n4gix
June 15th, 2012, 15:21
With no "editoral" here is today's announcement from MSGS regarding Flight!
With the release of the Alaska Wilderness Expansion DLC on the horizon, we’d like to share some of the changes we’ve made to core elements of Microsoft Flight, as well as some bug fixes.
New Features and Functionality
New hardware-related functionality
Added support for TrackIR
Added support for axis-based brake control devices
Added settings specific to Intel Ivy Bridge graphics hardware
New Hangar Marketplace UI
Added details page for Marketplace items
Improved user experience for downloading multiple pieces of DLC
Added locked/unlocked livery sorting
Map improvements
Added globe icon to Main Menu for region selection
Adjusted map displays for areas with high airport concentration
Added region-based filtering for Aerocaches
Improved error reporting
Added features which allow for more robust error reports from end users
New UI Features
Added “Glance” command; when R key is pressed and held, allows player to look toward the closest Point of Interest Marker
New Environment Features and Improvements
Added two new weather themes: Heavy Weather and Mixed Weather
Added new in-cloud effects
Adjusted coloration of clouds at higher densities to be more realistic
Adjusted cloud randomization
Bug Fixes
Reduced load times across the board
Adjusted “Skip to Waypoint” feature: players no longer spawn inside intervening terrain pieces
Fixed issues with double-byte languages (Korean, Japanese & Chinese)
Fixed issue causing in-cockpit tooltips to display incorrectly
Fixed issue preventing planes from appearing in Hangar after selecting a job from the Job Board
Fixed graphics issues
Fixed issues in fog layer and cirrus cloud rendering
Adjusted reflections to be more realistic (no more giant plane reflections)
Fixed vegetation flickering issues
Fixed banyan tree rendering
Fixed crash that occurred for some users when changing graphics settings during cut scenes
Improved in-flight terrain textures for users with Vertical Sync enabled
Addressed multiple Games for Windows – LIVE related issues which can cause Microsoft Flight to crash
Addressed multiple issues causing Windows Vista users to experience a crash after completing a mission or challenge
Fixed multiplayer issues
Reduced bandwidth consumed during multiplayer sessions
Fixed error experienced by final users to join multiplayer sessions
Fixed multiple crashes that occur during multiplayer sessions
Reduced choppiness in rendering other users’ planes during multiplayer
https://news.microso...atch-notes.aspx (https://news.microsoftflight.com/blogs/news/archive/2012/06/15/upcoming-title-update-patch-notes.aspx)
With the release of the Alaska Wilderness Expansion DLC on the horizon, we’d like to share some of the changes we’ve made to core elements of Microsoft Flight, as well as some bug fixes.
New Features and Functionality
New hardware-related functionality
Added support for TrackIR
Added support for axis-based brake control devices
Added settings specific to Intel Ivy Bridge graphics hardware
New Hangar Marketplace UI
Added details page for Marketplace items
Improved user experience for downloading multiple pieces of DLC
Added locked/unlocked livery sorting
Map improvements
Added globe icon to Main Menu for region selection
Adjusted map displays for areas with high airport concentration
Added region-based filtering for Aerocaches
Improved error reporting
Added features which allow for more robust error reports from end users
New UI Features
Added “Glance” command; when R key is pressed and held, allows player to look toward the closest Point of Interest Marker
New Environment Features and Improvements
Added two new weather themes: Heavy Weather and Mixed Weather
Added new in-cloud effects
Adjusted coloration of clouds at higher densities to be more realistic
Adjusted cloud randomization
Bug Fixes
Reduced load times across the board
Adjusted “Skip to Waypoint” feature: players no longer spawn inside intervening terrain pieces
Fixed issues with double-byte languages (Korean, Japanese & Chinese)
Fixed issue causing in-cockpit tooltips to display incorrectly
Fixed issue preventing planes from appearing in Hangar after selecting a job from the Job Board
Fixed graphics issues
Fixed issues in fog layer and cirrus cloud rendering
Adjusted reflections to be more realistic (no more giant plane reflections)
Fixed vegetation flickering issues
Fixed banyan tree rendering
Fixed crash that occurred for some users when changing graphics settings during cut scenes
Improved in-flight terrain textures for users with Vertical Sync enabled
Addressed multiple Games for Windows – LIVE related issues which can cause Microsoft Flight to crash
Addressed multiple issues causing Windows Vista users to experience a crash after completing a mission or challenge
Fixed multiplayer issues
Reduced bandwidth consumed during multiplayer sessions
Fixed error experienced by final users to join multiplayer sessions
Fixed multiple crashes that occur during multiplayer sessions
Reduced choppiness in rendering other users’ planes during multiplayer
https://news.microso...atch-notes.aspx (https://news.microsoftflight.com/blogs/news/archive/2012/06/15/upcoming-title-update-patch-notes.aspx)