StormILM
July 9th, 2012, 19:01
68888
These are a couple of quick portover projects for a couple of FS9 jets that are very nice and run very well in FSX. I will post the easy updates in two posts here in this thread to separate everything. All components are easily accessible freeware so there's no headaches in placing everything together. First, there's Roland's Mirage IV which can be downloaded at Flightsim.com in two parts under file names mir4vol1 and mir4vol2. In the files for that model, there is a folder of screen shots that show a native model being worked on that looked very promising but I'm not sure what became of that So, here is the portover update.
Download and install ab_f16_.zip(using the gauge components(KO_F16_FX folder) installing that folder into your FSX gauges folder.
Copy the envmap.bmp(attached above) to all aircraft texture folders of the model(this will remove the "swirling" effect from the glass textures/guages)
You will also need the Freeware Iris Classics Mig-29 Afterburner effects
Panel Cfg Entry:
[Vcockpit03]
Background_color=0,0,0
size_mm=32,32
visible=0
pixel_size=32,32
texture=$exhaust
gauge00=KO_F16_FX!F16_AB_THROGGLE, 0,0,1,1
Cfg Afterburner update:
[lights]
// Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=Taxi, 7=Recognition, 8=Wing, 9=Logo, 10=Cabin
light.0 = 3, -17.35, -18.65, 1.05, fx_navred
light.1 = 3, -17.35, 18.65, 1.05, fx_navgre
light.2 = 3, -28.80, 0.40, 11.75, fx_navwhi
light.3 = 3, -28.80, -0.40, 11.75, fx_navwhi
light.4 = 2, -17.35, -18.65, 1.25, fx_strobe
light.5 = 2, -17.35, 18.65, 1.25, fx_strobe
light.6 = 2, 10.00, 0.00, 5.10, fx_strobe
light.7 = 4, 25.31, 0.00, 1.69, fx_vclight
// Left reactor
light.8 = 9, -21.78, -2.05, 3.60, fx_mig_aniburner //<------
light.9 = 9, -25.00, -2.05, 2.60, fx_migflame //<------
//light.10 = 9, -31.70, -2.00, 2.50, fx_mirage_GLITTER
//light.11 = 8, -33.63, -2.00, 2.50, fx_mirage_TORCH_FLAM
// Right reactor
light.12 = 9, -21.78, 1.55, 3.60, fx_mig_aniburner//<------
light.13 = 9, -25.00, 1.55, 2.60, fx_migflame //<------
//light.14 = 7, -31.70, 2.00, 2.50, fx_mirage_GLITTER
//light.15 = 6, -33.63, 2.00, 2.50, fx_mirage_TORCH_FLAM
These are a couple of quick portover projects for a couple of FS9 jets that are very nice and run very well in FSX. I will post the easy updates in two posts here in this thread to separate everything. All components are easily accessible freeware so there's no headaches in placing everything together. First, there's Roland's Mirage IV which can be downloaded at Flightsim.com in two parts under file names mir4vol1 and mir4vol2. In the files for that model, there is a folder of screen shots that show a native model being worked on that looked very promising but I'm not sure what became of that So, here is the portover update.
Download and install ab_f16_.zip(using the gauge components(KO_F16_FX folder) installing that folder into your FSX gauges folder.
Copy the envmap.bmp(attached above) to all aircraft texture folders of the model(this will remove the "swirling" effect from the glass textures/guages)
You will also need the Freeware Iris Classics Mig-29 Afterburner effects
Panel Cfg Entry:
[Vcockpit03]
Background_color=0,0,0
size_mm=32,32
visible=0
pixel_size=32,32
texture=$exhaust
gauge00=KO_F16_FX!F16_AB_THROGGLE, 0,0,1,1
Cfg Afterburner update:
[lights]
// Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=Taxi, 7=Recognition, 8=Wing, 9=Logo, 10=Cabin
light.0 = 3, -17.35, -18.65, 1.05, fx_navred
light.1 = 3, -17.35, 18.65, 1.05, fx_navgre
light.2 = 3, -28.80, 0.40, 11.75, fx_navwhi
light.3 = 3, -28.80, -0.40, 11.75, fx_navwhi
light.4 = 2, -17.35, -18.65, 1.25, fx_strobe
light.5 = 2, -17.35, 18.65, 1.25, fx_strobe
light.6 = 2, 10.00, 0.00, 5.10, fx_strobe
light.7 = 4, 25.31, 0.00, 1.69, fx_vclight
// Left reactor
light.8 = 9, -21.78, -2.05, 3.60, fx_mig_aniburner //<------
light.9 = 9, -25.00, -2.05, 2.60, fx_migflame //<------
//light.10 = 9, -31.70, -2.00, 2.50, fx_mirage_GLITTER
//light.11 = 8, -33.63, -2.00, 2.50, fx_mirage_TORCH_FLAM
// Right reactor
light.12 = 9, -21.78, 1.55, 3.60, fx_mig_aniburner//<------
light.13 = 9, -25.00, 1.55, 2.60, fx_migflame //<------
//light.14 = 7, -31.70, 2.00, 2.50, fx_mirage_GLITTER
//light.15 = 6, -33.63, 2.00, 2.50, fx_mirage_TORCH_FLAM