I removed what looked like an extra bgl file from my install of Long Tieng (L20A) because before removing it, I had trees and buildings sitting in the middle of the runway.

RD

familton
May 10th, 2013, 12:12
Currently I have only heard back from Simmarket and Flight Sim Store about the update.

I am yet to hear from FS Pilot Shop and PC Aviator.

Only when I have heard from all retailers will I update my webpage and the demo version.
Hi Anthony. I called FS Pilot Shop this AM. They said they have the upgrade but they are waiting for their website guy to upload it. They said maybe Sat. AM. Is there any way to get the upgrade from somewhere else? Bob.

Roger
May 10th, 2013, 12:20
Can we please keep this thread on topic please? The topic is Ant's T-28D Trojan v 1.0 and now v 1.1.

Thank you.

rdaniell
May 10th, 2013, 12:56
Can we please keep this thread on topic please? The topic is Ant's T-28D Trojan v 1.0 and now v 1.1. Thanks you.

Well, exuse the hell out of me Roger....For what it's worth the topic still is Ant's T-28D Trojan v.1.1 and doing some formation flying with AI T-28Ds.
But don't worry, I won't post another thing here at the Outhouse.

RD

Sieggie
May 10th, 2013, 12:59
It is about Ant's T-28. See post 88

Dave

skyhawka4m
May 10th, 2013, 13:42
uuuugggghhhh :pop4:

Roger
May 10th, 2013, 13:52
Well, exuse the hell out of me Roger....For what it's worth the topic still is Ant's T-28D Trojan v.1.1 and doing some formation flying with AI T-28Ds.
But don't worry, I won't post another thing here at the Outhouse.

RD

Now Randy, my post was polite and to the point. This thread is about the evolution of Ant's T-28D and spurious posts were making it difficult to find the wheat from the chaff as reported to me by an interested party. Your reply was not polite and you may do as you wish regarding your posting at this forum but I would suggest that you respond as you might to any policeman simply doing his duty.

Now let's on with the thread on topic, please.

anthony31
May 10th, 2013, 15:56
I can't get the auto start to work on mine (manual start works fine though) so I may just do a complete uninstall reinstall to see if it fixes the auto start.

Thanks JimJam

Dave

Using CTRL+E to start the engine will not go through the full start procedure (it just was too hard to stop FSX from going through its own autostart routine).

The best way to get the Autostart with custom animations is to right click on the starter button or use a key command for "Starter 1". Either of these methods should work.

anthony31
May 10th, 2013, 15:58
Hi Anthony. I called FS Pilot Shop this AM. They said they have the upgrade but they are waiting for their website guy to upload it. They said maybe Sat. AM. Is there any way to get the upgrade from somewhere else? Bob.

I'm afraid not Bob. Updates are only available from your account with the retailer.

familton
May 10th, 2013, 16:30
Hi Anthony. OK. Thanks. That's what I was afraid of. Regards, Bob.

Bomber_12th
May 10th, 2013, 18:01
Some shots from a flight around Caloundra:

http://i7.photobucket.com/albums/y282/Bomber_12th/Sea%20Fury/t28_caloundra_1_zps2fed4cb7.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Sea%20Fury/t28_caloundra_1_zps2fed4cb7.jpg.html)
<o:p></o:p>
http://i7.photobucket.com/albums/y282/Bomber_12th/Sea%20Fury/t28_caloundra_2_zps7280cf5e.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Sea%20Fury/t28_caloundra_2_zps7280cf5e.jpg.html)
<o:p></o:p>
http://i7.photobucket.com/albums/y282/Bomber_12th/Sea%20Fury/t28_caloundra_3_zps060023e3.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Sea%20Fury/t28_caloundra_3_zps060023e3.jpg.html)
<o:p></o:p>
http://i7.photobucket.com/albums/y282/Bomber_12th/Sea%20Fury/t28_caloundra_4_zps0a5e844d.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Sea%20Fury/t28_caloundra_4_zps0a5e844d.jpg.html)
<o:p></o:p>
http://i7.photobucket.com/albums/y282/Bomber_12th/Sea%20Fury/t28_caloundra_5_zpsca914d6c.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Sea%20Fury/t28_caloundra_5_zpsca914d6c.jpg.html)
<o:p></o:p>
http://i7.photobucket.com/albums/y282/Bomber_12th/Sea%20Fury/t28_caloundra_6_zps2ecd8dac.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Sea%20Fury/t28_caloundra_6_zps2ecd8dac.jpg.html)
<o:p></o:p>
http://i7.photobucket.com/albums/y282/Bomber_12th/Sea%20Fury/t28_caloundra_7_zps7006ff5a.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Sea%20Fury/t28_caloundra_7_zps7006ff5a.jpg.html)
<o:p></o:p>
http://i7.photobucket.com/albums/y282/Bomber_12th/Sea%20Fury/t28_caloundra_8_zpsb143ab7c.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Sea%20Fury/t28_caloundra_8_zpsb143ab7c.jpg.html)
<o:p></o:p>
http://i7.photobucket.com/albums/y282/Bomber_12th/Sea%20Fury/t28_caloundra_9_zps97b6e906.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Sea%20Fury/t28_caloundra_9_zps97b6e906.jpg.html)
<o:p></o:p>
http://i7.photobucket.com/albums/y282/Bomber_12th/Sea%20Fury/t28_caloundra_10_zpse2e30291.jpg~original (http://s7.photobucket.com/user/Bomber_12th/media/Sea%20Fury/t28_caloundra_10_zpse2e30291.jpg.html)

clmooring
May 10th, 2013, 18:07
great shots

glennc
May 10th, 2013, 19:25
Anthony,

Like everyone else, I am very impressed with the T-28. Well Done.

One question, sorry if its already been asked and answered. Am I correct that there are no force feedback settings? I don't see any and the ground bumps are very overdone with my Logitech G-940.

Glenn

anthony31
May 10th, 2013, 20:22
Anthony,

Like everyone else, I am very impressed with the T-28. Well Done.

One question, sorry if its already been asked and answered. Am I correct that there are no force feedback settings? I don't see any and the ground bumps are very overdone with my Logitech G-940.

Glenn

Hi Glenn

Sorry but you are right, it should be possible to copy the force feedback settings from another aircraft into the aircraft.cfg and edit them if necessary.

big-mike
May 11th, 2013, 06:02
Some shots from a flight around Caloundra:

John,which water settings do you use?
Thank you.
Michael

dougal
May 11th, 2013, 06:38
Now Randy, my post was polite and to the point. This thread is about the evolution of Ant's T-28D and spurious posts were making it difficult to find the wheat from the chaff as reported to me by an interested party. Your reply was not polite and you may do as you wish regarding your posting at this forum but I would suggest that you respond as you might to any policeman simply doing his duty.

Now let's on with the thread on topic, please.

I too think you've waaay overstepped the mark Roger. It's a real shame whats happening here. It use to a real friendly and cool place to hang out.

Roger
May 11th, 2013, 07:04
I too think you've waaay overstepped the mark Roger. It's a real shame whats happening here. It use to a real friendly and cool place to hang out.

So you don't think Randy overreacted? I've been here since 2000 so I'm nothing new Dougal and in my opinion and several others it was rude to hijack Ant's thread, so if you don't like it Dougal you know what to do.

Bomber_12th
May 11th, 2013, 07:09
John,which water settings do you use?
Thank you.
Michael

Hey Mike,

The 'water' I have is just default textures set at high settings, though what you see most of in my shots around Caloundra is the photo scenery water with the FSX waves animations.

big-mike
May 11th, 2013, 07:16
Thank you,John
I Thought,you use a ASE setting.
Michael

glennc
May 11th, 2013, 08:16
Hi Glenn

Sorry but you are right, it should be possible to copy the force feedback settings from another aircraft into the aircraft.cfg and edit them if necessary.

I did that but it's too much of an all or nothing thing. I was able to tone it down to tolerable with Accufeel. Good enough.

Glenn

ramjet
May 11th, 2013, 10:40
No question this is a great model and I would have bought it if I hadn't seen the early recommendation to try it as a demo first. The DEMO sign is in big block letters in front and sides of the canopy which ruins the flight for me. I recommend buying the complete plane, Ant doesn't disappoint.

Cal

Sieggie
May 11th, 2013, 12:15
Using CTRL+E to start the engine will not go through the full start procedure (it just was too hard to stop FSX from going through its own autostart routine).

The best way to get the Autostart with custom animations is to right click on the starter button or use a key command for "Starter 1". Either of these methods should work.

It was my mistake, when I watched the video I missed the right click instead of the left click.

Dave

rvn817j
May 12th, 2013, 03:42
(I've been recovering from mouth surgery, so just now catching up on Ant's T-28D.) I felt good enough yesterday to acquire Ant's T-28D and install it. I picked it up at FS Pilot Shop (along with a 50% off A-4...couldn't resist) and had no install issues. I was too taxed after all that work, but finally took my first flight in the T-28D this morning. Good looking, excellent flight dynamics and rock solid in the groove. Thanks Ant for a great addition to the FSX galaxy!

dougal
May 12th, 2013, 05:41
... so if you don't like it Dougal you know what to do.

Mmmm..... just what I was talking about, and if that's not over reacting, I don't know what is;-)

You might want to think about what your sig says Roger;-)

Bruce Thompson
May 12th, 2013, 09:01
Still no news of the update to V1.1 from fs pilot shop, any idea what is holding them up?

familton
May 12th, 2013, 10:28
Still no news of the update to V1.1 from fs pilot shop, any idea what is holding them up?

I thought the same thing but was advised on another Forum that it is available as a re-download. Go to your account and you will see it dated 11 May 13. The filename is ANT-115.zip but when you unzip it it is AntsT28DV110.exe. They don't do like the other retailers and send an e-mail that there is an update. Bob.

Cleartheprop
May 12th, 2013, 10:38
V1.1 seems more "FPS friendly" on my system. thats great!

Roger
May 12th, 2013, 12:14
Mmmm..... just what I was talking about, and if that's not over reacting, I don't know what is;-)

You might want to think about what your sig says Roger;-)

If I were you I'd pm rdaniell and see what he thinks about your post. Chances are he'll tell you to move on and stop criticising staff for doing their job. If you don't like it then you know what to do...for now that choice is yours...

Dumonceau
May 12th, 2013, 12:27
V1.1 seems more "FPS friendly" on my system. thats great!

I've bought mine from pcaviator in Oz and still no word about the update... Any pointers? Anyone?

AusWilko
May 12th, 2013, 12:32
I've bought mine from pcaviator in Oz and still no word about the update... Any pointers? Anyone?
I did too, its Monday morning here now so I would imagine things should move along now

OleBoy
May 12th, 2013, 13:21
Mmmm..... just what I was talking about, and if that's not over reacting, I don't know what is;-)

You might want to think about what your sig says Roger;-)

You seem so intent to disrupt the topic about a model that you do not have. No other toys you can play with?

Dumonceau
May 12th, 2013, 13:38
To be totally honest here, I've been a lurker for a long time of SOH, but now, after having become a member recently, I'm wondering if I did the right thing becoming a member.

Especially after seeing such a lot of unpleasantness going around in a thread that should be about a brilliant model just released... I just don't get it.

IMHO threads like these should be about exchanging views and info. Encouraging the involved dev into making more of these delights. No ugliness please...

Sorry for the rant. I'm just quite disappointed now....

Dumonceau

Bruce Thompson
May 12th, 2013, 13:51
I thought the same thing but was advised on another Forum that it is available as a re-download. Go to your account and you will see it dated 11 May 13. The filename is ANT-115.zip but when you unzip it it is AntsT28DV110.exe. They don't do like the other retailers and send an e-mail that there is an update. Bob.


Thanks for the HU on this , just downloaded and installed.

Regards
Bruce.

rdaniell
May 12th, 2013, 14:42
If I were you I'd pm rdaniell and see what he thinks about your post. Chances are he'll tell you to move on and stop criticising staff for doing their job. If you don't like it then you know what to do...for now that choice is yours...

Roger, he doesn't need to p.m. me. I'll post my thoughts about this whole unpleasant issue publically.

I was mostly responsible for Roger's original post. I was completely responsible and accountable for my response which for most of you'll who know me, know was totally out of character for me. Roger and I have known each other through the Outhouse for many years and I consider him my friend. He and I have traded several p.ms. about this recent event. We are still friends and both of us, especially me, would like for this "mess" to be over.

It was never my intention to hijack the thread but I can see how all my posts about things other than Ant's current release did just that. Again, I never meant to distract from Ant's original thread. After all, if you read the manual, you will see that Anthony allowed me the priveledge of being one of the beta testers for this great airplane.

So now can we all get back to sharing our thoughts, experiences, questions, etc., about this airplane.

PEACE+

RD

clmooring
May 12th, 2013, 15:54
Roger, he doesn't need to p.m. me. I'll post my thoughts about this whole unpleasant issue publically.

I was mostly responsible for Roger's original post. I was completely responsible and accountable for my response which for most of you'll who know me, know was totally out of character for me. Roger and I have known each other through the Outhouse for many years and I consider him my friend. He and I have traded several p.ms. about this recent event. We are still friends and both of us, especially me, would like for this "mess" to be over.

It was never my intention to hijack the thread but I can see how all my posts about things other than Ant's current release did just that. Again, I never meant to distract from Ant's original thread. After all, if you read the manual, you will see that Anthony allowed me the priveledge of being one of the beta testers for this great airplane.

So now can we all get back to sharing our thoughts, experiences, questions, etc., about this airplane.

PEACE+

RD

Well said.

anthony31
May 12th, 2013, 20:13
OK

Simmarket, Flightsimstore and FS Pilot Shop all seem to have the V1.1 update.

PC Aviator australia and USA don't seem to have updated yet (I have received no acknowledgement from either of the last two, I've just re-sent the email to PC Aviator Australia).

I did, of course, contact all companies at the same time.

Unfortunately I have no control over these things after that and each company handles things differently (as you can see I name my installers with the version number for easy reference, but then FS Pilot Shop puts them in a zip and gives them a general name). Hopefully once the weekend is finished PC Aviator will fix this up.

To update, login to your retailers account and download the T-28D installer again. You should be able to just run the installer with no need to uninstall the previous version, all the files will just overwrite what is there and there have been no changes to the file structure).

Hendo
May 13th, 2013, 09:04
Well,

I've read all the threads and all I can
say is I can not stop flying my Trojan.

Thank you Anthony for many hours of
enjoyable flying!

John.

Cirrus N210MS
May 13th, 2013, 11:41
just pickup the T28 looking forward to fly it Is there any Kind of patch for Multiplayer so it can be used online?

Thanks Mike:salute:

HighGround22
May 13th, 2013, 11:42
.

. . . I can not stop flying my Trojan.

Thank you Anthony for many hours of enjoyable flying! . . . .

My sentiments, John. It's a difficult plane to let alone -- even for a short while. It kinda gets into your blood, somehow.

Thanks, Anthony: For your skills and your generosity.

TuFun
May 13th, 2013, 11:51
OK

Simmarket, Flightsimstore and FS Pilot Shop all seem to have the V1.1 update.

PC Aviator australia and USA don't seem to have updated yet (I have received no acknowledgement from either of the last two, I've just re-sent the email to PC Aviator Australia).

I did, of course, contact all companies at the same time.

Unfortunately I have no control over these things after that and each company handles things differently (as you can see I name my installers with the version number for easy reference, but then FS Pilot Shop puts them in a zip and gives them a general name). Hopefully once the weekend is finished PC Aviator will fix this up.

To update, login to your retailers account and download the T-28D installer again. You should be able to just run the installer with no need to uninstall the previous version, all the files will just overwrite what is there and there have been no changes to the file structure).

I've downloaded the update from PC Aviator USA on 5-11, no notice from them... just downloaded from your account once again.

anthony31
May 13th, 2013, 16:49
Thanks TuFun

Also just been advised by PC Aviator Australia that they have Version 1.1 available for those customers.

Cirrus N210MS
May 13th, 2013, 17:13
Thanks TuFun

Also just been advised by PC Aviator Australia that they have Version 1.1 available for those customers.



can you please make a update where you can pick from a multiplayer friendly version??? so it can be used online flying with others Please Thank you :salute:

T6flyer
May 14th, 2013, 05:06
I've downloaded the update from PC Aviator USA on 5-11, no notice from them... just downloaded from your account once again.

Many thanks for this HU (downloading as we speak) and your wonderful T-28. Having been lucky to have sampled both the T-28B and the Fennec in the past, this brings back a lot of good memories. Thank you so much!!!

Best wishes,

Martin

WhiskeyEcho
May 14th, 2013, 07:24
I've use this twice now online with no problem. Why do you think there is a problem?

skyblazer3
May 14th, 2013, 11:14
This was well worth the money -- It's the most realistic feeling prop I've flown in FSX -- I just love it. I'll buy anything else Ant makes.

I'm not seeing any multiplayer problem -- flew a two ship last night and it was great, this aircraft doesn't flood servers with key events -- it's multiplayer friendly. Don't know about shared cockpit, but it's wonderful for formation.

Chris

Sieggie
May 14th, 2013, 12:03
This was well worth the money -- It's the most realistic feeling prop I've flown in FSX -- I just love it. I'll buy anything else Ant makes.

I'm not seeing any multiplayer problem -- flew a two ship last night and it was great, this aircraft doesn't flood servers with key events -- it's multiplayer friendly. Don't know about shared cockpit, but it's wonderful for formation.

Chris

Given that view, PC Aviator has all his other airplanes on sale for 40% off plus today is 10% Tuesday.

Dave

Dimus
May 14th, 2013, 12:28
I fell for it too! Glad I did!

I visited my other purchase, Skiathos on a dusk and landing from the north on Rwy20:

http://i264.photobucket.com/albums/ii181/VDimus/fsx2013-05-1422-57-36-52_zps433cc210.jpg (http://s264.photobucket.com/user/VDimus/media/fsx2013-05-1422-57-36-52_zps433cc210.jpg.html)

http://i264.photobucket.com/albums/ii181/VDimus/fsx2013-05-1423-07-57-91_zpsfa9faec3.jpg (http://s264.photobucket.com/user/VDimus/media/fsx2013-05-1423-07-57-91_zpsfa9faec3.jpg.html)

http://i264.photobucket.com/albums/ii181/VDimus/fsx2013-05-1423-12-27-38_zps529e3fcf.jpg (http://s264.photobucket.com/user/VDimus/media/fsx2013-05-1423-12-27-38_zps529e3fcf.jpg.html)

The flying feels wobbly but can't say if it is realistic or not. It feels right somehow. I like the way she stalls, spins and recovers. Flaring for landing and touchdown also feels right. One can keep the nose in the air for some time and decelerate without breaks.

Great work Anthony! Thanks!

Navy Chief
May 14th, 2013, 12:48
Ok, I finally broke down and bought it! Must admit though, I will still hope for a Trojan with a tail hook! NC

rvn817j
May 14th, 2013, 15:01
Ok, I finally broke down and bought it! Must admit though, I will still hope for a Trojan with a tail hook! NC


Second that request. (Still some pretty fine work even if the AF guys can't land properly.)

JAllen
May 14th, 2013, 20:17
That's cute but we all know Navy teaches crash landings for good reason. LOL
Watched T-28 landings for most of 1967 and it seemed to float to the ground. Seems to me it could land without needing a hook. A no talent like me ought to hit that tiny boat easily with Ant's T-28, need all kinds of help with my controlled crashes. So put a hook on it just for fun.

griphos
May 15th, 2013, 05:45
It actually does flood. We haven't been able to figure out the exact cause yet, mostly just from lack of time to look.

Of course, flooding is not a problem when only a few people are online together.

Navy Chief
May 15th, 2013, 06:06
It actually does flood. We haven't been able to figure out the exact cause yet, mostly just from lack of time to look.

Of course, flooding is not a problem when only a few people are online together.

Flooding? Have not heard that term. Does that have to do with MP flying? NC

rayhere48
May 15th, 2013, 10:25
Well this is a fun and very nice looking airplane. I was at PC Aviator and got the Drifter as well. Thanks for all the hard work, Ant. I sure will be watching for your next project.

griphos
May 15th, 2013, 18:26
Flooding? Have not heard that term. Does that have to do with MP flying? NC

It means when certain aircraft send more than the normal number of packets of information when in MP. Most aircraft send info on location, speed, direction, etc. Some aircraft use "tricks" in the programming to more faithfully emulate certain behavior of the actual aircraft. For instance, some developers use spoilers to model slow flight more faithfully for some aircraft. When they do this, one technique is to call for the spoiler position, and if it's not in a certain position, to place it there. The problem is that when something like this is called, it sends out that call as part of the packets of info sent across the MP connection. Those calls are often programmed to poll the position a number of times every minute (even several times a second in some cases). Such calls can make an aircraft put out 10 or more times the normal number of packets of info. So, the offending aircraft "floods" the server with packets. This is not a problem per se. The problem arises when, say, 10 or so people are flying, and one or two of them is in a "flooding" aircraft. Now, instead of 10 times the usual amount of packets, you have 20 or 30 or more. It's like having 20 or 30 people flying together. That's a lot for most servers to handle. What usually happens is that those with the worst connections (not usually the ones flooding) get bounced. If you are flying on a MP server with a good number of people and some of them keep getting disconnected, it's a good bet that a couple of them are flying "flooding" aircraft.

Most of the developers I've been in touch with that have aircraft that have caused this problem have been great about trying to correct it (and mostly do). Anthony is a great developer. I have all his aircraft and love them. They are keepers. I suspect he'll work on this and fix it if it can be fixed in a way that allows his aircraft to continue to faithfully model what he is trying to model.

Navy Chief
May 16th, 2013, 01:37
Thanks for that great explanation, Griphos!

rdaniell
May 16th, 2013, 07:06
I just saw where Ant's T-28D Trojan is presently the NUMBER ONE seller at FSPilot Shop. Way to go Anthony!!!!!:guinness::applause:

RD

jjdc
May 16th, 2013, 09:26
Hello all.

I was wondering if anyone has heard of any repaints being developed for the T-28?

Thanks

JC

CODY
May 19th, 2013, 08:39
Hello all.

I was wondering if anyone has heard of any repaints being developed for the T-28?

Thanks

JC

I had 5 going...now make that 6...If no one beats to the ones I'm doing.

Quicksand
May 19th, 2013, 11:09
Very good news, Cody.. Hats off to Ant for this outstanding plane, and to you and the rest of the talented painters for all of your hard work...:medals::icon29::guinness::salute:

THibben
May 19th, 2013, 14:34
I use the PFC throttle and am unable to control the throttle or mixture controls on the T-28. The throttle is always at 50% and if I move the throttle it increases from there. The pitch control works fine and I have no control of the mixture. I have no problems with any other aircraft. I have tried calibrating using both PFC and FSUIPC with no help.

Would appreciate any thoughts as at present the T-28 is not useable without throttle.

Thanks,

Tom Hibben

CODY
May 19th, 2013, 14:43
Very good news, Cody.. Hats off to Ant for this outstanding plane, and to you and the rest of the talented painters for all of your hard work...:medals::icon29::guinness::salute:

Hang in there...
As I was just telling some else...one of these will be easy...the other...not so much, you guess which one!:icon_lol:

http://i29.photobucket.com/albums/c264/CODY614/T-28/fsscr048_zps9acd5b7d.jpg (http://s29.photobucket.com/user/CODY614/media/T-28/fsscr048_zps9acd5b7d.jpg.html)

fsafranek
May 19th, 2013, 15:16
I couldn't tell from the sales page images but are there
any weapons or pylons on the Armée de l'Air "Fennec" version?
:ernae:

anthony31
May 19th, 2013, 15:30
There are no weapons or pylons.

I am looking at doing those as part of an update (at which point I will also see if I can improve the multiplayer performance).

That update will be a fair few months away as I will need to add the weapons panel, gunsight etc.

anthony31
May 19th, 2013, 15:41
I use the PFC throttle and am unable to control the throttle or mixture controls on the T-28. The throttle is always at 50% and if I move the throttle it increases from there. The pitch control works fine and I have no control of the mixture. I have no problems with any other aircraft. I have tried calibrating using both PFC and FSUIPC with no help.

Would appreciate any thoughts as at present the T-28 is not useable without throttle.

Thanks,

Tom Hibben

Hi Tom

You should be able to use FSUIPC (if you have the registered version) to calibrate the throttle to give you the full range.

Start up FSX and load the T28. Shift+4 to show the Animation Manager and click on the Diagnostic tab on the right hand side.

Now, waggle your throttle and mixture up and down. On the bottom of this page is the information on what your joystick is sending.

Anyone using default joystick assignments will see KEY_THROTTLE_AXIS_SET from -16384 to 16384 (approx) for the throttle and KEY_MIXTURE_AXIS_SET from -16384 to 16384 (approx) for mixture

Tom, you need to tell me what your T-28 is telling you. I don't know what command your throttle control is sending (there are a number that are possible) but if it is only going to 50% then the range will be 0 to 16384.

You should be able to use FSUIPC Joystick Calibration page to get your joystick to send the necessary ranges (ie -16384 for minimum and 16384 for maximum). I use mine to overcome some problems I am having with my joystick (ie it only sends a max of 16100 instead of 16384)

clmooring
May 19th, 2013, 16:58
There are no weapons or pylons.

I am looking at doing those as part of an update (at which point I will also see if I can improve the multiplayer performance).

That update will be a fair few months away as I will need to add the weapons panel, gunsight etc.

Anthony the Trojan is a great addon as is, but my wish list would add a gps. maybe it could just mount on top of the instument panel...

CODY
May 19th, 2013, 17:46
There are no weapons or pylons.

I am looking at doing those as part of an update (at which point I will also see if I can improve the multiplayer performance).

That update will be a fair few months away as I will need to add the weapons panel, gunsight etc.

You do know the can of worms you will opening with an armed version right?

THibben
May 19th, 2013, 19:09
Hi Tom

You should be able to use FSUIPC (if you have the registered version) to calibrate the throttle to give you the full range.

Start up FSX and load the T28. Shift+4 to show the Animation Manager and click on the Diagnostic tab on the right hand side.

Now, waggle your throttle and mixture up and down. On the bottom of this page is the information on what your joystick is sending.

Anyone using default joystick assignments will see KEY_THROTTLE_AXIS_SET from -16384 to 16384 (approx) for the throttle and KEY_MIXTURE_AXIS_SET from -16384 to 16384 (approx) for mixture

Tom, you need to tell me what your T-28 is telling you. I don't know what command your throttle control is sending (there are a number that are possible) but if it is only going to 50% then the range will be 0 to 16384.

You should be able to use FSUIPC Joystick Calibration page to get your joystick to send the necessary ranges (ie -16384 for minimum and 16384 for maximum). I use mine to overcome some problems I am having with my joystick (ie it only sends a max of 16100 instead of 16384)

Hi Anthony,

I do have a registered FSUIPC.

Using the animation manager the throttle goes from 0 to 16384. The prop and mixture are at 0 and neither move. Just looking at a cockpit view of the control levers, the throttle always starts at the middle position and then goes full. I can drag it down to low rpm using the mouse but as soon as I touch my throttle it jumps to the 50% position or 0 in the diagnostics. Looking at the cockpit view the prop RPM lever will move from min to max. The mixture view won't move at all.

Using FSUIPC calibration I was able to set the throttle from -16384 to + 16384. In the cockpit view it will only start in the middle and go to max. I have tried calibrating using both the PFC calibration and the FSUIPC and neither seem to work.

I hope this will give you some clue.

Thanks for your help,

Tom

anthony31
May 19th, 2013, 20:48
Hi Anthony,

I do have a registered FSUIPC.

Using the animation manager the throttle goes from 0 to 16384. The prop and mixture are at 0 and neither move. Just looking at a cockpit view of the control levers, the throttle always starts at the middle position and then goes full. I can drag it down to low rpm using the mouse but as soon as I touch my throttle it jumps to the 50% position or 0 in the diagnostics. Looking at the cockpit view the prop RPM lever will move from min to max. The mixture view won't move at all.

Using FSUIPC calibration I was able to set the throttle from -16384 to + 16384. In the cockpit view it will only start in the middle and go to max. I have tried calibrating using both the PFC calibration and the FSUIPC and neither seem to work.

I hope this will give you some clue.

Thanks for your help,

Tom

Hi Tom

Could you tell me what KEY information is being sent? Again, the Diagnostics page should tell you what is being sent. The information will start with KEY_ and there are a number of possibilities for what it may be.

Important to double check that FSUIPC is not sending KEY_THROTTLE_SET or KEY_MIXTURE_SET. I use these two variables to recalibrate the throttle and mixture controls and if you are sending them with FSUIPC then all sorts of trouble will ensue.

If you could post a screenshot of your FSUIPC settings that would be a big help.

I've attached a copy of the throttle settings on my system.

http://fsfiles.org/flightsimshotsv2/images/2013/05/19/p1dY.jpg

stansdds
May 20th, 2013, 04:12
There are no weapons or pylons.

I am looking at doing those as part of an update (at which point I will also see if I can improve the multiplayer performance).

That update will be a fair few months away as I will need to add the weapons panel, gunsight etc.

If you are going to be doing some VC remodeling in the future, any hope for a VC with more modern radios for those of use who fly in the modern world?

THibben
May 20th, 2013, 06:56
Hi Tom

Could you tell me what KEY information is being sent? Again, the Diagnostics page should tell you what is being sent. The information will start with KEY_ and there are a number of possibilities for what it may be.

Important to double check that FSUIPC is not sending KEY_THROTTLE_SET or KEY_MIXTURE_SET. I use these two variables to recalibrate the throttle and mixture controls and if you are sending them with FSUIPC then all sorts of trouble will ensue.

If you could post a screenshot of your FSUIPC settings that would be a big help.

I've attached a copy of the throttle settings on my system.

http://fsfiles.org/flightsimshotsv2/images/2013/05/19/p1dY.jpg

Hi Anthony,

The diagnostic is showing key_throttle1_set for the throttle and no input for the mixture and it doesn't list RPM.

I am having a problem getting a screen shot of the FSUIPC page

Tom

Obie311
May 20th, 2013, 07:33
If you are going to be doing some VC remodeling in the future, any hope for a VC with more modern radios for those of use who fly in the modern world?

I'd settle for a 2D popup of the old military style radios instead of the "radio card". I like the immersion factor of looking over and spinning the dials or turning the coffee grinder of the ADF.

Can some of you gauge whizs out there gin up a little 2D radio popup?

Obie

anthony31
May 20th, 2013, 16:20
Tom

The RPM uses the usual FSX controls (I don't do any hocus pocus trickery on that) so that shouldn't be anything to worry about.

I've found this forum post about pfc and fsuipc with the NGX. I suggest you read through this Tom as it might give you some ideas:

http://forum.simflight.com/topic/69057-pfc-and-fsuipc-not-working-with-ngx/

I just tried using Throttle1 on my Saitek X52 Pro joystick and was able to get the full -16000 to +16000 range.

I think the issue is that the PFC is using values less than 0 to do reverse thrust

I'd also try checking your FSX Settings - Controls - Control Axes. If you have a throttle axis setup here then it may be that the PFC is sending information direct to FSX (and therefore bypassing the FSUIPC recalibration). If you make sure that none of the throttle axis for your PFC are set here then FSUIPC recalibration should work.

THibben
May 21st, 2013, 15:08
Tom

The RPM uses the usual FSX controls (I don't do any hocus pocus trickery on that) so that shouldn't be anything to worry about.

I've found this forum post about pfc and fsuipc with the NGX. I suggest you read through this Tom as it might give you some ideas:

http://forum.simflight.com/topic/69057-pfc-and-fsuipc-not-working-with-ngx/

I just tried using Throttle1 on my Saitek X52 Pro joystick and was able to get the full -16000 to +16000 range.

I think the issue is that the PFC is using values less than 0 to do reverse thrust

I'd also try checking your FSX Settings - Controls - Control Axes. If you have a throttle axis setup here then it may be that the PFC is sending information direct to FSX (and therefore bypassing the FSUIPC recalibration). If you make sure that none of the throttle axis for your PFC are set here then FSUIPC recalibration should work.

Hi Anthony,

Thanks for your help, but nothing seems to work.

Tom

anthony31
May 21st, 2013, 15:58
Hi Tom

I've just sent you a PM about the problem.

Obie311
May 21st, 2013, 16:20
I'd settle for a 2D popup of the old military style radios instead of the "radio card". I like the immersion factor of looking over and spinning the dials or turning the coffee grinder of the ADF.

Can some of you gauge whizs out there gin up a little 2D radio popup?

Obie

Since a gauge whiz didn't respond, I've cobbled up a crude, but compact rendition of a military radio panel from the www.virtavia.com/Freeware/ALPHA_AH-1W_Super_Cobra_FSX.zip (http://www.virtavia.com/Freeware/ALPHA_AH-1W_Super_Cobra_FSX.zip). (not a bad little helo in it's own right)

You know the drill. Copy the Alpha_AH-1W.cab to your FSX "gauges" folder.

Make a copy of your panel.cfg for backup. Then paste the following into your original panel.cfg:

[WindowXX]
BACKGROUND_COLOR=0,0,0
file=Radio Panel.bmp
size_mm=50, 80
window_size_ratio=1.0
position=8
visible=0
ident=RADIO_STACK_PANEL

gauge00=ALPHA_AH-1W!RADIO NAV, 4,0,46,20
gauge01=ALPHA_AH-1W!RADIO COM, 4,20,46,20
gauge02=ALPHA_AH-1W!RADIO ADF, 4,40,46,20
gauge03=ALPHA_AH-1W!RADIO TRN, 4,60,46,20

Smarter people could come up with something better no doubt but it works for me in a pinch.

Obie

ColoKent
May 29th, 2013, 04:21
...I was late getting to the party on Ant's T-28....simply SUPERB is all I can say. This makes a beautiful companion to the MilViz F-86, and will do likewise when MilViz comes out with their F-100D and T-33A. This airplane is beautiful...and flies like a dream. Good job, Tony!!!

Kent

Dexdoggy
May 30th, 2013, 19:07
I too was late to this party...

This aeroplane is a masterpiece! Absolute 1st class!