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delta_lima
June 22nd, 2011, 15:57
Hello,

Wanting to give the Nimitz a more Vietnam-era feel, I thought I'd sub out the SH-60 plane guard with something more appropriate to that era. The first idea that came to mind is the AI SH-3D from the the Alphasim Enterprise.

I added it in a "boat", the way the stock SH-60 and Clem Pedro were ... does not appear.

Here's the entry I used in the sim.cfg file (borrowed from the Pedro):

[fltsim.0]
title=SH-3D
model=USN_SH-3D
texture=USN_SH-3D
ui_variation=test
[General]
category=Boat
[contact_points]
static_pitch=0.0 //degrees, pitch when at rest on the ground (+=Up, -=Dn)
static_cg_height=1.0 //feet, altitude of CG when at rest on the ground
[DesignSpecs]
max_speed_mph = 50
acceleration_constants = 0.2, 0.2 //Time constant (effects responsiveness), and max acceleration (Gs)
deceleration_constants = 0.2, 0.2 //Time constant (effects responsiveness), and max acceleration (Gs)
[EFFECTS]
wake=fx_NoWake



Here's the entry in my aicarriers.cfg:


[formation.3]
title=USS Eisenhower (CVN69) Carrier + Escort
unit.0=CVN69_3, 0, 0
unit.1=USNS_PATUXENT, -3000, -1000
unit.2=SH-60_guard, 350, -120
unit.3=SH-3D, 350, -100

I kept the SH-60 in just so I could use it's position as a position gauge to getting the other helo where I wanted it. The SH-60 is still there, but not the Sea King ....

Even if I have no rotor disk (I would have expected that from a FS9 model), I'd be ok with having the Sea King off the beam of the Nimitz ....


any ideas?

thanks,

dl

gradyhappyg
June 22nd, 2011, 17:09
Did you make a folder in the simobjects/boats with the chopper texture ,model and the sim files in it?

lazarus
June 22nd, 2011, 18:47
In the Vietnam war scenery project AI package, there is rather a nice SH-3 in 1960's SPG that works well for AI carriers, once set up in AI ship format. I also sucessfully utilized the FDE to convert the FS9 AI Mil14 HAZE to run in AI formation in FSX.

delta_lima
June 22nd, 2011, 20:57
Thanks gents,

The reason it didn't work, was that the texture and model folders were empty. There was a callout to the full AS Sea King which I didn't have installed, and which I don't own. I had confused that model with the A-6, F-14, and A-3 AI that were indeed part of the CV-69 pack.

Laz - talk about great minds thinking alike (or the alternative, don't know!) I downloaded the VN base pack, and found that SH-3. It works good, save for the fact that the rotor doesn't spin. Bah ... no big deal. In fact, the paint is a nice 60's era blue, versus the low-vis that the other Sea King was (if memory serves) - so this was definitely the better choice.

I have to monkey around with the static c of g, as well as the fore/aft positioning - I can't remember which part of the coordinates go which which way - but the first cut more or less worked well.

What would be nice is a PV-18 or H03S to keep the Essex company for the Korean War era. I recall experiementing with the latter as part of a "true" AI project for FS9. I'll have to dig for that and try. Ditto for the RN FAA - it'd be nice for some helo's to be on plane guard for the Ark ... that one I don't have a clue about, unless someone did a repaint of the VN SH-3 in Royal Navy colours ...

Anyway - a quick shot before going to bed ....

lazarus
June 22nd, 2011, 21:39
Great minds think alike, and small ones seldom differ...
I thought the rotors were turning, perhaps I was looking at it running in AI formation...
I also noted over at Hovercontrol an AI S-61N, though it was in a lo-viz grey and had no cabin windows. It could well be that unless the rotation animation is coded into the MDL file, setting up the Helo as an AI ship may kill off the animation. I had noticed that using the AS Ekranoplane, Piglets LEBED, and Vlads BE-12 in AI carriers, the props did not turn, even when stipulating prop rotation in the config file. As an alternative, if you start on the deck, pause the sim, minimise to desk top, and start up AI formation. You can then program in Helios or fixed wing that will spawn on the deck, as long as you are parked near the stern, and dial down the wing span value in the AI formation config. The down side is that the slowest the helos will run at is 75Kts, and they fly a 4, 8, or 16NM box at 500ft, so not exactly plane guard.
There is also with the FSX S-51 conversion of Mr.Peppers old model, an AI carriers planeguard that goes great with the Essex class.

AndyG43
June 23rd, 2011, 00:33
Ditto for the RN FAA - it'd be nice for some helo's to be on plane guard for the Ark ... that one I don't have a clue about, unless someone did a repaint of the VN SH-3 in Royal Navy colours ......

'Plane guard' for Ark Royal was provided by the Wessex HAS 1 - would the Simshed Wessex work in FSX?

40484

lazarus
June 23rd, 2011, 01:13
Sadly, the Wessex has rotor display problems in FSX- eats decks and autogen, though I hear Messrs. Franklin is planning an FSX Wessex. In retrospect, for an animation to function in AI Carriers, the animation must be coded into the MDL file. One wonders, could a rotor blur texture be renamed and sustituted for the static rotor texture, at least giving the apperance of rotation? The S-51 plane guard could also be given RN paintwork- they used rather alot of them before the Whirlwind was taken on charge, and it was the most common Korean era plane guard for the USN- Micky Rooney in the climax of `Bridges at Toko-Ri`, portraying, with a great deal of license, the 2 naval CMOH awards in Korea, Thomas Hudner, flying off USS Leyte, deliberately bellying in his Corsair in under the guns of NKPLA troops near the Chosin reservoir, in an attempt to save his downed wingman, Jessie Brown, trapped in the cockpit of his burning Corsair, under close enemy fire , depicted with Panthers in the film, tied in with the second CMOH, a separate incident where John Koelsch and George M Neal,, flying an HOS1 from a LST in Wosan harbour, atempted the rescue of Marine pilot James Wilkins, 35 miles south of Wosan, in the gathering dusk, with weather closing in to the point that the Corsair rescap could not maintain contact, Koelsch and Neal, despite taking heavy, accurate AAA, pressed the rescue attempt, and were finaly shot down, but survived, fashioned a litter for the badly burned Marine, and set off for the coast, evading capture for nine days. Koelsch did not survive his captivity in the hands of th NKPLA.

expat
June 23rd, 2011, 02:27
Daniel,

Very cool to see how to add the SH-3 plane guard and also like you am enjoying flying the AS USMC RF-4's, which have had some nice paints released recently.

expat

delta_lima
June 23rd, 2011, 08:13
Thanks - great responses.

Yes, Expat - Mr. Pearson has been busy indeed. The low-vis paint is also nice too.




Yes, Andy - I only suggested the Sea King in the absence of a working Wessex for the purposes of an AI "boat". When mdl files start getting into 4 digit MB in size, with no LOD, it's not a great situation. As with true "AI" planes, I really strive to work with either dedicated AI, or at least lower-poly flyable models. That said, I'd love to see a
flyable Wessex .... for sure!

Lazarus, thanks for clarifying the animation issue. I wondered if that was the case, but I couldn't be sure. Your suggestion about a blur texture is a good workaround.

Pepper's S-51 was the model I was thinking about for a Korean War equivalent - I had last used it in FS9, didn't know it was updated for FSX - will have to check.

cheers,

dl

ps: Would love to know if this model would work. Am travelling all weekend, no FS pc ....

<CENTER>Combat Flight Simulator - CFS2 Aircraft</CENTER><CENTER>CFS2/FS2000 Piasecki HUP Helicopter Package
</CENTER><CENTER>[ Download (http://www.sim-outhouse.com/kdl.php?fid=73957) | View (http://www.sim-outhouse.com/zview.php?cm=list&fid=73957) ] </CENTER>
Name: seckhup7.zip (http://www.sim-outhouse.com/kdl.php?fid=73957) Size: 5,587,952 Date: 02-22-2004 Downloads: 801
http://www.sim-outhouse.com/images/fscfiles/j/seckhup7p.gif http://www.sim-outhouse.com/images/fscfiles/j/seckhup7.gif CFS2/FS2000 Piasecki HUP Helicopter Package. This package contains the Piasecki Hup 2 or 3 aircraft/helicopter and variant textures of the Royal Canadian Navy, the US Navy, and the US Army. A special addition is the rendition of the US Army H25 "Army Mule". FSDS model, panels, textures, xxx.air, aircraft.cfg by Jim Jacobson.

Quite a few schemes there, and if the RCN model works, then with the RAZBAM Banshee, the flyable Alphasim S-51, there's the start of something RCN-ish. Of course, we'd need a carrier - even the Flying Stations HMS Victorious - repainted without the camo scheme .... would do fine in a pinch ....

lazarus
June 23rd, 2011, 12:15
Yeah, I thought about the Piaseki too. Unfortunatly any models with the CFS ...SCASM? code wont work. Now, Mr.Jacobsens source files for the HUP are available(Simviation), and Mark( roger-wilco-66) has shown a way forward in converting CFS2 models to FSX Native.......

delta_lima
June 23rd, 2011, 13:18
Yeah, I thought about the Piaseki too. Unfortunatly any models with the CFS ...SCASM? code wont work. Now, Mr.Jacobsens source files for the HUP are available(Simviation), and Mark( roger-wilco-66) has shown a way forward in converting CFS2 models to FSX Native.......

Bad news but also good news .... I'd hope this would be a comparatively simple process - unlike trying to make these into FSX-flyable planes, there's no FDE, animations, et. Maybe we can hope ....

dl

expat
June 24th, 2011, 00:11
Hot stuff!

Now going to try the Alphasim Sea King to see if I can get some rotor animation. Also intend to mate the Pepper S-51 with Michael's USS Leyte for carrier ops with the F9F . .

expat
June 24th, 2011, 00:27
Hot stuff!

Now going to try the Alphasim Sea King to see if I can get some rotor animation. Also intend to mate the Pepper S-51 with Michael's USS Leyte for carrier ops with the F9F . .

expat
June 24th, 2011, 00:48
Alphasim Sea King - no rotor animation here either.

I recall that the Clemenceau may have had a (S-51?) plane guard chopper with animated rotors that also kind of bobbed about in hover. Not sure how they did that though . .

Navy Chief
June 24th, 2011, 01:43
Alphasim Sea King - no rotor animation here either.

Even without the tail rotor animation....that looks GREAT!

NC

expat
June 24th, 2011, 05:40
I recall that the Clemenceau may have had a (S-51?) plane guard chopper with animated rotors

Actually an Alouette (naturellement). But seems to be embedded in the all encompassing model with the ship.

lazarus
June 24th, 2011, 10:12
The VN Seathing's rotor disc looks less obviously stopped than the Alpha's. Nice shots!

gradyhappyg
June 24th, 2011, 10:45
Just for kicks:kilroy:!405694056840567
Plenty of room and no prop animations to deal with. I give you the C5-A plane guard plane.

lazarus
June 24th, 2011, 10:47
Nice. How about a USN skin on Thunderbird2....There's a plane guard!

delta_lima
June 28th, 2011, 10:23
Hey guys - I take the weekend off, and this is the craziness you turn this thread into ... :icon_lol: ... so is the Nimitz the carrier, or is it the plane guard for that monstrosity off to starboard ... :icon_lol:

Glad this has given some folks some ideas. I'm still at a loss for what a good Royal Navy plane guard option would be (whether for 50's, 50's, or other period). But at least, the creative juices are flowing .... :icon_lol:

Expat, how did the S-51 work out for you? You and I are defintely thinking the same thing there with the F9F ... I'll work on this some more on Wed ...

cheers,

dl

expat
June 29th, 2011, 01:58
I'll work on this some more on Wed ...

Ditto. Have been a bit busy but will try out the S-51 maybe today and report results.

lazarus
June 29th, 2011, 08:49
I thnk the best, and likely only workable AI model for a 50's vintage pedro for the RN is the FSX converted Pepper AI-S-51- I should smack a RN EDSG&Sky on it- Im using that one with the 50's Essex, Indy's posing as ...blurg...brain stopped. What was the enlarged Independence CVL...Saipan class? Ended up as the first LPH...
On a related note- and I'l have to take a screen-lost it- I found a Bell model61 in the back of the file library at hover control:http://www.hovercontrol.com/cgi-bin/ifolio/imageFolio.cgi?direct=Flightsim_Downloads_for_Airc raft_Development/Open_Source_Aircraft_-_GMAX&img=9

Nice flier-VC isnt finished- displays well- its a project, but looks allright- a novel 50's machine...

Railrunner130
June 29th, 2011, 12:27
Geech. I haven't seen a C-5 fly that low since their SOLL II days. That was a scarey sight... Four C-5s in line abreast formation at low level.

lazarus
June 29th, 2011, 20:22
Her ya go, DeltaLima, every one. Its a quick and dirty, file off the old marks, slap on some new- had to hand draw titles 'cause of the angle-FSrepaint need a reinstall-so I used paint. The colors off, should be RAF Blue-Grey. One skin each for the AI and Flyable. Good enough for a 20 minute repaint on the laptop.
The HOS1's are the stock AI in AICarrier and Flyable, grinding along in the fog off Avalon. And I found the screen of the Model-61.
More later, when I have a bit more time.
TallyHo!
edit: where in the heck did I get S-52? The zip should be titled S-51...you know what I mean.

delta_lima
June 29th, 2011, 20:38
Hello Laz et al ...

Laz - you're a prince!! I only had a minute to post a screen I took earlier - before I knew you had posted the RN paint, so I didn't get a chance to try her yet - but have downloaded and will try at next FSX boot up.

I did install the S51 in USN colours, as per yours and expat's suggestion ... 10/10!! Perfect for 50's USN period flying off the Leyte. I promised I'd post a shot - though it's kind of redundant given you already did ... but here goes anyway ... position's off - need to work on that ....:kilroy:
41316
Say ... that two-tone RN 533 scheme looks nice ... if you even thought about that scheme, that would take us into the 60s (at least visually, if not the right model). I've never seen an S51 in the later colours - but it's sure pretty. Would work a bit nicer with the Ark IV, etc - as a stand-in for a more appropriate Wessex. Just a thought.

Anyway - muchos thanks, mates.

dl

lazarus
June 29th, 2011, 20:59
My pleasure,Sir. Yup; I'll have to see about grinding out a couple of good ones, I like anything in grey and sky. Some of the RAF machines were finished in grey-green disruptive-hmm. This repaint here-well- it was fast, no model veiwer, so I'll get back to that when I figure out why FSrepaint is scrambling textures...grrrr. I like it, but abacus makes me nuts, sometimes!

expat
June 29th, 2011, 22:01
So the S-51 prop animation works with the helo stationary as an AI Carrier entry? But the Sea Kings - two different models - do not? Anyway, beat me to it and this will add some Bridges at Toko Ri atmosphere to my Korea ear carrier ops!

lazarus
June 30th, 2011, 08:06
Yeah- so far, it looks like if the animation isn't coded in to the model, you've no rotation. I tried adding a prop rotation line to the sim config , I think it crashed the sim. One other helio I did find digging about the hard drive that does work as a 'boat' is a NH-90 that is part of the I'll de Yue AI/scenery package - which is hosted at FS shipyards-Has the Marine National LPD's Thunder and Mistral, and a Horizon class frigate-nice stuff all- the frigate is also very close to the RN's new type 45, as they were a joint program for most of the development cycle untioll the RN withdrew and went at it alone. Hmmm. There is a ALAT Gazelle too. There may be a Lynx and a Panther, too- I'll look into that. At any rate, those have the animation coded in to the model-so a few more to mess about with...No -55,58-or-61-yet.
edit: Had a look through-the NH90 is the only one set up as a boat. The Lynx, Panther and Gazelle are as scenery objects. I've no idea if those can be separated from the BGL and set up as boats, if the ani's would work ect...

lazarus
July 1st, 2011, 00:13
Hey Delta, Expat, everyone. Version2 of the dragonfly- one for one replacement- 2 paints, as per the above jpgs. Enjoy

delta_lima
July 1st, 2011, 07:19
Awesome Laz!!!

Many thanks - will also use for RCN - at that distance, isignia is close enough to give you the basic idea.

cheers,

dl

NickB
July 1st, 2011, 07:38
'Plane guard' for Ark Royal was provided by the Wessex HAS 1 - would the Simshed Wessex work in FSX?

40484

If you wanted a late 1950's plane guard for Ark Royal or a US carrier, would Alphasim's S-55 work?
4151941520

lazarus
July 1st, 2011, 08:21
No, not as a boat object, for reasons noted above. Nice screens. Love the Whirly. Do put in the helitrim gauge-big help, that is... The Dragonfly served exclusively till '55, when the Whirlwind was taken into service, and hung about for years after that, so it'll do. I should knock up a repaint for ARK as Bonnie, eh? Green deck, new deck lines and pennant number..bout as close as well get. I hear the lads at RFN have a Light Fleet in the saucepan- so Warrior/Maggie some day...
I'll have to do a version3 with an RCN machine, as the 533 machine still has a wee spot of sky aft of the rotor pylon that I'm still looking for, and LIMAMIKE933 machine needs its paintwork adjusted to RAF blue-grey. The photo looks like sea blue,but thats achromatic film at work. I've some color prints from a visit to Yeovilton in 83 of their example,dusty, it was, stuffed in the back of the storage hangar, but blue-grey.
Do we want a RN Seathing type SAR paint for that NH90?
Over.

delta_lima
July 1st, 2011, 10:59
Hey Laz - this was a real birthday treat!!! Will definately add the grey/sky RN 533 - she's pretty!

You've been very generous with your time - I know I'm thrilled with these "little" but oh so special treats - makes all the difference in creating an exciting immersive experience.

My wish list - and of course, that's all it is - insofar as carrier / helo paints would be thus:

S51 (RCN) - sounds like you had it on your list.
VN Seaking (RN & RCN) - would be a decent substitute for the Wessex, and would allow the R09 to have a 80's/90's plane guard that's not too far fetched.
HMS Victorious - a non-camo postwar scheme would be great - would certain tide us through until an Eagle shows up, and in her straight-deck configuration, perfect for RN FAA Korean War ops. That's a big ask, I know, and maybe not quite how Flying Stations envisioned their Vic being used - but .... would be cool!
HMS Ark Royal IV - RCN. Bizarre you mentioned it - I've always imagined an alternate Canadian Naval scenario. The Maggie got retired, but not before she was replaced by a "Confederation" class carrier, built on plans from the Ark Royal ... so my head was exactly where you were going.

As stated - this is just me dreaming ...

The USN is pretty well covered now for plane guard - 3 generations worth of helos .... too cool!

dl

spatialpro
July 1st, 2011, 12:24
Hey Delta, Expat, everyone. Version2 of the dragonfly- one for one replacement- 2 paints, as per the above jpgs. Enjoy

A little OT, but where did those Leander frigates and RFA tanker come from??

Many thanks

Andy

lazarus
July 1st, 2011, 13:04
leander_class_frigates.zip (http://www.sim-outhouse.com/kdl.php?fid=153659) - Flight sim .com-
HMS Fearless / HMS Intrepid (http://www.sim-outhouse.com/sohforums/thumbnails.php?album=42) -Classic british Flightsim
The Rover class-I found that in a FS9 scenery from Transload Virtual Military from the FS2002/2004 days, saved it and converted it to AI. Its not landable, though. Looks the business, though. If some one could attract Gaffers attention for permissions, I could zip it up and post it here...
You're quite welcome;DL. Happy Dominion Day- Been intending to do those up for a while, anyways, so its good to get a push. Yeah, us hooked cheeseheads need a boat, eh? A repainted Ark would work nicely- so if some one comes on a good, high rez plan veiw of BonnieV's deck, post it here. More on that latter. A late war Victorious is rumored to be in the pipieline, somewhere, I recall. The US DOD made offers of various Essex class's, Hellcats, Bears, Skyhawks ect. Bit more man-power intensive than the light fleet, and the material condition of the ships was considered poor- the same offers were made to the RN and RAN,and declined for the same reasons.
Ta!

lazarus
July 1st, 2011, 19:26
Hey all. Delta-Lima, its your lucky day. Well, I wanted these too. I like this little chopper, and its an easy re-paint. One for one replacements for AI or Flyable Obio-Pepper Dragonfly.
Happy Dominion Day. Fly Navy!

sketchy
July 1st, 2011, 21:21
A late war Victorious is rumored to be in the pipieline, somewhere, I recall.

Those rumours are very true!

Rich
July 1st, 2011, 22:02
And even WIP with 2 Dido Class Cruisers as escort it looks very nice, circa 1944 without the cam, no need to paint the 1940 version. The 1944 version has some differences in the model with radars etc


Those rumours are very true!

SkippyBing
July 2nd, 2011, 02:45
HMS Victorious - a non-camo postwar scheme would be great - would certain tide us through until an Eagle shows up, and in her straight-deck configuration, perfect for RN FAA Korean War ops. That's a big ask, I know, and maybe not quite how Flying Stations envisioned their Vic being used - but .... would be cool!

It's as if you think I don't have the plans for a Colossus Class carrier on my hard drive...

lazarus
July 2nd, 2011, 03:56
Hi, Skippy. I reckon you do. There is mention at RFN, as well. I hope you guy's will forgive me..ahem. Blame Delta Lima, it's his fault. The Bonnie was a Bonny ship, but a bit tight "aboat" the hips,eh? An Audacious class CV-23 is not wildly improbable, either Africa or Audacious. So; I require permissions and what not, A name. Ships crest would be cool...easy repaint. 3 hours with in sin check...
Deltalima-its your thread, so you do the polling or what ever for the details, I'll do the file clean up. You get to do the first arrested landing.
:wavey:

expat
July 2nd, 2011, 07:56
I can't get the S-51/H-5 to show up. I have SP2/Acceleration FSX and suspect this may be because its an old FS2002 model? Anyone else using SP2 with better results or know of a later model?

delta_lima
July 2nd, 2011, 11:00
Hey mates!

OK - troubleshooting item first up. Expat, what version are you using? Are you using the FSX converted model from here? Get it here:

http://www.sim-outhouse.com/sohforums/page.php?lloc=downloads&loc=downloads&page=downloads&FileUploadName=X_eidos2

Failing that, check your aicarriers.cfg, ensuring it is meshing with your sim.cfg. If that doesn't work, post the contents of the formation with the S-51, as well as the contents of the s-51 sim.cfg file, we should be able to figure it out. As you can see, Laz and I both have it up and running fine ....

Lazarus - the RCN S-51 looks the bees knees, mate - love it. Going to add it straight away.

Skippy and Rich, I was aware of the 1944 Vic WIP - I just wouldn't presume on the timing of its availability - the repaint was the only near-term alternative I could think of. Needless to say, it will be eagerly welcomed, once ready ...

On the case of the Audacious, I'm open to what a repainted R09 -> CV23 could be. HMCS Confederation came to mind, as the centennary of our Confederation (1967) might have been around the time around which a post-Bonny carrier was launched ..... ostensibly, the Navy could have hung on to the Bonnie until then ... but I'm sure there are other equally appropriate names that could have been to such a replacement

We could also be pragmatic and revert to a prior ship (Magnificent or Warrior) - that way, the ship's crest could just be ported over. Both the USN and RN did that with a number of ships, with such examples as the Wasp (CV-7/LHD-1) and multiplicity of (5 that I'm aware of) Ark Royals over the centuries ...

Lazarus, the Audacious repaint looks good. The ship's company will really appreciate the generous allocation of deck space to a putting green ... :kilroy: Details - I'm not looking to get too wild - you've got the right idea by the deck lettering diverging away from the RN and following more closely to the US pattern. If I were to guess, patterning after the HMAS Melbourne might give the best impression of how the RCN might have painted a post-Bonny Audacious-class ship.



http://i83.photobucket.com/albums/j282/scorpy1/melbourne2.jpg

and

http://i83.photobucket.com/albums/j282/scorpy1/melbourne1.jpg

come to mind.

Those are my ramblings on the matter - hope the good folks at Flying Stations are ok with the repaint based on a somewhat credible export scenario of the Audacious design to Commonwealth Navies. For that matter, I could imagine the Aussies have done something similar ...

lazarus
July 2nd, 2011, 19:37
One of my testers made a sugestion, and provided a ships crest- Centennial Class
HMCS True North. Copy the texture.1 folder to your FSX Ark Royal, Sim config included, copy and paste into the exsisting sim config. Copy the textures from Ark Royals texture folder to texture.1, do not over write anything. Only the repainted textures are in the new folder , and let me know about any bugs. Interm Implacable early '50' coming along. Insomnia's great for creativity....

delta_lima
July 2nd, 2011, 22:10
Hello Laz!!!I just checked in on my iPhone - so can't try the textures at the moment - but had to post and at the very least say a huge thank you!!!My screen being small means I can't make out the crest - but am sure it's good. I see the telltale wavy white lines ... I'm sure it's smart.Again due to screen, I may not be seeing correctly - but am curious about the green ... If it's just texture wip, then I crave forgiveness and claim halfwitted intellect ...:)Can't wait to get to sim pc - will advise asap ....Giant thanksDaniel

expat
July 3rd, 2011, 05:55
Are you using the FSX converted model from here? Get it here:


Am sure this is what I was missing. Thanks!!

expat
July 3rd, 2011, 15:15
Now that's more like it. Great improvement with the moving rotors effect.

Wish I could get the tailhook config or some other tweak to trap this bird without it rolling over and crashing tinot the deck.

delta_lima
July 3rd, 2011, 20:20
Now that's more like it. Great improvement with the moving rotors effect.

Wish I could get the tailhook config or some other tweak to trap this bird without it rolling over and crashing tinot the deck.

Hello Expat,

Yes, the Panther is one of my favourite early naval jets all right.

As to your problems, I can't say. I've never had anything but gentle, smooth arrested landings (using the standard FSX Accel functions).

Using my new-found diagnosis I learned from Rich, I'd say the hook attachement point is off .... (see green light near bottom of fuselage, in case you've not been following the T-2 thread)...


42011

But even so, it's never caused me any issues. I'll find some time tomorrow and post a fixed location - just moved aft a couple of feet, looks fairly good up/down.

regards,

dl

Rich
July 3rd, 2011, 20:38
DL, Looking at at your screenshot if the aircraft is stationary I would say that nose wheel is way to high, it's not on the deck,another model I do not have but I would be looking at contact points first especially the nose gear, trikes are usually forgiving over hooks except when massively out.

expat
July 4th, 2011, 01:51
I think someone in another thread here posted a contact point fix for this that I am using but I still have this awful "slingshot" effect with the F9F - only - where it shoots backwards after stopping and a wing rolls into the deck setting off a crash and flight re-set. Sure takes the fun away.

Might actually need tweaks of both the tailhook position and the contact points to sort out. I use RCBCO gauges and will try to remember how to use the FSX "built in" arresting function to see if this makes a difference.

Sorry - I am hijacking this thread.:icon_eek:

Rich
July 4th, 2011, 02:37
Expat, not a problem no hijacking but I think your wounds are self inflicted use Accel or
RCBCO not both , at the moment I think they are conflicting, RCBCO has a roll back bit whereas accel is a lot weaker, try disabling RCBCO and see what you get, as far as I know if there is a tailhook entry accell will use it.

delta_lima
July 4th, 2011, 08:44
I think someone in another thread here posted a contact point fix for this that I am using but I still have this awful "slingshot" effect with the F9F - only - where it shoots backwards after stopping and a wing rolls into the deck setting off a crash and flight re-set. Sure takes the fun away.

Might actually need tweaks of both the tailhook position and the contact points to sort out. I use RCBCO gauges and will try to remember how to use the FSX "built in" arresting function to see if this makes a difference.

Sorry - I am hijacking this thread.:icon_eek:

Suggest we post here ...

http://www.sim-outhouse.com/sohforums/showthread.php?55149-Vertigo-Studios-Panther

dl

delta_lima
July 4th, 2011, 09:23
MOD/ADMIN: Can we please change the thread title? "Retro Carrier AI Modifications"

This has grown from simply a Sea King fix to a series of AI boat and helo addons and fixes. For the sake of readers who may be looking for this, a more appropriate title would be helpful. I don't know how to change the title of a thread ....

Laz, back to you. The HMCS True North looks awesome. The crest is clever - though the green bit up top seems a bit off - not quite sure what that was (borealis?). A simple old-style Maple Leaf on a whole field of blue/white waves might be easier to render - but we're just picking nits now.

Clever motto too, one that would ring a bit truer if in real life we had invested in infrastructure like what is being imagined here, rather than allowing our military capabilities to shrink to sizes smaller than that of many third world nations ... but I digress.

I wondered what would become of the Buccs and Phantoms ... it looks like Blackburn and McDonnel Douglas both gave us a two-for-one special on those .... :icon_lol: Nice touch. NickB did up a nice RCN Skyray pack, as did Dave Q for a lovely Crusader pack back in FS9 ... if the RCN would have gone for an Audacious class carrier, any combination of the above could have materialized.

Words can't express how much I appreciate this work Laz - it is a motivation to develop skills of my own in areas I can tackle.

Looking forward to the next installment - but hope you're taking some time to relax too ...

dl

lazarus
July 4th, 2011, 10:18
More a texture mapping exercise gone terribly wrong....
Pre-alpha test texture mapping...
Second ship of the over looked Curious-class fleet carriers.

delta_lima
July 4th, 2011, 10:51
More a texture mapping exercise gone terribly wrong....
Pre-alpha test texture mapping...
Second ship of the over looked Curious-class fleet carriers.

LOL!!!

Sydney Camm was quoted in 1945 as saying "Whilst I am delighted that the Royal Navy has awarded us the development contract for the new N.22/43 Carrier-based Fighter specification to Hawker, the stipulation that we cancel the Sea Fury development and instead restart the Sea Hurricane production did come as a mild surprise...."

... Yes, I see the issue with the Sea Hurries, and why it'll be lovely to have an updated Vic. Still, this will happily see me through until then .... time to dust off the Sea Hornet and Seafire ... :)

Great work - will enjoy thoroughly.

Kindest regards,

Daniel

delta_lima
July 4th, 2011, 11:10
leander_class_frigates.zip (http://www.sim-outhouse.com/kdl.php?fid=153659) - Flight sim .com-
HMS Fearless / HMS Intrepid (http://www.sim-outhouse.com/sohforums/thumbnails.php?album=42) -Classic british Flightsim
Ta!

On the subject of suitable period escort vessels, a nice option for 50's era carriers is the very lovely USS Fletcher by Phil Crowther/Paul Strogen. Obviously, it works best as a companion to the Leyte, but in the absence of anything British of that period as an FSX AI Boat (at least to my knowledge), it does nicely alongside the Vic. It has a bmp specifically for the US flag, so the truly enterprising could remedy that - but I just stuck it as is in the appropriate formations and go.

Link: http://www.fs-shipyards.org/index.php?ind=downloads&op=entry_view&iden=248

You likely already know that, but others mightn't ....

dl

lazarus
July 4th, 2011, 11:24
Its that parallel universe thing- they're Nomad powered Sea-Tornado's....It'll hold the line for a bit. Its a pretty rough skin. 4 ships in the class though..Let me ask about the...escort above. Its a converted scenery model. Ukuru, Mikura? alpha test. obscure enough to pass for most any one's Bruce Fitzgerald's Pensacola, re-flagged and what not. I was suprised at the mention above of Dido CA's as escorts for the late Vic. very nice. Theres a nice PW King George, too.

delta_lima
July 4th, 2011, 11:40
..Lt me ask about the...escort above. Its a converted scenery model. Ukuru, Mikura?

Hello Laz,

I'm confused - were you asking about the Fletcher? Sorry - brain a bit slow after the weekend's celebrations ...

Looking forward to the two latest boats - they're looking great. Pity I'll not be home tonight to try - but will tomorrow, to be sure!!

dl

lazarus
July 13th, 2011, 00:07
http://www.sendspace.com/file/qxtleh

or

http://www.sendspace.com/file/qxtleh

Retro AI Carriers project zip- 33.5 MB- so its on sendspace. HMCS True North has had its deck re done, edges cleaned up, and air group repainted properly.
The 'post war' Illustrious has grown to 5 versions, RN, RCN, RAN, Marine National, and RNLN- the major postwar light fleet operators. The hull has been worked over, decks redone, airgroups repainted, island, general textures greyed over, and the ships boats repainted. There is a plane guard UH-51 the MN and RNLN, and 2 each for the commonwealth versions, a retro USN UH-60, a 'British' looking frigate, a generic AOR and a Rover class RFA. A big thanks to all the unsolicited contributions on things like decks, escort and unrep vessels, RN Fonts and the retro UH-60, and sendspace access. There is also an alternate texture for the '40 Victorious, putting SEA roundels on the airgroup for pacific use. Comments, critiques, bug reports- don't be shy. Its a work in progress.... Looking forward to that RCN F-4. This superceeds all previous versions. BTW, if it pleases the moderators, would you delete the zipfiles in this thread, or will they expire on their own?
Clear Sky's!

Rich
July 13th, 2011, 02:18
If you do have any problems please follow the readme instructions to post here,

retro AI carrier project thread on SOH.

As far as I know there was no contact with Flying Stations to use their models.

The modeler I know spent a lot of time researching Victorious and Ark Royal, the Victorious model used here was its launch model, 1940, entirely different to post 1943 so expect a bumpy ride on free take off

delta_lima
July 13th, 2011, 09:05
Wow - Laz - you've outdone yourself!

Can't wait to try at home and advise feedback.

I trust the permission issue gets sorted.

Many kind thanks for taking a mere dream of an idea and helping bring it to life. I'll review the RCN components in detail and give feedback, hopefully tonight.

Best regards,

dl

lazarus
July 13th, 2011, 10:01
I have a reply from our 'communications director'... the bloke with a contact list; that Flying Stations has been contacted and we await a response. Permissions from other authors has already been granted, and in the case of the RFA, nothing has been heard from the originator (if its who we think it is... the model goes back along way) and the bloke who converted it and re-painted it says go. Aye's dotted, Tee's being crossed. A number of people and lurkers have jumped in to lend a hand or some bits and pieces. Many thanks to all.

lazarus
July 15th, 2011, 09:57
This is pretty cool footage...look at at all those Stoofs!

http://www.youtube.com/watch?v=qEqhm0MzEgM

delta_lima
July 15th, 2011, 10:07
Great footage indeed. Great (if brief) period of history

Just out of curiousity, your location is Vedder ... that's not the Vedder near Chilliwack, is it? We're almost neighbours! I live on the Surrey/Langley border, but my office is in Aldergrove

Too funny if it is indeed. I ride my motorcycle out in that neck of the woods a fair bit in the summer ...

Back to regular programming - am going to do a comprehensive review of the AI RCN pack tonight - have had just slivers of time over the last couple of days - can dedicate some time tonight....

cheers,

dl

lazarus
July 15th, 2011, 11:05
Majuba hill road, hopefully above the high water mark when the 9.0 sinks Richmond! Were practicly neighbors,eh?