Rami
December 27th, 2008, 08:12
No, I'm not a three-time dad just yet. That's probably in March. :costumes:
To all,
Sopwith was generous enough to lend me space in his Paintshop, and I now have a place for my campaign reworks. All of the campaigns have been or will be uploaded in their final form.
This means they will NEVER be touched again, and have the following adjustments:
1) Suggestions from EC_ILO that all non-player flights be hidden, including ships and vehicles. You will have to let the mission unfold without the "sneak-peak" of opening up the mission info screen.
2) All ships and aircraft flights are named.
3) Bomber and fighter designations have been fixed.
4) .dp files and other tweaks have been added to fix AI aircraft with no ordinance, and the elimination of "attack with all weapons," which has proven problematic.
5) Another suggestion by EC_ILO, in which all non-player aircraft do not attempt to take off and land, it eliminates crashes.
6) Improved airbase layouts, cutting out a lot of the excess "junk" that cluttered the bases and slashed framerates.
7) Correct airbase layouts. Russian airbases use Russian equipment, for example.
8) Improved mission texts.
9) Period-appropriate aircraft usage. This is particularly true for the Leningrad and Finnish campaigns, which now use the Yakovlev Yak-9 as opposed to the Yak-3.
10) Finally, using a more "standard" mix of downloads which reduces the amount of downloads required, and also the amount of objects needed to include with a campaign.
Here you go: http://sopwithc.wetpaint.com/page/Rami%27s+CFS2+campaigns+section
Enjoy! :wavey:
BTW...If anyone speaks Spanish or is a "I Love Lucy" fan, I posted this thread in the Cantina: http://www.sim-outhouse.com/sohforums/showthread.php?t=6729
To all,
Sopwith was generous enough to lend me space in his Paintshop, and I now have a place for my campaign reworks. All of the campaigns have been or will be uploaded in their final form.
This means they will NEVER be touched again, and have the following adjustments:
1) Suggestions from EC_ILO that all non-player flights be hidden, including ships and vehicles. You will have to let the mission unfold without the "sneak-peak" of opening up the mission info screen.
2) All ships and aircraft flights are named.
3) Bomber and fighter designations have been fixed.
4) .dp files and other tweaks have been added to fix AI aircraft with no ordinance, and the elimination of "attack with all weapons," which has proven problematic.
5) Another suggestion by EC_ILO, in which all non-player aircraft do not attempt to take off and land, it eliminates crashes.
6) Improved airbase layouts, cutting out a lot of the excess "junk" that cluttered the bases and slashed framerates.
7) Correct airbase layouts. Russian airbases use Russian equipment, for example.
8) Improved mission texts.
9) Period-appropriate aircraft usage. This is particularly true for the Leningrad and Finnish campaigns, which now use the Yakovlev Yak-9 as opposed to the Yak-3.
10) Finally, using a more "standard" mix of downloads which reduces the amount of downloads required, and also the amount of objects needed to include with a campaign.
Here you go: http://sopwithc.wetpaint.com/page/Rami%27s+CFS2+campaigns+section
Enjoy! :wavey:
BTW...If anyone speaks Spanish or is a "I Love Lucy" fan, I posted this thread in the Cantina: http://www.sim-outhouse.com/sohforums/showthread.php?t=6729