Francois
April 3rd, 2011, 00:48
Well, sort of, at least !
With the release of our latest in the Dolomiti X Series, we introduce a new way of presenting MOUNTAINS. More realistic than you've ever seen... even Orbx doesn't have this yet !!!:173go1:
So what's so special? The 'ragazzi' at Real Earth - mountain lovers and mountaineers themselves, like I am - are building mountains for FSX not as 'mesh' but as 3D MODELS!
Our first release are the Tre Cime (http://silvercloud-store.com/index.php?dispatch=products.view&product_id=29823), or Drei Zinnen for German speakers, a famous landmark in the Italian Alps, attracting tens of thousands of people every year.
Basically the three mountain peaks (and other parts) is a HUGE 3D model, like a building, thus allowing the custom made photos being pasted on the exact form. This could never be achieved with a 'mesh mountain' where the textures will get deformed on the vertical slopes and which would really hurt performance (fps) as well!
The subsequent 'trick' of course is to place them in highly detailed terrain to make it look extremely realistic!
Of course there are some highly detailed buildings included too.... and the roads leading up to the landmark.
Soon we will also publish the Auronzo region, bordering the Tre Cime, in high detail (mesh, aerial
photo, custom autogen), in the same fashion as the already released Alpago region.
And for out next trick: the Matterhorn (Cervino) built with the same technique as the Tre Cime!
34483
With the release of our latest in the Dolomiti X Series, we introduce a new way of presenting MOUNTAINS. More realistic than you've ever seen... even Orbx doesn't have this yet !!!:173go1:
So what's so special? The 'ragazzi' at Real Earth - mountain lovers and mountaineers themselves, like I am - are building mountains for FSX not as 'mesh' but as 3D MODELS!
Our first release are the Tre Cime (http://silvercloud-store.com/index.php?dispatch=products.view&product_id=29823), or Drei Zinnen for German speakers, a famous landmark in the Italian Alps, attracting tens of thousands of people every year.
Basically the three mountain peaks (and other parts) is a HUGE 3D model, like a building, thus allowing the custom made photos being pasted on the exact form. This could never be achieved with a 'mesh mountain' where the textures will get deformed on the vertical slopes and which would really hurt performance (fps) as well!
The subsequent 'trick' of course is to place them in highly detailed terrain to make it look extremely realistic!
Of course there are some highly detailed buildings included too.... and the roads leading up to the landmark.
Soon we will also publish the Auronzo region, bordering the Tre Cime, in high detail (mesh, aerial
photo, custom autogen), in the same fashion as the already released Alpago region.
And for out next trick: the Matterhorn (Cervino) built with the same technique as the Tre Cime!
34483