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Woof
September 2nd, 2012, 05:45
Well as BAE and the MoD have ruined my previous Type 26 release by changing the design, I thought I'd have a stab at making the new one as seen recently in the news:
http://i1087.photobucket.com/albums/j475/mrwoof3/FSDS%20Work%20In%20Progress/T26GCS2.jpg

Interestingly the RN website still has pics of the old one on their Type 26 page (though having said that it took months for them to change the CVF pics after each STOBAR/STOVL change so I'm not too surprised).

A fair bit of texturing and some additional detailing is left to go. I'm aiming to add lots that was missing from my previous ships, such as transparencies, aerials, anchors and other bits of detail work. Currently 2400 polys and will probably top out around 3500-4000.

yeppers
September 4th, 2012, 07:25
Talk about a drastic design change:isadizzy:

PSULLYKEYS
September 4th, 2012, 08:33
Great detailing!:applause:

Woof
September 6th, 2012, 11:38
Thanks,
Decided to replace the Mk8 with a suitable 127mm, though I suspect we may end up with a BAE systems equivalent rather than the OTO.
http://i1087.photobucket.com/albums/j475/mrwoof3/FSDS%20Work%20In%20Progress/OTO.jpg
Just adding a few more polys around the flight deck (after all that will be the business end in CFS2) then textures, damage profile and done.