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Mach3DS
December 21st, 2012, 21:42
No post editing...all I can say is wow...this beats the pants off ENB.... :)

http://i1359.photobucket.com/albums/q782/000rick000/fsx2012-12-2222-34-31-75_zps9beb81d8.png

http://i1359.photobucket.com/albums/q782/000rick000/fsx2012-12-2222-34-36-64_zpsc7eb47ec.png

http://i1359.photobucket.com/albums/q782/000rick000/fsx2012-12-2222-36-45-82_zpscd18af4e.png

http://i1359.photobucket.com/albums/q782/000rick000/fsx2012-12-2222-32-24-90_zps42c2a914.png

skyhawka4m
December 21st, 2012, 22:19
This sweetfx thing kinda scares me....I have my sim set up pretty nice and the last time I tried to add something I had issues. Is it a simple thing to add? and run?

Dimus
December 22nd, 2012, 00:09
I was holding off too but recently took the plunge and realized it made things much nicer but smoother too. I dumped ENB and the frame limiter and now use sweetfx and the limiter in the nvidia inspector. The FSX world is great again!

nio
December 22nd, 2012, 01:17
Dimus

Will that run ok with my ATI card do you think?

best

nio

Dimus
December 22nd, 2012, 02:44
It does not hurt to try. If it it does not you just remove it.

I used the version with the graphical interface which is easier to configure: http://sweetfx.thelazy.net/wp-content/uploads/2012/12/SweetFX-Configurator_standalone_1.3.3.zip

nio
December 22nd, 2012, 02:55
Thanks Dimus

best


nio

:wavey:

Anneke
December 22nd, 2012, 03:57
way too dark, sorry.

OleBoy
December 22nd, 2012, 05:55
Sure would like to try this. Every time I try the configurator, d3d9.dll stops P3D dead in it's tracks. http://img32.imageshack.us/img32/5345/fpc.gif

Mach3DS
December 22nd, 2012, 06:00
way too dark, sorry.

Thats because it's like 15 mins past dawn. Not really day light yet. Plus you can configure it so subtly it's great. The bloom feature is the only FPS hit and reduces the performance by ~2-3 FPS. But it smoothed out my movements like none other.

One huge thing to note - settings in DX9 require higher numbers to achieve noticeable GfX enhancements. While smaller changes to achieve the same results inDX10. The beauty is that you can save presets and have one for each or even multiple which you can create and inject on the fly. If a certain setti g doesn't do it for you just dump it then and there and create a new one in mins and then un pause the sim and you're flying again without having to leave the sim to do it. It fantastic. I too use the graphical GUI erosion. So easy! It even keeps track of the differences between what settings your currently using and other presets which you e saved so you don't have to remember how you did something previously!

Paul J
December 22nd, 2012, 08:01
Thats because it's like 15 mins past dawn. Not really day light yet. Plus you can configure it so subtly it's great. The bloom feature is the only FPS hit and reduces the performance by ~2-3 FPS. But it smoothed out my movements like none other.

One huge thing to note - settings in DX9 require higher numbers to achieve noticeable GfX enhancements. While smaller changes to achieve the same results inDX10.

Steve has made a number of recent changes to the Patch - now at 3.2.2: take a serious look at DX10, as it gives an even smoother and better-looking sim experience than DX9 does, now fixing a growing number of previous pains in the neck.

You need to setup FSX and Inspector following similar rules to Kosta's Tuning Guide (Avsim), but with settings closer to these in the DX10 "How-To" guide, here:-
https://dl.dropbox.com/u/52676345/DX...10%20Notes.doc (https://dl.dropbox.com/u/52676345/DX10_Fix/Notes/DX10%20Notes.doc) (.doc) or here:-

https://dl.dropbox.com/u/52676345/DX...10%20Notes.pdf (https://dl.dropbox.com/u/52676345/DX10_Fix/Notes/DX10%20Notes.pdf) (pdf). The ShadersHLSL Patch can be found here:-

https://dl.dropbox.com/u/52676345/DX...ase_v3.2.2.zip (https://dl.dropbox.com/u/52676345/DX10_Fix/shader_release_v3.2.2.zip) .

What DX10 will do for you, to a good degree, is to take away "guessing" at what to change. The FSX response to almost every setting in DX10 is quite predictable, and if you are prepared to put in a few days of testing you will be rewarded with an "almost new" FSX.

All the Best,

pj

Roger
December 22nd, 2012, 09:02
Thanks Paul for the links. I'm stopping at revision 3.2.1 as I like the ability to see textures on port-overs. I believe 3.2.2 kills this but does mend some gauges that evidently appear blue or black in 3.2.1. As I havent found any gauges that show this issue I'm stopping with 3.2.1.

I've downloaded Sweet fx but not tried it yet.

Mach3DS
December 22nd, 2012, 10:06
Steve has made a number of recent changes to the Patch - now at 3.2.2: take a serious look at DX10, as it gives an even smoother and better-looking sim experience than DX9 does, now fixing a growing number of previous pains in the neck.

You need to setup FSX and Inspector following similar rules to Kosta's Tuning Guide (Avsim), but with settings closer to these in the DX10 "How-To" guide, here:-
https://dl.dropbox.com/u/52676345/DX...10%20Notes.doc (https://dl.dropbox.com/u/52676345/DX10_Fix/Notes/DX10%20Notes.doc) (.doc) or here:-

https://dl.dropbox.com/u/52676345/DX...10%20Notes.pdf (https://dl.dropbox.com/u/52676345/DX10_Fix/Notes/DX10%20Notes.pdf) (pdf). The ShadersHLSL Patch can be found here:-

https://dl.dropbox.com/u/52676345/DX...ase_v3.2.2.zip (https://dl.dropbox.com/u/52676345/DX10_Fix/shader_release_v3.2.2.zip) .

What DX10 will do for you, to a good degree, is to take away "guessing" at what to change. The FSX response to almost every setting in DX10 is quite predictable, and if you are prepared to put in a few days of testing you will be rewarded with an "almost new" FSX.

All the Best,

pj


Paul, I couldn't agree more.

I have made the plunge into the DX10 world and have taken the last few days to follow your guide, (although when did 3.2.2 get released? I have 3.2.1) and have been testing for the last few days. It makes all the difference.

Combined with this new Sweetfx tool ( I use the GUI version, much easier) it's a totally new experience. It's fun to change settings when flying old warbird aircraft and make the sim look like old Color footage...and the next flight, load up a preset for modern day. The effects are virtually endless combinations of what you can come up with. Vignette effects, dithering, contrast control, RGB contrast, midtones, color saturations, HDR effects, Bloom effects - including power, width, and light values for when an object should bloom, under what lighting conditions are met. There is a sharpening tool, that is still in work, but it can make texture edges as defined as you like. I use a slight bit of that, and it really looks nice...IMO of course.

I'm still tweaking it to get it into the "groove" but getting really close. The main thing with DX10, that I have noticed, is the smoothness of the FPS, in DX9 seems like there was always a little chop, no matter what settings I used. In DX10, it's as smooth as silk. Even with sliders way up. I have my FPS locked at 30, and even when it dips below that, it still smooth, it doesn't really get that awful choppiness.

Daveroo
December 22nd, 2012, 13:41
ive got a question about all this DX10 stuff....im running vista SP2,32bit..i ran the DXDIAG.EXE and it shows i have DX11 version..so i checked the MS webpages and sure enough it shows there at anything above SP1..not SP1...will have updated to DX11....i think mine did this morning,,it did a windows update around 7am pst..and the time "stamp" in the .exe report said 12-22-12 07:35am ...now i went ahead and "ticked" the preview DX10 in settings in FSX and it started and seems to work ok....so im good to go?.....i can just go ahead and follow the "notes" as posted in the info links above?...and also..should i do this before i install sweetfx?

thanks Dave

Mach3DS
December 22nd, 2012, 14:01
Dave,

Follow the instructions in the links posted by Paul J - FIRST (along with all the disclaimer stuff...however if you simply make a backup of all the files you shouldn't run into any issues). In fact Paul J has a link to a copy of the stock DX10 shaders, should you want for some odd reason to go back to them! :P


Then, once you have your DX10 mode in FSX working properly (to some form of your liking, you can always adjust things as you go), install SweetFx (GUI version I recommend - saves you the hassle of having to manually edit the tables in the raw file).

Dimus
December 24th, 2012, 13:00
77790
SweetFX at dawn over the Aegean from Syros to Mikonos. Water shader is by FSWC (the main reason I have not tried DX10 yet). Only HDR and vibrance used.