PDA

View Full Version : Bremerton (KPWT)



OleBoy
May 20th, 2011, 03:59
Has anyone tested KPWT (originally for FS9) to see if it works in FSX? This has me really curious, as this was my default FS9 airport.
====================================

<center>FS2004 Scenery--Bremerton National Airport
</center> <center> [ Download (http://www.flightsim.com/kdl.php?fid=79143) | View (http://www.flightsim.com/zview.php?cm=list&fid=79143) ] </center>
Name: msskpwt.zip (http://www.flightsim.com/kdl.php?fid=79143) Size: 21,111,884 Date: 07-29-2004 Downloads: 7,754
http://www.flightsim.com/images/fscfiles/j/msskpwt.gif http://www.flightsim.com/images/fsc/wbicons/devaward.gif
FS2004 Scenery--Bremerton National Airport (KPWT), WA. This beautiful Washington State airfield has been recreated from extensive digital photos and photoreal textures. Features a fully equipped 6200' x 150' ILS runway and ATC. A wide variety of highly detailed structures include two hangars with full interiors. Fully animated pilot-operated hangar doors. Compatible with all known mesh terrains and FS Genesis Landclass. Full seasonal and night lighting effects. AFCAD2 file, optional AI traffic, full documentation included. Requires Gerrish Gray Tree Library (TREES_V3.ZIP (http://www.flightsim.com/file.php?cm=SEARCH1&fsec=0&fname=TREES_V3.ZIP)) for complete effect. By Mark Smith, MS Scenery. (See also KPWTUP1.ZIP (http://www.flightsim.com/file.php?cm=SEARCH1&fsec=0&fname=KPWTUP1.ZIP))

falcon409
May 20th, 2011, 04:24
Yea, I have it installed in my FS9 also, but I don't think I ever tried it in FSX. Now that I have the Orbyx PNW scenery installed I don't know if it will work with that all.

OleBoy
May 20th, 2011, 04:36
Yea, I have it installed in my FS9 also, but I don't think I ever tried it in FSX. Now that I have the Orbyx PNW scenery installed I don't know if it will work with that all.

I have Orbx PNW also. Partly the reason for my asking. I guess I should have mentioned that too. I'm thinking KPWT could be added above Orbx. There may likely be blending issues (some what easily fixed) that could arise.
......I don't really have the knowledge to mess with things if anything needs tweaking. which is why I ask.:icon_lol:

Meshman
May 20th, 2011, 06:25
I always liked this guy's scenery work, even if it was a little heavy on the FPS. Over at Avsim *should* be a download by David (Opa) Marshall that deals with getting things to work in FSX. Compatibility with other scenery I can't address.

OleBoy
May 20th, 2011, 06:40
Mark Smith made a dang nice rendition of KPWT. And if I recall correctly, he also created Tacoma Narrows. Though very hard on frames back in FS9.

I sent Mark an email some time ago, asking if he was ever going to update his scenery. His response, he stated he got out of flight sim all together. Bummer.
....As for the conversion to FSX, I would gladly cater to using it if someone took on the project to get it there.

falcon409
May 20th, 2011, 06:59
I would imagine the biggest hurdle to FSX compatibility would be converting the custom buildings from FS9 to FSX which is probably where most of the fps hit would come from. Things like alpha channel gliches for trees and fences seem to creep into conversions like this as well. Lots to consider, but the scenery is well worth the effort if it can be done without a a major do-over.

OleBoy
May 20th, 2011, 07:05
For what it's worth, and within my abilities, I would be willing to help anyone who would take on the task

Meshman
May 20th, 2011, 09:04
The memory just isn't what it used to be...

Over at FLIGHTSIM, you'll find a conversion by NIGEL GRANT to get things working in FSX.

http://www.flightsim.com/zview.php?cm=list&fid=135845

Tacoma Narrows was done by Bob Bernstein. When I came off the road to drive locally and got back into Flight Simulator I used the triangle (?) of Tacoma, Bremerton and Seattle as my "training" grounds.

OleBoy
May 20th, 2011, 09:14
I was just going to say I found the update and currently testing it. I have it installed over Orbx PNW without the included exclude files being used, and it works. Not as well as the FS9 version did. But what can you expect. I haven't tested out the hanger to see if it's still animated.
<center>


FSX Scenery--Bremerton National Airport
</center> <center> [ Download (http://www.flightsim.com/kdl.php?fid=135845) | View (http://www.flightsim.com/zview.php?cm=list&fid=135845) ] </center>
Name: kpwt_fsx.zip (http://www.flightsim.com/kdl.php?fid=135845) Size: 453,218 Date: 06-02-2009 Downloads: 752
http://www.flightsim.com/images/fscfiles/o/kpwt_fsx.gif FSX Scenery--Bremerton National Airport (KPWT), Washington (WA). Patch for Mark Smith's FS2004 Bremerton National Airport scenery (MSSKPWT.ZIP (http://www.flightsim.com/file.php?cm=SEARCH1&fsec=0&fname=MSSKPWT.ZIP)) to make it work in FSX. By P. Nigel Grant/Mark Smith.

=================================


I also found this version that I have yet to test.

<center>FSX Scenery--Bremerton National Airport
</center> <center> [ Download (http://www.flightsim.com/kdl.php?fid=124865) | View (http://www.flightsim.com/zview.php?cm=list&fid=124865) ] </center>
Name: kpwt.zip (http://www.flightsim.com/kdl.php?fid=124865) Size: 3,208,582 Date: 07-06-2008 Downloads: 1,169
http://www.flightsim.com/images/fscfiles/n/kpwt.gif FSX Scenery--Bremerton National Airport (KPWT), Washington (WA). Includes a company FBO, company hangar, cargo parking, glider club, and more. Advanced features are animals on field (birds above and a bear hidden in the woods just behind runway 19), a hot air balloon above the field, people placed in the field, objects in the hangar. Requires FSX Acceleration to have certain library objects By TimTom Productions.

falcon409
May 20th, 2011, 10:04
Well, my 2cents. . . .I loaded the base KPWT for FS9 into FSX/Orbyx PNW and aside from what I've come to accept as the normal fps loss* in PNW, I didn't have a problem with the scenery at all. Only two things I did: Converted the AF2_KPWT AFCAD to FSX via AFX. . . . .converted the fence textures to 32bit (no-mips).

So I did not apply the patch. I saw no need to really. For the amount of time I'll spend either on approach or on the airport proper, it suits my needs just fine.:salute:

*Note: Just to qualify my statement about fps loss in PNW. My average fps in FSX is around 22max. Sometimes it climbs to 40 and drops to 8 or 9 depending on how much autogen I have to contend with. In PNW I average 15 to 18 and that's a relatively smooth 15 to 18. So with this KPWT the fps was no less but also no better, hence my reason for keeping it as is. . . .I knew it pretty much matched what I have come to expect in PNW and there wasn't anything I would do that would increase that.

OleBoy
May 20th, 2011, 10:09
Well share Ed, share!! I would like to try it your way.:icon_lol: