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PilatusTurbo
April 2nd, 2012, 01:57
I have some really awesome sounds I just love in a single engine, but I'd like to throw them in a twin engine ship. I'm gonna tinker with it tomorrow, but figured I'd ask in advance, see if anyone had some good tips on this procedure. Or, if this is even really possible. :d

Thanks all :ernae:

PilatusTurbo
April 2nd, 2012, 16:56
No takers? I know you can't just throw the sounds in, because you'll get sound for only one engine.

I'll start messing around with it, but just want to know if anyone's got a streamlined process for this. :ernae:

GaryGB
April 3rd, 2012, 03:23
Hello:

I don't know if the process could ever really be described as "streamlined", but you may find this info quite relevant if you use the default Grumman Goose as an example Sound.Cfg:

http://forum.avsim.net/topic/276075-default-grumman-goose-problem/page__p__1843196__hl__sound__fromsearch__1#entry18 43196


Also, some caveats regarding conversion / configuration of audio (*.WAV) and Sound.Cfg files for a multi-engine aircraft:

http://forum.avsim.net/topic/334695-reason-for-3rd-party-aircrafts-phasing-sound-fsx/page__p__1974427__hl__sound__fromsearch__1#entry19 74427


Hope this helps ! :mixedsmi:

GaryGB