Ridge
June 6th, 2005, 23:05
Thanks Roger!
In response to a question about certain cfs2 aircraft..."When shot down, it doubles itself! What can be done about that?"
Shessi replied:
The prob is in the DP file.
1) Go to your aircraft file and delete the CDP file (this is a computer generated copy of the DP file) and will do no harm in deleting. If you do not when you change the DP file the old CDP will be loaded.
2) Open the DP file and scroll down to the EFFECTS section. At the end of each effect is a line which usually ends in eg break,,2.
3) Go through each EFFECT and delete the number from each one. Save the file when edited.
4) You will now have an aircraft which can be shot down and crash as a 'whole' aircraft.
Also according to Jagdflieger "...the problem stems from using a CFS 1 DP file as your base DP file for CFS 2. Apparently CFS 1 read that final number as a break point, while CFS 2 treats it as a command to create a whole new plane."
Great tip for Cfs2 thanks Shessi!
Roger
In response to a question about certain cfs2 aircraft..."When shot down, it doubles itself! What can be done about that?"
Shessi replied:
The prob is in the DP file.
1) Go to your aircraft file and delete the CDP file (this is a computer generated copy of the DP file) and will do no harm in deleting. If you do not when you change the DP file the old CDP will be loaded.
2) Open the DP file and scroll down to the EFFECTS section. At the end of each effect is a line which usually ends in eg break,,2.
3) Go through each EFFECT and delete the number from each one. Save the file when edited.
4) You will now have an aircraft which can be shot down and crash as a 'whole' aircraft.
Also according to Jagdflieger "...the problem stems from using a CFS 1 DP file as your base DP file for CFS 2. Apparently CFS 1 read that final number as a break point, while CFS 2 treats it as a command to create a whole new plane."
Great tip for Cfs2 thanks Shessi!
Roger